Mains powered apparatus shall not be exposed to dripping or splashing and no CAUTION - The Pa3XLe for use only with KORG ST-SV1 BK stand. Use with objects filled with liquids, such as vases or cups, shall be placed on the appara- other stands is capable of resulting in instability causing possible injury.
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Table of Contents Table of Contents Introduction Raising or lowering the Upper octave ....46 Selecting and saving Performances ....47 Welcome! .
Table of Contents Recording ..........94 List of recorded events .
Table of Contents Keyboard/Ensemble > Ensemble ..... . . 178 Filter > Filter LFO ........223 Keyboard/Ensemble >...
Custom List ......... . 303 Installing the Korg USB MIDI Driver ....446 List Edit .
Table of Contents Assembling the ST-SV1 BK stand ....454 Shortcuts ......... . 457 Troubleshooting .
Table of Contents...
(+G) for Standard MIDI Files and MP3 files. • RX (Real eXperience) Technology, the cutting edge engine that drives every aspect of the Pa3XLe – from the synthesis • MP3 recorder. MP3 player with Vocal Remover. to the display and how it all works together.
Warning: Do not install an OS other than the official OS supplied as service information. You should ask them for any help should by Korg for the Pa3XLe. Trying to install an OS created for differ- you eventually need. ent models or downloaded from unofficial web sites may cause Our international web site is www.korg.com.
Overview Front Panel Overview Phones Data Entry and Navigation Front Panel The VALUE DIAL can be used to assign a different value to the parameter selected in the Display and Brightness Controls display, or to scroll a list of files in the Song Select, SongBook, Search and Media pages.
Overview Front Panel • Exit from the Lyrics, Score and Marker pages. ASSIGNABLE SWITCH • Exit from a Style, Pad, Performance or Sound Select Freely assignable switches, that window. can be programmed in the Pad/ Assignable Switch > Switch page MENU of the Style Play or Song Play mode.
Demo mode. This mode lets you listen to some Demo the Global > Controllers > Hand Controllers page. Songs, to let you experience the sonic power of the Pa3XLe. To exit from this mode, press any of the MODE buttons.
Overview Front Panel Style Section MEMORY This button allows you to choose whether the Lower notes and/ Here you can select a Style, and activate the automatic selection or chord triggering the accompaniment will remain in memory of the STSs. after raising your hand from the keyboard.
You can reset all ‘frozen’ notes and controllers on the keeping SHIFT pressed, and pressing one of the FILL buttons. Pa3XLe and any instrument connected to its MIDI OUT or the USB Device port, by using the “Panic” (SHIFT + START/STOP) BREAK “Velocity Control”...
Overview Front Panel SYNCHRO START / STOP button Note: There is no synchronization with MP3 files. Pads can only be synchronized to the Tempo of the latest selected Standard MIDI These buttons turn the Synchro Start and Synchro Stop func- Files.
Players and Sequencer Controls The SongBook is a database of song titles, that can automatically Pa3XLe is equipped with two players (Player 1 and Player 2), choose the more appropriate Style, Standard MIDI File or MP3 each with its own set of transport controls. The Player 1 group is file for you.
Overview Front Panel TEMPO +/– buttons Sounds of the Factory type are usually write-protected (unless you uncheck the “Factory Sound Protect” option in the Global > TEMPO– decreases the speed of the Style or Song. TEMPO+ Mode Preferences > Media page). Sounds of the Legacy type are increases it.
Overview Front Panel does not play. This is also called the Full key- You can jump to the Global > Tuning > Transpose Con- board mode. trol page by keeping SHIFT pressed, and pressing one of the TRANSPOSE buttons. By default, turning off the Split mode automati- cally selects the Full chord scanning mode (see above).
This is a USB Type A (Master/Host) connector, USB 2.0 compli- LED shows the status of the microphone section. ant (High Speed). Use it to connect to the Pa3XLe an USB Flash Memory stick, an external CD-ROM drive, an USB hard disk. To...
LEFT, RIGHT Use these connectors to connect a line-level input source, such A music stand comes standard with your Pa3XLe. For instruc- as a CD player or a synthesizer, or a dynamic microphone. The tions on how to install it, see on page 24.
This is a USB Type B (Slave/Device) connector, USB panel. 2.0 (High Speed). Use it to connect the Pa3XLe to a personal computer, and transfer data to/from its internal memory (Disk). You can enable USB connection in the “USB” page of the Media mode.
• When in Style Play mode, this knob Pa3XLe uses a universal power adapter. balances between the Keyboard tracks, and the Style and When the cable is connected to the power, the Pad tracks.
The overall volume can be controlled via the MASTER VOLUME knob. MIDI connections You can play the internal sounds of your Pa3XLe with an exter- nal controller, i.e. a master keyboard, a MIDI guitar, a wind con- troller, a MIDI accordion, or a digital piano.
PaAS, as shown in the illustration. A music stand comes standard with your Pa3XLe. • If the (optional) PaAS – Amplification System is not installed, insert the music stand into this dedicated guide on the back of...
“feel” of the Style. all the different parts of the Pa3XLe work together to create a realistic musical performance. This will also help you to get the Fill-in &...
256 Sounds and 9 Drum Kits (instead of 128 and 1). The Performance is the most encompassing setting on the Pa3XLe – a single setting that can remember a Style (with all the RX Technology is the cutting edge engine that appropriate sounds), the Keyboard tracks (with all the appropri- drives every aspect of the Pa3XLe –...
MENU button. Dialog boxes Similar to selecting windows, dialog boxes overlap the underlay- ing page. Touch one of the button on the display to give Pa3XLe an answer, and the dialog box will close. Pages Parameters are grouped into separate pages, to be selected by Page menus touching the corresponding tabs on the lower area of the display.
Interface basics Color TouchView graphical user interface Pop-up menus Editable names When an arrow appears next to a parameter name, touch it to When the (Text Edit) button appears next to a name, touch open a pop-up menu. Select any of the available options (or any- it to open the Text Edit window and edit the name.
DIAL to change its position. As an alternative, touch a knob with your finger and keep it held; then move your fingers up (or The pages of Pa3XLe are grouped in various operating modes. right) to rotate it clockwise, or move it down (or left) to rotate Each mode is accessed by pressing the corresponding button in the knob counter-clockwise.
Easy Mode Easy Mode If you have never used an arranger before, we suggest you to Touch the “Easy Mode” menu item, to make the checkmark switch to the Easy Mode. Easy Mode allows you to play Styles appear: and Songs with a simple user interface, free from the many advanced parameters that you will want to learn later.
Easy Mode The Style Play page in detail The Style Play page in detail To see this page, press the STYLE PLAY button. Sounds assigned to the right hand (UP1 to UP3) and to Style name and info. Touch the Style’s name to the left hand (LOW).
Easy Mode The Song Play page in detail The Song Play page in detail To see this page, press the SONG PLAY button. Sounds assigned to the right hand (UP1 to UP3) and to Song assigned to Player 1. Touch it to open the the left hand (LOW).
Standby (On/Off) button Turning the instrument on and viewing the main screen Turn Pa3XLe on (that is, make it exit from standby) by pressing the STANDBY button located in the control panel. After you turn the instrument on, a welcome screen is shown for some seconds, then the main display appears.
If you want to play Piano, you will want to connect a Damper pedal to sustain notes while playing. You can connect a Korg PS1, PS3 or DS1H to the DAMPER connector on the back of the instrument. The difference between the PS1/PS3 footswitch, and a dedicated Damper pedal like the DS1H, is that this latter also supports all the nuances of half-pedalling;...
Connecting and calibrating the Damper pedal Programming the Damper pedal Touch the Foot Contr. tab to select the “Foot Controllers” page. This is the page where you can program the Assignable Pedal/Footswitch and the Damper ped- als. Touch the “Calibration” button in the Damper section, to make the “Damper & Pedal/ Footswitch Calibration”...
Playing the Demo Starting and stopping the Demo Playing the Demo Listen to the built-in Demo Songs to appreciate the power of Pa3XLe. There are several Demo Songs to choose from. Demo buttons Starting and stopping the Demo Here is how to start, choose and stop the Demo Songs.
Playing the Demo Starting and stopping the Demo Choose one of the Demo. To stop it, touch the STOP button on the display. Exit from the Demo mode by pressing any one of the MODE buttons.
Playing Sounds Selecting a Sound and playing it on the keyboard Playing Sounds You can play up to three sounds at the same time on the keyboard. You can also split the keyboard in two parts, to play up to three sounds with your right hand (Upper) and one with your left hand (Lower).
Playing Sounds Selecting a Sound and playing it on the keyboard Touch the Upper 1 track’s area in the display to open the Sound Select window. Note: You can also open The currently the Sound Select window by selected Sound first touching the track to Target track for the appears in the page...
Playing Sounds Playing two or three Sounds at the same time Playing two or three Sounds at the same time You can layer all three Upper tracks and play them on the keyboard. Please note how the icon appears in the Upper 2 and Upper 3 status boxes.
Playing Sounds Playing two or three Sounds at the same time Play the keyboard. Note how the ‘Strings Ens.2 GM’ Sound (assigned to the Upper 3 track) has been muted again. Only tracks Upper 1 and Upper 2 can be heard at this time. Touch the bank icon in the Upper 2 status box, to mute the Upper 2 track again.
Playing Sounds Playing different Sounds with your left and right hand Playing different Sounds with your left and right hand You can play a single Sound with your left hand, in addition to playing up to three Sounds with your right hand.
Playing Sounds Playing different Sounds with your left and right hand Return to the full keyboard playing mode by pressing the SPLIT button to turn its LED off. (Full) Upper Play the keyboard. Note how the keyboard once again plays the Upper tracks over the entire length of the keyboard.
Playing Sounds Changing the split point Changing the split point If you are not comfortable with the selected split point, you may set the split point to a different key. Touch the Split tab to see the Split Point panel. Touch the keyboard in the display, then play the lowest note of the Upper section on Hint: As an alternative, the keyboard.
Playing Sounds Raising or lowering the Upper octave Raising or lowering the Upper octave If all Upper tracks sound too high or too low, you can quickly change which octave they are playing Use the UPPER OCTAVE buttons on the control panel, to transpose all Upper tracks at the same time.
Selecting a Performance Selecting and saving Performances Performances are the musical heart of Pa3XLe. Unlike selecting single Sounds, selecting a Perfor- mance will recall several Sounds at the same time, the needed effects and transpositions, plus many more parameters useful for playing in a musical situation (like the Assignable Switches). Performance can be considered a snapshot of the current situation.
Selecting and saving Performances Saving your settings to a Performance Select one of the Performances in the Performance Select window, then press the EXIT button to close the window. After pressing the EXIT button, the Performance Select window closes, and the main screen appears again.
Selecting and saving Performances Saving your settings to a Performance If you like, you may assign a new name to the Performance. Touch the ‘Backspace’ symbol to delete Use the ‘<–’ and ‘–>’ just a single character, ‘Clear’ to delete buttons or the DIAL to the whole string.
Selecting and saving the “My Setting” Performance Selecting the startup parameters (the “My Setting” Performance) Selecting and saving the “My Setting” Performance There is a special Performance, where you can save your preferred settings for things like Keyboard Sounds, Effects, Transposition, Assignable Switches, a preferred Style. This Performance is automati- cally selected when the instrument is turned on (exit from standby).
Choosing a Drawbars Preset Drawbars A special type of Sounds in the Pa3XLe is the Drawbars. This Sound emulates the classic tonewheel organs of the past. You can drag the virtual drawbars on the display to adjust their position, and then save these settings to a Performance, that can be considered the equivalent of an organ’s “preset”.
Drawbars Editing the Drawbars Preset Editing the Drawbars Preset You can edit the Drawbars settings memorized in the selected Performance, and save it to the same or a new Performance. While in the main screen, touch the DRAWBARS Sound to open the Sound Select win- dow, then touch the selected DRAWBARS Sound to open the Drawbars Setting page.
Drawbars Editing the Drawbars Preset Touch the “Tone/Noise” tab, and try the sound parameters of the second page. Timbre Volume of the noise Leakage from adja- generated when cent tonewheels, mak- pressing or releasing ing the sound richer the keys When you have found some settings that you like, keep one of the Performance but- tons pressed to open the Write Performance window, and save your settings to a Per- formance.
Selecting and playing a Style Selecting and playing Styles Pa3XLe is an arranger, i.e. a musical instrument providing automatic accompaniments, or arrange- ments. Each arrangement style is called, as a consequence, a Style. A Style is made of several Style Elements (Intro, Variation, Fill, Break, Ending), corresponding to the various sections of a song.
Selecting and playing Styles Selecting and playing a Style Select a Style from the Style Select window. After pressing the EXIT button, the Style Select window closes, and the main screen appears again, with the selected Style ready to go. Be sure one of the Chord Scan modes is selected.
Selecting and playing Styles Tempo Tempo While a Tempo setting is saved with each Style or Performance, you can change it to be whatever you like. You can use either of the following two methods. Hint: As an alternative to •...
Selecting and playing Styles Intro, Variation, Fill, Break, Ending Intro, Variation, Fill, Break, Ending When playing Styles, you can select various “Style Elements” to cover the various sections of a song. A Style is made of three Intros (or two Intros and a Count-In), up to four basic patterns (Variations), four Fills, a Break, and three Endings.
Selecting and playing Styles Single Touch Settings (STS) Be sure the LED of the AUTO FILL button is turned on. When the Auto Fill function is turned on, a Fill is automatically performed before switching to a different variation. While playing, press one of the VARIATION buttons, to select a different variation of the basic pattern.
Selecting and playing Styles The Pads Play the keyboard. Settings memorized in the selected STS have been selected. Sounds, effects and other settings have been recalled. Try all the other STSs, and see how settings change with each of them. You can also link the STSs to the Variations.
Selecting and playing Styles Adjusting the balance between the Style and the keyboard If the selected PAD triggers an endless pattern (for example, a guitar arpeggio), press the same PAD button again to stop it. Select a different Style, and see how the sounds or patterns assigned to the PADS change.
Selecting and playing Styles Turning the Style tracks on/off Hold & drag the Virtual Sliders in the display to adjust each Keyboard track’s volume. To separately adjust each Style track, press the TRACK SELECT button to change the track’s view. Hint: As an alternative, you can change each track’s volume, by touching a track’s...
Selecting and playing Styles Turning the Style tracks on/off While the Style is playing, touch the Play button to set the track to Mute. Mute the ACCOMP track. All accompaniment tracks will go silent (apart from Drum, Percussion and Bass). To set the tracks back to the Play status, touch the Mute icon on the muted track.
Selecting and playing Styles Adding harmony notes to your right-hand melody with the ENSEMBLE function Adding harmony notes to your right-hand melody with the ENSEMBLE function Chords played with your left hand may be applied to the right-hand melody. Press the SPLIT button to turn its LED on and split the keyboard. The Ensemble function only works in Split mode.
Selecting and playing Styles Adding harmony notes to your right-hand melody with the ENSEMBLE function When the right harmonization type has been selected, press the EXIT button to go back to the main page. While in an Edit page, press EXIT to go back to the Main page of the cur- rent operating mode.
In case you need both hands free for playing a solo while a Style is playing, you can record a Chord Sequence and let Pa3XLe play the chords for you. Press the START/STOP button to set the Style to play.
Press the MEMORY and BASS INV. (PLAY/STOP) buttons together again to stop play- back of the recorded Chord Sequence. The last chord played by the Chord Sequence remains in memory. The Chord Sequence will remain in memory up until you record a new Chord Sequence, or you set Pa3XLe to standby.
Selecting a Song to play Song Play Pa3XLe is equipped with two onboard Players that can be run at the same time to mix different Songs. The Players can read Songs in Standard MIDI File (MID), Karaoke™ (KAR) and MP3 format.
