MACROMEDIA FLEX-FLEX ACTIONSCRIPT LANGUAGE Reference page 91

Actionscript language reference
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Example
The following example uses the logical AND (
player has won the game. The
takes a turn or scores points during the game. The script writes "You Win the Game!" to the log
file when the player's score reaches 75 or higher in 3 turns or less.
var turns:Number = 2;
var score:Number = 77;
if ((turns<=3) && (score>=75)) {
trace("You Win the Game!");
} else {
trace("Try Again!");
}
/* output:
You Win the Game!
*/
See also
! (logical NOT)
,
(equality)
=== (strict equality)
&= (bitwise AND assignment)
Availability
Flash Player 5.
Usage
expression1 &= expression2
Parameters
None.
Returns
A 32-bit integer; the value of
Description
Operator; assigns
following two expressions are equivalent:
x &= y;
x = x & y;
For more information, see
Example
The following example assigns the value
var x:Number = 15;
var y:Number = 9;
trace(x &= y); // output: 9
variable and the
turns
,
,
!= (inequality)
expression1 & expression2
the value of
expression1
"Operator precedence and associativity" on page
) operator to perform a test to determine if a
&&
variable are updated when a player
score
!== (strict inequality)
.
expression1 & expression2
to
:
9
x
,
|| (logical OR)
. For example, the
32.
&= (bitwise AND assignment)
,
==
91

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