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Maxxyz
user manual
F
U
S
V
1 . 6
O R
S E W I T H
O F T W A R E
E R S I O N

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Summary of Contents for Martin Maxxyz

  • Page 1 Maxxyz user manual 1 . 6 S E W I T H O F T W A R E E R S I O N...
  • Page 2 - All measurements are expressed in centimeters. 28 40 © 2003-2006 Martin Professional A/S, Denmark. All rights reserved. No part of this manual may be reproduced, in any form or by any means, without permission in writing from Martin Professional A/S, Denmark. Printed in Denmark.
  • Page 3: Table Of Contents

    ABLE OF ONTENTS NTRODUCTION AXXYZ AFETY NFORMATION NCLUDED TEMS NPACKING ACKING THE ONSOLE NPACKING THE CONSOLE ACKING THE CONSOLE ETTING P THE ONSOLE DMX D ONNECTING EVICES ONNECTING THE LINK POWER OWER SUPPLY OWER CONNECTION AXXYZ AYOUT AND ESCRIPTION YPES OF ONTROLS LAYBACK ONTROLS...
  • Page 4 EPLACE THE IXTURES IN AN XISTING ROUP EMOVE A IXTURE FROM A ROUP ELETING A ROUP ELECTING GROUPS ROUP AGES RESETS RESET CREEN ECORDING RESETS RESET ONTENT ODING RESETS AND IMING RESETS AND FFECTS MBEDDED RESETS OVING AND OPYING RESETS Maxxyz...
  • Page 5 DITING RESETS IXTURES TO A RESET EPLACE THE IXTURES IN AN XISTING RESET DITING THE ONTENTS OF A RESET ELETING A RESET ROGRAMMER INDOW ROGRAMMER ODES ROGRAMMER ISPLAY OADING IXTURES INTO THE ROGRAMMER OADING THE ROGRAMMER SING IXTURE ELECTION OADING THE ROGRAMMER SING OADING THE...
  • Page 6 VERRIDE ROUP UBMASTER ROUP ASTER IMECODE IMECODE UELIST EADER ORKING ITH THE IMECODE UELIST SING ACROS ACRO YPES REATING A ACRO ACRO ODIFIERS ELETING OR DITING A ACRO ASTERING THE EVEL OF A UELIST SING A ACRO MIDI MACRO Maxxyz...
  • Page 7 MIDIM ACRO HYSICAL ONNECTION MIDIM ACRO ROGRAMMING MIDI LAYING MACROS MIDI LOBAL MACROS MIDI MACRO UMMARY MIDI T (MTC) 150 IMECODE INKING ELEASING A UELIST ELEASING AN NDIVIDUAL UELIST ELEASING UELISTS OVING OPYING ELETING UELISTS ON LAYBACK ADERS OVING A UELIST TO A LAYBACK ADER ON THE...
  • Page 8 VENT YPES CTION TARTUP CTION IST OF CHEDULES CHEDULE ONTROL CHEDULER ALENDAR ULES CHEDULER ALENDAR XPLORER IST OF CTIONS CTION ONTROL CTION DITOR CTION DITOR XECUTABLE CTION DITOR CRIPT CTION TEMS AXXYZ ANAGER OW TO CREATE AN CTION ROUP Maxxyz...
  • Page 9 OW TO CREATE A CHEDULE OW TO CREATE A ALENDAR ULES OW TO AVE DATA HORTCUT EYS AT TARTUP 1: M PPENDIX AXXYZ PECIFICATIONS HYSICAL AC S UPPLY ARDWARE & P ONTROL ROGRAMMING LAYBACK ACILITIES OFTWARE RDERING INFORMATION 2: S PPENDIX HORTCUTS 3: W...
  • Page 10 Maxxyz...
  • Page 11: Introduction

    NTRODUCTION Thank you for selecting the Martin Maxxyz controller. The Maxxyz controller is a stable hardware platform combined with leading edge software that is constantly being developed and refined. This manual matches the functionality provided in Version 1.6 of the Maxxyz software. For the latest firmware and software updates, documentation, and other information about this console, please visit www.maxxyz.com.
  • Page 12: Unpacking /Packing The

    1 Remove the top of the flight case. 2 With one person on each side, lift the console out of the bottom of the flight case or the Maxxyz can be operated directly from the base of the flightcase (recommended).
  • Page 13: Setting Up The Console

    ONNECTING EVICES The Maxxyz has 5-pin XLR sockets for DMX input and output. The pin-out on all sockets is pin 1 to shield, pin 2 to data cold/compliment (-), and pin 3 to data hot/true (+). • Use shielded twisted-pair cable designed specifically for DMX devices: standard microphone cable cannot transmit control data reliably.
  • Page 14: Connecting The Dmx

    • Martin fixtures introduced before 1997 have reversed polarity data sockets (pin 2 + and pin 3 -). The socket polarity is labelled. Use a phase-reversing cable between the Maxxyz and any device with reversed polarity. D M X O N N E C T I N G T H E L I N K 1 Using the proper cable, connect the DMX device to the Maxxyz’s 5-pin output (female)
  • Page 15: Maxxyz

    Removable Media Data Drives Operator Audio Please note that the Maxxyz console is a very flexible console and therefore the labels “Playback” and “Programmer” are not absolute. That is to say that there may be times when you are using the playback side for programming and vice versa depending on the functions you are performing.
  • Page 16 YPES OF ONTROLS The Maxxyz console uses several different types of controllers to manipulate the data for your show. Among them are: Hard Keys (buttons) These are the traditional buttons found on the console. Soft Keys These are keys that appear on the video displays are...
  • Page 17: The Playback Controls

    The left hand side of the desk is designed primarily for playback use. However, the 5 LCD keys and track belt on the right side of the Playback Controls are used for setting and recording timings into cues, changing the playback banks and other functions. Maxxyz Layout and Description...
  • Page 18: The Programmerc

    DELETE RECORD UPDATE THRU FULL LOAD GROUP ENTER The right hand side of the desk is designed primarily for selecting and manipulating fixtures and cues. When a fixture is selected, it’s attributes will be loaded into the programmer controls. Maxxyz...
  • Page 19: Trackball Control

    If there are fixtures selected in the programmer, the “next/previous” buttons will cycle through those fixtures based on the order in which they were entered into the programmer. Maxxyz Layout and Description...
  • Page 20: Slider Potentiometer

    O T E N T I O M E T E R A D E R The Maxxyz uses 14 faders, 10 of which are motorized and the function of which is covered later in this manual. Here we will concern ourselves only with the four non-motorized faders and their associated bump buttons.
  • Page 21: Screens

    ISPLAY CREENS The Maxxyz console uses a variety of different displays to convey information to the user. These displays can be selected using the 8 view keys (two sets of four) found above each of the touch screens. These view keys will change the displays on both the built-in touch screens and the external monitors.
  • Page 22: Editing Display Screens

    C R E E N S It is possible to customize the views shown on the Playback screens of the Maxxyz console to suit your needs. Once a view is recorded, be aware that the view is recorded to the console, not the specific show.
  • Page 23: Starting The Maxxyz

    TARTING THE AXXYZ Once your console is set up and the cables are connected, start the Maxxyz by turning on the power. The switch is located at the back on the left hand side as your facing the front of the console.
  • Page 24: Patching Fixtures