Song Play Selecting a Song to play Touch the Player 1 area to open the Song Select window. This window is very similar to the one you can see when pressing the MEDIA button on the con- trol panel, and touching the Load tab to see the Load page. This page is, however, “filtered” to only show Song files.
Song Play Playing back a Song Playing back a Song Once a Song has been selected, it may be played back by the Player. Be sure the X-Fader is completely moved to the left (toward Player 1). Press the (PLAY/STOP) button in the PLAYER 1 section to start playback. After pressing the (PLAY/STOP) button, the but- ton’s LED turns on, and the measure counter begins to...
Song Play Changing the tracks’ volume Changing the tracks’ volume While playing back a Standard MIDI File, you may wish to change each track’s volume, to create a mix “on the fly”. Be sure the Volume panel is shown, or touch the Volume tab to show it. As seen for the Styles, you can hold &...
Song Play Changing the tracks’ volume Press the TRACK SELECT button once to see tracks 1-8 (Track 1-8 view). Note: Changes to Song tracks will not be saved, and are reset each time you press (Home) button, or you select a different Marker. To save changes, you must edit the Song in Sequencer mode.
Song Play Turning the Song tracks on/off • Touch each track’s channel strip, to see each track’s detail in the Track Info line. Selected track Assigned Sound. Touch it to Sound bank Program Change open the Sound Select window. • Also, you can see which type of Sound is assigned to each track in the Sound area of the Track 1-8 and Track 9-16 views.
Song Play Soloing a track Soloing a track Opposite to the above, you may want to make a single track of a Standard MIDI File play alone. This is called the Solo function. While the Song is playing, keep the SHIFT button pressed and touch the track you want to listen to in Solo mode.
Song Play Removing the Melody track from a Standard MIDI File or the Lead Vocal from an MP3 file When done, you can press the ASSIGNABLE SWITCH 1 to unmute the Song’s Melody track and let the original MIDI instrument play the Melody line again, or press the ASSIGNABLE SWITCH 2 to deactivate the Vocal Remover and let the original lead singer’s voice appear again.
Song Play Mixing two Songs Mixing two Songs You can select two Songs at the same time, and mix them by using the X-FADER slider. Touch the Player 1 area to open the Song Select window and select the Song to be played by Player 1.
Selecting the desired Entry from the Main List The SongBook One of the most powerful features of Pa3XLe is the onboard music database, that allows you to orga- nize your Styles and Songs for easy retrieving. Each Entry of this database may include the artist, title, genre, number, key, tempo, and meter (time signature) of a specified song.
The SongBook Displaying Artist or Genre Browse through the Entries. Icons in the Type column will help you identify the type of the Entry. The Genre column is shown by default, but you can switch to the Artist column (see “Displaying Artist or Genre” below).
The SongBook Sorting Entries Sorting Entries You can change the order of the Entries shown in the display. You can change the sorting order by touching one of the labels in a list of names. Touch the Name label… …to alphabetically reorder the names in the list.
The SongBook Searching for Entries For example, you may want to find all songs containing the word “love” in the title (in any posi- tion in the string). If so, select the ‘Name’ criterion, and enter the word ‘love’ . Capitals are not rel- evant for the search.
The SongBook Adding Entries Adding Entries You can add your own Entries to the SongBook database. Go to the Style Play or Song Play mode, depending on the type of Entry you want to add to the SongBook database. Select the Style, Standard MIDI File or MP3 file to be added to the SongBook. Assign the Song to Player 1 (only Songs assigned to Player 1 will be saved to the SongBook Entry.
The SongBook Editing the Entries Editing the Entries You can edit any SongBook Entry and customize it according to your taste. When done, you can over- write the current Entry or save it as a new Entry. Press the SONGBOOK button to access the SongBook pages. Touch the Book Edit 1 tab to see the Book Edit 1 page and see the linked Musical Resources.
The SongBook Editing the Entries When done with this page, touch the Book Edit 3 tab to go to the Book Edit 3 page, where you can and set the Synchro and Memory parameters, and link a text file to the Entry.
The SongBook Creating a Custom List Creating a Custom List You can create several Custom Lists in the SongBook, to make a set of Entries suitable for your vari- ous shows. Before starting a new Custom List, be sure you have added all needed Entries to the Song- Book main database (see “Adding Entries”...
The SongBook Creating a Custom List When finished adding Entries to the Custom List, touch the List Edit tab to go to the List Edit page, and use the various commands to edit the list. List name Scrollbar Select an Entry to be edited from the list Use the vertical arrows to move the selected...
(the selected Entry turns green). Press the PLAY button to start playing back the selected Song. Using the SongBook with external software Additional software has been created to work with the SongBook. You can use Korg’s own SongBook Editor to edit single entries, the SongBook database and the Custom Lists on a Windows PC.
Microphone controls Connecting a microphone To sing along with the Pa3XLe, you must first connect a dynamic microphone to the RIGHT audio input (the one that goes into the Voice Processor). Press the GLOBAL button, touch the “Audio & Video” button in the display, then touch the Audio In tab to reach the “Audio In”...
Singing with a microphone Setting up your voice tone Turn the MIC switch on, and slightly increase the MIC VOLUME level. Sing into the microphone, and adjust the MIC GAIN until you achieve the correct settings. Adjust the input level by using the MIC GAIN knob next to the RIGHT audio input. Sing into the microphone, and watch at the AUDIO IN LED on the control panel –...
Singing with a microphone Setting up your voice tone Then, touch the Global Dyn./EQ tab and adjust the level and tone of your voice. The Global Dynamics/EQ page appears. Adjust the Compression and Gate settings for your voice. Adjust the Compressor’s Threshold and Ratio parameters, so that your voice sounds full and even.
Singing with a microphone Choosing a Voice Processor Preset Choosing a Voice Processor Preset You can add several effects to your voice, and you can set them up quickly through the Voice Proces- sor Presets. These are memories containing all the settings for the Voice Processor effects. You can customize these memories at will.
Applying harmony to your voice while playing with the Styles You can let Pa3XLe add automatically-generated harmonies to your lead voice, with up to three back- ing voices. Each VP Preset may contain a different harmonization style (for example, changing the number of voices, or the way notes are reveiced from the keyboard, a Style or a Song).
Singing with a microphone Balancing the voice, effects and tracks level Balancing the voice, effects and tracks level When all effects have been set, you can balance your voice against the effects, the Styles and the Songs. If you like, start a Style or Song. Adjust the microphone’s final volume by using the MIC VOLUME knob.
Recording a new Song (Standard MIDI File) There are several ways to create a Song with Pa3XLe. The easiest and fastest is to use the Styles to record what you are playing on the keyboard, while the arranger gives you the accompaniment tracks.
Recording a new Song (Standard MIDI File) Accessing the Backing Sequence (Quick Record) mode Press the RECORD button to open the Song Record Mode Select dialog box. Press the RECORD button, to open the Song Record Mode Select dialog box Select the Backing Sequence (Quick Record) option and touch OK to enter the Backing Sequence Record mode.
Recording a new Song (Standard MIDI File) Setting the Record parameters Setting the Record parameters When you enter Backing Sequence Record, the latest selected Style and Sounds are already selected, and all tracks are ready to record. You could simply start recording as if you were playing with the Styles.
Recording a new Song (Standard MIDI File) Recording When finished recording your Song, press the (PLAY/STOP) button in the PLAYER 1 section to exit recording, and return to the main page of the Sequencer mode. After pressing the PLAY/STOP button, the main page of the Sequencer mode will appear again.
Recording a new Song (Standard MIDI File) Second-take recording (Overdubbing) Second-take recording (Overdubbing) You may want to record an additional “grouped” track, or replace a previously recorded track. A good idea may be to record all chords and Style Element changes during the first take, then record Key- board tracks and Pads during the second take.
Recording a new Song (Standard MIDI File) Saving a Song Select the Save Song command to open the Save Song window. This window is very similar to the one you can see when pressing the MEDIA button on the con- trol panel, and touch the Save tab to see the Save page.
Recording a new Song (MP3 file) With Pa3XLe, you can record your performance as an MP3 file. Keep in mind what follows: • All you play on the keyboard, the Styles and the Standard MIDI Files performed by the Players will Note: You cannot enter be recorded.
Recording a new Song (MP3 file) If you like, you can press the EXIT button to exit this dialog box and navigate through the Style Play and Song Play pages, without stopping to record. To access the dialog box again, and see the file length or stop recording, press SHIFT+REC again.
How to use the Search function Searching files and musical resources With Pa3XLe, you can press the SEARCH button to search for files or musical resources. How to use the Search function Depending on the page you are in, you can search for different types of data. For example, while in Media mode you can only search for files, while in Style Play or Song Play mode you can search for several different types of data (Styles, Songs, Lyrics…).
Searching files and musical resources How to use the Search function In case you are searching for a file in a disk, touch the “Browse” button to open the Media window. When you see the folder contain- ing the file you are looking for, touch it, then touch the Select button to close the Media win- dow.
Wildcards During search, the string entered will be search as a whole word or as part of a word. For example, if you entered “love”, Pa3XLe will find “Love” and “LoveSong”, or any other word containing the string “love”. You can use the wildcards “?” (any single character) and “*” (any sequence of characters) to search exactly that string.
Selecting elements Style Select window Selecting elements Style Select page menu The following windows are shown in the various operating modes, whenever you try to select a Sound, Performance, STS, Touch the page menu icon to open the menu. Touch a command Style, Pad or Song.
Selecting elements Sound Select window Rename Favorite Sound sets Choose this command to edit the name of the Favorite Style Selected set of Sounds. Factory Sounds are the Sounds supplied banks. as standard. Legacy Sounds are Sounds compatible with older Pa-Series models.
Selecting elements Performance Select window Performance Select page menu Performance Select window Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. To open the Performance Select window, touch the Performance area whereas it appears in the display, or one of the PERFOR- MANCE buttons on the control panel.
Selecting elements Song Select window Pad sets While in this page, you can select a Standard MIDI File, Kara- oke, MP3 or Jukebox file. Selected set of Pads. Hit are single-note, pre-programmed fac- tory Pads. Sequence are sequence-based, pre-programmed fac- Directory tory Pads.
Name Media type While in the Song Select window, press the SELECT button in DISK [KORG DISK] User-accessible area of the internal memory. This is the corresponding PLAYER section to open the keypad, and where you can store Songs and other files.
Selecting elements Song Select window file containing the list of all valid files contained into the root of the Rename disk will generate a “Root.txt” file. (Only available when an item is selected in a list) Use this func- The list will include the progressive number assigned to each Song, tion to change the name of an existing file or folder.
Style Play Start-up settings Style Play The Style Play mode is the boot-up operating mode. When in Styles and Pads this mode, you can play along with the Styles (i.e. automatic accompaniments), using up to four tracks (Upper 1-3 and Lower) to play on the keyboard.
Note: Transpose may automatically change when selecting a differ- ent Performance or Style. It may also change when loading a Stan- Current Tempo dard MIDI File generated with an instrument of the Korg Pa- Metronome Tempo (from 30 to 250). Use the TEMPO buttons to Series.
Style Play Main page You can prevent Tempo from changing by turning the TEMPO • If the track is already selected (white background), touch the LOCK LED on. Sound name to open the Sound Select window. Note: Since Style Elements may contain Tempo Change data, •...
Style Play STS Name panel STS Name panel Volume panel Touch the STS Name tab to select this panel. Single Touch Set- Touch the Volume tab to select this panel. This is where you can tings (STS) are memory locations intended for quickly choosing set the volume of each track, and mute/unmute them.
Style Play Volume panel Style Tracks view Normal (grouped Style tracks, Keyboard tracks) and the Style Tracks view (separate Style tracks). Press the TRACK SELECT button to switch from the Normal view to the Style Tracks view. In this view, individual Style tracks Track Description are shown in the lower half of the display, while the upper half of...
Style Play Pad panel Selected Track Info area Pad panel This line lets you see the Sound assigned to the selected track. It appears both in the main page, and in several edit pages. Touch the Pad tab to select this panel. This is where you can assign a different Hit or Sequence Pad to each of the four pads, and see at a glance how pads are programmed.
Keyboard diagram Touch anywhere on the keyboard diagram. A message will appear, asking you to press the new split point on the keyboard of your Pa3XLe (or to press the EXIT button to close the message with no changes). Global There is a global split point, and a “local”...
Performance, Style or Song- Book Entry. All edit pages share some basic elements. Mic Talk On/Off Use this switch to soften all music generated by the Pa3XLe, and Selected Page menu speak in the microphone at normal level. This is useful to...
Style Play Mixer/Tuning > Volume/Pan Page menu icon Touch this icon to open the page menu (see “Page menu” on Use this checkbox to turn the dry (direct) track signal on or off page 131). from the outputs. When checked, the direct signal coming from the Parameters area track is sent to the output, mixed with the Master Each page contains various parameters.
Mixer/Tuning > FX Send Mixer/Tuning > EQ Gain Pa3XLe includes two groups of effects (FX A and FX B). While In this page you can set the three-band equalization (EQ) for in Style Play mode, the A group is reserved to the Style and Pad each individual track.
Style Play Mixer/Tuning > EQ Control Mixer/Tuning > EQ Control Mixer/Tuning > Tuning This page lets you reset or bypass the track’s equalization, pro- This page is where you can set the octave transpose and fine tun- grammed in the previous page. ing for each track.
> Lock” on page 255. an external sequencer or controller). Conversely, selection of Quar- ter Tone settings can be sent by the Pa3XLe to an external MIDI How to create a custom scale by fine-tuning recorder as System Exclusive data.
Style Play Mixer/Tuning > Sub Scale How to use the Quarter Tone function with a Note: These settings can be saved to a Performance, STS or Song- Book Entry, as described below. footswitch or Assignable Switch You can assign the “Quarter Tone” function to a footswitch or an How to use the Quarter Tone function with Assignable Switch, to program a custom scale in realtime, for the SC Presets...
FX Groups (FX A, FX B) FX parameters Pa3XLe includes two groups of effects (FX A and FX B). There are two master FXs for group. In Style Play mode, the A group is reserved to the Style and Pad tracks, the B group to the Realtime Selected effect (Keyboard) tracks.
Style track drive an external expander, or play a digital piano and set a different output for each percussive with one of Pa3XLe’s Keyboard tracks. In addition, here you can family of the assigned Drum Kit Sound. (See set the polyphony mode and track type for each track.
Style Play Track Controls > Drum Edit Drum Edit parameters Track Controls > Drum Edit Use these parameters to adjust the offset value. In this page you can adjust the volume and edit the main param- Sound parameters Meaning eters for each family of Drum and Percussion instrument for the Volume Instrument’s family volume.
Style Play Track Controls > Easy Edit If you like, choose the “Solo Track” command from the Portamento knob and switch page menu to solo the Drum track. Use the Time knob to adjust the speed of the portamento (a slide While listening to the Style, select the Snare family, then between notes).
Style Play Keyboard/Ensemble > Key/Velocity Range Keyboard/Ensemble > Key/Velocity Range Keyboard/Ensemble > Ensemble This page lets you program a key and dynamic (velocity) range This page lets you program the Ensemble function. This func- for each of the Keyboard tracks. tion harmonizes the right-hand melody (played in realtime) using the recognized chords played by the left hand.
Style Play Keyboard/Ensemble > Keyboard Control Trill When two notes are played on the keyboard, this Keyboard/Ensemble > Keyboard Control option trills them. If three or more notes are played, only the last two are trilled. You can set the trill speed by using the Tempo parameter (see This page lets you enable/disable the Damper and Expression below).
Style Play Pad/Switch > Pad Pad/Switch > Pad Pad/Switch > Switch This page lets you select a different hit sound or sequence for This page lets you select a different function for each of the each of the four PAD buttons. ASSIGNABLE SWITCH buttons.
Style Play Style Controls > Drum/Fill Style Controls > Drum/Fill Style Controls > Keyboard Range On/Off / Wrap Around In this page you can select various general parameters for the Style. In this page you can program the Wrap Around point, and turn on/off the Keyboard Range included in each Style tracks.
