When you invoke the
and keeps that connection open until one of the following events happens:
•
The
close()
•
No more references to the XMLSocket object exist.
•
Flash Player exits.
•
The connection is broken (for example, the modem disconnects).
The following example creates an XML socket connection and sends data from the XML object
. To understand the script, read the commented lines (indicated by the characters
myXML
//create XMLSocket object
var theSocket:XMLSocket = new XMLSocket();
//connect to a site on unused port above 1024 using connect() method
//enter localhost or 127.0.0.1 for local testing
//for live server enter your domain www.yourdomain.com
theSocket.connect("localhost", 12345);
//displays text regarding connection
theSocket.onConnect = function(myStatus) {
if (myStatus) {
conn_txt.text = "connection successful";
} else {
conn_txt.text = "no connection made";
}
};
//data to send
function sendData() {
var myXML:XML = new XML();
var mySend = myXML.createElement("thenode");
mySend.attributes.myData = "someData";
myXML.appendChild(mySend);
theSocket.send(myXML);
}
//button sends data
sendButton.onRelease = function() {
sendData();
};
//traces data returned from socket connection
theSocket.onData = function(msg:String):Void {
trace(msg);
};
For more information, see the
Sending messages to and from Flash Player
To send messages from a SWF file to its host environment (for example, a web browser or the
stand-alone Flash Player), you can use the
your SWF file by using the capabilities of the host. For example, you could pass an
function to a JavaScript function in an HTML page that opens a new browser window with
specific properties.
72
Chapter 3: Working with External Data
method, Flash Player opens a TCP/IP connection to the server
connect()
method of the XMLSocket class is called.
XMLSocket class
entry and Developing Flex Applications.
function. This function lets you extend
fscommand()
):
//
fscommand()
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