Yamaha MOTIF ES Owner's Manual

Yamaha MOTIF ES Owner's Manual

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MOTIF ES Owner's Manual
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Summary of Contents for Yamaha MOTIF ES

  • Page 1 MOTIF ES Owner‘s Manual English...
  • Page 2: Special Message Section

    SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units. Model...
  • Page 3: Important Safety Instructions

    If instructions for enclosed installations any optional fixtures (where applicable) are well secured BEFORE are not provided, it must be assumed that unobstructed ventilation is using. Benches supplied by Yamaha are designed for seating only. No required. other uses are recommended.
  • Page 4 Yamaha service personnel. CAUTION Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property.
  • Page 5 If you experience any hearing loss or ringing in the ears, consult a physician. Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed. Always turn the power off when the instrument is not in use.
  • Page 6: Introduction

    We strove to put virtually all our synthesizer technology and music making know-how into one instrument — and we succeeded. The new MOTIF ES not only gives you the latest and greatest sounds and rhythms (as well as the ability to create and sample your own), it gives you powerful, easy-to-use tools for playing, combining and controlling these dynamic sounds/rhythms —...
  • Page 7: Main Features

    Master Effect (8 types), and a digital equalizer (3-band Plug-in voices have already been programmed and Part EQ and 5-band Master EQ). stored to the MOTIF ES, ready to be played as soon as you install the proper board. Comprehensive real-time control with four knobs Page 50 and four sliders —...
  • Page 8: How To Use This Manual

    Likewise, press the REMOTE [ON/OFF] button to exit from the Remote Control mode, then execute the instructions as in the above example when the MOTIF ES is in the Remote Control mode.
  • Page 9: Application Index

    • Splitting the keyboard – Setting upper and lower ranges for the Voices........Pages 70 (Performance mode), 141 (Master mode) • Layering two Voices (or Parts) together..................Pages 70 (Performance mode), 141 (Master mode) Selecting programs and making settings on the MOTIF ES • Selecting a Voice ..........................Pages 60 (Voice mode), 102 (Song/Pattern mode) Using the Category Search function ..................................Page 62...
  • Page 10 Application Index • Determining how the sound responds to a Breath Controller [UTILITY] [F1] GENERAL [SF1] TG BCCurve ............................Page 260 • Keeping the effect of a controller (Modulation Wheel, etc.) the same, even when changing Voices [UTILITY] [F1] GENERAL [SF4] OTHER CtrlReset = hold ........................
  • Page 11 Application Index Creating Data • Creating a Voice Creating a Normal Voice in the Voice Edit mode ..............................Page 79 Creating a Drum Voice in the Voice Edit mode ..............................Page 82 Creating a Plug-in Voice in the Voice Edit mode ..............................Page 84 Creating a Normal Voice/Drum Voice by using the Sampling function ......................Page 94 Creating a Sample Voice by using the Sampling function ..........................Page 107 Creating a Normal/Drum Voice by importing a WAV or AIFF file........................Page 100...
  • Page 12: Table Of Contents

    Application Index Naming your created data ............................Page 53 Recovering lost data • Voice Comparing the Voice before editing with the just-edited one (Compare function)..................Page 80 Recalling an edited, but not-stored Voice (when another Voice has been selected) — Recall function............Page 82 •...
  • Page 13 [UTILITY] [F5] MIDI [SF4] OTHER MIDI IN/OUT .............................Page 265 • Using the sounds of the MOTIF ES for song playback from a MIDI sequencer ....................Page 36 • Setting whether or not Bulk Dump data can be received [UTILITY] [F5] MIDI [SF2] SWITCH RevBulk = on/protect ........................Page 264...
  • Page 14: Selecting A Performance