Style Play Page menu Copy/Paste FX Page menu You can copy a single effect (Master 1, Master 2), or both effects of an FX group (A or B). You can copy them between different elements (for example, between Styles and Performances, or Touch the page menu icon to open the menu.
Style Play Write Performance dialog box Write Performance dialog box Write Single Touch Setting dialog box Open this window by keeping one of the PERFORMANCE but- Open this window by keeping one of the STS buttons pressed for tons pressed for about one second, or by choosing the Write Per- about one second, or by choosing the Write Single Touch Setting formance item from the page menu.
Style Settings of the current Style. not included among the Factory Styles. The Favorite Styles are contained in twelve files, automatically created by the Pa3XLe inside the internal storage memory. Even if different bank names can appear in the display, these files have fixed names:...
Table. Each Style Element contains a Chord Variation Table, whose prototype is the following: The term “Style” relates with music sequences automatically played by the arranger of the Pa3XLe. A Style consists of a pre- defined number of Style Elements (E) (Pa3XLe features fifteen Chord...
Style/Pad Record Recording Styles and Pads are for accompaniment sequences (string, guitar, piano or other • Gtr (Guitar) tracks: When a chord is recognized, the accompaniment instruments). arranger triggers single notes, strumming and arpeggios on a “virtual guitar”, keeping care of the way notes are played Just to summarize, when you play a chord on the chord recogni- on the guitar fretboard.
Note: While in Record mode, the footswitch is disabled. On the contrary, volume/expression-type pedals can be used. As an alternative to creating Styles on the Pa3XLe, you can import a Standard MIDI Files (SMF) from your computer to a Pa3XLe’s Style. See “Import > Import SMF” on page 161 and Exit by saving or deleting changes “Export SMF”...
Page header Page menu icon Note: Some Control Change messages cannot be recorded directly by using the integrated controls of Pa3XLe. All allowed controllers can be assigned to an Assignable Pedal/ Slider/Switch. MIDI Control Change messaged inserted by using a software on an external computer are imported when using the Import func- tion (“Import >...
Style/Pad Record Main page > Record 1 Page menu icon notes are moved to the nearest 1/8 division. A ‘3’ after the quantization value means triplet. Touch this icon to open the page menu. See “Page menu” on No quantiza- page 165.
NTT processing (see above). Note: The actual Tempo of the Style will be the one shown when Note: To conform to Korg specifications, it is advisable to record saving the Style Settings in Style Play mode (see “Current Tempo”...
Fixed/No Transpose Note: To conform to Korg specifications, it is advisable to set the The programmed notes can only be transposed NTT to “No Transpose” on the Intro 1 and Ending 1. by the Master Transpose. They are never trans-...
Style/Pad Record Main page > Record 2/Cue Delete Note button Main page > Record 2/Cue Use this command to delete a single note or a single percussive instrument from a track. For example, to delete a snare, keep the D2 note (corresponding to the snare) pressed. (Style only) While in the main page, touch the “Record 2/Cue”...
Style/Pad Record Main page > Guitar Mode Cue area Main page > Guitar Mode Cue mode for [Style element] This parameter lets you decide how the current Style Element While in the main page, and a Guitar track has been selected, will enter after it has been selected.
Style/Pad Record Main page > Guitar Mode Recording strumming types This octave also includes an ‘all mute’ key (F#): The octave from C1 to B1 is devoted to selecting a strumming 76-keys 61-keys type. By pressing these keys, you play fast strumming samples: 76-keys 61-keys All Mute...
Style/Pad Record Main page > Guitar Mode You can record the pattern by playing it in the range shown by Vel. Range from Str. to Str. Position the diagram. 4 Strings Treble 76-keys 4 Strings Treble 61-keys 4 Strings Treble 3 Strings Bass 3 Strings Bass 3 Strings Bass...
Style/Pad Record Main page > Guitar Mode Guitar mode parameters Vel. Range from Str. to Str. Position Here is a detailed description of the parameters of the Guitar 2 Strings Treble Mode page. 2 Strings Treble 2 Strings Treble Key/Chord 2 Strings Treble This parameter pair allows you to define the track’s original key and chord type.
Style/Pad Record Style/Pad Record procedure Realtime Record procedure Style/Pad Record procedure Select the track to record. Its status icon will turn to ‘Record’ . (For more details, see “Tracks volume/status area” on page 141). There are two different methods for recording a Style/Pad: Real- time and Step.
Chords and second voices When the end of the pattern is reached, the “End of Loop” With Pa3XLe, you are not limited to inserting single notes in a event is shown, and the recording restarts from the track. There are several ways to also insert chords and double “001.01.000”...
Style/Pad Record Edit menu Edit menu Edit page structure From any page (apart for Step Record), press the MENU button Most edit pages share some basic elements. to open the Style Record or Pad edit menu. This menu gives Chord Selected Style Page Selected...
Style/Pad Record Event Edit > Event Edit Parameters area Event Edit > Event Edit Each page contains various parameters. Use the tabs to select one of the available pages. For detailed information on the vari- ous types of parameters, see sections starting from page 149. The Event Edit is the page where you can edit each single MIDI event of the selected Chord Variation.
Style/Pad Record Event Edit > Event Edit Touch the event to be selected. Selected events are highlighted Go Meas. and can be heard. While the Style is not running, touch this button to open the Go to Measure dialog box: Position Position of the event, expressed in the form ‘aaa.bb.ccc’: •...
Style/Pad Record Event Edit > Filter Scroll though the various events by using the scrollbar. Event Edit > Filter Select an event to be edited by touching it in the display. This is usually a note, that you can edit. This page is where you can select the event types to be shown in the Event Edit page.
Style/Pad Record Style/Pad Edit > Quantize Top parameters, you can select a single percussive instrument in Style/Pad Edit > Quantize a Drum or Percussion track. Note: These parameters are available only when a Drum or Per- cussion track is selected. The quantize function may be used to correct any timing mis- take after recording, or to give the pattern a “groovy”...
Style/Pad Record Style/Pad Edit > Velocity If a Chord Variation is four measures long, and you want to E / CV (Style Element/Chord Variation) select it all, the Start will be positioned at 1.01.000, and the End Use these parameters to select the Style Element (Style only) and at 5.01.000.
Style/Pad Record Style/Pad Edit > Cut Track status icon Style/Pad Edit > Delete Status of tracks. Touch this icon to change the status. Play status. The track can be heard. This page is where you can delete MIDI events out of the Style/ Pad.
Style/Pad Record Style/Pad Edit > Delete All Start / End Tick All Style Elements, i.e. the whole Style. When E/ Track=All and CV=All, the whole Style is deleted, Use these parameters to set the starting and ending points of the and all parameters are set to the default status.
Style/Pad Record Style/Pad Edit > Copy from Pad All Style Elements, i.e. the whole Style. You can’t Style/Pad Edit > Copy from Pad change the target, that is automatically set to All. Var1…End2 Single Style Element. Here you can copy a Chord Variation from a Pad. Furthermore, V1-CV1…E2-CV2 you can copy a whole Pad.
Style/Pad Record Style Element Track Controls > Sound/Expression Expression Style Element Track Controls > Use these knobs to set the Expression (CC#11) value for the cor- responding track. This value can be seen at the beginning of the Sound/Expression Event Edit list (see “Event Edit > Event Edit” on page 149). Different Expression values can be defined for each Style Ele- In this page you can assign a different Sound to each track of the ment.
Style/Pad Record Style Element Track Controls > Keyboard Range Style Element Track Controls > Style Element Track Controls > Keyboard Range Noise/Guitar The Keyboard Range automatically transposes any pattern note The Noise/Guitar page is where you can set the RX Noise level that would otherwise play too high or too low in pitch, com- and the ‘human feel’...
Style/Pad Record Pad Track Controls > Sound/Expression (Retrigger) The sound will be stopped, and new Pad Track Controls > Sound/Expression notes matching the recognized chord will be played back. (Repitch) New notes matching the recognized In this page you can assign a Sound to the Pad track, adjust its chord will be played back, by repitching notes Volume (CC#07) and Expression (CC#11) values, and set vari- already playing.
Style/Pad Record Style Element/Pad Chord Table > Chord Table 1…12 Maximum transposition (in semitones) of the Track Type track, referred to the original key of the Pad pat- Use this parameter to set the type of the corresponding track. tern. Drum Drum track.
Tempo. generic Song. The Standard MIDI File to be imported must be pro- grammed as if it was one of Pa3XLe’s Chord Variations. Note: After importing a groove, the imported groove and samples will not be transposed together with the other Style tracks. Audio When importing an SMF, parameters like CV Length, Meter, data cannot be transposed by the arranger.
Chord Variation of a Style Element, and uncheck it when importing the following Chord Variations. Warning: Pa3XLe can only handle SMF format 0 (Zero). If you are in trouble importing your file, maybe your sequencer (or To E/CV DAW) is exporting using SMF format 1.
Style/Pad Record Import > Import SMF The naming structure for the Markers inside the SMF is The order of the Chord Variations inside the SMF is not relevant. “EnCVn”, whose single components are shown in the following They can be freely placed inside the SMF. table: At the end of this page you can find a screenshot of a test file cre- ated in Steinberg Cubase, just as an example of how a SMF sepa-...
Style/Pad Record Export SMF Exporting a Style as an SMF separated by Export SMF Markers As an alternative to exporting single Chord Variations to indi- The Export SMF function allows you to export a Chord Varia- vidual Standard MIDI Files, you can export a whole Style as an tion as a Standard MIDI File (SMF), and edit it on your preferred SMF separated by Markers, i.e., a single SMF containing all the external sequencer.
Style/Pad Record Page menu Copy Expression Page menu (Only available in some edit pages). While the Style Element Track Control edit section is selected, use this command to open the Copy Expression dialog box and copy all Expression values Touch the page menu icon to open the page menu. Touch a com- assigned to the current Style Element tracks to a different Style mand to select it.
Style/Pad Record Write Style/Pad dialog box Write Style/Pad dialog box Copy Key/Chord dialog box Open this window by choosing the Write Style or Write Pad item (Style only) Open this window by choosing the Copy Key/Chord from the page menu. Here you can save the recorded or edited item from the page menu.
Style/Pad Record Copy Expression dialog box Copy Expression dialog box Copy Chord Table dialog box (Style only) Open this window by choosing the Copy Expression (Style only) Open this window by choosing the Copy Chord item from the page menu. Here you can copy all Expression val- Table item from the page menu.
Style/Pad Record Overdub Step Recording window Free Memory Overdub Step Recording window Remaining memory for recording. Duration The Step Record allows you to create a new Style/Pad by entering Relative duration of the inserted note. The percentage is always single notes or chords to each track, by playing them on the key- referred to the step value.
USB mode in the Global > MIDI > General Controls page (see can then recall different settings by just selecting a single Perfor- “Clock Source” on page 265). While in this mode, Pa3XLe can- mance. not receive MIDI Clock messages from the MIDI IN.
Standard MIDI Files and Sounds Keyboard, Pad and Player tracks The native Song file format of Pa3XLe is the Standard MIDI File Pa3XLe is equipped with a double player. Each Song can play up (SMF), an universal standard set by all manufacturers. Filename to a maximum of 16 Song tracks, for a total of 32 tracks.
(*.MID) is the industry standard song format, Note: You can also transpose MP3 files. Keep in mind, however, used by Pa3XLe as its basic Song format when that transposition always remains inside the -5…+6 semitones recording a new Song. A MIDI Karaoke File range.
Song, in the Jukebox list. ±30% of the original tempo). This may seem trivial, but it is really rocket-science instead, and it is made possible by Korg Note: To create or edit a Jukebox file, go to the sophisticated time-stretching algorithms.
Song Play STS Name panel • If the track is not selected (dark background), first select it, STS Name panel then touch the Sound name to open the Sound Select window. You can also open the Sound Select window by using the SOUND SELECT button on the control panel.
Song Play Pad panel This allows for leaving the track status unchanged even when Sub-Scale panel playing a different Standard MIDI File. You can leave, for exam- ple, the bass track in mute, and let your bassist play it live for the whole show.
Song Play Mic panel Song list Edit menu Use this list to browse through the Songs in the Jukebox list. Use the scrollbar to scroll the list. From any page, press the MENU button to open the Song Play Selected Song edit menu.
Note: Track FX setting can be saved as a general setting in the Global > Mode Preferences > Song & Sequencer page (see “Save Trk & FX” on page 259). This will help adapting the Pa3XLe’s sound to personal taste for any Standard MIDI File (excluding...
Song Play Mixer/Tuning > EQ Control Mixer/Tuning > EQ Control Effects > A/B FX Configuration This page lets you reset or bypass track equalization, pro- This page allows you to select the effects for the A (Song) and B grammed in the previous page. (Keyboard) FX groups.
Song Play Effects > Master 1, 2 Effects > Master 1, 2 Track Controls > Easy Edit These pages contain the editing parameters for the effect proces- These parameters let you “fine-tune” edit parameters for Sounds sors. Here is an example of the FX A page, with the Reverb Hall assigned to the tracks.
Song Play Pad/Switch > Assignable Switch Note: A Jukebox list can include only Songs contained in the same Pad/Switch > Assignable Switch folder. Hint: Instead of a single Song, you can select a Jukebox file, and add its whole content to the current Jukebox list. This page lets you select a different function for each of the ASSIGNABLE SWITCH buttons.
Song Play Page menu Select an option, and touch OK to confirm. Page menu Note: When saved, the text file will be named after the selected Jukebox file. For example, a Jukebox file named “Dummy.jbx” will generate a “Dummy.txt” file. A new, unnamed Jukebox file will Touch the page menu icon to open the menu.
The Songs and the Standard MIDI File format Sounds The native Song format for Pa3XLe is the Standard MIDI File area (“.MID” file). When saving a Song as a SMF, a setup measure is automatically inserted at the beginning of the Song. This measure contains Track volume/status area various Song initialization parameters.
Sequencer Sequencer Play - Main page Song area Selected track info area This is where the Song name is shown, together with its tempo This line lets you see the Sound assigned to the selected track. and meter (time signature) parameters, and the current measure. Not only it is shown on the main page, but also in several edit pages.
Sequencer Entering Record mode Track volume/status area Entering Record mode This area is where you can set the volume of each Song track, and mute/unmute tracks. To enter Record mode, press the RECORD button while you are Volume and virtual sliders in Sequencer mode.
Sequencer Record mode > Multitrack Sequencer page Overdub The newly recorded events will be mixed to any Record mode > Multitrack Sequencer page existing events. Overwrite The newly recorded events will replace any exist- ing events. While in Sequencer mode, press the RECORD button and select the “Multitrack Sequencer”...
Sequencer Record mode > Multitrack Sequencer page Multitrack recording procedure Tempo (Tempo mode) This parameter sets the way tempo events are read or recorded. Here is the general procedure to follow for the Multitrack Recording. Manual Manual reading. The latest manual Tempo setting (made using the TEMPO buttons) is considered Press the SEQUENCER button to enter Sequence mode.
Sequencer Record mode > Step Record page Note parameter area Record mode > Step Record page Meter Meter (Time Signature) of the current measure. This parameter The Step Record allows you to create a new Song by entering sin- cannot be edited. You can set a Meter change by using the Insert gle notes or chords to each track.
Sequencer Record mode > Step Record page Back From the main page of the Multitrack Recording mode, either select the “Exit from Record” command from the Goes to the previous step, erasing the inserted event. page menu, or press the RECORD button to exit the Record mode.
Sequencer Record mode > Backing Sequence (Quick Record) page Ex.2: Record mode > Backing Sequence (Quick Record) page Backing Sequence (Quick Record) mode allows you to quickly Step Time = Step Time = Step Time = record your live performance with the backing of the Styles. To make things easier, just two grouped tracks are provided: Kbd/ Pad (Keyboard and Pads) to record keyboard and pads, and Ch/ Press G...
