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Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 12 Getting Started Manual

Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 12 Getting Started Manual

Song mode

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Chapter 12
Song Mode
Getting Started with the Sequencer
The K2500's sequencer is a powerful and versatile tool for songwriters, composers, and anyone
else who needs to record and play back songs. As with any tool, however, it's best to start with
the basics. This section begins with a tutorial where you will record a song, then shows some of
the mixing capabilities of the sequencer. If you are familiar with other sequencers, you will
have no problem using Song mode in the K2500. Read through this section, however, to learn
about the features that make the K2500's sequencer unique.
What is a Sequencer?
A sequencer is similar in some ways to a multi-track tape recorder: you can record and play
back all sorts of music and sounds, layer sounds on top of other sounds, and change or
manipulate things that you've previously recorded. Unlike a tape recorder, however, you do
not actually record sounds with a sequencer. Rather, you are recording commands that cause
sounds to be played. Nonetheless, we will sometimes explain sequencer features by drawing
analogies to familiar tape recording techniques such as splicing and overdubbing.
There are several advantages to recording a song by sequencing. For one thing, sequencer
commands take up much less disk space than digitally recorded music would, so you can get a
lot of information (i.e., music) on a single floppy disk. Furthermore, you can easily make
changes to your sequences. For example, you can change individual notes, transpose parts, or
change instrumentation. Lastly, you can share the sequences you create with other musicians.
A Word about the Local Keyboard Channel
Before you being sequencing, we'd like to remind you about the Local Keyboard Channel
Sampler
V
ariable
A
rchitecture
S
ynthesis
T
echnology
K
2500RS
O
ptical In
3
parameter on the MIDI Receive page (described on page 10-6). Local Keyboard Channel is
1
2
L
oZ
ABC
DEF
GHI
Chan/Bank
4
5
6
JKL
MNO
PQR
Layer/Zone
7
8
9
Left
STU
VWX
YZ
+ / -
0
CLR
dit
E
E
xit
MIDI
UPPER/lower
0-9
Space
especially important for sequencing with the rack mountable K2500R, since it enables you to
C
ancel
E
nter
Right
H
iZ
Program
S
etup
Q
Access
E
ffects
MIDI
M
aster
ong
S
D
isk
Mute 1
Mute 2
Mute 3
FX Bypass
Previous Pg
Mark
Jump
Compare
Zoom -
Zoom +
Samp/Sec
Gain -
Gain +
Link
Power
Tip=Left
V
olume
H
eadphone
Ring=Right
record on different tracks without constantly switching transmit channels on your controller.
Therefore, you should do the following before you begin sequencing with the K2500R (or any
K2500 model, when using an external controller):
Performing the above two steps means that you'll be able to hear the individual channels (each
of which is assigned by default to a separate record track) as you scroll through the different
record tracks in the K2500's Song mode. Local Keyboard Channel performs a "re-channelizing"
function that makes this happen.
Patch Through
There's one more use for Local Keyboard Channel. With any model of the K2500, the Local
Keyboard Channel parameter lets you "patch through" (also known as "soft through") to
external sound modules. When Local Keyboard Channel is enabled, the K2500 takes the
rechannelized information and sends it out the MIDI port. This lets you hear an external
module while you are recording a track assigned to that module.
Set the Local Keyboard Channel on the MIDI Receive page to a specific channel (1-16).
Set your controller (e.g., keyboard) to transmit on the same channel.
Song Mode
Getting Started with the Sequencer
12-1

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Summary of Contents for Kurzweil K2500 - PERFORMANCE GUIDE REV F PART NUMBER 910251 CHAP 12

  • Page 1 Song Mode Getting Started with the Sequencer Chapter 12 Song Mode Getting Started with the Sequencer The K2500’s sequencer is a powerful and versatile tool for songwriters, composers, and anyone else who needs to record and play back songs. As with any tool, however, it’s best to start with the basics.
  • Page 2 Song Mode Getting Started with the Sequencer Tutorial: Recording a song In this tutorial, we’ll record a song by using the steps described below. Bear in mind, though, that this is just one approach to sequencing a song. This example includes: Assigning programs to channels •...
  • Page 3 Song Mode Getting Started with the Sequencer Use the down arrow button to move the cursor to the Program field. When this field is highlighted, type "52" then press the ENTER button. You’ve now assigned "Jazz Kit" to channel 1. SongMode:MAIN||Events:186K|||STOPPED|||| CurSong:1|NewSong||||||||||||Tempo:120|| RecTrk|:1||||Vol:127|Pan:64||Mode|:Merge...