    When starting a new show, the default screen will appear in the Playback Touch Screen and the operator touch screen. To patch, we’ll only be using the Programmer Touch Screen. To access the patch, you will need to press the View key located directly above the “Patch” label on the Programmer Touch Screen. Maxxyz...
  • Page 25 For the purposes of the “Maxxyz Training 1.4” file that is included, enter a quantity of “24.” When complete, the command line area of the screen will look like this:...
  • Page 26 This is done by pressing the “Select Type” softkey found to the right of the “Add Fixture” key. When pressed, the following pop-up window will appear: All fixture types that are patched into the current show will be displayed here, sorted alphabetically. As there are no fixtures patched in the show currently, this list appears blank. Maxxyz...
  • Page 27: The Fixture Library

    Maxxyz console. For our training file, we need to add Martin MAC 600 (E). Using the down arrow below the fixture types, scroll until you see the MAC 600 (E) and then select it by pressing or clicking on the softkey.
  • Page 28 The operating mode can easily be changed by simply pressing or clicking on the desired mode. When the “Lens” option softkey is pressed, the fixture settings column will change to display the available lens types for the selected fixture: Maxxyz...
  • Page 29: Fixture Numbering

    For the training file included with the Maxxyz console, the fixture ID of the first MAC 600 is one (1). Pressing either “Enter” or “1 Enter” on the keypad will assign fixture IDs of 1 through 24 to the 24 MAC 600s to be patched.
  • Page 30: Atching A

    Note: It is not possible to patch the same DMX address to more than one fixture. That is to say that DMX 1 of universe 1 can only belong to one fixture in the patch. If Maxxyz notes that the patch is “overlapped,”...
  • Page 31: Patching

    Note that you can also use the “And” (+) or “Except” (-) keys to create non-sequential ranges of fixtures such as “1 Thru 5 + 11 Thru 15” or 1 Thru 24 - 5.” Also, be aware that the Maxxyz console will automatically “overflow”...
  • Page 32: Patching Multi -P

    1 Thru 6 / 5 Enter. When you have completed this, your patch screen will show the patched dimmers as follows: The Maxxyz console has now patched control of DMX universe 5, addresses 1 through 6 to fixture ID (channel) 101. As with assigning DMX addresses to a range of fixtures, you can assign a range of addresses to a single fixture ID by using the “And”...
  • Page 33 To examine multi-part fixture patching on the Maxxyz console, add 6 Vari*lite VL5s in default mode to your show and set the fixture IDs to 501 through 506. When completed, your patch screen will look similar to that shown below: Each of the multi-part fixtures now has not only the main fixture ID number, but also a “part”...
  • Page 34: Other Patchf

    Labeling Fixtures The Maxxyz console has a “Fixture” window that by default, shows the fixture type. This can be altered in the patch however to show a label assigned by the user. To assign a label, click or touch in the “Name”...
  • Page 35: Patching Summary

    Once selected, use the console’s keyboard to enter the text. When complete, the text will be reflected not only in the patch display but also the “Fixture” window: To clear a name from a fixture, select the fixture(s) and then press Enter. Sorting the Patch By default, the patch is sorted by the fixture ID number in ascending order.
  • Page 36: Advanced Patchings

    D D R E S S E S Aside from clearing DMX data by specifying a fixture number, it is also possible to clear this information by specifying the DMX information to be cleared. This can be done for an entire Maxxyz...
  • Page 37: Patch

    universe or for specific addresses. Unlike clearing a fixture from the patch, all group, preset and cue information will remain unaltered. To clear an entire DMX universe 1 Press the Clear key above the numeric keypad 2 Press the Universe button found in the lower right hand corner of the Patch touchscreen 3 Enter the universe number(s) you wish to be cleared 4 Press Enter To clear a specific DMX address...
  • Page 38: Copying A Fixture

    There may come fortuitous times when fixtures are actually added to a rig. While generally regarded as a favorable event, this can create problems in programming. The Maxxyz patch simplifies this procedure by allowing you to copy information from one or more fixtures to the new fixtures.
  • Page 39: Different

    IFFERENT YPES In the example above, we copied fixtures of the same type. Beginning with Maxxyz software version 1.6, it is now possible to copy fixtures of different types. The procedure is exactly the same as that listed above. This is particularly useful if you go into a venue where the fixtures available are not the same as those already in your showfile.
  • Page 40: The Maxxyz Visualizer

    While the visualization component of the Maxxyz console is not required for creating and running shows, it is a very valuable tool when pre-programming or learning the console, particularly if you are not connected to “physical”...
  • Page 41: Maxxyz Visualizer Toolbars

    (including mode), the fixture number, DMX universe number and DMX address must be exactly the same in both the Maxxyz patch and the MSD scene file. For more information please see “Show File Management” on page 174.
  • Page 42 Pressing the Edit Fixture Layers button (the one with the “F”) will present the following screen: The leftmost column displays the different fixture layers that were created in Martin Show Designer. To the right of that is “Visible.” When checked, fixtures on that layer will be visible in the visualizer.
  • Page 43: The Operations Bar

    P E R A T I O N S The Operations toolbar is possibly the most powerful of the toolbars found in the Maxxyz visualizer. It consists of two separate elements: the Focus Beam selection and the Fast Patch selection. The Focus Beam selection will be covered in detail later in this manual. Please see “Fast Focus”...
  • Page 44: The Camera Bar

    “Select Camera” pull down menu. Pressing this will open a pull down menu that lists all camera views that were set in Martin Show Designer. A M E R A From this toolbar you can determine (from left to right) whether you are looking at your scene from the front, back, left side, right side, top, bottom or in three-dimensions.
  • Page 45: Selecting Fixtures

    This will bring the intensity of fixtures 1, 2, 3 and 5 to 95% Intensity Fanning - The Maxxyz console allows you to rapidly assign a range of intensities to a range of fixtures. Use the following procedure to implement Intensity Fanning:...
  • Page 46: Using The Selected Fixtures

    IXTURES CREEN The Maxxyz console also make use of a “Selected Fixtures Screen.” You can find this screen by selecting the “Groups/Fixture” view key over the Playback Controls touch screen or the “Fixture Filter” view key over the Programmer Controls touch screen.
  • Page 47: Random Fixture

    “fanning” effects (see “Setting a Staggered Delay Time (Delay Fanning)” on page 126) or when stepping through the fixtures using the “Next/Previous” buttons in the Trackball Controls. In other words, the Maxxyz console goes beyond listing the fixtures from highest to lowest based only on their fixture number.
  • Page 48 Pressing the “Next” key near the trackball will advance to the next set of 3: • Block - By pressing this button and then the “Apply mask” button, the filter will select the first “x” fixtures (where “x” is a number between 2 and the total number of fixtures in the programmer) as Maxxyz...
  • Page 49 determined by the number in the counter. For example, if the number counter is set at 3 and then “Apply mask” is pressed, the first 3 fixtures will be selected as illustrated below: Pressing “Next” will advance to the next 3 fixtures and pressing “Previous” will move to the previous 3 fixtures.
  • Page 50: Using The Fixtures Screen

    (Note that fixture 24, a Mac 600 is followed on the next row by fixture 31, a Mac 500.) The label of the fixture defaults to the fixture type. For information on changing these labels, please see “Other Patch Functions” on page 34. Maxxyz...
  • Page 51: Inactive

    CTIVE NACTIVE The Maxxyz console allows you to control fixtures and their individual channel attributes based on whether they are selected or deselected for fixtures and active or inactive for channel attributes. The following definitions will be helpful to remember while working with the console.:...
  • Page 52: Fixtures

    It is also possible to clear only selected attributes of specified fixtures. For more information, please see “Clear and the Programmer” on page 87. 1.For more details, please see “The Programmer Window” on page 76. Maxxyz...
  • Page 53: Manipulating Fixtures