Sequencer Record mode > Backing Sequence (Quick Record) page Resolution Kbd/Pad: This Backing Sequence track includes the four Key- board tracks and the four Pads. After finishing recording, they Use this parameter to set the quantization during recording. will be saved as Song tracks 1-8, as in the following table: Quantization is a way of correcting timing errors;...
Sequencer Record mode > Backing Sequence (Quick Record) page Individual track status icons Select the status of the Backing Sequence tracks, by using the Kbd/Pad and Ch/Acc parameters. (Kbd/Pad means While you can use the Kbd/Pad Backing Sequence track to Keyboard and Pads;...
This mode lets you enter chords even if you are not a keyboard Tick Smallest position value. Both Pa3XLe internal player, or fix any error made playing chords or selecting Style players feature a resolution of 384 ticks per quar- controls, during a Backing Sequence (Quick Record) recording.
Sequencer Record mode > Step Backing Sequence page Done button Chord parameter, then use VALUE DIAL to select the very last value (C…B, Off). Done Note: If you replace a chord with a different one, please remember that the Keyboard track (if recorded) will not be automatically Touch this button to exit the Step Backing Sequence mode.
Sequencer Edit menu Step Backing Sequence procedure Edit menu Here is the general Step Backing Sequence recording procedure. Hint: Before entering Step Backing Sequence mode to edit an exist- From any page, press the MENU button to open the Sequencer edit ing Song, select the “Save Song”...
Use this pop-up menu to select one of the two FX groups (A or Parameters Pa3XLe includes two groups of effects (FX A and FX B). While All parameters in this page are the same found in the same page in Song Play mode, the A group is reserved to the Song and Pad of the Song Play mode (see “Mixer/Tuning >...
Sub-Scale on each track of the Song, can responding track. be sent by the Pa3XLe to an external MIDI recorder as System Exclusive data. Pa3XLe includes two groups of effects (FX A and FX B). While...
Sequencer Effects > Master 1, 2 Effects > Master 1, 2 Event Edit > Event Edit These pages contain the editing parameters for the effect proces- The Event Edit is the page where you can edit each single MIDI sors. Here is an example of the FX A page, with the Reverb Hall event of the selected track.
Sequencer Event Edit > Event Edit And here are the events contained in the Master track. Go/Catch This is a dual-function command. Type First value Second value • While the sequencer is not running, it works as a Go to Mea- Tempo Tempo change –...
In the case of a Note event, select the Length parameter, Pa Controls Controls exclusive to Pa3XLe, like the Scale set- and use the VALUE DIAL (or touch the parameter again to tings. These controls are recorded to the Master open the numeric keypad) to change the event’s length.
Sequencer Song Edit > Transpose Bottom / Top Note Song Edit > Velocity Use these parameters to set the bottom and top note of the key- board range to quantize. If you select the same note as the Bot- tom and Top parameters, you can select a single percussive Here you can change the Velocity value for the notes.
Sequencer Song Edit > Cut/Insert Measures Curve Song Edit > Delete (Only available in Advanced mode). Use this parameter to select one of the six curves, and to specify how the velocity will change over time. This page is where you can delete MIDI events from the Song. Start Value = 0%, End Value = 100% Curve 1 Curve 2...
Sequencer Song Edit > Copy Top parameters, you can select a single note, or a single percus- Song Edit > Move sive instrument in a Drum track. Note: These parameters are available only when the All or Note options are selected. Here you can shift a track forward or backward by just a few ticks or whole measures.
Sequencer Page menu Add RX Noises to Guitar track Page menu Use this parameter to automatically analyze the Standard MIDI File, and add RX Noises to Guitar tracks. This command scans a single track or the whole Standard MIDI File, looking for guitar Touch the page menu icon to open the menu.
Sequencer Song Select window Delete Song Press EXIT to cancel saving and go back to the main page of the Sequencer operating mode. Select this command to delete the Song and create a new, blank Song. Directory Delete Current Track Select this command to delete the track currently selected in the Track area (see “Track volume/status area”...
Sequencer Save Song window Master Transpose saved with the Song Locate Touch this button to see the Song assigned to the Sequencer. When saving a Song, the Master Transpose value is saved with This is useful to quickly locate it, after you have browsed the Song.
Sound The MIDI channel Info area In Sound mode, Pa3XLe receives and transmits on the same Realtime channel of the Upper 1 track. If the Global channel is assigned, Controls notes can also be received on this channel. See “MIDI > MIDI In area Channels”...
Legato is on. When multiple note-on’s occur, the Note: Some manufacturers could use the 1-128 first note-on will retrigger the sound, and the sec- numbering system; when connecting your Pa3XLe ond and subsequent note-on’s will not retrigger. to an instrument of this kind, increment the PC value by 1 unit.
Sound Digital Drawbars page Mode (Percussion Mode) Digital Drawbars page This parameters lets you decide if the percussion sound has to be triggered on the first note of a group of held notes, or to all notes. DIGITAL DRAWBARS are different from ordinary Sounds. The percussive attack is played on all notes of a Their parameters are not saved as a new Sound, but can be saved chord.
Sound Edit menu Edit menu Edit page structure From any page, press the MENU button to open the Sound edit All edit pages share some basic elements. menu. This menu gives access to the various Sound edit sections. Page menu icon Operating mode Edit section...
Sound Basic > Sound Basic Oscillator Count Legato This parameter is only available when the selected mode is Oscillators Count Mono. It is the same found on the main page of the Sound mode. Use this box to specify the number of oscillators (up to 24) the See “Legato”...
The Factory bank. The Factory area of the inter- Velocity Multisample Switch Low-High nal memory contains 834 different multisamples (preset multisamples), supplied by Korg as stan- This is the velocity value dividing the High and Low layers for dard. the selected oscillator. Notes struck harder than this value will be played by the High multisample.
Sound Basic > OSC Basic always play, while a Legato Oscillator will only play when a note Cycle 2 As the above, for use with a different (and paral- is played Legato. lel) group of Oscillators. Having two Cycle Trig- ger Modes allows for cycling stereo multisamples.
Sound Basic > Vel/Key Zone Sound Controllers (Sound Controller 1, Sound Controller 2, Basic > Damper Mode Sound Controller Y+, Sound Controller Y-) is activated. It should be applied to Oscillators with Normal, Legato, Staccato, Cycle 1, Cycle 2, Random, After Touch Trigger On, Y+ Trigger Here you can program how the Damper pedal works, the Reso- On, Y- Trigger On, Legato Up and Legato Down trigger modes, nance/Halo effect, and the range within the Note Off message is...
Sound Basic > Damper Trigger Repedaling This mode acts as the Normal mode, but also Basic > Damper Trigger enables the Damper pedal effect when the pedal is pressed after the note has been released (Note Off). In this case, the Damper effect starts from Here you can set the notes triggered by pressing and releasing the current Release level, and decays slowly.
Sound Basic > EQ Basic > EQ DrumKit > Sample Setup (Drum Kits) In this page, you can set the semi-parametric three-band equal- This page appears when you edit a Drum Kit. Here you can izer for the selected oscillator. select a different percussive sample for each key and layer.
No Attack Offset. the Flash-ROM memory contains 1065 different When the “Intensity” parameter has a negative value, the selec- samples (preset samples), supplied by Korg as tion will happen in reverse (higher-numbered Offsets will be standard. selected before the lowest-numbered ones).
Sound DrumKit > EQ (Drum Kits) DrumKit > EQ (Drum Kits) DrumKit > Voice Mixer (Drum Kits) This page appears when you edit a Drum Kit. In this page, you This page appears when you edit a Drum Kit. Here you can set can set the semi-parametric three-band equalizer for the various parameters for the different percussive sample assigned selected key, layer and Drum sample.
Sound Pitch > Pitch Mod The sound will continue playing up to the end of Pitch > Pitch Mod the sample. The Note Off message is ignored. Mixer Here you can make pitch settings for each oscillator. These set- tings specify how keyboard location will affect the pitch of each oscillator, and select the controllers that will affect the oscillator pitch and specify the depth of control.
Sound Pitch > Pitch Mod Lowest Pitch Bend only -12.00…+12.00 On this oscillator, Pitch Bend is only activated on Parameter value. the lowest note currently playing on the key- Pitch EG AMS (Alternate Modulation Source) board. This parameter selects the source that will modulate the pitch Ribbon to Pitch EG of the selected oscillator.
Sound Pitch > Pitch EG JS+Y Pitch > Pitch EG Intensity of the corresponding LFO when the joystick is pushed forward. Here you can make settings for the pitch EG, which creates time- -12…0…+12 Parameter value. Negative values invert the LFO variant changes in the pitch of the oscillators.
Sound Pitch > Pitch EG Attack Time At (Attack Level Swing) Specifies the time over which the pitch will change from note-on This parameter specifies the direction of change in “Attack until it reaches the pitch specified as the attack level. Level”...
Sound Filter > Filter Type Resonance (Resonance A) Filter > Filter Type The resonance emphasizes the overtone components that lie in the region of the cutoff frequency specified by “Frequency”, pro- ducing a more distinctive sound. Increasing this value will pro- Here you can make settings for the filters that will be used by the duce a stronger effect.
Sound Filter > Filter Mod Tracking to A/B Filter > Filter Mod These parameters specify the note numbers at which keyboard tracking will begin to apply, and set the “Intensity to A” and “Intensity to B” parameters to specify the depth and direction of These settings let you apply modulation to the cutoff frequency the change applied to filters A and B.
Sound Filter > Filter LFO AMS (EG Alternate Modulation Source) Filter > Filter LFO Selects the source that will control the depth and direction of the effect that the time-varying changes produced by the filter EG will have on the cutoff frequency of filters A and B. See “AMS Here you can use the filter LFO to apply cyclic modulation to the (Alternate Modulation Source) list”...
Sound Filter > Filter EG Intensity to A Start Specifies the depth and direction of the effect that “AMS” will This parameter specifies the change in cutoff frequency at the have on filter A. time of note-on. For example if “AMS” is Joystick Y+, higher settings of this -99…+99 Level value.
Sound Filter > Filter EG Level Modulation Time Modulation Filter 1 EG changes (level) (AMS = Velocity, Intensity = a positive (+) value) Filter 1 EG changes (Time) (AMS = Velocity, Intensity = a positive (+) value) Note-on Note-on Note-on Note-on Note-on Note-on...
Sound Amp > Amp Level/Pan and setting this parameter to – will allow AMS to shorten the as you play higher), and toward the left as the note numbers time. With a setting of 0 there will be no change. decrease (i.e., as you play lower).
Sound Amp > Amp EG Amp Modulation Diagram These parameters specify how the volume of the selected oscilla- The diagram on top of the page shows the Amplitude envelope tor will be affected by velocity. line. Velocity Intensity Level With positive (+) values, the volume will increase as you play These parameters are the level of the envelope segment.
Sound Amp > Amp EG Time Modulation Slope This parameter specifies the time over which the volume will These parameters let you use an alternate modulation source to change from when it reaches the break point level until it reaches modify the amp EG times that were specified in “Time”...
Sound LFO > LFO1 Sl (Slope Time Swing) Frequency This parameter specifies the direction of the effect that “AMS1” Set the LFO frequency. A setting of 99 is the fastest. will have on “Slope”. With positive (+) values of “Intensity”, set- 00…99 Frequency rate.
Sound LFO > LFO2 AMS1 (Alternate Modulation Source1) LFO > LFO2 Selects the source that will adjust the frequency of the selected oscillator LFO1 (see “AMS (Alternate Modulation Source) list” on page 233). LFO1 can be modulated by LFO2. Here you can make settings for the LFO2, which is the second LFO that can be applied to the selected oscillator.
Sound Effects > Master 1 / Reverb Effects > Master 1 / Reverb Page menu In this page you can edit the effect assigned to the Master FX 1 Touch the page menu icon to open the menu. Touch a command effect processor (usually Reverb).
Sound Write Sound dialog box Write Sound dialog box Copy Oscillator dialog box Open this window by selecting the Write Sound item from the Open this window by selecting the Copy Oscillator item from page menu. Here, you can save all Sound parameters to a Sound the page menu.
Sound AMS (Alternate Modulation Source) list AMS (Alternate Modulation Source) list Do not use Alternate Modulation Pitch EG Pitch EG Filter EG Filter EG within the same oscillator Amp EG Amp EG within the same oscillator LFO1 LFO1 within the same oscillator LFO2 LFO2 within the same oscillator Flt KTrk +/+ (Filter Keyboard Track +/+)
Sound AMS (Alternate Modulation Source) list “Ramp Low” will have no AMS effect. The sign of JS +Y & AT/2 (Joy Stick +Y & After Touch/2) the “Ramp High” setting will determine the direc- The effect will be controlled by the joystick +Y (vertically tion of its effect.
(e.g., a microphone or a CD player) connected to press RECORD and touch the Record tab to access the Pa3XLe’s Audio Inputs, or by loading files from a storage device. Record page. Pa3XLe can read common file formats, like WAV, AIFF and SF2 Choose the input source, by using the “Record Mode”...
Sampling Creating new Sounds from the Samples Creating new Sounds from the Samples Creating new Drum Kits from the Samples You can save the Samples, and create a Multisample and a Sound You can save the Samples, and create a Drum Kit to use them. to use them.
Sampling Creating new Sounds from an Audio Groove Creating new Sounds from an Edit menu Audio Groove From any page of the Sampling mode, press the MENU button to open the Sampling edit menu. This menu gives access to the various Sampling edit sections.
Sampling Sample Edit > Edit When editing audio grooves, the Loop Start should match the Sample Edit > Edit Sample Start point. This parameter usually differs from the Sam- ple Start in ordinary sounds (i.e., a guitar, a piano, a voice…). Loop Start (L) Loop End (E) This page allows you to cut, trim or normalize a sample, as well...
Sampling Sample Edit > Loop Edit Changing the sample length and finding Use Zero good-sounding loop points See “Use Zero” on page 238. To adjust the sample length and loop points, check the “Loop Loop Lock On” parameter, then use the “Start”, “Loop Start” and “End” This fixes the length of the loop being edited.
Number of multisamples in memory. Available Memory RAM Bank Pa3XLe comes with 192MB of Sample RAM. This is the maxi- Crossfade Length mum amount of Sample data that can be loaded or recorded. In “Crossfade Length, ” specify the length of the sample that you wish to crossfade.
Touch this button to start recording. Touch it again to stop recording. Recording will automatically stop when the maxi- mum available space will end. Note: Pa3XLe always samples at the maximum quality (16 bit, 48,000Hz). Samples of a different quality may be loaded (8 or 16 bit, 11,025Hz to 48,000Hz).
Style Record mode (see “Import > Import Groove” on Time Slice page 161). Warning: All MIDI Grooves will be deleted each time the Pa3XLe is turned off. The Time Slice function lets you transform a rhythm audio groove in a series of single percussive samples, to be assigned to the Drum or Percussion track of a Style or a Song.
This parameter specifies the tempo (in Beats Per Minute) of the original sample. Pa3XLe automatically calculates this value Note: To recombine notes inside the generated MIDI sequence, you based on the Start, End (see page 238), Meter and Measures must first import the MIDI data in Style or Pad Record mode, by using parameters.
Before extending… Added “tail” Pa3XLe automatically calculates the BPM parameter, based on the given Meter and Measures values. If you know these data, set the Meter, Measures and BPM (Beats Per Minute) parameters. This would make the slicing more accurate.
Sampling The Extend procedure A MIDI Groove with the original pattern will also be The Extend procedure generated. The screen will change, to show slices sepa- rated by vertical lines: Set the By parameter, according to the tempo of the groove you will use.
Sampling MultiSample > Edit MS Pitch MultiSample > Edit MS Fine tuning of the selected sample in cents (1 cent = 1/100 of a semitone). The Multisample is a way of organizing several samples on the From … To keyboard. Each sample is assigned to a Keyboard Zone (or Range of the selected Zone (or Index).
