MACROMEDIA FLEX-FLEX ACTIONSCRIPT LANGUAGE Reference page 94

Actionscript language reference
Table of Contents

Advertisement

Example
Usage 1: The following statement reverses the sign of the expression 2 + 3:
trace(-(2+3));// output: -5
Usage 2: The following statement subtracts the integer 2 from the integer 5:
trace(5-2);// output: 3
The result, 3, is an integer.
Usage 3: The following statement subtracts the floating-point number 1.5 from the floating-point
number 3.25:
trace(3.25-1.5);// output: 1.75
The result, 1.75, is a floating-point number.
* (multiplication)
Availability
Flash Player 4.
Usage
expression1 * expression2
Parameters
None.
Returns
An integer or floating-point number.
Description
Operator (arithmetic); multiplies two numerical expressions. If both expressions are integers, the
product is an integer. If either or both expressions are floating-point numbers, the product is a
floating-point number.
For more information, see
Example
Usage 1: The following statement multiplies the integers 2 and 3:
trace(2*3); // output: 6
The result, 6, is an integer.
Usage 2: This statement multiplies the floating-point numbers 2.0 and 3.1416:
trace(2.0 * 3.1416); // output: 6.2832
The result, 6.2832, is a floating-point number.
94
Chapter 5: ActionScript Core Language Elements
"Operator precedence and associativity" on page
32.

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the FLEX-FLEX ACTIONSCRIPT LANGUAGE and is the answer not in the manual?

Questions and answers

This manual is also suitable for:

Flex

Table of Contents