    ANIPULATING IXTURES When you select a fixture or a number of fixtures you will notice several changes on the console. These changes are primarily found on the programmer touch screen and programmer controls, but a number of the screens that are displayed on the playback touch screen and external monitors are also effected.
  • Page 54: Fast Focus

    A S T O C U S The Maxxyz console allows you to very rapidly adjust the pan and tilt attributes of your selected fixtures using a feature called “Fast Focus.” Using the visualizer, you can simply click on the desired focus position of your fixtures and they will move to that point.
  • Page 55 6 While continuing to hold the left trackball button, drag the cursor across the screen to your desired stopping point (in this case, downstage left) and then release the button. When complete, your visualizer will look something like this from the “Top” perspective: We can see in this top view that the first fixture selected, number 31 which is the furthest upstage right fixture is focused on the start position and the last unit selected, number 42 is focused downstage left.
  • Page 56 This is because the fixtures are distributed by selection order. Clicking on the “Fan (Pos)” button in the Focus/Fan window will result in the following: Here you can see that the Maxxyz console has calculated the shortest distance for each of the points along the selected fan line resulting in a smoother fan.
  • Page 57: Anning Options

    Checking the “Inv” checkbox will cause the distribution order to become inverted: THER OCUS ANNING PTIONS Also found in the Fan/Focus pop-up box are two selections named “Center to side.” The first of these is for linear functions and the second is for use in a circular pattern. The linear “Center to side”...
  • Page 58: Programmer Control

    1.Different fixture types will result in different attribute groups being loaded into the LCD keys. Only those at- tribute groups appropriate to the fixture will be loaded. If differing fixture types are selected in the programmer simultaneously, the attributes of the last fixture selected (highlighted in red) will be displayed. Maxxyz...
  • Page 59: The Programmer Touchs

    ROGRAMMER OUCH CREEN When a fixture or fixtures are selected, the programmer touch screen is loaded with information concerning the selected fixture. The information that is loaded into the programmer touch screen is dependant on the attributes of the selected fixtures. When multiple fixture types are selected, all the various attributes will be displayed in the programmer.
  • Page 60: Attribute Control

    The additional attributes will scroll on the touchscreen and you will now be able to access them. 1.Note that if multiple fixtures of different types with varying settings for the same attribute are selected, the val- ue of the last fixture selected is displayed. Maxxyz...
  • Page 61: Attribute Pop - Up

    Below is the pop up screen for “Gobo 1” selected from the Gobo attribute group of a Martin MAC 500.
  • Page 62: Command Line

    (page 166). OMMAND The Maxxyz console uses a command line display that displays the keys pressed to construct a command. At any point during the construction of the command, you may press the back arrow key found on the Keypad Entry to “backspace” over commands and edit them. Once the command has been constructed and executed, it can no longer be edited but it remains on the command line in a “grayed out”...
  • Page 63: Configuring Your Show

    ONFIGURING Before you begin recording cues, you may wish to take advantage of some of the fixture management functions the Maxxyz console provides. These functions can save immense amounts of time when it comes to cueing your show. ROUPS The Groups function and displays allow you to select ranges of fixtures with a single button or mouse click.
  • Page 64 1.Note that the examples given assume the use of the touch screen to select the group number. If you prefer to use the keypad for group number selection, you will need to press Enter after inputting the desired group number. Maxxyz...
  • Page 65: Roups

    Note that when you create groups in the playback touch screen, they were also created in the programmer touch screen. In fact, you can create, edit and move groups from either screen and the changes will be reflected in the other. O V I N G A N D O P Y I N G R O U P S...
  • Page 66: Groups

    We are presented with 5 options: • Replace - Choosing “Replace” will move groups 11 and 13 in relationship to each other (that is to say the space between them will be maintained) and group 13 will overwrite group 17. Maxxyz...
  • Page 67 • Skip - Selecting this option will leave group 11 in it’s original location and not change group 17, but group 13 will be moved to group 19. • Swap - When swap is used, the two conflicting groups will exchange positions. In our example, Group 11 will become Group 17 (and vice versa) and Group 13 will become Group 19.
  • Page 68: Editing Groups

    R O U P S Once a group has been recorded, it can be easily edited. Maxxyz provides two different ways of editing an existing group. The first is to add or merge fixtures into an existing group and the second is to replace the fixtures in the existing group with the currently selected fixtures.
  • Page 69: Deleting A Group

    R O U P A G E S The Maxxyz console is capable of managing thousands of groups. Naturally, these can not all be displayed on a single screen. However, you can arrange your groups on various pages. The number of groups per page is dependant on the size of the group window with the default view set at 40.
  • Page 70: Presets

    LCD keys. If you wish to record a different attribute group, press the attribute group button on the playback touch screen and the appropriate display will appear. Maxxyz...
  • Page 71: Recording Presets

    You’ll also note that the Keyboard preset is red while the others are blue. This merely indicates that this was the last selected/played preset on the page. However, the Maxxyz can also indicate to the user if a fixture or group of fixtures is contained within that preset. In our earlier example,...
  • Page 72: Presets Andt

    You could then create a fifth preset that contains each of the other four. When you go to record this fifth preset, you will see the following window: Maxxyz...
  • Page 73: Moving Andc

    By default, the copy will be named “Copy of (original preset name).” You can copy presets from on page to a different page should you desire. 1.Note that Maxxyz does not currently allow for “range selection” of Presets as it does in Groups. Configuring Your Show...
  • Page 74 D I T I N G R E S E T S As with editing groups, Maxxyz provides two ways to edit a group: merging and replacing. IXTURES TO A RESET 1 Select and focus the desired fixtures. 2 Press “Record” and the button of the preset to which you wish to add fixtures.
  • Page 75 3 Press Enter. This will load the contents of that preset into the programmer 4 Make the desired changes 5 Press Update Update. The changes will be recorded and the programmer will be cleared. When using the edit function to change the contents of a preset, it is important to realize that only those attributes originally recorded into that preset can be altered.
  • Page 76: Programmer