New Sample. “Write Slice dialog box” on page 249 for more information. • “KSF” is Korg’s native sample format, used by the Trinity and Triton series of workstations, as well as the Pa-series Delete arrangers.
While reading a PCG file, gle Program or a whole bank: Pa3XLe tries to use exactly the same Multisamples as in Triton. If this is not possible, it looks for a similar Multisample. If this too is not possible, an <empty>...
Sound, sliced Samples and Multisample generated so that it will be preserved when Pa3XLe is turned off. by the Time Slice function, together with the generated MIDI Groove.
Sampling Delete Sample dialog box desired samples have been assigned to a multisample or Delete Sample dialog box drumkit. • Select “MultiSamples” to delete all multisamples. No sam- ples will be deleted, including those associated with the Open this dialog box by selecting the Delete command from the deleted multisamples.
The Export operation generates a “.KMP” file (Korg’s proprietary file format for multisamples), and a folder containing a series of “.KSF” files (Korg’s proprietary file format for samples) inside the same directory. Note: When exporting a stereo multisample, be careful to assign a different name to the Left and Right channel files, to avoid over- writing.
Global Overview on the Global mode Global The Global mode is where you can set global functions. This When in a page, press EXIT to go back to current operating mode overlaps the current operating mode (Style Play, Song mode in the background (Style Play, Song Play, Sequencer, Play, Sequencer, Sound).
Global General Controls > Basic Fade In/Out Time General Controls > Basic These parameters allows you to set the speed for the Fade In/Out function. This page contains various general parameters, setting the status Fade In Time of the keyboard, the fade in/out, and the accelerando/ritardando. Time for a full fade in (from zero to maximum volume), after you press the FADE IN/OUT button.
The “Change” word will start flashing. Touch it. However, the Style Select window still appears when you press A message will ask you to reboot the Pa3XLe. Touch OK to one of the STYLE buttons corresponding to the bank, so you can close the message window.
Entry. Also, this lock prevents a Standard MIDI • If the Upper 1 FX Lock is turned off, when File generated with an instrument of the Korg Pa- assigning a new Sound to the Upper 1 track, Series to change the Master Transpose.
Global General Controls > Lock Style pane Lower When this lock is closed, the Lower track remains unchanged when a different Style, Performance or STS is selected. This is useful if, for example, you prefer to always play with the left hand muted and reserved only to the chords.
General Controls > Clock & Power Auto Power Off General Controls > Clock & Power Pa3XLe can automatically enter standby after two hours of being unused, to save power and help preserving the environment. Date & Time When this parameter is checked, a few minutes before automatic Pa3XLe includes a battery-backed system calendar and clock.
Global Mode Preferences > Style If you play just one note, a unison will be played. Mode Preferences > Style If you play a fifth, a “root+5th” chord will be played. With this mode, you can play rootless and slashed In this page you can set various general parameters for the Style chords, often used in jazz, fusion, modern pop Play mode.
MP3 file cannot be skipped. Style Tracks Global Volume Note: When Pa3XLe is driving an external musical instrument, In Style Play mode, the volume of the grouped Style tracks is a the fast transfer of MIDI data to the MIDI OUT or USB port may global offset of the values memorized in the Style.
When this option is checked, non-proprietary files are hidden Media Preferences when using Media operations, therefore making browsing direc- tories easier. Media Protect When on, this parameter protects the internal “DISK [KORG Show Columns DISK]” disk unit from writing. Size Global Protect...
In this page you can program those controls you can operate This page lets you select a function to the Assignable Pedal/Foot- with your hands. switch, and select the polarity for the Damper and Assignable Pedal/Footswitch. The following (optional) Korg pedals are compatible with Keyboard Settings Pa3XLe: Velocity Curve Type Model This parameter sets the sensitivity of the keyboard to your touch.
Global Tuning > Basic Touch the “Push” button in the display to confirm the max- Tuning > Basic imum value. The following dialog box appears: This is the general tuning of the instrument. You are now asked to set the pedal to the minimum value. Release the footswitch, or press the pedal to the minimum position (usually back pressed).
Global Tuning > Scale Standard MIDI File and chord transpose In Realtime When you press either the TRANSPOSE [ ] or [ ] buttons, the new transpose setting will occur When changing the Master Transpose, chord abbreviations con- when the next note is played for both the Style tained in a Standard MIDI File are transposed and correctly and Keyboard tracks individually.
Global data. General Controls Use these parameters to set MIDI Clock and Local Off. See “Installing the Korg USB MIDI Driver” on page 446 for infor- mation on how to configure your computer for MIDI Over USB communication.
Octave transposition of data received on the MIDI IN or USB Device port for the Upper tracks. For example, if you select the +1 value, a C4 received via MIDI will play a C5 on the Pa3XLe. This parameter may be useful to many MIDI accordion players, whose MIDI interface may transmit on an unexpected octave.
Octave transposition of data received on the MIDI IN or USB Device port for the Lower track. For example, if you select the +1 value, a C4 received via MIDI will play a C5 on the Pa3XLe. In this page, you can assign Pa3XLe tracks to any of the MIDI channels received on the MIDI IN and USB Device ports.
MIDI > MIDI Out Channels MIDI > Filters In this page, you can assign Pa3XLe tracks to any of the MIDI Use this page to set up to 8 filters for the MIDI data received or channels sent to the MIDI OUT and USB Device ports. All these sent by the Pa3XLe on the MIDI and USB Device ports.
Global Audio & Video > MP3 / Speakers Audio & Video > MP3 / Speakers Audio & Video > Limiter This page lets you define various parameters for the MP3 player The Limiter allows for an increased loudness of the MIDI tracks and the speakers.
Global Audio & Video > Master EQ • Look at the gain reduction indicator, to understand the amount Input Trim of limiting going on. Excessive limiting may dramatically change Use this knob to adjust the level of the signal entering the EQ. the quality of the musical program.
Audio Outs. Both inputs are recorded when recording an MP3 Song. Mirror The internal display of Pa3XLe is duplicated (“mirrored”) to the external display. Audio In to Direct Out The Left and Right audio inputs go to the final mix, together with the sounds generated by Pa3XLe.
Global Mic > Preset Master On/Off Mic > Preset These are “switches” for the various Voice Processor sections. Lead The Voice Processor applies effects and three-part harmony to your voice. The dedicated controllers in the MIC SETTING sec- This checkbox allows turning the Lead voice on or off. This is tion on the control panel allows you to quickly access the most useful in creating Presets where you want to hear harmony often used functions.
Global Mic > Harmony Note: For this to work, a value other than zero must be assigned to Source the “Pitch Bend Range” in the “Mic > Global Setup” page (see This is the harmony notes source for the Style Play mode. It is page 275).
Global Mic > Harmony Voices voicing) which give the lowest note received. Root2 and Bass2 Mic > Harmony Voices are the higher pitch Root and Bass settings. Shift Mode Presets The Voice Processor can add up to three Harmony Voices to the In this mode the voices are shifted relative to the input note.
Global Mic > Effects Unison. The same note received on the input is Mono Mono delay. sent to the output. Stereo Maintains the panning of the sends. No Change. The harmony voice will keep its pre- PingPong1 Sends the lead voice to the left effect end only. vious pitch until the lead voice pitch changes to a PingPong2 Sends the lead voice to the sends depending on...
Global Mic > Global Setup Talk Mic > Global Setup The Talk function can be used when having to address the audi- ence, speaking over the background music. In this page you can select a Voice Processor Preset, and set some general parameters for your voice.
Global Harmony and Tuning with the Voice Processor Ratio knob Harmony and Tuning with the Compression ratio. Range: 1.1:1 to 64:1. Voice Processor Gate knob Gate Threshold. Range: Off, -70dB to 0dB Harmony Here's where we can go into a little more depth about harmonies. The Voice Processor has an extremely flexible 3-band EQ with We've tried to keep it practical, focusing on what Voice Proces- frequency and gain-adjustable high and low shelving bands, as...
Global Harmony and Tuning with the Voice Processor Chord (Chordal) Mode You might have noticed that each harmony note can cover more than one input note, or that each input note doesn’t necessarily Chordal harmonies take your chord information to create intelli- have a unique harmony note.
Global Harmony and Tuning with the Voice Processor Scale (Scalic) mode create a custom scale or pitch map see the parameter description under “Custom Voice Mapping” on page 273. Harmonies use key and scale information to create musically correct, diatonic harmonies. Most popular music uses a single It is also tricky to pick out the key in some songs.
Global Harmony and Tuning with the Voice Processor Diatonic and Chromatic Shifting, which uses the chromatic, 12 semitone scale, changes the input pitch by a fixed number of semitones: We've described scalic and chordal harmonies as diatonic, and shift harmonies as chromatic; but what do those words mean? Look at a piano keyboard.
Global Touch Panel Calibration Touch Panel Calibration Page menu From time to time (for example, after loading a new operating Touch the page menu icon to open the menu. Touch a command system), calibrating your Color TouchView™ display may be nec- to select it.
Global Write Quarter Tone SC Preset dialog box Write Quarter Tone SC Preset dialog box Write Limiter Preset dialog box Open this dialog box by selecting the Write Quarter Tone SC Open this dialog box by selecting the Write Limiter Preset item Preset item from the page menu.
Global Write Voice Processor Preset dialog box Write Voice Processor Preset dialog box Open this dialog box by keeping the PRESET button in the MIC SETTING section pressed for about one second, or by selecting the Write Voice Processor Preset item from the page menu. Here, you can save current settings for the VP Preset in the Mic edit section (see starting from page 271).
Supported device overlaps the current operating mode (Style Play, Song Play, Sequencer, Sound). Pa3XLe supports external devices, like hard disks or USB mem- ory sticks, formatted in FAT16 or FAT32 with long file names. Storage devices and internal memory NTSF (Windows NT/2000/XP/Vista/7), HFS (Mac OS 9) and HFS+ (Mac OS X) formats are not supported.
Extension File type Operating System and Musical Resource files The following tables describe all the file and folder types the Pa3XLe can manage. Here are the files you can read or write with Karaoke file the Pa3XLe. CD+Graphics file Korg Triton Programs...
Media structure Each device (and the internal memory) can contain files and folders. Data in the Pa3XLe is slightly more rigidly structured than in a computer, due to the pre-configured type of data inside the instrument’s memory. The diagram below shows the global structure of a Pa3XLe device.
Media Main page Scrollbar Main page Use the scrollbar to scroll the list. Touching the arrows will scroll one step at a time, while touching the bar will scroll one page at a time. There is no main page in the Media mode. When pressing EXIT, you exit the Media mode, and the underlying operating mode in Touching the arrows while SHIFT is kept pressed jumps to the the background is recalled.
Media Load Loading all the User data Load You can load all the User data with a single operation. If loading from an external device, connect the device to In this page you can load User data files (Performances, User the USB Host port.
Media Load Loading a single bank Select the target bank, and touch OK to load the source bank. You can load a single bank of data (Sounds, Styles, Perfor- Warning: After confirming, all data contained in the target mances) with a single operation. Each bank corresponds to each bank memory are deleted.
You can load Pa2X, Pa800, Pa1X, Pa500 or Pa588 data exactly as rent Style Settings” to write changes. Touch OK twice to if they were Pa3XLe data, apart for the Global data. Due to the confirm. different order in memory, Styles must be reassigned to Song-...
Save Creating a new “.SET” folder Save Pa3XLe proprietary data must be saved in special folders with the “.SET” extension. These special folders can be saved inside ordinary folders. In this page, you can save User data from the internal memory to a mass storage device (like an hard disk or an USB memory When saving, you can save onto existing “.SET”...
Media Save Saving the memory content get folder. Data not existing in memory is left unchanged in the target folder. You can save the memory content with a single operation. Warning: After confirming, saved data is overwritten in the Depending on the status of the “Factory Style and Pad Protect” target folder.
Media Save Saving a single bank A dialog box appears, asking you to select one of the avail- able User (or Favorite/User Style) locations inside the You can save a single User bank with a single operation. Each folder: bank corresponds to each of the side tabs in the various Select windows (Style Select, Performance Select…).
You can copy inside the same device, or from a device to a different one (both devices must be connected to the Pa3XLe during the copy operation). To preserve data structure integrity, during Copy operations you can’t open “.SET”...
In this case, select the target folder. Touch Open to open a folder, or Pa3XLe asks you if you want to overwrite it. Close to close it. When a duplicate file or folder is met, the following dialog box Once the target is selected, touch Copy.
Warning: It is not possibile to change the label (name) of the inter- nal disk when Pa3XLe is connected to a PC through the USB port. Multiple file selection If you try to do it, the original name is restored by Pa3XLe.
Media Utility After touching Backup, a dialog box will appear, asking you Utility to assign a name to the backup file. This page includes a set of backup and restore utilities. The Backup command should be used for archiving purpose only, since you will not be able to load individual data from a backup file.
Factory Restore In case you want to erase all changes to your Factory and User data, and restore your Pa3XLe to the same condition it was when it was new, you can use the Factory Restore procedure. Use this page to enable or disable the USB Device port for file transfer.
Caveat: Do not modify the structure of the “.SET” folders, or Create New Folder you will no longer be able to use them on the Pa3XLe. Only use the USB connection for data exchange purpose, or to This command lets you create a new generic folder. You can’t modify ordinary folders.
Also, the number of files and directories (folders) it contains are shown. The Pa3XLe can save most of the data contained in memory to the internal memory, or to external devices (like hard drives or USB memory sticks) connected to the USB Host port. Here are some precautions when handling these devices.
Media Loading User Samples Create a new .SET of samples Loading User Samples Press the MEDIA button to access the Media mode. Go to the Load page. If you are loading a bank of Sounds, and one or more Sounds or Open a first .SET folder containing some of the PCM Sam- Drum Kits use external PCM Samples, the Samples are automat- ples to merge.
SongBook Book SongBook List Header The SongBook is a musical database that allows you to organize songs and automatically recall the associated “musical resources” The List Header may change, depending on the type of data (Style, Standard MIDI Files, KAR files, and MP3 files). associated with the selected entry.
SongBook Book Numeric selection of entries Filter… Touch this button to open the Filter dialog box, and select one or When in SongBook mode, you can select a SongBook Entry by more filter criteria, to show a restricted set of entries in the main means of an unique number.
SongBook Custom List Custom List List Edit Use this page to select and use one of the available Custom Lists. This page is only available after checking the “Enable List Edit” Custom Lists are lists made of entries extracted from the full command in the page menu (see page 308).
SongBook Book Edit 1 Commands Book Edit 1 Move Use these buttons to move the selected song entry up or down in The Book Edit 1 page is where you link a “musical resource” the list. (Style or Song) to the SongBook Entry, and choose to save STSs and a Voice Processor Preset to the Entry.
SongBook Book Edit 1 Entry will no longer point to the right data. Be careful not to delete can however do some changes to this starting- or move a Style or a file associated with a SongBook Entry from point: the original location.
SongBook Book Edit 2 Database Note: The maximum number of entries in a SongBook file is 3,000 entries. Genre Music genre associated with the entry. Artist Name of the artist of the song associated with the entry. Key Info Original key of the entry. The first field is the key name, the sec- ond one is the mode (major or minor).
SongBook Info The Book Edit 3 page with a Song-based entry: Info Use the Info page to see the name of the selected entry, the asso- ciated resource(s), the total number of Songs in the SongBook, the number of filtered entries, the number of available Custom Lists, and the number of Songs in the current list.
SongBook Page menu • Selected from the “Book” page: Page menu Touch the page menu icon to open the menu. Touch a command to select it. Touch anywhere in the display to close the menu without selecting a command. • Selected from the “Custom List”...
MIDI messages can be sent via MIDI when choosing a Thousands and hundreds (01xx) SongBook Entry. Tens and units (xx00) This is useful to synchronize Pa3XLe to an external editor or digital music sheet reader (like BauM Software’s SongBook+ •...
