Entering And Debugging Programs; Creating A Program With The Assembler/Disassembler; Downloading An S-Record Object File - Motorola MVME167 Series Installation Manual

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Using the 167Bug Debugger

Entering and Debugging Programs

5

Creating a Program with the Assembler/Disassembler

Downloading an S-Record Object File

5-10
There are various ways to enter a user program into system
memory for execution:
Create the program with the assembler/disassembler
Download an S-record object file
Read the program from disk
You can create a program using the Memory Modify (MM)
command with the assembler/disassembler option.
1. Enter the program one source line at a time.
2. After each source line is entered, it is assembled and the
object code is loaded to memory.
Refer to the Debugging Package for Motorola 68K CISC CPUs User's
Manual for complete details of the 167Bug
Assembler/Disassembler.
Another way to enter a program is to download an object file from
a host system.
The program must be in S-record format (described in the
Debugging Package for Motorola 68K CISC CPUs User's Manual) and
may have been assembled or compiled on the host system.
Alternately, the program may have been previously created using
the 167Bug MM command as outlined above and stored to the host
using the Dump (DU) command.

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