Chapter 4
Programming Your PC1
In This Chapter
Chapter 4 shows you how to program your PC1. The overview introduces a few important
features and concepts, while the following sections provide more detail.
Program Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Setup Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-9
Effect Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-17
Trouble Shooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-29
Basic Editing Concepts
So far we've explained the PC1 primarily from a performance standpoint, covering the
fundamentals of selecting programs and setups, and applying real-time controls and effects.
There's much more to the PC1, however-you can modify existing programs, setups, and effects
in countless ways, or create completely new ones. We call this editing, and there are a few
concepts that apply to editing in general, whether you're working on programs, setups, or effects.
Overview
Editing consists of changing the value of one or more parameters. A parameter defines one
particular component of a program or setup (or the PC1 itself). These parameters are organized
into menus-groups of related parameters. There are separate menus for programs, setups, and
more. There's also a set of global parameters affecting the entire PC1.
For example, in every MIDI setup, each zone has a parameter called MIDI Channel. This
parameter's value determines the channel on which the PC1 transmits (and possibly receives)
MIDI information. Every parameter has a default value set at the factory.
Beginning to Edit
If you want to change the value of any parameter, there are three basic steps:
Entering an edit mode
Finding a parameter and changing its value
Naming and storing (saving)
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4-24
4-1