  • Page 4 Song Mode Getting Started with the Sequencer Set RecTrk to "1" then press the Record soft button. The Song Status indicator (top right hand corner of the display) flashes "REC READY". song status indicator SongMode:MAIN||Events:186K|||REC|READY|| CurSong:1|NewSong||||||||||||Tempo:120|| RecTrk|:1||||Vol:127|Pan:64||Mode|:Merge Program:52|Jazz|Kit||||||||||Locat:||1:1 |||||||||||||||||||||||||||||||||||||||| Track||:R|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-| Channel:1|2|3|4|5|6|7|8|9|10111213141516 Record||Play|||Stop||Erase||MISC||MIXER| Locat parameter...
  • Page 5 Song Mode Getting Started with the Sequencer Now press the EVENT soft button to bring up the Event Editor, which will look something like this: EditSong:EVENT||(Ch|1)|||||||<>Track:1|| |||||||||||||||||||||||||||||||||||||||| |||||||||||||||||||||||||||||||||||||||| |||1:1||||1:1.000|CTRL|BANK|||0||||||||| |||1:1||||1:1.000|PCHG|||52||||||||||||| |||1:1||||1:1.000|CTRL|VOL||127||||||||| |||1:1||||1:1.000|CTRL|PAN|||64||||||||| |Cut||||Copy||Paste|||View||AllOn||Done| As you can probably decipher, the Event Editor gives you access to an editable list of all note, controller, and other MIDI events that Song mode uses to describe your sequence.
  • Page 6 Song Mode Getting Started with the Sequencer RecMode & PlayMode parameters Quantize parameters SongMode:MISC||Events:186K|||STOPPED|||| RecMode|:Loop|||Quant:Off|||CountOff:1|| PlayMode:Loop|||Grid|:1/8|||Click|||:Rec KeyWait|:Off||||Swing:0%||||ClickCh|:16| Locate||:||1:1||Sync|:Both||ClickPrg:198 AutoIn||:||1:1||Clock:Int|||ClickKey:C|4 AutoOut|:||1:1||Tempo:Auto||ClickVel:90| Record||Play|||Stop|||New|||In/Out|MAIN| Turn on Input Quantization. While you’re on the MISC page, take a look at the quantize parameters (Quant, Grid, and Swing) in the middle column of the page.
  • Page 7 Song Mode Getting Started with the Sequencer basic (but correct), then make additions later. To keep track of where you are, watch the flashing Song mode LED or the Locat parameter on the SongMode:MAIN page. 12. Press the Stop soft button when you’ve finished recording the drums. Confirm that you want to keep the changes to your song by pressing the Yes soft button followed by the Replace soft button.
  • Page 8 Song Mode Getting Started with the Sequencer track 1 changes to "P" (for "Play") when you select track 2 for recording. The small square above the track status indicator tells us that material is contained on that track. Press the Record soft button to enter "REC READY" mode. Press the Play soft button, then begin laying down a bass track.
  • Page 9 Song Mode Getting Started with the Sequencer Mix Your Song The SongMode:MIX page lets you change the panning and volume levels for the tracks in your song. Needless to say, this is one of the most important steps in the completion of your song production, and potentially one of the most creative.
  • Page 10 Song Mode Getting Started with the Sequencer while you are on the SongMode:MIX page and playing a song, and the associated track will be muted. SongMode:MIX|<>Prog:46||Brt|Saxy|Lead||| |||WXWXWXWX|WXWXWXWX|WXWXWXWX|WXWXWXWX|| |||wxwxC{wx|wxwxwxwx|wxwxwxwx|wxwxwxwx|| ||||z|z}~|z||z|z|z|z||z|z|z|z||z|z|z|z|| ||||_|_|_|_||_|_|_|_||_|_|_|_||_|_|_|_|| |||P|P|P|R||-|-|-|-||-|-|-|-||-|-|-|-||| |||*****************|||||||||||||||||||| Record||Play|||Stop||Tr9-16||Keep|||OK|| Quick Mute Track Bank Indicator Toggles track muting between tracks 1-8 and tracks 9-16.
  • Page 11 Song Mode MAIN Page MAIN Page The Song Mode MAIN Page allows real time recording and playback, song and track selection. From this page you can view and edit the tracks' channel, program, volume and pan settings, as well as other useful items. SongMode:MAIN||Events:317K|||STOPPED|||| CurSong:1|NewSong||||||||||||Tempo:120|| RecTrk|:1||||Vol:127|Pan:64||Mode|:Merge...
  • Page 12 Song Mode MAIN Page EXT. CLOCK is displayed when the Play button is pressed, if the Clock parameter on • the MISC page is set to Ext. It will go this status from both the STOPPED and REC READY status. It flashes, indicating it is waiting for an external MIDI clock message to start recording or playing.