    Edit Recall Function ............52 Controlling the instrument from a computer ..143 Confirmation Message ..........52 Using a sequencer to play multiple Voices on the MOTIF ES ..143 Information Display ............. 53 Using the Multi Part Editor to create/edit Mixing settings ..144 Using the Voice Editor to create/edit a Voice ....145...
  • Page 15 MIDI Messages Transmitted/Recognized by this synthesizer ...181 Installing the Plug-in Board..........283 Internal Memory and File Management....185 Quick Guide — Optional AIEB2 or mLAN16E Installation ......285 Playing the MOTIF ES Maintaining data ...............185 DIMM Installation ..............289 Glossary ..............290 Reference ..........188 Specifications ............
  • Page 16: The Controls & Connectors

    Front Panel The Controls & Connectors Front Panel MOTIF ES6 ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 PAN/SEND REMOTE ARPEGGIO REVERB CHORUS TEMPO R-AUDIO CUTOFF RESONANCE ATTACK RELEASE ASSIGN ON / OFF ON / OFF G-MIDI SWING GATE TIME VELOCITY UNITMULTIPLY TONE...
  • Page 17 Front Panel ¡ º § ∞ Integrated Sampling Sequencer / Modular Synthesis Plug-in System / Real-time External Control Surface MUSIC PRODUCTION SYNTHESIZER PRE 1 PRE 2 PRE 3 PRE 4 SLOT SLOT SLOT CATEGORY ª SEARCH DRUM KITS PRE 5 PRE 6 USER 1 USER 2...
  • Page 18 Front Panel MOTIF ES8 ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 REMOTE ARPEGGIO PAN/SEND REVERB CHORUS TEMPO R-AUDIO CUTOFF RESONANCE ATTACK RELEASE ASSIGN ON / OFF G-MIDI ON / OFF SWING GATE TIME VELOCITY UNITMULTIPLY TONE KNOB CONTROL FUNCTION EFFECT MODE ARP FX...
  • Page 19 Front Panel § ¡ º ∞ Integrated Sampling Sequencer / Modular Synthesis Plug-in System / Real-time External Control Surface MUSIC PRODUCTION SYNTHESIZER PRE 1 PRE 2 PRE 3 PRE 4 SLOT SLOT SLOT CATEGORY ª DRUM KITS PRE 5 PRE 6 USER 1 USER 2 PLG 1...
  • Page 20 Front Panel @ SEQ TRANSPORT buttons * [INFORMATION] button Page 56 Page 53 These buttons control recording and playback of the For calling up a special “help” feature that shows Song/Pattern sequence data. information about the currently selected mode. You can go back to the previous display by pressing this button again ](Top) button or pressing any other button.
  • Page 21 Front Panel ∞ SLOT 1-3 lamps ª [CATEGORY SEARCH] button Page 284 Page 62 These three lamps show the installation status of the Plug- When this button is turned on in the Performance mode, in Boards. the lower row of [BANK] buttons (labeled A.PIANO - If the Plug-in Board has been correctly installed, the REED/PIPE below the buttons) and the [GROUP] buttons corresponding SLOT lamp will light.
  • Page 22: Rear Panel

    Rear Panel Rear Panel MOTIF ES6 MIDI POWER AC INLET mLAN I/O EXPANSION TO DEVICE TO HOST THRU BREATH ASSIG MOTIF ES7 POWER AC INLET mLAN I/O EXPANSION MOTIF ES8 POWER AC INLET mLAN I/O EXPANSION Owner’s Manual...
  • Page 23 Rear Panel GREEN 3.3V CARD YELLOW Plug-in SLOT ORANGE FOOT FOOT SWITCH CONTROLLER ASSIGNABLE OUTPUT OUTPUT A / D INPUT GAIN ASSIGNABLE SUSTAIN L /MONO PHONES GREEN 3.3V CARD YELLOW Plug-in SLOT ORANGE FOOT FOOT SWITCH CONTROLLER MIDI ASSIGNABLE OUTPUT OUTPUT A / D INPUT GAIN...
  • Page 24 With the mLAN16E board, you can 9 ASSIGNABLE OUT L and R jacks Page 31 conveniently and easily hook up your MOTIF ES to other mLAN compatible instruments or devices. Line level audio signals are output from this instrument via The AIEB2 board gives you additional digital I/O options, these phone jacks (1/4"...
  • Page 25 Rear Panel # GAIN knob Page 73 When the optional AIEB2 has been For adjusting the input gain of the audio at the A/D INPUT installed: jacks (above). Depending on the connected device (microphone, CD player, etc.), you may need to adjust this for optimum level.
  • Page 26: Setting Up

