Object Initializer Operator - MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE Reference

Flash lite 2.x actionscript language reference
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Operands
expression1 :
Object
expression2 :
Object
Returns
- Returns true if expression1 is not equal to expression2; false otherwise.
Boolean
See also
!= inequality operator

{} object initializer operator

object = { name1 : value1 , name2 : value2 ,... nameN : valueN }
{expression1; [...expressionN]}
Creates a new object and initializes it with the specified
this operator is the same as using the
using the assignment operator. The prototype of the newly created object is generically named
the Object object.
This operator is also used to mark blocks of contiguous code associated with flow control
statements (
,
for
while
Availability: ActionScript 1.0; Flash Lite 2.0
Operands
- The object to create.
object :
Object
The corresponding values for each
value1,2,...N
Returns
-
Object
Usage 1: An Object object.
Usage 2: Nothing, except when a function has an explicit
return type is specified in the function implementation.
Example
The first line of the following code creates an empty object using the object initializer ({})
operator; the second line creates a new object using a constructor function:
var object:Object = {};
var object:Object = new Object();
168
ActionScript language elements
- Numbers, strings, or variables.
- Numbers, strings, or variables.
new Object
,
,
,
) and functions.
if
else
switch
name1,2,...N
and
name
value
syntax and populating the property pairs
The names of the properties.
property.
name
statement, in which case the
return
property pairs. Using

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