  • Page 13 Song Mode MAIN Page The parameter(s) below RecTrk will change according to the value of RecTrk and whether or not you select a setup. If RecTrk is set to a single track (1-16), Program is displayed and you can select the program to be assigned to that track. If you change RecTrk to Mult or None, the display changes to show the Channel parameter followed by the Program parameter (although the the word "Program"...
  • Page 14 Song Mode MAIN Page The Chan parameter will be replaced with Setup. It is important to know how many channels, and consequently how many tracks, are needed for recording a particular Setup. Each Setup can have up to three Zones that can respond to your playing differently, depending on what range of the keyboard is being played, or if certain velocity and/or controller values determines when a particular Zone will respond.
  • Page 15 Song Mode MAIN Page During playback and recording, the indicators above tracks containing any MIDI data will flash a small, filled-in square when any MIDI activity is detected. The filled-in square also flashes over a track any time that there is incoming MIDI data on that track’s channel, even while the sequencer is STOPPED.
  • Page 16 Song Mode MAIN Page Stop halts the playback or recording, and resets the Song's location to either the default "bar 1, beat 1" value, or to whatever location you defined with the Locate parameter. If the location is defined as something other than "bar 1, beat 1", press Stop twice to return to 1:1. Pressing Stop when the Song Status is RECORDING will always prompt the "Save this song?"...
  • Page 17 Song Mode MAIN Page PlayNew / Play soft buttons allow you to play all of the recorded data, including data on the track(s) you have just recorded. Stop halts the playback of either the Old or the New version of the Song you are currently auditioning.
  • Page 18 Song Mode MISC Page MISC Page This page contains parameters that determine how the sequencer behaves during playback and recording, and when the K2500 is connected to another MIDI sequencer. Most of these settings are stored in the Master Object, (all except the Auto punch-in points) and none of these are saved with the Song.
  • Page 19 Song Mode MISC Page Stop is pressed while recording any track past the previously set End point in Linear or UnLoop Record Mode. Again, the new End point is aligned to the downbeat of the (empty) Bar immediately following the last Bar you were recording when Stop was pressed.
  • Page 20 Song Mode MISC Page Loop - The Loop PlayMode will loop the current Song from the End point back to Bar 1, Beat 1 continually during playback until Stop is pressed. List - Song Objects in memory can be played back to back in numerical ID# order starting from the current Song followed by the Song with the next highest ID#.
  • Page 21 Song Mode MISC Page Quantize is used to quantize your performance as you record it in. However, you may wish to record without quantization and go back and quantize at a later point. To do this, use the Quantize function in the Track editor, as described on page 12-36. Grid This setting determines the size of the Input Quantize grid expressed as a fraction of a Bar with a 4/4 meter.
  • Page 22 Song Mode MISC Page ClickKey The ClickKey is the note to be used for the metronome click. ClickVel ClickVel determines the attack velocity to be used by the metronome click. The first beat of each measure will be the click played at exactly this velocity level while the other clicks will be scaled to about 90% of this value as a way to provide an accent.
  • Page 23 Song Mode MIX Page MIX Page The MIX page allows you to set and keep new initial settings for all sixteen tracks’ program changes, volumes, and pan positions. You can set these three parameters for each track and the press the Keep button, prompting a dialog that asks if you really want to update these settings. Press Yes to make the changes.
  • Page 24 Song Mode MIX Page Once a track contains data, it will have a (P) as a Track Status Indicator, and it will be played during playback. You now will be able to toggle between Play (P), Mute (M), and Record (R). The track selected as the RecTrk will have an (R) in this field, designating it as the record enabled track.
  • Page 25 Song Mode Edit Song: COMMON Page The Edit Song Pages In general, you access the EditSong pages by pressing the Edit button on the front panel of the K2500 any time you are in Song mode. The exception is if a program is currently highlighted on the display;...
  • Page 26 Song Mode Edit Song: COMMON Page Tempo This is another place where the Song’s initial tempo can be set or modified. TimeSig Affects the click, playback looping, and locate function as well as some editing operations. Does not change the recorded data. EffectChan If the FX Mode and FX Chan parameters in Effects mode are set to Auto and Current respectively, this parameter specifies which channel will control effects while in SongMode and...
  • Page 27 Song Mode Edit Song: COMMON Page TriggerChan This parameter controls the MIDI channel used to trigger arrangement Steps via key presses as defined in the Arrangement editor. TriggerCtl This parameter specifies the global control source used to enable the triggering of Arrangement Steps via key presses as defined in the Arrangement editor.
