MACROMEDIA FLEX-FLEX ACTIONSCRIPT LANGUAGE Reference page 503

Actionscript language reference
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Camera.name
Availability
Flash Player 6.
Usage
active_cam.name:String
Description
Read-only property; a string that specifies the name of the current camera, as returned by the
camera hardware.
Example
The following example writes the name of the default camera to the log file. In Windows, this
name is the same as the device name listed in the Scanners and Cameras Control Panel.
my_cam:Camera = Camera.get();
var my_video:Video;
my_video.attachVideo(my_cam);
this.createTextField("name_txt", this.getNextHighestDepth(), 0, 0, 100, 22);
name_txt.autoSize = true;
name_txt.text = my_cam.name;
See also
,
Camera.get()
Camera.names
Availability
Flash Player 6.
Usage
Camera.names:Array
Note: The correct syntax is
cam_array = Camera.names
Description
Read-only class property; retrieves an array of strings reflecting the names of all available cameras
without displaying the Flash Player Privacy Settings panel. This array behaves in the same way as
any other ActionScript array, implicitly providing the zero-based index of each camera and the
number of cameras on the system (by means of
see the
Array class
Calling the
Camera.names
may take several seconds to build the array. In most cases, you can just use the default camera.
Camera.names
Camera.names
. To determine the name of the current camera, use
entry.
property requires an extensive examination of the hardware, and it
. To assign the return value to a variable, use syntax like
Camera.names.length
var
.
active_cam.name
). For more information,
Camera.names
503

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