Customizing Dme Effects; Changing The Position, Shape, And Size Of Images - Sony DFS-900M Operating Instructions Manual

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Customizing DME Effects

You can use the DME menu to customize the DME effects
(digital multi effects) used in transition and key operations.
DME effects allow you to change the position, size, and
shape of images in three-dimensional space.
This switcher provides six DME channels. Each channel
can be used independently, and channels can also be
combined to create more complex and sophisticated
effects. The number of DME channels currently in use
appears at the upper right of the display panel (Now Using
DMEs=number of channels).
Adjustment
• Change position, shape, and
size.
• Set up DME channel.
Add borders.
Change color type (Chroma
Control).
Adjust 3D DME warp effects.
Add lighting effects.
Register user patterns.
For information about how to select DME wipe patterns,
see "Switching with Wipe and DME Wipe Transitions"
(page 115) or "Inserting Keys by a Wipe or DME Wipe
Transition" (page 127).
For information about how to apply DME effects to keys,
see "Applying DME Effects to Keys" (page 129).
Note
Customizations to DME effects are lost when the settings
of the switcher are reset and when the switcher is powered
off. If you want to reuse customized DME effects, register
them as events.
For details, see "Registering Events" (page 151).
To restore the default values for all settings in a
sub menu of the DME menu (reset)
When using the BKDF-901: Display the sub menu that
you want to reset, hold down the SHIFT button in the
DME/SETUP block, and then press the DEFAULT
button in the joystick block.
When using the BKDF-902: Display the sub menu that
you want to reset, hold down the KEY SRC button in
the key/AUX control block, and then press the
DEFAULT button in the joystick block.
134
Customizing DME Effects
Sub menu used (menu
names as shown in GUI
menu screens only)
DME Basic
Border
Sub Effects
Warp
Light
User
Changing the Position, Shape, and
Size of Images
Use the sub menus of the DME Basic sub menu to do the
following.
Sub menu
Operation
Set the position of the image
a)
Position
Set the rotation angle of the image
a)
Rotation
Set the aspect ratio of the image
b)
xxx Aspect
(Aspect)
Crop
Crop part of the image
xxx Setup
• Enable or disable DME
b)
• Select whether to use global coordinates
(Setup)
a) Shown only in GUI menu screens
b) xxx: "M/E DME" appears if you are setting up a transition, and "Keyer"
appears if you are setting up a key.
To display the DME Basic sub menus
When using the BKDF-901: Press the SHIFT button of
the DME/SETUP block, turning it off, and then press
the BASIC button.
When using the BKDF-902: Press the BASIC button in
the DME/SETUP block.
The most recently used sub menu appears in the display
panel.
To switch between sub menus, press the h and H
buttons in the numeric keypad.
You can also display the Position sub menu and the
Rotation sub menu directly by pressing the DME POS and
DME ROT buttons in the joystick block.
Position sub menu and Rotation sub menu
parameters
You can define the positions and angles of images in either
of two coordinate systems.
Source coordinates: These are coordinates that refer to
the image. The point of origin is the center of the
image. The X axis extends horizontally along the
image, the Y axis extends vertically along the image,
and the Z axis extends into depth.
Target coordinates: These are coordinates that refer to
the monitor screen. The point of origin is the center of
the screen. The X axis extends horizontally, the Y axis
extends vertically, and the Z axis extends into depth.

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