    WARNING Make sure your MOTIF ES is rated for the AC voltage supplied in the area in which it is to be used (as listed on the rear panel). Connecting the unit to the wrong AC supply can cause serious damage to the internal circuitry and may even pose a shock hazard! WARNING Use only the AC power cord supplied with the MOTIF ES.
  • Page 27: About Data Storage To Smartmedia Cards And Usb Storage Devices

    CAUTION Data of up to 128 MB can be saved to a SmartMedia card inserted to the CARD slot on the rear panel. Yamaha recommends the use of a large-capacity USB storage device, since you may want to save data more 128 MB — especially if you’ve installied optional DIMMs (page 289) and are using the Sampling feature.
  • Page 28: Using The Smartmedia™ Cards

    Doing so can damage the data on the instrument/Memory Card Data Backup and possibly the Memory Card itself. For maximum data security Yamaha recommends that you keep two copies of important data on separate Memory Formatting Memory Cards Cards. This gives you a backup if one Memory Card is lost or damaged.
  • Page 29: Using Usb Storage Devices

    USB TO DEVICE connector. Though the MOTIF ES supports the USB 1.1 standard, you can connect and use a USB 2.0 storage device with the MOTIF ES. However, note that the transfer speed complies to USB 1.1.
  • Page 30 Data and files contained on the hard disk of a computer • Backing up MOTIF ES data to a computer can be loaded to the MOTIF ES by copying them first to Once you’ve saved data to a SmartMedia card or USB...
  • Page 31: Connections

    Connecting to External Audio Equipment Since the MOTIF ES has no built-in speakers, you’ll need an external audio system or a set of stereo headphones to properly monitor it. The following illustrations show various connection examples; use the one most similar to your intended setup.
  • Page 32 Mixer Amplifier AIEB2 MUSIC PRODUCTION SYNTHESIZER Speaker Speaker (Right) (Left) MOTIF ES Connection example when the optional mLAN16E board has been installed (analog and digital output) Headphones OUTPUT L OUTPUT L/MONO OUTPUT R OUTPUT R ASSIGNABLE OUTPUT L ASSIGNABLE OUTPUT R...
  • Page 33: Audio Input

    AIEB2 INPUT INPUT MUSIC PRODUCTION SYNTHESIZER DAT or CD recorder MOTIF ES The digital output resolution of the optionally installed AIEB2 board can be set in the UTILITY mode with the following operation. [UTILITY] [F2] I/O [SF2] OUTPUT Page 261...
  • Page 34: Connecting External Midi Instruments

    With a standard MIDI cable (available separately), you can connect an external MIDI device, and control it from the MOTIF ES. Likewise, you can use an external MIDI device (such as a keyboard or sequencer) to control the MOTIF ES sounds. Below are several different MIDI connection examples;...
  • Page 35 This connection lets you sound an external MIDI tone generator (synthesizer, tone generator module, etc.) by playing the MOTIF ES or playing back the Song/Pattern of the MOTIF ES. Use this connection when you wish to sound the other instrument as well as the MOTIF ES.
  • Page 36 MOTIF ES In this case, make sure that the MOTIF ES is set to the Song mode or Pattern mode. If the instrument is set to the Voice mode or to the Performance mode in which multi-channel MIDI messages are not recognized, the external sequence data (containing multi-channel data) will not play back properly on the MOTIF ES.
  • Page 37 • Synchronizing the MOTIF ES to the MTC signal from an external MTR After receiving the MTC signal transmitted from the MTR by starting the MTR playback, the Song of the MOTIF ES will start at the moment the MTC Start Offset time elapses (set from the display [UTILITY]...
  • Page 38: Connecting To A Computer

