Korg NAUTILUS 61 AT Operation Manual page 128

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Set Lists
Hold Time starts after notes are released
The Hold Time starts only after you release any notes being
played on the old sound. Continuing from the example
above:
1. Select Slot 3.
2. Play and hold a note on the lead synth sound on the
right-hand side of the keyboard.
3. While holding the note, switch to Slot 2.
Notice how the note continues to play.
4. After holding the note for a while, release the note.
After you release the note, the Hold Time starts, and the
sound fades away quickly.
Global Hold Time
The Global Hold Time parameter is on the Global Basic
page. As mentioned above, it controls the hold time for
everything outside of the Set List, including PROGRAM,
COMBINATION, and SEQUENCER modes. The default
setting is 5 seconds, which should work well in most cases,
but you can change it if you like.
Stopping sustaining or held notes
Sometimes, you may want to stop sounding voices
immediately—for instance, if a sound is set to hold
indefinitely. To do so:
1. Select a different sound, including any Program,
Combination, Song, or Set List Slot.
2. Select a different sound again.
For instance, within a Set List with Slot 1 selected, select
Slot 2 and then return to Slot 1.
3. Afterwards, select Slot 1 again.
When using sounds apart from those in the set lists, press the
MODE button on the front panel and select the
COMBINATION mode (the combination will then be
selected) while program A000 is selected (for example).
After this, press the MODE button and then select the
PROGRAM mode (the previous program will then be
reselected). At the second change, all notes held from the
original sound will be stolen.
122
Other details
Controllers
Most controllers (Joystick Y, RT control knobs, etc.) affect
only the new sound, and not the old.
Sustain, Sostenuto, Joystick X (pitch bend), and Note Gate
continue to affect the old sound, as well as the new. You can
use the Combination and Song MIDI Filters for additional
control over these MIDI messages, if desired.
Effects
Internally, the NAUTILUS has two separate sets of effects,
like two racks of effects. One of these racks is used by the
current sound; the other is used by the previous sound. This
allows the two sets of effects to work simultaneously; for
instance, the previous sound's delays can continue to ring
out while you're playing the new sound.
There are only two of these effects racks, however. Every
time that you select a new sound, the older of the two effects
racks is silenced and re-configured for the new sound.
Also, it's possible for the combined requirements of the two
effects racks to exceed the available processing power. If this
happens, the old effects rack is silenced immediately.
Note: When the old effects rack is silenced, all of the notes
which were playing through it are silenced as well.
Limitations
When you select a new sound, the previous sound's ARP and
Drum Track patterns stop. Any notes being played by the
Drum Track or Arpeggiator (including those generated by
ARP's Thru In and Thru Out Zones) are released, and then
decay normally.
Similarly, the PolysixEX arpeggiator stops playing on sound
change.
When editing EXi Programs, changing the EXi model of the
current Program will silence any voices from the previous
sound. Note that this happens only when actually editing the
Program, and not simply when changing from one Program
to another.
Resource limitations may prevent the previous sound from
ringing out until silence. For instance:
• Notes may be stolen.
• If there is not enough processing power for the old and
new effects racks to coexist, both the old effects rack and
all old voices will be silenced.

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