  • Page 28 Song Mode Edit Song: EVENT Page ARRANG enters the EditSong : ARRANG page, gaining access to a group of arrangement specific parameters. The EditSong: ARRANG page is described on page 12-46. Edit Song: EVENT Page Every type of recorded MIDI event is visible from this page. You can view and change these events if necessary.
  • Page 29 Song Mode Edit Song: EVENT Page to adjust the Tick value, four or five digits in order to change the location to a new Beat and Tick within the current Bar, or enter in the complete Bar, Beat, and Tick value to relocate the event to another Bar.
  • Page 30 Song Mode Edit Song: EVENT Page EVENT:View|||||||||||||||||||||||||||||| Notes|||||:On|||||||Volume||||:On||||||| PitchBend|:On|||||||Pan|||||||:On||||||| ModWheel||:On|||||||Bank/Prog|:On||||||| Data||||||:On|||||||Tempo|||||:On||||||| Sustain|||:On|||||||SysEx|||||:On||||||| Pressure||:On|||||||Other|||||:On||||||| Toggle|AllOff|AllOn||||||||||||||||Done| The EVENT edit page can be set for you to view all, some, or just one type of MIDI event on a track by adjusting which events are on or off in the EVENT : View page. If you turn an event Off for viewing, then when you return to the Edit Song: EVENT page, the events will not be seen and they will not be executed as you scroll through the list.
  • Page 31 Song Mode Edit Song: TRACK Page Edit Song: TRACK Page This page allows you access to useful track-based edit functions. These functions are: Erase • Copy • Bounce • Insert • Delete • Quantize • RefQuant • Shift • Transpose •...
  • Page 32 Song Mode Edit Song: TRACK Page Common Parameters for Edit Song: Track Functions Locate This parameter is available in every TRACK edit function. The Locate Bar and Beat will change in real time during play back and recording to reflect the Song’s current position.
  • Page 33 Song Mode Edit Song: TRACK Page Hi(Vel) The Hi(Vel) parameter sets the highest attack velocity a Note needs to have in order to be edited. Notes on the selected track(s) with attack velocities higher than the Hi(Vel) will not be affected by the edit.
  • Page 34 Song Mode Edit Song: Track Functions – Erase Edit Song: Track Functions – Erase This function erases specified events from a region of time, but it doesn’t delete the region of time. The result is like erasing a section of recording tape. If you want to completely remove a segment and shorten the length of the track, you can do it with the Delete function.
  • Page 35 Song Mode Edit Song: Track Functions – Insert The Mode setting determines whether the copied events merge with, or erase existing events on the destination track from the location point to the end of the copied region. Times: 1 - 127 The value selected for the Times parameter determines how many copies of the selected region are placed, one after another, in the destination track.
  • Page 36 Song Mode Edit Song: Track Functions – Delete Location: 1 : 1 The insertion point for the blank time being added is selected as a Bar and Beat Location value. Events that occurred at or after this Bar and Beat, before you insert time, are not erased when you perform this function, rather they are offset by the length of the blank time being added to a Bar and Beat later in the Song.
  • Page 37 Song Mode Edit Song: Track Functions – Reference Quantize Grid: 1/1 – 1/384 This setting determines the size of the Quantize grid, expressed as a fraction of a Bar with a 4/4 meter. Set Grid to 1/1 for whole note grid, 1/16 for sixteenth notes. All of the standard note durations and every fractional Bar divisions in-between are available as the size of the Input Quantize grid.
  • Page 38 Song Mode Edit Song: Track Functions – Shift Timing: Off / 1% – 100% The Timing parameter determines how much the selected note events are moved towards grid locations. If set to Off, no aligning of previously recorded Notes to grid locations will occur. If set to 100%, every recorded note event will be aligned to the closest grid location, defined by the timing of note events from the reference track.
  • Page 39 Song Mode Edit Song: Track Functions – Change Edit Song: Track Functions – Transpose Use the Transpose function to change the MIDI Note numbers of the selected Note events. EditSong:TRACK|||||||||||||||<>Track:1|| Function:Transposd|From||:||1:1|To:||2:1 Semitone:12ST||||d|||||||||||||||||||||| |||||||||||||||||d|LoKey|:C|-1||Hi:G|9|| |||||||||||||||||d|LoVel|:1|||||Hi:127|| |||||||||||||||||d|||||||||||||||||||||| Locate||:||1:1|||'%%^^^^^^^^%%%%%%^%%%%% FromTo||Play|||Stop||||||||||Go||||Done| Semitone: -128ST – 127ST An increment of one semitone represents a change of one MIDI Note number.
