Korg NAUTILUS 61 AT Operation Manual page 212

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The Edit Buffer, Write, and Compare
"Edit buffers" are temporary areas in memory used for
storing edits. There are five separate edit buffers, one for
each of the following data types:
• Set Lists
• Programs
• Combinations
• Wave Sequences
• Drum Kits
• Arpeggio Pattern
Each time you select one of these items—a Set List,
Program, etc.—it's copied into the data type's edit buffer.
When you make edits, the changes are applied to version in
the edit buffer, and not to the stored version.
Using the menu command Write copies the edit buffer back
to the stored version, making the edits permanent.
Note that there is only one edit buffer for each data type. For
instance, if you start to edit Program A000, and then change
to Program T127, the edits to A000 will be lost.
Changing to a different data type does not clear the edit
buffer, however. For instance, you can edit a Program,
switch to COMBINATION mode to hear how the Program
sounds in a Combination, and then switch back to
PROGRAM mode without losing your edits to either the
Program or the Combination.
When you write, the
program or combination
settings will be saved in
internal memory.
Program
Combination
A 0...127
A 0...127
As an exception, the edited data for arpeggio patterns will
remain, even if you make changes. The data will be
erased only when the power is turned off.
Compare
The Compare command lets you go back and forth between
the stored version of the sound and the version in the edit
buffer. For instance:
1. Select a Combination.
2. Change Timbre 1 to play a different Program.
3. Execute the "Compare" page menu command.
Timbre 1 returns to the original Program.
4. Execute the Compare command again.
Timbre 1 switches back the new Program.
Compare operates on the type of data you're currently
working with. For instance, when you're in SET LIST mode,
it acts on the Set List; when you're in the Wave Sequence
edit pages on GLOBAL mode, it acts on the Wave Sequence.
206
Editing applies to the data in the edit
buffer. Programs or combinations will
play according to the data in the edit
buffer.
Edit
Edit Buffer
When you select a program
or combination, its data is
called from internal memory
Write
Select
into the edit buffer.
Internal Memory
Wave Sequencer
Drum Kit
A 0...149
A 0...39
Editing names and entering text
You can change the names of any user-editable data,
including Set Lists, Programs, Combinations, Songs,
Samples, drive files and directories, and more (see "Where
can names be changed?" on page 207). You can also change
the names of some Categories and Sub Categories.
For entering text you can use either the on-screen keyboard
or a connected USB alphanumeric keyboard, as described
below.
Using the on-screen keyboard
Here's how to change the name of a Program to "Piano 01"
using the Write page menu command and the on-screen
keyboard:
1. Press the program name of the dialog to open the text
edit dialog box. (See the graphic "Text edit dialog,"
below.)
2. Press the Clear button to delete the previous name.
3. Press the Shift button to switch to uppercase
characters, and press the character P.
4. Press the Shift button again to switch to lowercase
characters, and press the characters i, a, n, o.
The text will now read "Piano."
5. Press the Space button to enter a space, and then press
the characters 0, 1.
The text will now read "Piano 01."
6. Press the OK button to close the dialog box.
If you don't need to make any corrections, press the OK
button again to complete the Write command. The edited
name will be saved.
Using a USB alphanumeric keyboard
Anywhere that you can enter text, you can use a connected
USB alphanumeric keyboard as an alternative to the touch-
screen keyboard. A keyboard with the standard US "IBM
PC" QWERTY layout is recommended.
Note that some characters may not be supported. Also, some
names—such as files and directories on the drive—may
support more limited character sets than internal names. The
on-screen keyboards adapt to show only the characters
allowed for the current application, and only those characters
are available via USB.
In addition to text entry, you can also move the cursor using
the left and right arrow keys, and delete text using the Delete
key.
In the Find dialog, Return is the same as pressing the on-
screen Find button.
When editing Set List Slot comments, additional keyboard
commands are supported:
• Home moves the cursor to the beginning of the first line
• End moves the cursor to the end of the current text
• The up and down arrows, and page up and down, move
between lines of text
• Return and Enter create line-breaks

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