System - MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE Reference

Flash lite 2.x actionscript language reference
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Example
The following example creates a new instance of the String object and then shows that the
method returns a reference to the primitive value, rather than an instance of the
valueOf
object.
var str:String = new String("Hello World");
var value:String = str.valueOf();
trace(str instanceof String); // true
trace(value instanceof String); // false
trace(str === value); // false

System

Object
|
+-System
public class System
extends
Object
The System class contains properties related to certain operations that take place on the user's
computer, such as operations with shared objects and the clipboard. Additional properties and
methods are in specific classes within the System package: the capabilities class (see
System.capabilities) and the security class (see System.security).
Availability: ActionScript 1.0; Flash Lite 2.0
See also
capabilities (System.capabilities)
Property summary
Modifiers
Property
static
useCodepage:Boolean
Properties inherited from class Object
constructor (Object.constructor
property),
prototype (Object.prototype
(Object.__resolve property)
642
ActionScript classes
,
security (System.security)
Description
A Boolean value that tells Flash Player
whether to use Unicode or the traditional
code page of the operating system running
the player to interpret external text files.
property),
__proto__ (Object.__proto__
property),
__resolve

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