Soundbuftime (Movieclip._Soundbuftime Property); Startdrag (Movieclip.startdrag Method) - MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE Reference

Flash lite 2.x actionscript language reference
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Parameters
- The instance name of a movie clip to be a mask. This can be a String or a
mc:Object
MovieClip.
Example
The following code uses the
movie clip to mask the
movie
circleMask_mc
theMaskee_mc
clip:
theMaskee_mc.setMask(circleMask_mc);

_soundbuftime (MovieClip._soundbuftime property)

public _soundbuftime :
Number
Specifies the number of seconds a sound prebuffers before it starts to stream.
Note: Although you can specify this property for a MovieClip object, it is actually a global
property that applies to all sounds loaded, and you can specify its value simply as
. Setting this property for a MovieClip object actually sets the global property.
_soundbuftime
Availability: ActionScript 1.0; Flash Lite 2.0
See also
_soundbuftime property

startDrag (MovieClip.startDrag method)

public startDrag([lockCenter:Boolean], [left:Number], [top:Number],
[right:Number], [bottom:Number]) : Void
Lets the user drag the specified movie clip. The movie clip remains draggable until explicitly
stopped through a call to
, or until another movie clip is made
MovieClip.stopDrag()
draggable. Only one movie clip at a time is draggable.
You can extend the methods and event handlers of the MovieClip class by creating a subclass.
Note: This method is supported in Flash Lite only if
is
System.capabilities.hasMouse
or
is
.
true
System.capabilities.hasStylus
true
Availability: ActionScript 1.0; Flash Lite 2.0
Parameters
[optional] - A Boolean value specifying whether the draggable movie
lockCenter:Boolean
clip is locked to the center of the mouse position (
), or locked to the point where the user
true
first clicked on the movie clip (
).
false
512
ActionScript classes

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