Chapter 4: About The Actionscript Language Reference; Sample Entry For Most Actionscript Elements - MACROMEDIA FLEX-FLEX ACTIONSCRIPT LANGUAGE Reference

Actionscript language reference
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About the ActionScript Language Reference
The next three chapters of this manual describe the syntax and use of ActionScript elements in
Macromedia Flex. The chapters list all ActionScript elements that are common to Macromedia
Flash and to Flex—operators, keywords, statements, actions, properties, functions, classes, and
methods.
The information in these chapters is organized as follows:
Chapter 5, "ActionScript Core Language Elements," on page 80
the ActionScript language that are not related to a particular class or to a particular
Macromedia product.
Chapter 6, "ActionScript Core Classes," on page 232
ActionScript language that are not related to a particular Macromedia product.
Chapter 7, "ActionScript for Flash," on page 490
Macromedia Flash Player that you can use in a Macromedia Flex application, if appropriate.
For additional elements that are available for Flex, see Flex ActionScript and MXML API Reference.
Use the information in the sample entries to interpret the structure and conventions used in these
types of entries. To use examples in a script, copy the example code from this manual and paste it
into a script file.

Sample entry for most ActionScript elements

The following sample entry explains the conventions used for all ActionScript elements that are
not classes.
Entry title
Entries are listed alphabetically within a chapter. The alphabetization ignores capitalization,
leading underscores, and so on.
Availability
Unless otherwise noted, the Availability section tells which versions of Flash Player support the
element. This information is not relevant to Flex; the Flex player supports all elements of the
ActionScript language.
CHAPTER 4
explains all of the elements of
documents all of the classes of the
describes functions, properties, and classes of
77

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