    ROGRAMMER ODES There are two programmer modes available on the Maxxyz; the first is Live and the second is Blind. When in Live mode, all attribute information in the programmer will be output to the stage. When in Blind mode, information in the programmer is not output, however it can still be recorded into cues, groups, presets, etc.
  • Page 77 The first two buttons determine how data is displayed: Percentage Toggle This button will toggle the values displayed between a decimal percentage (0-100%) and digital (DMX) values (0-255 for 8-bit attributes and 0-32767 for 16-bit attributes). The default is Percentage. Preset Name Toggle This button will toggle between “Preset Name,”...
  • Page 78 For example, using the Maxxyz.scn file and the patch we created earlier, if you were to select fixtures 51-62, bring them to full and then focus them on the drummer, the programmer would look similar to this: You’ll note that while the fixture’s intensity and pan/tilt information is in the programmer, other...
  • Page 79 Blue Fixture is in programmer, but is not currently selected and will be unaffected by changes made by the programmer keys. Dark Green A fixture on a dark green field is one that has been selected, but has been overridden through the use of the “next/previous” commands. Pressing “revert to selected”...
  • Page 80 Understanding how the “Load” function performs is necessary in order to get the most out of the Maxxyz console. “Load” differs from “Edit” in that where “Edit” will read information on attributes that have been recorded with values in them, by default “Load”...
  • Page 81 1 Press Load 2 Set your filters as desired Press Enter The Load Options window contains several buttons that are broken down into five categories: Load Options Normally used in Record to determine how attributes in the programmer are saved to cues, the “Merge” and “Replace” buttons have the same identical function in the Load Options window.
  • Page 82 This is a rather unique category in that it doesn’t do any filtering per se, but it does allow you to change the default filters used in the Load Options window. Pressing this button will cause the Maxxyz console to “remember” any of the filters you have applied so that the next time you press Load, those same filters will be selected.
  • Page 83 All attributes of the selected Group (based on the filters you have selected) will be loaded into the programmer. If any of those attributes are driven to a level by a cue or submaster, that level information will be loaded into the programmer. Note that it is quite possible that more than one cue or submaster may be affecting different attributes of an individual fixture.
  • Page 84 While this hides the FX values, they are still in the programmer and will still be recorded (unless filtered out). Note the small turquoise rectangle next to the fixture number indicating that there are hidden values in the programmer. Maxxyz...
  • Page 85 SING OAD TO LONE IXTURES Aside from it’s usefulness in loading information into the programmer, the Load function can also be used to copy information from one (or more) fixture(s) to one or more other fixtures. This process is known as “cloning.” When cloning, there are two types of fixtures: source and target. •...
  • Page 86 It is also possible to clone across groups. For example Load Group xx @ yy. And, beginning with Maxxyz software version 1.6, you may now clone fixtures of different types. There are some obvious limitations. For example, you will not be able to clone your gobo information from your Mac 2k’s to your Mac 600’s.
  • Page 87 AVING HANGES ADE IN THE ROGRAMMER Once you have made your changes to the values in the programmer, you will need to save them. Saving changes to presets or groups is covered in those specific sections in the manual so we will discuss saving changes as cues here.
  • Page 88 These keys determine whether a clear or an inactive function will be performed Extra Filtering These filters determine which fixtures and what types of attributes will be cleared or made inactive Filter This group of filters acts to filter specific attribute groups Maxxyz...
  • Page 89: Filtering