The Lyrics page in detail Lyrics will be shown only if they are compatible with a standard Lyrics page format that Pa3XLe can understand. Song name Master Transpose Current measure Song chords Open the Lyrics page by pressing the LYRICS button.
Lyrics, Score, Markers Lyrics page Text in MP3+CGD files To exit from this page, press either the LYRICS or the EXIT but- ton. When a “.CDG” file with the same name exists in the same direc- tory as an MP3 file, it will be loaded with the “MP3” file, and can Song chords be seen in the Lyrics page.
Depending on the content of the track, either notes or chords are The same happens while in Style Play mode. shown. Pa3XLe takes care for you of ‘cleaning-up’ the score, so that it is always easy to read. Several automatic operations are carried on to clean-up the...
Standard Song Markers contained in a Standard MIDI File can Lyrics button be read with the Pa3XLe, to quickly jump to a given position in Touch this button to make the lyrics (if available) appear or dis- the Song. Additionally, you can set your own marker points on- appear.
Lyrics, Score, Markers Markers page How to edit a marker: Touch the marker to be edited in the display. Touch the Edit button in the display to set the marker to edit. The Edit Marker window will appear. While in Edit Marker window, you can edit the name and position of the marker being edited.
Control Change (CC) – This is a wide array of messages, con- trolling most of the instrument parameters. Some examples: Here is a brief overview of MIDI, as related to the Pa3XLe. If interested, you may find more information on the general use of •...
Sequencer mode. notes – both above and below the split point – will be sent to the When in Song Play mode, Pa3XLe can also display SMF lyrics in chord recognition. Ketron, M-Live (Midisoft), Tune1000, Edirol, GMX, HitBit, and...
If the master keyboard transmits over the Global channel of Pa3XLe, the split point and the status of the SPLIT button in the control panel will affect the notes received from the master key- board.
Connecting Pa3XLe to an external sequencer When Pa3XLe is connected to an external sequencer, we recom- mend you to set the Pa3XLe in Local Off mode (see “Local Con- trol On” on page 265) to avoid that the notes are simultaneously...
To only hear the expander’s sounds, you can lower the MASTER VOLUME control on the Pa3XLe, or set the Song tracks to the Connect the MIDI OUT connector of Pa3XLe to the other External status (see “Track Controls > Mode” on page 196).
MIDI Playing another instrument with Pa3XLe...
Factory data Styles Factory data Styles This list shows the Styles and their posi- Name Name tion number inside the bank. Organ Ballad Bank: Dance Folk Ballad Name 70's Disco Remix Orchestral Bld 70's Disco 1 Bank: Pop Funky Ballad 70's Disco 2 70's Guitar Pop Blues Ballad...
Factory data Styles Name Name Name Rock & Roll Country Pop Habanera South Shuffle Bar Country Rhumba 1 Slow Latin Rock Bluegrass Rhumba 2 Latin Rock 1 Country Boogie Salsa Latin Rock 2 Country Shuffle Latin Big Band Surf Rock Country 8 Beat Cool Latin Jazz 60's Rock...
Factory data Styles Name Name Name Swing Ballad 1 Classic Funk Minuetto Swing Ballad 2 Soul Ballad Baroque Swing Ballad 3 Talkin' Jazz Orleans Orchestral Swing Funky Sisters Cajun Jazz Brush Rhythm & Blues Zydeco Medium JazzWaltz Blues Hora Slow Jazz Waltz Soul Bank: Contemporary Jazzy Blues...
CC00 CC32 Sounds VPM E. Piano Digi E. Piano The following table lists all Pa3XLe Factory Sounds as they Classic Tines appear in the banks accessed by pressing the SOUND SELECT DW8000 EP buttons on the control panel. Natural EP Legend: The table also includes MIDI data used to remotely select E.Piano RX Noise...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Harmonica 3 DNC Jimmy Organ V. Melodica DNC Gospel Organ V. Classic Musette Drawbars Slow V. Cassotto 16' Drawbars Fast V. Cassotto Drawbars Organ Master Accordion Jazz Organ Sweet Musette Organ Hi V.
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Single Coil Pro Power Chords Nylon Guitar DNC Mute Monster Natural Nylon Disto Mute RealFolk Gtr DNC Steel Gtr DNC Real 12 Strings Nylon Gtr RX1 Nylon Gtr Pro1 Nylon Gtr RX2 Nylon Gtr Pro2 Steel Guitar RX1...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Cello JazzCornet 2 DNC Viola Expr. Trb. Expr. DNC Violin & Viola Trombone DNC Violin Expr. 3 Trumpet Expr.1 Slow Violin Trumpet Expr.2 Strings Quartet Cornet Expr. Chamber Strings Wah Trumpet Orchestra Tutti1 Mute Trumpet...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Brass of Power Cool Sax Ens. Glenn & Friends Sax Ensemble Glenn & Boys Reed of Power Sax & Brass Breath & Key RX Brass & Sax Factory/Woodwind Mute Ensemble 1 RealClarinet DNC Mute Ensemble 2 JazzClarinet DNC...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Choir-Sequence S&H Pad DNC Techno Stab DNC Factory/Synth Lead Wave-Sequence Bass Phat Saw Aerosonic Old Portamento My Sequencer Power Saw Jurassic Pad Octo Lead Pisco Pad Electro Lead Tension Scene Rich Lead Dronas Pad Thin Analog Lead...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Mandolin Vintage P. Pick Mandolin Orch.1 Picked Jazz Bass Mandolin Orch.2 MM Fretless B.RX Real Cavaquinho Woofer Pusher 1 Cavaquinho 1 Finger Bass DNC Cavaquinho 2 Dark Bs&Slp DNC Real Ukulele Acous.
Theatre Organ 4 2000's Piano Tibia Chorus Piano Tibia 16+8+4' Honky-Tonk Tibia & Vox Harpsi 16' RX Post Horn Trem. Harpsi Korg Tibia & Kinura Clav Snap Tibia Vox Glock Sticky Clav Techno Org.Bass Legacy/E. Piano Legacy/Guitar Vintage EP Nylon Bossa Stereo Dig.
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Breathy Baritone Legacy/Strings & Vocal Alto Breath Strings Ens. 1 Tenor Breath Strings Ens. 2 Breathy Alto Sax i3 Strings Alto Sax Growl Stereo Strings Soft Tenor Master Pad Tenor Growl N Strings Legacy/Woodwind...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Arp Twins Woodblock LoFi Ethnic Footstep Walk Legacy/Ethnic GM/Piano Shakuhachi AcousticPiano GM Mandolin Key Off Ac. Piano Wide War Pipes Ac. Piano Dark Sitar Sitar Bright Piano GM Hit in India Bright PianoWide Tambra E.Grand Piano GM...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Reed Organ GM Cello GM Puff Organ Contrabass GM Accordion GM Tremolo Str. GM Accordion 2 Pizzicato Str.GM Harmonica GM Harp GM Tango Accord.GM Yang Chin Timpani GM GM/Guitar GM/Ensemble Nylon Guitar GM Ukulele...
Factory data Sounds Sound Name CC00 CC32 Sound Name CC00 CC32 Bassoon GM Sitar 2 Clarinet GM Banjo GM Shamisen GM GM/Pipe Koto GM Piccolo GM Taisho Koto Flute GM Kalimba GM Recorder GM Bag Pipes GM Pan Flute GM Fiddle GM Blown Bottle GM Shanai GM...
Factory data Sounds Sound Name CC00 CC32 Jetplane Starship Burst Noise Applause GM Laughing Screaming Punch Heart Beat Footsteps Gun Shot GM Machine Gun Laser Gun Explosion User 01 … 0-127 User 02 … 0-127 User 03 … 0-127 User 04 …...
Factory data Drum Kits Drum Kits The following table lists all Pa3XLe Factory Drum Kits in order Sound Name CC00 CC32 of Bank Select-Program Change number. Jungle Kit Legend: The table also includes MIDI data used to remotely select Electro Kit the Drum Kits.
Factory data Drum Kits Sound Name CC00 CC32 Room Kit XG Rock Kit XG Electro Kit XG Analog Kit XG Jazz Kit 1 XG Jazz Kit 2 XG Brush Kit XG Classic Kit XG User DK … 0-127...
DNC Sounds The following table lists all Pa3XLe Factory DNC Sounds as they appear in the Sound Select window. Note: When a Performance contains Sounds making use of Sound Controllers 1 & 2 (SC1, SC2), these controllers must be assigned to the Assignable Switches, the Assignable Footswitch or an EC5 pedal.
Factory data DNC Sounds Sound Name Page CC00 CC32 JazzTrumpet3 DNC < ±6st: Smth >±6st: RU/RD Doit Shake FD on KR Breath Trumpet Expr.DNC < ±6st: Smth Doit Shake FD on KR Breath Bright Jazz Trb.1 DNC < ±12st: Smth Gliss U Gliss D Oct Gliss U...
Factory data DNC Sounds Sound Name Page CC00 CC32 Finger Bass DNC < ±5st: Smth Slap Harm Slide FX Noises Vibrato Dark Bs&Slp DNC < ±5st: Smth Slide FX Harm Mute Vibrato Legend: IR = In Range; OoR = Out of Range; RU = Riff Up; KR = Key Release; AltAtk = Alternate Attack; Smth = Smoother Attack; RD = Riff Down; FD = Fall Down; GU = Glide Up; Slide U = Slide Up;...
Multisamples Multisamples The following is a list of all Pa3XLe Factory Multisamples. * OrigTune: Original Tune, i.e., samples use the natural tuning of the original instrument, instead of the equal tuning. Beating may occur at the extreme pitch, when the sound is used in conjunction with other sounds.
Factory data Multisamples 114 Rotor Noise LF L 159 Flute Frull 204 Tenor Sax mf Vib 115 Rotor Noise LF R 160 Flute Voice 205 Tenor Sax f Vib 116 Rotor Noise LS L 161 Flute Jazz 206 Tenor Sax ff Vib 162 Flute Vibrato 207 Tenor Sax Glissando 117 Rotor Noise LS R...
Factory data Multisamples 249 Accordion Volkst. 294 2 Trombones mf R 339 Voice Male Dah 250 Accordion Bass 295 2 Trombones f L 340 Voice Scat Buh 251 Accordion Noise KeyOn 296 2 Trombones f R 341 Voice Scat Duh 297 Classic Trumpet p 342 Voice Scat Bah 252 Accordion Noise KeyOff...
Factory data Multisamples 384 Ac.Gtr Dwn1 L 429 Nylon Gtr1 Slide p R 474 El. Guitar Tel Mid p 385 Ac.Gtr Dwn1 R 430 Nylon Gtr1 Slide f L 475 El. Guitar Tel Mid mf 386 Ac.Gtr Dwn2 L 431 Nylon Gtr1 Slide f R 476 El.
Factory data Multisamples 519 Dist. Guitar1 Harmo. 564 E.Bass2 RH Stop 609 BouzoukiLP 520 Gtr Harmonic GM 565 E.Bass2 Harmo. 610 Mandolin Dw mf L 521 Dist. Guitar2 Harmo P1 566 E.Bass3 p 611 Mandolin Dw mf R 567 E.Bass3 mf 612 Mandolin Dw f L 522 Dist.
Factory data Multisamples 654 R&B Saw Bass 699 Pulse 33% 744 Gallop 655 R&B Square Bass 700 Pulse 40% 745 Laughing 656 Chrom Res 701 Square 746 Telephone Ring 702 Square MG 747 Scream 657 Compulsynth 658 Monst Classic 703 Square JP 748 Punch 659 Monst Distort 704 Triangle MG...
Factory data Multisamples 789 Marc Tree 806 Shaker 823 Stereo Snares1&2 R 790 Marc TreeLP 807 Cabasa & Shaker 824 Stereo Snare1 L 791 Rain Stick 808 Dumbek - Djambe - Udu 825 Stereo Snare1 R 792 Cowbell 809 Caxixi 826 Stereo Snare2 L 793 Castanet 810 Tabla &...
Factory data Drum Samples Drum Samples The following table contains all Pa3XLe Name Family Name Family Factory Drum Samples. BD Dry1 Bass Drum BD Electribe01 Bass Drum BD Dry2 Bass Drum BD Electribe02 Bass Drum Name Family BD Dry3 Bass Drum...
Factory data Drum Samples Name Family Name Family Name Family SD Crv+Rim Stage f Snare Drum SD LdwBB1A Cl4 Snare Drum SD LdwVint Room p Snare Drum SD Crv Open Stage pp Snare Drum SD LdwBB1A OpRim1 Snare Drum SD LdwVint Room mf Snare Drum SD Crv Open Stage p Snare Drum...
Factory data Drum Samples Name Family Name Family Name Family SD Pop1 p GM Snare Drum SD Brass1 mf Snare Drum SD Dance01 Snare Drum SD Pop1 mf Snare Drum SD Brass1 f Snare Drum SD Dance02 Snare Drum SD Pop1 mf GM Snare Drum SD Brass2 p Snare Drum...
Factory data Drum Samples Name Family Name Family Name Family SD Syn.2 Snare Drum Rim2 m Gate 1 Snare Drum Tom D Low mf SD Syn.3 Snare Drum Rim3 m Gate 1 Snare Drum Tom D Low f SD Syn.4 Snare Drum Rim4 m Gate 1 Snare Drum...
Factory data Drum Samples Name Family Name Family Name Family Tom5 Low HiHat Jazz op1 a Hi Hat HH Brush cl 3 Hi Hat Tom6 Vintage Hi p HiHat Jazz op1 b Hi Hat HH Brush op 1 Hi Hat Tom6 Vintage Hi mf HiHat Jazz op1 c Hi Hat...
Factory data Drum Samples Name Family Name Family Name Family Claps Natural 2b Latin Perc. DJ Vinyl Sliced 13 Conga1 Hi Open mf Latin Perc. Claps Natural 2c Latin Perc. DJ Vinyl Sliced 14 Conga1 Hi Open Slap Latin Perc. Claps Natural 2d Latin Perc.
Factory data Drum Samples Name Family Name Family Name Family Bongo2 Lo Open a Latin Perc. Tabla2 Na b Latin Perc. 1048 Cowbell7-Open Ethnic Perc. Bongo2 Lo Open b Latin Perc. Tabla2 Na c Latin Perc. 1049 Cowbell7-Mute Ethnic Perc. Bongo2 Lo Mute Latin Perc.
Factory data Drum Samples Name Family Name Family Name Family 1101 Cabasa 1 L b Up Ethnic Perc. 1154 Djembe L Open Latin Perc. 1207 M.E.1 Douf Tek Ak2 Latin Perc. 1102 Cabasa 1 S a Down Ethnic Perc. 1155 Djembe L Open Slap Latin Perc.
Factory data Drum Samples Name Family Name Family Name Family 1260 M.E.2 Asagum Latin Perc. 1313 Stadium 1366 Gtr Scratch1 1261 M.E.2 Asmatek Latin Perc. 1314 Applause 1367 Gtr Scratch2 1262 M.E.2 Bendirgum Latin Perc. 1315 Scream 1368 Ac.Bs-String Slap 1263 M.E.2 Bendirtek1 Latin Perc.
Factory data Drum Samples Name Family Name Family Name Family 1419 Grv Rim6 Snare Drum 1472 Grv Fx15 1525 78 Congas Latin Perc. 1420 Grv HH Closed1 Hi Hat 1473 Grv Fx16 1526 78 Claves Latin Perc. 1421 Grv HH Closed2 Hi Hat 1474 Grv Fx17...
Factory data Drum Samples Name Family Name Family 1578 88 Congas1 Latin Perc. 1602 99 Guiro1 Latin Perc. 1579 88 Congas2 Latin Perc. 1603 99 Guiro2 Latin Perc. 1580 88 Claps1 Latin Perc. 1604 99 Ride Cymbal 1581 88 Claps2 Latin Perc.