    Connecting this instrument to a computer via MIDI opens up a whole world of musical possibilities — such as using sequencer software to record and play back compositions with the MOTIF ES sounds or using the included Voice Editor software to create and edit your own custom Voices.
  • Page 39 MIDI ports can be used to divide playback among multiple synthesizers, as well as expand the MIDI channel capacity beyond sixteen. In the example below, a separate synthesizer connected to the MOTIF ES is played by MIDI data via port 5, as set in the ThruPort parameter with the following operation.
  • Page 40 MIDI cable MIDI IN MIDI OUT MIDI IN MIDI OUT MUSIC PRODUCTION SYNTHESIZER Computer with MIDI interface MOTIF ES • Using an external MIDI interface MIDI cable MIDI interface Serial port (modem or printer port) or USB port MIDI IN...
  • Page 41 [SF2] SWITCH LocalCtrl = on Although not indicated in the illustration above, the MOTIF ES actually receives and responds to MIDI data from the computer application (sequencer), regardless of the Local Control setting on the MOTIF ES. * MIDI “Echo” is a function on sequencers that takes any data received via the MIDI IN and “echoes” it (or sends it as is) through the MIDI OUT.
  • Page 42: Connecting Various Controllers

    Connections Connecting Various Controllers The MOTIF ES features several controller jacks on the rear panel — letting you independently control various aspects of the sound and a variety of functions with optional controllers. FOOT FOOT SWITCH CONTROLLER BREATH ASSIGNABLE SUSTAIN GREEN 3.3V...
  • Page 43: Turning The Power On/Off

    The explanations here apply when audio equipment (amplifier and speaker) is connected to the MOTIF ES. Make sure that the external audio equipment is connected to the MOTIF ES properly. Also be sure to set the volume of the MOTIF ES and the external audio equipment to 0.
  • Page 44: Resetting The User Memory To The Initial Factory Settings

    Resetting the User Memory to the Initial Factory Settings Resetting the User Memory to the Initial Factory Settings The original factory setting of this synthesizer’s User Memory (page 186) can be restored as follows. CAUTION When the factory settings are restored, all the Voice, Performance, Song, Pattern, and system setting in the Utility mode you created will be erased. Be sure to save all important data to SmartMedia or USB storage device before executing this procedure (pages 85, 91 and 131).
  • Page 45: Basic Operation

    Basic Operation In this section, we’ll take a look at the fundamental operating conventions of the MOTIF ES. Here, you’ll learn the basics – how to select modes, call up the various functions, change settings, and edit parameter values. Take time to familiarize yourself with these nuts-and-bolts operations, and you’ll be on your way to mastering the instrument.
  • Page 46: Mode Table

    Modes Mode table The functions of each mode and how to enter each mode are as follows: Mode Function How to enter the mode Voice mode Voice Play mode Playing a Voice [VOICE] Voice Edit mode Editing/Creating a Voice [VOICE] [EDIT] Voice Job mode Initializing a Voice, etc.
  • Page 47: Functions And Sub-Functions

    Selecting a Program In order to play the MOTIF ES you’ll need to call up one of its programs, i.e., a Voice, Performance, Song, Pattern, or Master. These programs can be selected in each Play mode via the same procedure.
  • Page 48 Selecting a Program Using the [GROUP], [NUMBER] buttons As shown below, you can select a program number by pressing any of the GROUP [A] - [H] buttons and pressing any of the NUMBER [1] - [16] buttons. The explanations here apply when these four button indicators are off. SLOT SLOT SLOT...
  • Page 49: Moving The Cursor And Setting Parameters

    Moving the Cursor and Setting Parameters Moving the Cursor and Setting Parameters Changing (editing) parameter values Rotating the data dial to the right (clockwise) increases the value, while rotating it to the left (counter-clockwise) decreases it. Moving the cursor For parameters with large value ranges, you can increase DEC/NO INC / YES Use these four buttons to navigate the display, moving the...
  • Page 50: Knob (Kn) And Control Slider (Cs)