    Default These two buttons allow you to change the “default” behavior of Clear options window. LEAR OMMAND ATEGORY These keys are not technically used for clearing fixture attributes, but are used in making attributes inactive. It is worth noting that none of these keys require an “Enter” command to execute.
  • Page 90 This is a rather unique category in that it doesn’t do any filtering per se, but it does allow you to change the default filters used in the Clear Options window. Pressing this button will cause the Maxxyz console to “remember” any of the filters you have applied so that the next time you press Clear, those same filters will be selected.
  • Page 91 To clear the “Cyan” attribute from only the odd numbered MAC 2K’s, we would use the following keystrokes: 1 Select the group “2k Profile-2” from the Group touch screen. 2 Select the “Color” LED key on the programmer 3 Press and hold the “Clear” key on the keypad 4 Press the hard key in the programmer that is directly below the “Cyan”...
  • Page 92 The degree of a curved path, a linear one is followed. of the curve is determined by the center point when in 3-Point mode Clear Fan - Pressing this key will clear all fan effects. Maxxyz...
  • Page 93 X A M P L E S O F I X T U R E A N N I N G The Mac2k Profile group will be used in these examples. It may be helpful to create a “downstage center” and “blinder” pan/tilt preset groups (shown below in top view) in running through these examples.
  • Page 94 +8% but the Last fan attribute has remained at 0%. Note also that in the Mirror example the Center fan attribute remains at 0% while in the Separate example it has moved to 4% to maintain a linear alignment. Maxxyz...
  • Page 95 . 3-P OINT VS OINT ANNING Starting at the “blinder” preset, with “Fan on Tilt” in mirror and linear mode the following shows the difference between 2-Point and 3-Point modes when moving only the Center fan attribute trackbelt In the 2-Point example, moving the Center fan attribute only to +12% resulted in both the First and Last fan attributes also moving to +12%.
  • Page 96 Moving only the Center fan attribute to +12% in Curve mode results, as you can see in a rounded shape whereas moving the Center pan attribute the same amount in Linear mode provides for a straight sided distribution of the beams. Maxxyz...
  • Page 97 FFSETTING THE Using the mirror 3-point linear fan with the Center fan attribute at +12% created above, the effects of the Offset function become clear. These two examples illustrate how the Offset fan attribute can be used to change the apparent “center”...
  • Page 98 In the above example, the linear 3-point fan is used on the tilt attribute. The color is achieved by bringing magenta to full and, with cyan at 0%, using a mirrored 3-point linear fan with the Center fan attribute at +100%. Maxxyz...
  • Page 99 ECORDING Recording a simple cue is covered in “Recording a Cue” on page 87. In this section, we will look at filtering and some of the more advanced recording functions. The Record Cue Options window is a powerful tool in the creation of groups or presets, but is especially well suited to manipulating cue data.
  • Page 100 Record Remove function will remove the attribute from a cue. To use Record Remove, follow these steps: 1 Using the Mac 2k’s from the Maxxyz Demo.scn file, record a cue 1 using intensity, pan, tilt, and gobo.
  • Page 101 5 Press Record to bring up the Record Options window 6 Select Remove 7 Press Cue 1 Enter 8 The Record Remove pop up window will open. Here you have the option of either “Simple” or “Exact” removal. • Simple Record Remove - When using this function, any value for the specified attribute of the selected fixtures will be removed from the cue.
  • Page 102 P T I O N S A T E G O R Y This button breaks the normal recording method of the Maxxyz console. The Maxxyz is a tracking console. That is to say that when a change is made, it tracks that information forward though the cuelist.
  • Page 103 This is a rather unique category in that it doesn’t do any filtering per se, but it does allow you to change the default filters used in the Clear Options window. Pressing this button will cause the Maxxyz console to “remember” any of the filters you have applied so that the next time you press Record, those same filters will be selected.
  • Page 104 A N G E O F U E S The Maxxyz console allows for the modification of more than one cue simultaneously. This is referred to as “Range Recording.” Note that while you can modify an existing range of cues, you can not create a range of cues.
  • Page 105 Specifically, you may not copy a cue range into any cue that already exists. When attempted, the copy function will fail. However, with 99 “insert cues” allowed between each cue, the Maxxyz console allows for several cues to be placed between the existing cues. For example, create 10 cues in a cuelist (see “Creating and Working with Cuelists”...
  • Page 106 In the previous example, the “point cues” were created but this time, as the cues were copied to the bottom of the cuelist, you can see that the first cue was copied as a whole number cue (as specified) and the remainder were copied as “point cues.” Maxxyz...
  • Page 107 Copying a range of cues into another playback works as described above in “Copying a Cue.” O V I N G A It is possible to move a cue from one position in a cuelist to a different position in the same cuelist.
  • Page 108 The “Keep” option also maintained their previous numeric relationship to each other. For example, cue 1 is now cue 10.1, cue 1.1 is now cue 10.2, and cue 2 is now cue 11.1, etc. As with copying a cue, the original cue names have not changed. Maxxyz...
  • Page 109 • Spread with offset.1 - All cues, regardless of their original numbering (i.e. whole numbers or insert cues) will be forced to increment by “.1” with each cue as shown: You can see again that cues 1 through 5 are no longer in the cuelist but have been moved to cues 10.1 through 11.6 with each cue being incremented by.1.
  • Page 110 4 The Move Options window, as described above in “Moving a Range of Cues” (show below) will appear. Select the desired option. As with moving a cue or range of cues, and cue links will be preserved with the new cue number being automatically updated it the cue that contains the link. Maxxyz...
  • Page 111 ORKING The primary method of playing back looks on the Maxxyz console is by the use of cues. Cues are recorded into cuelists which are then assigned to playback faders. The Maxxyz console uses a Last Takes Precedence (LTP) methodology of determining the values for the various fixture attributes.
  • Page 112 1) None, 2) Cuelist, 3) Chase, 4) Override, 5) Sub/Group Dim and 6) Timecode. (For information on cue types, please see “Working With Cues” on page 111.) 1.When recording the first cue into a new cuelist, that cuelist is automatically selected. Maxxyz...
  • Page 113 “ N ” I S P L A Y S H E N U E L I S T Y P E I S O N E When no cuelist is selected, the playback command LCD keys contain the following information: LCD Key Legend Page 1 LCD Key 1...
  • Page 114 Pressing this key activates the track belt and allows you to dynamically change the proportion of the crossfade between cues that will be used when moving from one cue in a chase to the next of the selected cuelist. Maxxyz...
  • Page 115 “ O ” I S P L A Y S H E N U E L I S T Y P E I S V E R R I D E “ T ” I M E C O D E When you have selected a cuelist of the type “Override”...
  • Page 116 “M ” B UTTONS Aside from the individual playback faders, Maxxyz provides a location for controlling a “main” cuelist. When a cuelist is set “as Main” the Go and Pause/Back buttons in the Main Go area will execute cues in that cuelist (see “Cuelist Directory (formerly “Virtual Cuelist”)” on page 157 for information on setting a cuelist as the “Main”...
  • Page 117 ORKING WITH UELISTS The Cuelist window is the primary tool used by Maxxyz for manipulating cue data. You can access the Cuelist window by pressing the associated view key over the playback touch screen. In order to properly examine the Cuelist window, first create a cuelist in playback one with 5 cues using the following directions: 1 Select a group or groups of fixtures and focus them.
  • Page 118 This button will be discussed in detail later in the manual (see “Changing the Cuelist Type and Options” on page 131) 1.Note the “Cuelist Types” pop-up window will only appear when the first cue in a new cuelist is created. Maxxyz...
  • Page 119 Follow Values When this button is highlighted (red), the carat, the “>>” next to Cue 1 that indicates the current cue will advance as each cue is executed, (default on) but the cuelist will not automatically scroll down following the carat. The highlight bar (the bright blue bar shown over Cue 1) will remain on the last selected cue.
  • Page 120 1 Ensure that “Edit Mode” is active 2 Select the desired cuelist by pressing the appropriate LCD key 3 With Edit Mode enabled, select the comment to be edited by touching or clicking on the text on the touch screen. Maxxyz...
  • Page 121 A D E I M E The Maxxyz console allows the use of “base” times for it’s cues. This is the default time for that specific cue. It is the time that all attributes will use unless overridden and provided with a different time.
  • Page 122 P L I T I M I N G The Maxxyz console allows for the “splitting” of both fade and delay timing. When a cue is split, fixtures whose intensity is increasing (up moves), can be set at a different time than those fixtures that are decreasing in intensity (down moves.) Note that the time set for the up move will...
  • Page 123 6 Press Enter Note that you can set or change only the uptime by entering the time and then “/” or only the downtime by pressing “/” and then entering the time. E T T I N G A N N D I V I D U A L T T R I B U T E A D E...