Factory data Pads Pads You can assign the following Hits or Sequences to the four Pads. Older sounds might be still assigned to the Pads when loading musical resources generated with an older operating system (see the following section). HIT - Drum HIT - Percussion HIT - World 1 Hit - World 2...
Factory data Pads HIT - Synth&Pad HIT - Voice HIT - Blocks HIT - Misc&SFX 1 HIT - Misc&SFX 2 Cosmic Aah ! Blk Funk 1 A Applause Bubble VCF Modulation Hit it ! Blk Funk 1 B Bird 1 Car Crash Planet Lead Laughing...
Factory data Pads SEQ - Guitar SEQ - Orchestral SEQ - Solo SEQ - Synth&Pad SEQ - Misc&SFX Gtr Steel Strum1 Timpani Roll 1 Solo Marimba Synth Seq 1 Military 1 Gtr Steel Strum2 Timpani Roll 2 Solo Kalimba 1 Synth Seq 2 Military 2 Gtr Steel Strum3...
Effects Effects Effects Effects The following list shows all the Factory Effects. Detailed information on each effect’s parameter are contained in the“Effects” chapter (see page 364). For FX Master 1/2 St. Env. Flanger Stereo Phaser No Effect St. Random Phaser Stereo Compressor St.
Effects Effects For FX Master 2 only Reverb SmoothHall Reverb Wet Plate 110 St.Mltband Limiter Reverb Dry Plate 111 PianoBody/Damper Reverb Room 112 OD/HyperGain Wah ReverbBrightRoom 113 GuitarAmp + P4EQ Early Reflections 114 BassTubeAmp+Cab. P4EQ - Exciter 115 St. Mic + PreAmp P4EQ - Wah 116 Multitap Cho/Delay P4EQ - Cho/Flng...
Effects Dynamic Modulation sources Modulation source Note Dynamic Modulation sources Sostenu: #66 Sostenuto Pedal MIDI(CC#67) When the symbol is encoutered, a Dynamic Modulation can be applied to the corresponding parameter. Dynamic Modu- MIDI(CC#80) lation allows for realtime control of the effect. The following MIDI(CC#81) table shows the available modulation sources.
Effects Dynamics (Dynamic) Compressor - Sensitivity Level Dynamics (Dynamic) Sensitivity=100 Sensitivity=40 0: No Effect Select this option when you do not use any effects. Time c: Attack 1: Stereo Compressor This parameter controls the attack level. This effect compresses the input signal to regulate the level and Compressor - Attack give a “punchy”...
Effects Dynamics (Dynamic) a: Envelope Select f: Side PEQ Insert g: Side PEQ Cutoff [Hz] When L/R Mix is selected for this parameter, the left and right g: Q channels are linked to control the Limiter using the mixed sig- g: Gain [dB] nal.
Effects Dynamics (Dynamic) 4: St.MasteringLimtr c: Threshold d: Attack (Stereo Mastering Limiter) d: Release This is a stereo limiter that is optimized for mastering songs. “Threshold” specifies the level at which gating occurs when “Envelope Select” is set to L/R Mix, L Only, or R Only. Stereo In - Stereo Out Left “Attack”...
Effects EQ and Filters (EQ/Filter) b: Band1 Type EQ and Filters (EQ/Filter) c: Band4 Type Selects a filter type for Band 1 and 4. Parametric 4EQ - Band1, Band4 Type 6: St.Parametric4EQ +Gain (Stereo Parametric 4-Band EQ) Band4 Type=Shelving High Band4 Type=Peaking This is a stereo 4-band parametric equalizer.
Effects EQ and Filters (EQ/Filter) b: Emphasis Freq Dry, 1:99...99:1, Balance between the wet and dry Wet/Dry signal This parameter sets the frequency to be emphasized. Higher val- Table , “Dynamic Modulation Off...Tempo sources, ” on page 366 ues will emphasize lower frequencies. –100...+100 Amount of modulation source c: Enhancer Delay L [msec]...
Effects EQ and Filters (EQ/Filter) 10: St. Wah/Auto Wah a: Frequency Bottom a: Frequency Top (Stereo Wah/Auto Wah) The sweep width and direction of the wah filter are determined This stereo wah effect allows you to create sounds from vintage by the “Frequency Top”...
Effects EQ and Filters (EQ/Filter) 11: St. Vintage Wah a: Mode b: Frequency Bottom (Stereo Vintage/Custom Wah) b: Frequency Top This effect simulates the tonal character of a vintage wah pedal. c: Resonance Bottom You can customize the tone and range settings. c: Resonance Top If Mode=Preset, this simulates a vintage wah pedal.
Effects EQ and Filters (EQ/Filter) 13: St. MultiModeFilter a: LFO Phase [degree] (Stereo Multi Mode Filter) Offsetting the left and right phases alters how modulation is applied to the left and right channels, creating a swelling affect. This is a multi-mode filter with four types; low pass, high pass, band pass, and band reject.
Effects EQ and Filters (EQ/Filter) 14: St. Sub Oscillator 15: Talking Modulator (Stereo Sub Oscillator) This effect adds an unusual character, like a human voice, to the input signal. Modulating the tone via dynamic modulation, you This effect adds very low frequencies to the input signal. It is can create an interesting effect that sounds as if the guitar or syn- very useful when simulating a roaring drum sound or emphasiz- thesizer is talking.
Effects EQ and Filters (EQ/Filter) 16: Stereo Decimator c: Voice Top d: Voice Center This effect creates a rough sound like a cheap sampler by lower- e: Voice Bottom ing the sampling frequency and data bit length. You can also These parameters assign vowels to the top, center, and bottom simulate noise unique to a sampler (aliasing).
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 17: St. Analog Record Overdrive, Amp models, and Mic models (Stereo Analog Record) (OD Amp Mic) This effect simulates the noise caused by scratches and dust on analog records. It also reproduces some of the modulation caused by a warped turntable.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 19: St. Guitar Cabinet a: Wah (Stereo Guitar Cabinet) The Wah parameter switches the wah effect on/off. This simulates the acoustical character of a guitar amp’s speaker a: Sw cabinet. This parameter sets how the wah effect is switched on and off via the modulation source.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 21: Bass Amp Model Selects the cabinet type Four 10" speakers / LA sound LA - 4x10 This simulates a bass amp. cabinet MODERN - Four 10" aluminum-cone speakers / 4x10 modern cabinet FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out...
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 22: Bass Amp+Cabinet 23: Tube PreAmp Model (Bass Amp Model+Cabinet) (Tube PreAmp Modeling) This simulates a bass amp and speaker cabinet. This effect simulates a two-stage vacuum tube preamp. You can make individual settings for two vacuum tubes connected in series.
Effects Overdrive, Amp models, and Mic models (OD Amp Mic) 24: St. Tube PreAmp b, f: Saturation [%] (Stereo Tube PreAmp Modeling) With higher settings of this value, the waveform will change at high gain levels, tending to cause distortion. Lower settings of This is a stereo vacuum tube preamp simulator (See “Tube Pre- this value will produce linear response.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 27: Black Chorus/Flanger Chorus, Flanger, and Phaser (Cho/Fln This models a Danish-made stereo chorus + pitch modulator & Phaser) flanger. Although this effect was originally intended for guitar, it was also used by numerous keyboard players. Used with electric piano, it produces a distinctive tone.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 28: St.HarmonicChorus 29: St. Biphase Mod. (Stereo Harmonic Chorus) (Stereo Biphase Modulation) This effect applies chorus only to higher frequencies. This can be This stereo chorus effect adds two different LFOs together. You used to apply a chorus effect to a bass sound without making the can set the Frequency and Depth parameters for each LFO indi- sound thinner.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 30: Multitap Cho/Delay 31: Ensemble (Multitap Chorus/Delay) This Ensemble effect has three chorus blocks that use LFO to create subtle shimmering, and gives three dimensional depth This effect has four chorus blocks with a different LFO phase. and spread to the sound, because the signal is output from the You can create a complex stereo image by setting each block’s left, right, and center.
Chorus, Flanger, and Phaser (Cho/Fln Phaser) 32: Polysix Ensemble 33: Stereo Flanger This models the ensemble effect built into the classic Korg This effect gives a significant swell and movement of pitch to the PolySix programmable polyphonic synthesizer. sound. It is more effective when applied to a sound with a lot of harmonics.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 34: St. Random Flanger 35: St. Env. Flanger (Stereo Random Flanger) (Stereo Envelope Flanger) The stereo effect uses a step-shape waveform and random LFO This Flanger uses an envelope generator for modulation. You for modulation, creating a unique flanging effect.
Effects Chorus, Flanger, and Phaser (Cho/Fln Phaser) 36: Stereo Phaser 37: St. Random Phaser (Stereo Random Phaser) This effect creates a swell by shifting the phase. It is very effective on electric piano sounds. You can add spread to the sound by This is a stereo phaser.
Effects Modulation and Pitch Shift (Mod./P.Shift) 38: St. Env. Phaser Modulation and Pitch Shift (Mod./P.Shift) (Stereo Envelope Phaser) This stereo phaser uses an envelope generator for modulation. You will obtain the same pattern of phasing each time you play. 39: Stereo Vibrato You can also control the Phaser directly using the modulation source.
Effects Modulation and Pitch Shift (Mod./P.Shift) 40: St. Auto Fade Mod. a: AUTOFADE Src b: Fade-In Delay [msec] (Stereo Auto Fade Modulatiom) b: Fade-In Rate This stereo chorus/flanger effect enables you to control the LFO d: LFO Frequency Mod speed and effect balance using auto fade, and you can spread the When “LFO Frequency Mod”...
Effects Modulation and Pitch Shift (Mod./P.Shift) 41: 2Voice Resonator a: Control Mode f: Voice 1: Resonance This effect resonates the input signal at a specified pitch. You can h: Voice 2: Resonance set the pitch, output level, and pan settings for two resonators This parameter determines the resonance intensity.
Effects Modulation and Pitch Shift (Mod./P.Shift) 42: Doppler The effect is off when a value for the modulation source specified for the “Src” parameter is smaller than 64, and the effect is on when the This effect simulates the “Doppler effect” of a moving sound value is 64 or higher.
Effects Modulation and Pitch Shift (Mod./P.Shift) 44: Grain Shifter a: Scratch Source b: Response This effect cuts extremely short samples (“grains”) from the The Scratch Source parameter enables you to select the modula- input signal waveform and plays them repeatedly, giving a tion source that controls simulation.
Effects Modulation and Pitch Shift (Mod./P.Shift) 45: Stereo Tremolo 46: St. Env. Tremolo (Stereo Envelope Tremolo) This effect modulates the volume level of the input signal. The effect is stereo, and offsetting the LFO of the left and right phases This effect uses the input signal level to modulate a stereo trem- from each other produces a tremolo effect between left and olo (LFO volume modulation).
Effects Modulation and Pitch Shift (Mod./P.Shift) 47: Stereo Auto Pan Stereo Auto Pan - LFO Phase LFO Phase = 0 degrees LFO Phase = 90 degrees LFO Phase = 180 degrees This is a stereo-in, stereo-out auto-panner. The Phase and Shape L-In L-In L-In...
Effects Modulation and Pitch Shift (Mod./P.Shift) Dry, 1:99...99:1, Balance between the wet and dry When this is on, the LFO speed is set Wet/Dry signal MIDI Sync Off, On by BPM, Base Note, and Times, instead of Frequency Table , “Dynamic Modulation Off...Tempo sources, ”...
Effects Modulation and Pitch Shift (Mod./P.Shift) 50: Detune 51: Pitch Shifter Using this effect, you can obtain a detune effect that offsets the This effect changes the pitch of the input signal. You can select pitch of the effect sound slightly from the pitch of the input sig- from three types: Fast (quick response), Medium, and Slow (pre- nal.
Effects Modulation and Pitch Shift (Mod./P.Shift) 53: Pitch Shift Mod. value for the Feedback parameter, the pitch will be raised (or lowered) more and more each time feedback is repeated. (Pitch Shift Modulation) If Feedback Position is set to Post, the feedback signal will not This effect modulates the detuned pitch shift amount using an pass through the pitch shifter again.
Effects Modulation and Pitch Shift (Mod./P.Shift) 54: Organ Vib/Chorus 55: Rotary Speaker (Organ Vibrato/Chorus) This effect simulates a rotary speaker, and obtains a more realis- tic sound by simulating the rotor in the low range and the horn This effect simulates the chorus and vibrato circuitry of a vintage in the high range separately.
Effects Delay b: Speed Switch Delay This parameter controls how the rotation speed (slow and fast) is switched via the modulation source. When Mode = Toggle, the speed will switch between slow and 56: L/C/R Delay fast each time you press the pedal or move the joystick. Via MIDI, the speed will switch each time the modulation amount This multitap delay outputs three Tap signals to the left, right, exceeds 64.
Effects Delay 57: Stereo/CrossDelay 58: St. Multitap Delay (Stereo Multitap Delay) This is a stereo delay, and can by used as a cross-feedback delay effect in which the delay sounds cross over between the left and The left and right Multitap Delays have two taps respectively. right by changing the feedback routing.
Effects Delay 59: St. Mod Delay d: LFO Sync d: Src (Stereo Modulation Delay) g: L LFO Phase [deg] This stereo delay uses an LFO to sweep the delay time. The pitch h: R LFO Phase [deg] also varies, creating a delay sound which swells and shimmers. If “LFO Sync”...
Effects Delay 61: St. AutoPanningDly a: Control Target (Stereo Auto Panning Delay) This parameter selects no level control, delay output control (effect balance), or feedback amount control. This stereo delay effect pans the delay sound left and right using the LFO. a: Polarity b: Threshold Stereo In - Stereo Out...
Effects Delay 62: Tape Echo d: FB Amt e: FB Amt This effect simulates a tape echo unit with three playback heads. f: FB Amt The distortion and tonal change typical of magnetic tape are also g: Feedback reproduced. The feedback output from Tap 1, 2, and 3 is mixed according to the “FB Amt, ”...
Effects Delay 64: Sequence BPM Dly Mode/Reverse Time (Sequence BPM Delay) Reverse Reverse Envelope Select = Input This four-tap delay enables you to select a tempo and rhythm Input pattern to set up each tap. Time FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In -Stereo Out Mode = Single Left FX Amt...
Effects Delay 65: L/C/R BPM Delay 66: Stereo BPM Delay The L/C/R delay enables you to match the delay time with the This stereo delay enables you to set the delay time to match the song tempo. You can also synchronize the delay time with the song tempo.
Effects Delay 67: St.BPM Mtap Delay 68: St.BPM Mod. Delay (Stereo BPM Multi tap Delay) (Stereo BPM Modulation Delay) This four-tap delay enables you to select a tempo and rhythm This is a stereo modulation delay that lets you synchronize the pattern to set up each tap.
Effects Delay 69: St.BPMAutoPanDly -Wet, - Balance between the wet and dry Wet/Dry 1:99...Dry...99:1 signal (Stereo BPM Auto Panning Delay) , Wet Table , “Dynamic Modulation Off...Tempo This stereo auto panning delay enables you to set the delay time sources, ” on page 366 –100...+100 Amount of modulation source to match the song tempo.
Effects Delay 70: Tape Echo BPM a: Tap1 Dmod Src b: Tap1 Delay Note This is a tape echo that lets you synchronize the delay time to the b: Times tempo of the song. c: Tap1 Dmod Note c: Times FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left If “Tap1 Dmod Src”...
Effects Reverb and Early Reflections (Reverb ER) b: Pre Delay [msec] Reverb and Early Reflections (Reverb ER) b: Pre Delay Thru [%] The “Pre Delay” sets the delay time to the reverb input, allowing you to control spaciousness. 71: Reverb Hall Using the “Pre Delay Thru”...