  • Page 40 Song Mode Edit Song: Track Functions – Thin Mode: Constant / PosRamp / NegRamp Set Mode to Constant to have values modified in a uniform fashion, as determined by the Scale and Offset settings, for the entire selected region of time and range of values. When the Change function is applied with Mode set to Positive Ramp, the selected velocity or controller values will gradually change over the region of time, defined by the locations set for the From and To parameters, from the original value to the new value determined by the Scale...
  • Page 41 Song Mode Edit Song: Track Functions – Grab Edit Song: Track Functions – Remap Use the Remap function to apply the values of any one type of controller data, already recorded on a track, to another controller type. The effect the real time changes of the “Old” controller had will be replaced by the effect the “New”...
  • Page 42 Song Mode Edit Song: Track Functions – Grab If the currently selected track is All tracks then the destination track will be All tracks as well. No matter what channel the current track (source track in the source Song) is set to when you use the grab function, the Events will be played on the destination track’s channel.
  • Page 43 Song Mode Edit Song: STEP Page Edit Song: STEP Page EditSong:STEP||||||||||||||||<>Track:1|| DubMode|:Erase|||d|||||||||||||||||||||| Duration:1/16||||d|||||||||||||||||||||| Modifier:None||||d|||||||||||||||||||||| GateTime:75%|||||d|||||||||||||||||||||| Velocity:Played||d|||||||||||||||||||||| Locate|:||1:1.000'%%^%%%%%%^%%%%%%^%%%%% ||||||||Play|||Stop||<Back||Step>||Done| PARAMETER RANGE OF VALUES DEFAULT DUBMODE MERGE, ERASE MERGE DURATION 1/1 – 1/64 MODIFIER NONE, TRIPLET, DOTTED, DOTDOT NONE GATETIME 0 – 250% VELOCITY PLAYED, 1 –...
  • Page 44 Song Mode Edit Song: STEP Page You can strike more than one note at a time to enter chords. You can also strike several notes one at a time (holding on to the previous notes) to create a chord. As long as you do not release all of the notes, the Locate parameter will stay at the same point and the notes will be entered as a chord.
  • Page 45 Song Mode Edit Song: STEP Page A Dotted modifier adds half of the current Duration value to that duration, and a DotDot modifier will add 3/4 of the current Duration value to itself. (e.g., an eight note = 240 ticks, a dotted eighth note = 360 ticks, and a double dotted eighth note = 420 ticks).
  • Page 46 Song Mode Edit Song: ARRANGE Page Edit Song: ARRANGE Page This page allows you to create a song by arranging other songs together in the order you specify. The other songs become sections (called Steps) of the current song, which can be repeated, transposed, etc.
  • Page 47 Song Mode Edit Song: ARRANGE Page When an Arrangement is PLAYING, the three dashes on the MAIN page are replaced with the ID# of the Song currently being played (or triggered) in the Arrangement, and the number of the current Step. The square Track Mode Indicators will flash when MIDI data is present on the tracks during play back of an arrangement.
  • Page 48 Song Mode Edit Song: ARRANGE Page transposed above or below the Song’s original key during playback. All tracks of the Step’s Song will be transposed, except for those tracks defined as drum tracks in the EditSong : COMMON page of the Step’s Song. See page 12-27 for a discussion of drum tracks. Times Times sets the number of times that a Song is looped before an Arrangement moves on to its next Step.
  • Page 49 Song Mode Selecting a Song for Playback Soft Buttons on the Edit Song: ARRANGE Page Add adds another Step to the Arrangement. The new Step will be inserted as the Step number directly after the current Step. You would add a Step to place a new section into a Song Arrangement or to define another keyboard range for triggering.
  • Page 50 Song Mode Effect Selection During Recording and Playback Effect Selection During Recording and Playback When you’re recording or playing back a song, the preset effect applied to the song is determined by the program assigned to the FX Channel. Only one effect can be applied at a time, even for multi-part songs using more than one program.
  • Page 51 Song Mode Loading Songs From Disk Memory Limits While there’s no actual time limit to the length of the songs you record, their size is limited to 64K (or to the maximum amount of available free RAM space you have, if it’s less than 64K). However, you can create longer songs by recording each section as a separate song, then putting it together with the Arrange feature.
  • Page 52 Song Mode Recording Multi-timbral Sequences via MIDI Recording Multi-timbral Sequences via MIDI You can record sequences from an external MIDI device using Song mode. Program numbers and MIDI channel assignments of multi-timbral sequences are recorded with the notes. To record via MIDI, connect the MIDI Out port of your sequencer to the K2500’s MIDI In port. Select Song mode, and set the Clock parameter to External.

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