  • Page 124 2 Select the fixtures you wish to change. 3 Press the “Fade” LCD key in the Playback Command. 4 Press the “Color” LCD in the programmer command. 5 Press 0 Enter (or the time of your choice) on the keypad. Maxxyz...
  • Page 125 We can see that all the color attributes have been set to a fade time of 0 seconds by looking at the programmer window: 6 Press Record Cue xx Merge Enter to complete. E T T I N G A N T T R I B U T E E L A Y I M E...
  • Page 126 A N N I N G The Maxxyz console makes it very quick and simple to fan the attributes of a group of fixtures. Fanning can be defined as taking a delay time range (such as 0 to 11 seconds) and applying that delay evenly across a group of fixtures.
  • Page 127 8 Press Enter. By looking at the programmer, you can see that the delay time of zero to 10 seconds has been evenly distributed across the 12 fixtures. To complete this operation, 9 Press Record and the Playback LCD used to create cue 1 10 Press Clear to clear the programmer.
  • Page 128 H A N G I N G V E R R I D E S When setting either a standard or staggered fade or delay time, a new field is added in the cuelist window showing the override time(s) for the affected cue(s). Here we can see that Cue 1 has a delay overrides ranging from zero to five seconds and Cue 2 has a fade override of five seconds.
  • Page 129 For example: select five fixtures and assign their color attributes to a fade of zero to eight and their pan/tilt attributes to a fade of zero to four and record this as a cue. When we press Edit Cue 1 Enter we will see programmer and cuelist screens similar to this: We can see that the override timings have been evenly distributed as specified.
  • Page 130 The trigger for a cue determines what event is required for that trigger to execute. The most basic is the “Go” trigger which merely requires pressing the appropriate “Go” button. Maxxyz supports two other trigger types, “Wait” and “Follow” both of which will automatically advance cues down the cuelist.
  • Page 131 Y P E A N D P T I O N S As mentioned earlier, Maxxyz supports several different cue types. “Cuelist,” the default, we have been working with. We’ll now look at the other cue types “Chase,” “Override,” “Sub/Group Dim,”...
  • Page 132 --). The behavior of fixtures in the cuelist depends on the order in which the cuelists are activated and the contents of the cuelist. We will use the Maxxyz Demo.scn file and patch in the examples below. Example 1: Executing a higher priority cuelist first when the lower priority cuelist is a subset of the higher 1 Select all 2K’s, bring them to full and focus them on the...
  • Page 133 Drummer cuelist. Tracking (default On) As mentioned earlier, the Maxxyz console is, by default a tracking console. That is to say that when a change is made, it tracks that information forward though the cuelist. When tracking is off for a...
  • Page 134 Backtrack (default On) As mentioned earlier, the Maxxyz console is a “Last Takes Precedence” console. This means that a recorded cue contains only those values that have changed from the previous cue. When going through the cuelist sequentially from the top, this wouldn’t necessarily be noticed.
  • Page 135 DVANCED UELIST PTIONS In the current version of software, there is only one active option in the Advanced Cuelist Options. Release when Restart By default, Release when Restart is on. This function deals with the state of attributes when they finish the last cue in a cuelist and return to the first cue in the cuelist.
  • Page 136 NBLOCK UELIST As mentioned earlier, the Maxxyz is a LTP console. It is expected that an attributes value will track from cue to cue until it is specifically given a new value. However, it is possible to inadvertently “block” that tracking action. For example, if in cue 1 you have fixture 1 at full and you then copy a cue from a different cuelist that also has fixture 1 at full and you then record that as cue 2, fixture 1 will have a “hard”...
  • Page 137 H A S E A chase cuelist is one that when executed will automatically go from the first cue to the last cue and then loop to the start and continue again until the cuelist is released. Any cuelist can be used as a chase.
  • Page 138 GO button for the chase cuelist is used to determine the speed of the chase. By “tapping” the go button repeatedly, the Maxxyz console will automatically determine the BPM and adjust the speed of the chase accordingly. Enabled (default Off)
  • Page 139 Your programmer should look something like this: 4 Record the contents of the programmer to an available playback. 5 Clear the programmer. 6 In the Cuelist View, open the “Options” screen and set the cue type to “Override.” You have now created your override cue. To view the effects of the override, perform the following steps: 1 Start the chase created earlier (or any other cue) by pressing the appropriate go key 2 Play the override cue by pressing the appropriate go key.
  • Page 140 3% or higher in cue 1 of the Group Master cuelist will be affected by the fader level. Note that if a fixture is contained in one or more Group Masters, all of those group masters must be up for the fixture’s intensity to read on stage. Maxxyz...
  • Page 141 I M E C O D E The Maxxyz console allows for the connection to an external time clock for the synchronized triggering of cues. Currently, MIDI and SMPTE timecodes are supported. When you select the Timecode cuelist type, you will note the following box appears in the Cuelist Options window: Here you may select SMPTE 30 NDF (non-drop frame), Internal SMPTE, Net SMPTE or MIDI TC.
  • Page 142 When you first set the cuelist to the type Timecode, all of the times will be listed as “Manual Trigger.” This means that timecode will not execute the cue. Maxxyz allows you to change the trigger time by manually entering the values for hours, minutes, seconds and frames in much the same way you would change the time of a standard cue.
  • Page 143 • To set the time to 11 hours, press 1 1 0 0 0 0 0 0. You can increment or decrement an individual or selected range of cues by using the “+” and “-” keys. • To add 5 minutes to an individual or range of cues select the cue timing(s) and press + 5 0 0 0 0. •...
  • Page 144 Loads the specified bank onto the playback faders. When selected, the option of changing the bank on the main console (default) or an attached Maxxyz Playback Wing module is presented in a pull down window. Playback Wing modules are identified as “Wing ID 0”...
  • Page 145 4 To select the effect of the macro, touch “Undefined Macro” When selected, the Macro Editing screen will appear at the top of the cuelist: 5 From the left pull down menu, select the macro type. 6 From the right pull down menu select any cuelist. Note that this cuelist needn’t necessarily be loaded into a playback fader.
  • Page 146 ONNECTION On the back of the Maxxyz console, there is a MIDI A in and out port and a MIDI B in and out port. These ports are identical in function. The in ports connect to the output from the MIDI generating device (synthesizer, PC, etc.).
  • Page 147 The same applies to the B output port. That is to say that the Maxxyz does not generate MIDI messages, but does pass them along for processing by other MIDI equipment in the system. MIDIM ACRO ROGRAMMING While MIDIMacros can easily be put into existing cuelists and can be very useful there, you may find it easier to manipulate MIDI control by using a separate cuelist or cuelists.
  • Page 148 The five global MIDImacros will be discussed later in this manual (see “Global MIDImacros” on page 152). Once you select the cuelist you wish to manipulate with the specific MIDImacro you are programming, the screen will change and present you with more options: Maxxyz...
  • Page 149 To the right of the cuelist selection dropdown menu is the MIDImacro action dropdown menu. This menu contains 9 different actions. Delete MIDImap The MIDImap feature is not yet implemented. Therefore, the Delete MIDImap feature is also not yet implemented. Go (default) This will act as a normal Go command on the cuelist.
  • Page 150 Channel As mentioned earlier, MIDI supports 16 discreet channels. You can use this pull down menu to determine which channel the Maxxyz console will “listen” to for it’s MIDI message for this macro. Data 1 “from” and “to” These two fields are used to determine the range of Data 1 messages to be acted upon.
  • Page 151 show up in the MIDI In Event Viewer and you can then click on it and the data will be loaded into the appropriate windows. By clicking on the “Note On” command in the MIDI In Event Viewer, the command “Note On”, the channel number and the Data 1 and 2 information are automatically pasted into their respective fields.
  • Page 152 MIDI LOBAL MACROS As mentioned earlier, there are five global MIDImacros. A global MIDImacro is one which affects all other MIDImacros that the Maxxyz console is processing. Restart MIDI This function is not currently implemented. Delete MIDI This MIDImacro will stop (release) all MIDImacros from acting on received MIDI commands.
  • Page 153 INKING The Maxxyz console allows you to insert a special type of cue that will link one cue to another in the same cuelist. In this way, you can go forward or backward through the list in a non-sequential order. To link one cue to another: 1 Select the desired cuelist and ensure the Edit Mode is on.
  • Page 154 E L E A S I N G U E L I S T S There are two ways to release all cuelists 1 Press and hold the “Rel” and then the “Snap” button in the Main Go area Maxxyz...
  • Page 155 ELETING UELISTS ON LAYBACK ADERS Accomplishing the above mentioned tasks on the Maxxyz console is extremely simple and intuitive. O V I N G A U E L I S T T O A L A Y B A C K...