    Knob (KN) and Control Slider (CS) Knob (KN) and Control Slider (CS) Knob (KN) You can change the brightness and tone characteristics of the current Voice or Performance in realtime by turning the knobs while you play. Rotating it to the right (clockwise) increases the program number, while rotating it to the left (counter-clockwise) decreases it.
  • Page 51: Control Slider (Cs)

    About the editing functions Control Slider (CS) You can adjust the volume of the Voice/Performance you play on the keyboard, or the volume of the specified part (track) of the Song/Pattern by using the Control Sliders (CS). In the Master mode, various functions as well as the volume can be assigned to the Control Sliders (CS) when the Zone Switch is set to on (page 135).
  • Page 52: Compare Function

    Confirmation Message Compare Function This convenient function lets you switch between the edited sound and its original, unedited condition – allowing you to listen to the difference between the two and better hear how your edits affect the sound. For example, when editing a Voice in the Voice Edit mode, the “E” Edit indicator is shown. Pressing the [COMPARE] button in this condition reverts to the original unedited sound (the button lamp flashes and the “C”...
  • Page 53: Information Display

    Information Display Information Display This convenient function lets you call up relevant details about the selected mode – simply by pressing the [INFORMATION] button. For example, when the Voice mode is active, you can quickly check information about which voice bank is selected, what Play mode (poly or mono) is being used, which effects are applied, and so on.
  • Page 54 Naming Basic naming operation As shown below, you can set the name by repeating the two operations – moving the cursor to the desired location by using the Cursor button and selecting a character by using the data dial, [INC/YES] button, and [DEC/NO] button. Moving the cursor to the desired location on the name Selecting a character at the cursor location DEC/NO...
  • Page 55: Quick Guide - Playing The Motif Es

    Playing the Demo Songs/Patterns Here’s the best place to start your explorations of the MOTIF ES. The Song and Pattern Demos have been specially programmed so you can hear just how amazing the sounds are, and find out just how powerful the instrument really is — for music creation, performance and production.
  • Page 56 Playing the Demo Songs/Patterns Next, let’s play a Demo Pattern. Press the [ENTER] button to load the Demo data. Press the [PATTERN] button to enter the Pattern After the data is loaded, the Song Play display is mode. automatically called up. MODE VOICE PERFORM...
  • Page 57: Selecting A Song

    Playing the Demo Songs/Patterns Press the [ ] (Stop) button to stop Pattern playback. Unlike Song playback, Pattern playback continues in a loop until the [ ] (Stop) button is pressed. You can stop the Pattern anytime during playback by pressing the [ ] (Stop) button. This pauses the Pattern at the current position.
  • Page 58 Playing the Demo Songs/Patterns Using Mute/Solo with the Song and TRACK SELECT Pattern tracks ELEMENT/PERF. PART/ZONE NUMBER Try this with the Demo Songs to hear how the tracks sound MUTE both in isolation and in various combinations. SOLO To mute a track Press the [MUTE] button (the lamp lights).
  • Page 59 Playing the Demo Songs/Patterns Song Chain In addition, the following parameters can be set in the Song Chain. This function allows Songs to be “chained” together for Skips past (ignores) the selected chain number and skip automatic sequential playback. In this section, try using the continues playback from the next chain number.
  • Page 60: Playing The Keyboard (In The Voice Play Mode)

