Programming ADSP-BF537 EZ-KIT Lite with VisualDSP++
Exercise 1, Part 2: Analyzing
Performance and Memory Hierarchy
Impact
Once you have familiarized yourself with basic VisualDSP++ operations, it
is time to use VisualDSP++ to analyze and tweak the program's perfor-
mance. Close the part 1 project with the File–>Close–>Project command.
Open the new project,
EZ-Kit Lite\Getting Started Examples\Part_1_2\Sorts_1_2.dpj
The part 2 project builds on the program discussed in the previous exer-
cise.
"Listing 1-2. Exercise 1, Part 2" on page 1-21
lines of code (delineated in italics). This example's code has been placed
(for now) into external SDRAM to demonstrate the effects of memory
placement. Since the exercise concerns run-time code performance, we
will build the project in the Release configuration, which invokes the
compiler optimizer.
Figure 1-5. Project Release Configuration
Getting Started with ADSP-BF537 EZ-KIT Lite
www.BDTIC.com/ADI
<istall_path>\Blackfin\Examples\ADSP-BF537
.
includes some new
1-11
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