  • Page 156 See “Cuelist Directory (formerly “Virtual Cuelist”)” on page 157. 1.Note that you can also press and hold the “Delete” key and then press and LCD playback button. When “De- lete” is then released, the specified cuelist will be removed from the fader. Maxxyz...
  • Page 157 THER UELIST OCATIONS Aside from the playback faders, cuelists exist in two other locations: The Virtual Cuelist and Playback Buttons. “V ”) UELIST IRECTORY FORMERLY IRTUAL UELIST Throughout the manual, we have spoken of cuelists on playback faders. And while it is likely that that is where you will most often manipulate cuelist information, it is important to note that playback faders are not where the cuelist information is actually stored.
  • Page 158 I R E C T O R Y In the case of the Cuelist Directory, moving and copying to playback faders or playback buttons (see “Playback Button Page” on page 162) are identical functions. O COPY FROM UELIST IRECTORY TO PLAYBACK FADER 1 Press Copy Maxxyz...
  • Page 159 When you move a Virtual Cuelist from one location to another, you are destroying the old cuelist and creating a new one. If you move from cuelist 8 to cuelist 12, cuelist 8 no longer exists. However, the Maxxyz console will automatically update all playback faders and playback buttons with the new location of the cuelist.
  • Page 160 I B E R N A T E There may be times that it is desired to remove a specific cuelist from a show without deleting it. For this purpose, the Maxxyz console has a Hibernate function. A cue that has been Maxxyz...
  • Page 161 “Hibernated,” will be removed from all playback controls and the Cuelist Directory, but will not be deleted. It is instead placed into “storage,” where it can not easily be inadvertently accessed. To Hibernate a cue: 1 Select the cue to be “hibernated” in the Cuelist Display window. 2 Press the “Hibernate”...
  • Page 162 There are 99 pages of buttons, each (by default) containing 100 buttons in a 10 by 10 arrangement. Maxxyz...
  • Page 163 To access the playback button page, press the view hard key found directly over the label “PlaybButtons” on the playback touch screen. L A Y B A C K U T T O N I S P L A Y At the top of the screen you can see the controls for the playback buttons.
  • Page 164 L A Y B A C K U T T O N I S P L A Y O DELETE A LAYBACK UTTON UELIST 1 Press Delete 2 Select the cuelist you wish to delete on the touch screen 3 Press Enter Maxxyz...
  • Page 165 CTIVE UELIST ISPLAY The Active Cuelist Window is found, by default, on the extreme right hand side of the Playback Buttons page. This window lists all currently running cuelists, regardless of bank or playback page. The window (show on the left slightly expanded for clarity) also allows for a degree of control of the active cuelists.
  • Page 166 Please note: Maxxyz handles all attributes the same with the exception of pan and tilt. Pan and tilt receive a special treatment when the “PT Comb” (pan/tilt combine) button in the programmer touch screen is selected.
  • Page 167 UICK ONCEPT All regular effects elements in the Maxxyz console work off the premise of the baseline of the selected attribute. The baseline can be described as the level of the attribute before the effect element is applied. So for intensity, the base line can be anywhere between zero and full. When we apply an effect element to the intensity, it varies the intensity in relation to the base line.
  • Page 168 Note: The numbers 1-8 were added for identification in this manual and do not appear in the actual Mode screen on the console. There are 12 modes available on the Maxxyz. We will discuss the first 8 here. 1 In this mode, we start at the baseline, fade up the amount specified by the swing element, return to the baseline and then fade below the baseline the same amount before returning to the baseline and starting again.
  • Page 169 You’ll note that the fixture is now fading from zero to full. We set intensity attribute to 50% or a baseline of 64. (Remember that single attributes have a range of 0 to 128 on the Maxxyz console.) We’re in mode 1 which swings above and below the baseline. Since our baseline is 64 and our swing is 64, when the intensity attribute is at the top of the wave, were at full intensity (baseline 64 + swing value 64 = 128 = full).
  • Page 170 At this point you may wish to move the pan/tilt attributes and move the baseline around. Of course on the Maxxyz console you can have different attributes on the same fixture running different effects at different speeds. All attributes of every fixture can run an effect.
  • Page 171 6 Select “Wave per 12.” You can set the fixtures to the other “Wave per x” settings to see how they work, then return to “Wave per 12.” 7 Confirm that Tilt is the selected attribute and then press the “Regular Effect” LCD. 8 Select Mode #4 as described above.
  • Page 172 It is important to realize that while effects attributes do not pertain to an actual physical device (such as an iris or pan/tilt motor), the Maxxyz console treats it the same as any other attribute. This is particularly apparent and useful when discussing LTP. We can examine some of the advantageous of this using the tutorial.scn file and the “Speed”...
  • Page 173 Again, as we execute the cuelist, we’ll see the fixtures moving, but this time in a wave. As we execute cue 2, the wave will track through, but it will be moving at twice the earlier speed. Effects...
  • Page 174 As noted earlier, there is no automatic “connection” between these two files. You must select them individually (see “The Maxxyz Visualizer” on page 40). This being the case, any show using visualization will consist of two separate files: one with a “.scn” file name (the MSD file) and one with a “.maxxyz”...
  • Page 175 Martin recommends a USB “thumb drive.” To copy the visualization file, plug the thumb drive into the USB port found on the front of the Maxxyz, near the Operator Audio. You can then copy a file to or from the thumb drive. To copy the show file, plug the thumb drive into either of the USB ports found on the rear of the console.
  • Page 176 Martin service technician for recommendations if needed. As with any computer, never spray the cleaner directly onto the Maxxyz, always spray into a lint free cloth and wipe clean. The touch screens should only be cleaned with cleaners or wipes specifically designed for cleaning computer screens.
  • Page 177 Maxxyz PC is an offline PC editor program for the Maxxyz console. It includes the Maxxyz visualizer and, with the additional purchase of a dongle and a Maxxyz PC USB DMX can be used to generate up to 32 universes of DMX. Maxxyz PC also supports ArtNet DMX distribution devices and the Maxxyz Ether2DMX.
  • Page 178 AXXYZ HEME Before running the Maxxyz PC application, you will need to run the Theme Multi-patcher for the Maxxyz PC to have the correct look. (A “theme” is what determines the background on your desktop.) Go to Start/All Programs/Martin Professional/Maxxyz PC/Theme Multi-patcher to launch.
  • Page 179 Press OK to reboot your system or Cancel to return to Windows. You will need to reboot your system however before launching Maxxyz PC. After you have rebooted, right click on your desktop and select “Properties” to pull up your Display properties window.
  • Page 180 Enter your name (or other identifier) in the “Theme” dropdown window and click on “Save As” to save your current theme. Once you have done this select the Maxxyz theme. Press OK. You are now ready to run Maxxyz PC.
  • Page 181 • In order to “press and hold” a button in Maxxyz PC, right click on the desired button. The button will remain “held” until it is clicked on again (either right or left click will release it).
  • Page 182 New versions of firmware may periodically become available for the USB DMX box. These can be found on the Martin website at www.martin.com in the “support” section. To update the firmware in the USB DMX box, use the following procedure: 1 Connect USB DMX boxes to PC.
  • Page 183 2 Open the program Start/All Programs/Martin Professional/Maxxyz PC/Utilities/Firmware Upgrade. The program will open the upgrade screen. 3 Select the device that needs the new firmware. The current firmware version is displayed to the right of the device name. 4 If the message “error: transfer failed, IIC PCB scan failed” appears, ignore it.
  • Page 184 AXXYZ ANAGER Maxxyz Manager is an add-on application for the Martin Maxxyz PC. It can be used for various purposes from automation of an installation to live applications. The Scheduler module can be used to automate an installation so certain events happen at a specific time and date.
  • Page 185 Fixes Action Group Editor now display the Executable name in the filed as expected; 0.8.6 ERSION Fixes Fix issue with Maxxyz PC running detection after Maxxyz PC was restarted Improve resources usage when Scheduler is running 0.8.5 ERSION New Features New Startup screen with Load Show capability New Menu items in Main screen to Load, Save and New show.
  • Page 186 [SetPosDec] -Set the geographical position in decimal value (setposdec Latitude, N or S, Longitude, E or W). Example: setposdec 45.5,N,34.3,E SetPosDMS [SetPosDMS] -Set the geographical position in degree, minute, second value (setposdms DD,MM,SS,N or S,DD,MM,SS,E or W). Example: setposdms 45,30,00,N,34,15,00,W Maxxyz...
  • Page 187 [ACT #] -Action Group = where # is the Action Group Number ActList [ActList] -Will return the Maxxyz Manager Action List ActName [ActName #] -Will return the name of Maxxyz Manager Action name [Bye] -Disconnect from server CLRCLR [CLRCLR] -Clear+Clear (clear the programmer)
  • Page 188 Maxxyz Manager can be installed anywhere you want on your hard drive. Start Maxxyz PC and you should now see a new item in the top menu (Maxxyz Manager). From there you can launch Maxxyz Manager.
