The Program Editor; Program Editing Basics; Timbre; Controller Value - Kurzweil PC1 - MUSICIANS GUIDE REV B Manual

Midi performance controller
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Programming your PC1

The Program Editor

The Program Editor
If you press Edit while in Program mode, you enter the Program Editor, where you can make
changes to a wide variety of parameters that affect individual programs.

Program Editing Basics

You'll remember from Basic Editing Concepts on page 4-1 that the general procedure for editing
involves three steps: entering an edit mode (in this case the Program Editor), finding a parameter
then changing its value, and storing your changes—either replacing the current program, or
creating a new one, renaming it as well if desired.

Timbre

The PC1 offers a quick way to change the timbre of the program just by moving controllers
which are assigned to timbral parameters, instead of directly editing parameters like cut-off
frequency, resonance, LFO rate, and so forth.
Press the Edit button in Program Mode. The Timbre Menu is shown like this.

Controller Value

The timbre of each program is edited by five physical controllers: Knob C, Knob D, Mod Wheel,
SW2 and SW4.
Appendix C, "Programs and Controller Assignments", describes the timbral parameters and the
corresponding controllers which are already programmed for all programs of the PC1.
For example, in Program 080 Solar Lead, Knob C (which by default sends MIDI 6) controls Low
Pass Filter cut-off frequency. If you turn Knob C either way, you can hear the brightness of the
sound change. This works either before entering the program editor or after.
If you enter Controller Value parameters in the program editor, they are visually represented on
the LCD. And, just by moving one of those controllers, you can select it and change its value.
1.
Select Program 080 Solar Lead
2.
Press Edit, then Enter to get to Controller Value in the Timbre menu, the controller
value for Mod wheel is displayed.
3.
Turn Knob C to the right slowly, then Knob C is instantly selected and the current
controller value is seen in real-time.
Once the controller value is saved in the program editor, when you select the Program again, the
PC1 sets the saved value as a starting point. And note that Controller Value which is displayed
by the program editor is actually the 'Current Controller Value'. For example, if you turn Knob C
before entering the program editor, the new value will be displayed instead of the previously
stored value.
4-8

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