Alpha (Button._Alpha Property) - MACROMEDIA FLASH 8-FLASH LITE 2.X ACTIONSCRIPT LANGUAGE Reference

Flash lite 2.x actionscript language reference
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Event
onKillFocus
=
function(newFocus:Object) {}
onPress
= function() {}
onRelease
= function() {}
onReleaseOutside
= function() {}
onRollOut
= function() {}
onRollOver
= function() {}
onSetFocus
=
function(oldFocus:Object) {}
Method summary
Modifiers
Signature
getDepth() :
Methods inherited from class Object
addProperty (Object.addProperty
(Object.hasOwnProperty
(Object.isPropertyEnumerable
method),
registerClass (Object.registerClass
(Object.toString
(Object.valueOf
method),

_alpha (Button._alpha property)

public _alpha :
Number
The alpha transparency value of the button specified by
transparent) to 100 (fully opaque). The default value is 100. Objects in a button with
set to 0 are active, even though they are invisible.
Availability: ActionScript 1.0; Flash Lite 2.0
274
ActionScript classes
Description
Invoked when a button loses keyboard focus.
Invoked when a button is pressed.
Invoked when a button is released.
Invoked when the mouse is released with the pointer
outside the button after the mouse button is pressed
with the pointer inside the button.
Invoked when the button loses focus.
Invoked when the button gains focus.
Invoked when a button receives keyboard focus.
Number
method),
method),
isPropertyEnumerable
method),
method),
unwatch (Object.unwatch
watch (Object.watch method)
Description
Returns the depth of the button instance.
hasOwnProperty
isPrototypeOf (Object.isPrototypeOf
method),
toString
method),
. Valid values are 0 (fully
my_btn
valueOf
_alpha

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