  • Page 189 Setup - Click on setup to open the application setup screen. Help - Opens the help file Clicking on the “Scheduler” button found in the top middle of the window will open the Maxxyz Manager Scheduler. Other Maxxyz Related Products...
  • Page 190 A X X Y Z A N A G E R To access the set up functions of Maxxyz Manager, click on the “Setup” menu bar item and the following screen will appear: You will note that there are five tabs across the top of the Setup screen: General, Scheduler, Astronomical Clock, RS-232 and Net Remote.
  • Page 191 Clicking on the Scheduler tab will bring up the following window: Scheduler Startup Select the items to clear or release when the Scheduler starts. This is to ensure that Maxxyz PC is not overriding something that would prevent the show from running properly.
  • Page 192 Use GPS Latitude and Longitude When enabled, the longitude and latitude will be retrieved from a GPS input. Use GPS Time and Date When enabled, the Time and Date will be retrieved from the GPS input Adds an entry to the user database Maxxyz...
  • Page 193 Select the appropriate baud rate for the com port. 9600 is a standard. Com Port Select the appropriate com port Parity Generally, this will be set to None. Data Bits Generally, this is set to 8. Stop Bits Other Maxxyz Related Products...
  • Page 194 ECEIVE NSTRUCTIONS It is possible to remotely control several features of the Maxxyz Manager from a RS-232 port. Below you will find a list of all possible commands along with the strings that can be received by the Maxxyz Manager. Each string must finish with a carriage return <CR> or char #13. It's important to follow the exact syntax such as upper case and lower case, and number of digits.
  • Page 195 "#35TEST" or to send the string "!TEST to a RS-232 device use the following command: "#33TEST" ETUP EMOTE Web Remote Server Use the Web Remote Server to control the Maxxyz/Maxxyz Manager over a network or Web. Port Other Maxxyz Related Products...
  • Page 196 Press this button to open the Windows Explorer to the folder where all HTML files are stored. HTML Commands To activate something on the Maxxyz Manager, it is necessary to have the proper syntax. All Commands start with ?MXM_ followed by the action type and then action number. For example, to call Action 17 the command would be ?MXM_ACT_17.
  • Page 197 Help Displays commands that server supports. IsMxRun [IsMxRun] -Will return the state of Maxxyz (Yes or No) IsQLActive [IsQLActive #] -Will return the state of Qlist # (Yes or No) IsSchRun [IsSchRun] -Will return the Scheduler state (yes or no)
  • Page 198 Displays the event type chosen (Clock, Sunset, Sunrise or Preset). When sunset, sunrise or preset is chosen, it also displays the time’s offset value. Clock The time of the event is base on a specific set time. Sunset The Event will be trigger according the current day Sunset Maxxyz...
  • Page 199 Lamp ON command sent for a specific period of time when the schedule starts. This option must be enabled if you want the Scheduler to automatically start when Maxxyz Manager starts. Other Maxxyz Related Products...
  • Page 200 Calendar rules). New schedule Open list of saved schedules Opens Save Schedule dialogue Add event to a schedule Delete selected event from schedule Edit current event action Open the “Calendar Rules” editor Start schedule Stop schedule Maxxyz...
  • Page 201 This list contains all the Schedules created. Double clicking on a Schedule will open it in the Scheduler. Clicking on a column header will sort the list by that column. Open Open the selected Schedule in the Scheduler Delete Delete the currently selected schedule. Start a new schedule Other Maxxyz Related Products...
  • Page 202 On the left side, you have all the rules available and on the right side you have the rule list. By dragging or double clicking you can add a rule to the list. To assign a schedule to a rule, simply drag the schedule from the List of schedules to the schedule column. Maxxyz...
  • Page 203 This is useful to bypass the calendar rules on special occasions. Move the selected item up one place. Move the selected item down one place. Delete selected item(s) Delete all items Opens the Calendar Explorer Other Maxxyz Related Products...
  • Page 204 ALENDAR XPLORER This window shows the results of the calendar rules. If no schedule is set for a day, it will be shown in red. This also displays the Sunset, Sunrise, hours of daylight and night for each day. Maxxyz...
  • Page 205 Action Editor. Actions can be Dragged and Dropped directly onto a Schedule Event or to a Touch Panel button. Deletes the selected actions Opens the action in the Action Editor Opens the Action Editor ready for a new action Other Maxxyz Related Products...
  • Page 206 If selected, the current action you are saving will be added to the schedule as a new event. Save Save the Action to the current action number Save As New The Action will be save as a new action Preferences Auto Close - If enabled the control window will be closed after saving Maxxyz...
  • Page 207 Clears the editor and starts a new action. Opens the Save Action control If the Action as been previously saved, it will be re-saved and the editor will close. If it's not saved, the Save Action control will open. Other Maxxyz Related Products...
  • Page 208 Show Action Items List - Open the Action Items list, from there you can automatically create actions Option Auto Generate Title - When enabled, the action title will change automatically according the first item on the list, If more than one items on the list, ellipsis is added at the end of the title. Maxxyz...
  • Page 209 The first field is the one containing the object to open, while the second field can be used to pass parameters to the command. Browse To browse for a file - in the “File of Type” dropdown you can choose between Executable, (*.exe), Batch file (*.bat) or all (*.*) Clear Clear both fields Other Maxxyz Related Products...
  • Page 210 RS232. RS-232 command syntax ASCII character strings Characters sent from Maxxyz Manager are converted into individual ASCII character values before transmitting the RS-232 command. E.g. the command-string "Command123" sent from M a x x y z...
  • Page 211 CTION TEMS This window shows all the items available as actions in the Maxxyz Manager: Cuelists Functions, Schedule, Internal Commands, Action Groups. From this window you can drag and drop items directly onto the Scheduler. If an Action Group already exists at the drop location, the item will be replaced with the new dropped item but if the CTRL key is held down while drag and drop operation, the item will be added to the action group command list.
  • Page 212 Another way of creating actions is to use the “Show Action Items List.” • Make sure Maxxyz PC is running • From the Maxxyz Manager launcher go to the VIEW menu and click on Show Action Items List • A list of all the items from Maxxyz will be shown •...
  • Page 213 R: Runs the Scheduler - The schedule loaded at startup is determine by the Calendar rules M: Minimizes Maxxyz Manager H: Hides the Maxxyz Manager Launcher Here is an example of a command you can have in a batch file "C:\Program Files\Martin Professional\Maxxyz\Maxxyz Manager\Maxxyzmanager.exe"...
  • Page 214 2 industrial motherboards with Pentium III processors (1.3 GHz) with failure redundancy system 2 built-in hard drives with failure redundancy system DVD/CD combo-drive 3.5” floppy disk drive Built-in US keyboard Trackball (with pan/tilt control switch) 3 desk light XLR connectors Maxxyz...
  • Page 215 Maxxyz Controller, 90-230V ........
  • Page 216 Records the contents of the programmer into the current cue in the selected cuelist Next/Last keys held Selects all fixtures in the programmer together Load Load Takes a “snapshot” of the current output of all playbacks and loads it to the programmer Maxxyz...
  • Page 217 3: W PPENDIX IRING HARTS The following charts can be found on the inside and outside of the processor cover inside the Maxxyz console. Appendix 3: Wiring Charts...
  • Page 218 Maxxyz...
  • Page 219 Appendix 3: Wiring Charts...
  • Page 220 4: C PPENDIX OMMAND OCUMENT The following table lists all current valid command line entries. Maxxyz...
  • Page 221 Appendix 4: Command Line Document...
  • Page 222 Maxxyz...
  • Page 223 Appendix 4: Command Line Document...
  • Page 224 Maxxyz...
  • Page 225 Appendix 4: Command Line Document...
  • Page 226 Maxxyz...
  • Page 227 Appendix 4: Command Line Document...
  • Page 228 Maxxyz...
  • Page 229 Numerics Main 158 moving 153 8bit/16-bit control resolution options 129 priority 130 release 152 Absolute Fixture Control release time 133 Active Cuelist Display screen 116 Active/Inactive selecting 110 aneous As Main touchscreen button descriptions 116 Attribute Controls type 129 Audio chase 135 speaker volume 19 group master 137...
  • Page 230 Intensity Fanning Fast Focus Fast Patch Fixture Jog Dial clear from patch 34 color code 76 delete from patch 35 filtering 45 Knocking Out Attribute numbering 27 relative/absolute toggle 59 selected vs. deselected 49 Labeling Fixture Library comment 118 Maxxyz...
  • Page 231 LCD key color code 109 Main Cuelist pages/banks 114 Main Go Buttons Snap key 114 Presets add fixtures to 72 Martin Show Designer (MSD) Maxxyz Manager attribute group contents 68 Maxxyz PC content color code 69 MIDI copying 71 Event Viewer 145...
  • Page 232 Snap Key Snap key Snapshot of console output Split Cue Timing Submaster Tap Synch in Chase Cues Time overrides 126 Track Belt Trackball sensitivity 59 Trackball Control graphic of 17 next/last selection 17 Unblock Cuelist USB DMX Box USB Ports Maxxyz...

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