Effects Reverb and Early Reflections (Reverb ER) 76: Reverb BrightRoom FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left This room-type reverb emphasizes the early reflections that FX Amt make the sound brighter.
Effects Mono-Mono Serial (Mono-Mono) 79: P4EQ - Wah Mono-Mono Serial (Mono-Mono) (Parametric 4-Band EQ - Wah/Auto Wah) This effect combines a mono four-band parametric equalizer 78: P4EQ - Exciter and a wah. You can change the order of the connection. (Parametric 4-Band EQ - Exciter) FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out This effect combines a mono four-band parametric equalizer...
Effects Mono-Mono Serial (Mono-Mono) 80: P4EQ - Cho/Flng 81: P4EQ - Phaser (Parametric 4-Band EQ - Chorus/Flanger) (Parametric 4-Band EQ - Phaser) This effect combines a mono four-band parametric equalizer This effect combines a mono four-band parametric equalizer and a chorus/flanger. and a phaser.
Effects Mono-Mono Serial (Mono-Mono) 82: P4EQ - Mt. Delay 83: Comp - Wah (Parametric 4-Band EQ - (Compressor - Wah/Auto Wah) Multitap Delay) This effect combines a mono compressor and a wah. You can change the order of the connection. This effect combines a mono four-band parametric equalizer and a multitap delay.
Effects Mono-Mono Serial (Mono-Mono) 84: Comp - Amp Sim 85: Comp - OD/HiGain (Compressor - Amp Simulation) (Compressor - Overdrive/Hi.Gain) This effect combines a mono compressor and an amp simula- This effect combines a mono compressor and an overdrive/high- tion. You can change the order of the effects. gain distortion.
Effects Mono-Mono Serial (Mono-Mono) 86: Comp - P4EQ 87: Comp - Cho/Flng (Compressor - Parametric 4-Band EQ) (Compressor - Chorus/Flanger) This effect combines a mono compressor and a four-band para- This effect combines a mono compressor and a chorus/flanger. metric equalizer. You can change the order of the effects. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 88: Comp - Phaser 89: Comp - Mt. Delay (Compressor - Phaser) (Compressor - Multitap Delay) This effect combines a mono compressor and a phaser. You can This effect combines a mono compressor and a multitap delay. change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 90: Limiter - P4EQ a: [L]Ratio a: Threshold [dB] (Limiter - Parametric 4-Band EQ) c: [L]Gain Adjust [dB] This effect combines a mono limiter and a four-band parametric This parameter sets the signal compression “[L]Ratio”. Compres- equalizer.
Effects Mono-Mono Serial (Mono-Mono) 91: Limiter - Cho/Flng 92: Limiter - Phaser (Limiter - Chorus/Flanger) This effect combines a mono limiter and a phaser. You can change the order of the effects. This effect combines a mono limiter and a chorus/flanger. You can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 93: Limiter - Mt.Delay 94: Exciter - Comp (Limiter - Multitap Delay) (Exciter -Compressor) This effect combines a mono limiter and a multitap delay. You This effect combines a mono exciter and a compressor. You can can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 95: Exciter - Limiter 96: Exciter - Cho/Flng (Exciter - Chorus/Flanger) This effect combines a mono exciter and a limiter. You can change the order of the effects. This effect combines a mono limiter and a chorus/flanger. FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left...
Effects Mono-Mono Serial (Mono-Mono) 97: Exciter - Phaser 98: Exciter - Mt.Delay (Exciter - Multitap Delay) This effect combines a mono limiter and a phaser. This effect combines a mono exciter and a multitap delay. FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out...
Effects Mono-Mono Serial (Mono-Mono) 99: OD/HG - Amp Sim 100: OD/HG - Cho/Flng (Overdrive/Hi.Gain - (Overdrive/Hi.Gain - Chorus/Flanger) Amp Simulation) This effect combines a mono overdrive/high-gain distortion and a chorus/flanger. You can change the order of the effects. This effect combines a mono overdrive/high-gain distortion and an amp simulation.
Effects Mono-Mono Serial (Mono-Mono) 101: OD/HG - Phaser 102: OD/HG - Mt.Delay (Overdrive/Hi.Gain - Phaser) (Overdrive/Hi.Gain - Multitap Delay) This effect combines a mono overdrive/high-gain distortion and This effect combines a mono overdrive/high-gain distortion and a phaser. You can change the order of the effects. a multitap delay.
Effects Mono-Mono Serial (Mono-Mono) 103: Wah - Amp Sim 104: Decimator - Amp (Wah - Amp Simulation) (Decimator - Amp Simulation) This effect combines a mono wah and an amp simulation. You This effect combines a mono decimator and an amp simulation. can change the order of the effects.
Effects Mono-Mono Serial (Mono-Mono) 105: Decimator - Comp 106: AmpSim - Tremolo (Decimator - Compressor) (Amp Simulation- Tremolo) This effect combines a mono decimator and a compressor. You This effect combines a mono amp simulation and a tremolo. can change the order of the effects. FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt...
Effects Mono-Mono Serial (Mono-Mono) 107: Cho/Flng - Mt.Dly 108: Phaser - Cho/Flng (Chorus/Flanger - Multitap Delay) (Phaser - Chorus/Flanger) This effect combines a mono chorus/flanger and a multitap This effect combines a mono phaser and a chorus/flanger. delay. FX Amt = 100: Mono In - Stereo Out / FX Amt = 0: Stereo In - Stereo Out Left FX Amt FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out...
Effects Mono-Mono Serial (Mono-Mono) 109: Reverb - Gate f: [G]Envelope Select f: Src This effect combines a mono reverb and a gate. g: [G]Input Reverb Mix g: Threshold FX Amt = 100: Mono In - Mono Out / FX Amt = 0: Stereo In - Stereo Out The “[G]Envelope Select”...
Effects Double Size 111: PianoBody/Damper Double Size (PianoBody/Damper Simulation) This effect simulates the resonance of the piano sound board Double-size effects can only be assigned to the FX2 processors caused by the string vibration, and also simulates the resonance (either in the A or B FX group). of other strings that are not being played when you press the damper pedal.
Effects Double Size 112: OD/HyperGain Wah 113: GuitarAmp + P4EQ (Overdrive/Hyper Gain Wah) (Guitar Amp Model + Parametric 4-Band EQ) This distortion effect has two modes: overdrive and hyper-gain that produces a strong distortion. A higher high-gain setting is This combines a guitar amp simulation (which even faithfully required for this effect relative to a normal-size effect.
Effects Double Size 114: BassTubeAmp+Cab. a: Amp Type d: Presence (Bass Tube Amp Model + Cabinet) If the Amp Type is VOX AC15...VOX AC30TB, this sets the This simulates a bass amp (with gain and drive) and speaker cab- attenuation of the high-frequency range. For other types, this inet.
Effects Double Size 115: St. Mic + PreAmp Tap6 (300) Sets the Tap1 (LFO phase=300 0...2000 [msec] degrees) delay time (Stereo Mic Modeling + PreAmp) Depth 0...30 Sets the Tap6 chorus depth Always On, This is a stereo mic and preamp simulator (See “Mic Model+Pre- Selects on, off, or modulation source Always Off, Status...
Effects Double Size 117: St. Pitch Shifter 118: St. PitchShift BPM (Stereo Pitch Shifter) (Stereo Pitch Shifter BPM) This is a stereo pitch shifter. The pitch shift amount for the left This stereo pitch shifter enables you to set the delay time to and right channels can be reversed from each other.
Effects Double Size 119: Rotary SpeakerOD a: Sw (Rotary Speaker Overdrive) This parameter determines how to switch on/off the overdrive via a modulation source. This is a stereo rotary speaker effect. It has an internal speaker When “Sw” = Toggle, overdrive is turned on/off each time the simulator that simulates overdrive (recreating the amp distor- pedal or joystick is operated.
Effects Double Size 121: St/Cross Long Delay 122: Hold Delay (Stereo/Cross Long Delay) This effect records the input signal and plays it back repeatedly. You can control the start of recording and reset via a modulation This is a stereo delay, and can by used as a cross-feedback delay source.
Effects Double Size 123: LCR BPM Long Dly “Times. ” Even in this case, the delay time cannot exceed 10,800 msec. The L/C/R delay enables you to match the delay time with the “Hold” procedure (when Loop Time = Auto) song tempo.
Effects Double Size 124: St. BPM Long Dly 125: Early Reflections (Stereo BPM Long Delay) This early reflection effect has more precise early reflections with twice the maximum length of a normal-size effect (See The stereo delay enables you to match the delay time with the “Early Reflections”...
Assignable parameters List of Pedal/Footswitch functions Assignable parameters Function Meaning List of Pedal/Footswitch functions STS Mode Same functions of the control panel buttons with the same name The following functions can be assigned to an Assignable Foot- STS1 switch or Pedal. STS2 STS3 Function...
Assignable parameters List of Assignable Knob functions Function Meaning Function Meaning SubScale Preset 1-SC1 Same functions of the SC Preset buttons in the MP3 Volume display. SubScale Preset 2-SC2 Joystick +X Joystick right SubScale Preset 3-SC3 Joystick -X Joystick left SubScale Preset 4-SC4 Joystick +Y Joystick forward...
Assignable parameters List of Assignable Switches functions Function Meaning List of Assignable Switches functions SongBook Next Moves to the next SongBook Entry in the selected Custom List. The following functions can be assigned to the Assignable Sound Controller 1 Controls assigned to selected Sounds parame- Switches.
Recognized chords Recognized chords The following pages show the most important chords recognized by the Pa3XLe, when the selected Chord Recognition mode is Fin- gered (see “Chord Recognition” on page 258 of the User’s Manual). Major Major 6th 3-note 2-note...
Recognized chords Minor Minor 6th 3-note 2-note 4-note Minor 7th Minor-Major 7th 3-note 4-note 3-note 4-note Diminished Diminished 7th Diminished Major 7th 3-note 4-note 4-note Minor 7th 5 4-note Augmented Augmented 7th Augmented Major 7th 3-note 4-note 4-note No 3rd No 3rd, no 5th 2-note 1-note...
The following is a table including all Control Change messages, Fx 3 depth A/B Master FX 2 (modul.) send level and their effect on various Pa3XLe functions. Note that not all Fx 4 ctl controllers are available in all operative modes.
MIDI Data MIDI Controllers (*) The following NRPN messages are recognized by Pa3XLe in Style Play and Song Play mode only: CC#99 CC#98 CC#06 NRPN (MSB) (LSB) (Data Entry) SongBook Entry 0…99...
Note: The above Program Change numbers are given according to the 0-127 numbering system. Style and Player controls Note: You can remotely send various commands to the Style and Player of the Pa3XLe, by sending it Program Change messages on the Con- trol channel (see “MIDI > MIDI In Channels” on page 266).
MIDI Data MIDI Preset MIDI Preset Default Master Kbd Player Acc ordion 1 Acc ordion 2 Acc ordion 3 Tablet Ply Tr 1 Global Ply Tr 1 Global Upper 1 Upper 1 Ply Tr 2 Control Ply Tr 2 Lower Lower Lower Ply Tr 3...
When installation is completed, connect the DEVICE USB Pa3XLe to a personal computer. Be sure your personal computer port of your Pa3XLe to one of the USB ports of your Win- meets the requirement shown on “KORG USB-MIDI Driver sys- dows PC by using a standard USB cable.
Mac OS X: Installing the KORG USB-MIDI Driver When installation is completed, eject the virtual drive, and connect the DEVICE USB port of your Pa3XLe to one of the USB ports of your Mac by using a standard USB cable.
Precautions • Installation of the battery is done at the user’s own risk. Korg will assume no responsibility for any damage or injury resulting from its improper installation or use.
Replacing the clock backup battery Installation Replace the cover (b) to the original position. Attach the cover to the back of the instrument by fastening the fixing screw (a).
(optional) microSD card inside Pa3XLe. The card can be access to the inside of the microSD slot, and keep the cover installed by the user. Korg is not responsible for any data loss, apart. damage or injury caused by the incorrect installation of this part.
(a). Once the microSD Key is installed, restart your Pa3XLe. You can access the microSD card from any Media page, by using the Device selector and choosing the “SD [KORG SD]” storage device.
Precautions • Installation of the Amplification System is done at the user’s own risk. Korg will assume no responsibility for any damage or injury resulting from its improper installation or use. • Be very careful not to make the speaker box fall when installing it, or it can be damaged.
Installing the Pa3XLe Amplification System (PaAS) Installation Insert the speaker box’s extruding guide (e) entirely into Use the SPEAKER LOCK slider (l) next to the display to the slot (f) on the back of the instrument, being sure the lock (or later unlock) the speaker box (d). When the box is speaker box is perfectly horizontal.
Assembling the ST-SV1 BK stand Assembling the ST-SV1 BK stand You can use the Korg SV-SV1 BK stand as a steady support for automatically retracted, and the leg is fixed in place. Please your Pa3XLe. repeat the same procedure for all four legs.
Assembling the ST-SV1 BK stand Turn the stand (B) upside down, so that the feet are laying Warning: During this step, do not apply weight to the on the floor. Place the concave side of the bracket (f) instrument, otherwise it may fall down. toward you.
Assembling the ST-SV1 BK stand Precautions after assembly Remove Use caution when transporting the instrument. instrument from its stand, and transport them separately. Please use the included loop fastener tapes to secure the stand legs dur- ing transport and avoid any damage. After transportation, refer to these instructions and re-assemble the instrument and stand.
Shortcuts Shortcuts Shift functions Shift + Functions You can keep the SHIFT button pressed, and press another but- Record Open the MP3 Record dialog box ton on the control panel to directly jump to an edit page or dia- JukeBox log box.
Make sure that the Clock parameter is set to Internal. If you are using the MIDI Clock of another device, you start must set the MIDI Clock parameter to MIDI or USB (depending on the port the Pa3XLe is hooked to the other device through) and make sure that the external device transmits MIDI Clock data.
Display Color TouchView™, 7” TFT display Tone Generator KORG EDS (Enhanced Definition Synthesis) sound generator, 128 Voices, 128 Oscillators, Filters with Resonance, Three band EQ for each track Effects Up to 4 Stereo Digital Multi-Effects block system, 125 Master Effects types + 2 Global Effects Voice Voice Processor Technology by TC Helicon.
Speakers: 2 Middle range (80 mm) + 2 Tweeters + Dual Coil Subwoofer (130 mm); Aluminum case with Bass Reflex System; Extremely Simple Connection - Power and the audio signal from the Pa3XLe are via a special connector that is automatically attached to the keyboard.
MIDI Implementation Chart MIDI Implementation Chart KORG Pa3XLe OS Version 1.0 - March 01, 2014 Function Transmitted Recognized Remarks Default 1–16 1–16 Memorized Basic Channel Changed 1–16 1–16 Default Mode Messages Altered **************** 0–127 0–127 Note Number: True Voice **************** 0–127...
MIDI Implementation Chart...
Index Index Ending Ensemble AIFF file format Amp EG AMS(Alternate Modulation Source) Amp EG Fade (Sound parameter) Filter Cutoff Filter EG Fade In/Out Filter LFO Favorite Styles Fill Pitch Filter Pitch EG Cutoff Frequency Resonance Filter Type Arabic Scale Filter Cutoff Attack Level Filter EG Amp EG...
Index Local Off Pitch Lower Lock Pitch Bend Pitch EG Player Transport controls Markers Portamento Master Transpose Master Tune Program Change Master Volume Media – Format Menu Quarter Tone MIDI Clock General MIDI Resonance Global channel IN channels Interface OUT channels Preset Sampling –...
Index Synchro Start/Stop Talk Auto On/Off On/Off Settings Tap Tempo Tempo/Value section Touch Panel Calibration Track Select Tracks Drum/Percussion Keyboard tracks Octave Transpose Volume Transpose Auto Octave Midi In Trinity Triton Tune Tune (Sound parameter) Upper Volume Link Variation Velocity Velocity Intensity, Amp Mod.
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