    Playing the Keyboard (in the Voice Play mode) Playing the Keyboard (in the Voice Play mode) The Voice Play mode is where you select and play the instrument sounds (voices) of this synthesizer. Selecting a Voice Selecting a Normal Voice Internally, there are two Voice Types: Normal Voices and Drum Voices.
  • Page 61 Playing the Keyboard (in the Voice Play mode) Selecting a Drum Voice Select a Normal Voice Bank. Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument- Select one of the Banks from Preset 1~6, User 1~2, and GM. type sounds that can be played over the range of the keyboard.
  • Page 62 Playing the Keyboard (in the Voice Play mode) Using the Category Search function All Categories are divided into two or three Sub Categories for further ease in selection. The Sub Category names are displayed at the bottom of the Category Search display. Press This synthesizer features a powerful Category Search function the [F1] - [F3] buttons to select the first Vsoice in the that gives you quick access to the sounds you want,...
  • Page 63 Playing the Keyboard (in the Voice Play mode) Favorite Category Pressing the [CATEGORY SEARCH] button to exit from Use this convenient function to store all your favorite, often- the Category Search display will store the Favorite used Voices in a single, easy-to-access location – and call Category settings to internal Flash ROM automatically.
  • Page 64: Using Controllers

    Playing the Keyboard (in the Voice Play mode) Using Controllers Press the [F1] GENERAL button, then the [SF2] KBD button. Pitch Bend Wheel Use the Pitch Bend wheel to bend notes up (roll the wheel away from you) or down (roll the wheel toward you) while playing the keyboard.
  • Page 65 Playing the Keyboard (in the Voice Play mode) Ribbon Controller Edit Indicator The Ribbon Controller is touch sensitive, and is controlled by Tweaking the knobs in the Voice mode directly changes running your finger laterally across the surface. Various the parameters of the Voice. When any of the Voice function are assigned to each preset Voice.
  • Page 66: Using The Arpeggio Feature

    Playing the Keyboard (in the Voice Play mode) Using the Arpeggio feature This function lets you trigger rhythm patterns, riffs and phrases using the current Voice by simply playing notes on the keyboard. Since the preset Voices already have their own Arpeggio types pre-assigned, all you need to do is select the desired Voice and turn on the Arpeggio function.
  • Page 67: Playing The Keyboard (In The Performance Play Mode)

    Playing the Keyboard (in the Performance Play mode) Playing the Keyboard (in the Performance Play mode) As in the Voice Play mode, the Performance Play mode is where you select and play the instrument sounds of this synthesizer. In a Performance, you can mix several different Voices together in a layer, or split them across the keyboard, or even set up a combination layer/split.
  • Page 68 Playing the Keyboard (in the Performance Play mode) Using the Category Search function Play the keyboard. As in the Voice Play mode, you can use the Category Search and Favorite Category functions in the Performance Play mode. For details on how to use the function, see page 62. Keyboard octave setting (MOTIF ES6/MOTIF ES7) Using the [INC/YES], [DEC/NO] buttons and data dial...
  • Page 69: Using Controllers

    Playing the Keyboard (in the Performance Play mode) Using Controllers Pitch Bend Wheel Edit Indicator This is basically the same as in the Voice Play mode (page Tweaking the knobs in the Performance mode directly 64). changes the parameters of the Performance. When any of the Performance parameters are changed, the [E] The Pitch Bend Range setting depends on the setting (made in the (Edit) Indicator appears in the top left of the display.
  • Page 70: Using The Arpeggio Feature

    Playing the Keyboard (in the Performance Play mode) Using the Arpeggio feature As in the Voice mode, you can use the Arpeggio feature in the Performance mode. In the Performance mode, you can make independent Arpeggio playback settings for each Part of the Performance — including the on/off setting, as well as the Arpeggio type and related parameters.
  • Page 71 Playing the Keyboard (in the Performance Play mode) When an internal Voice is assigned to a Part, the following Press the [F2] VOICE button in the Performance Voice Banks are available. Play mode. PRE1 (Preset1) ~ Preset Banks 1 - 6 of the Normal Voice. These This calls up a list indicating which Voice is assigned to each PRE6 (Preset 6) correspond to the [PRE1] - [PRE6] buttons in the Voice...
  • Page 72: Using The A/D Input Sound

    The explanation below applies in particular to low-level equipment, such as microphones, guitars and basses. SEQUENCER PATTERN FILE SONG Make sure to turn the power of the MOTIF ES off and set the GAIN knob on the rear panel to the DEMO INTEGRATED MIXING UTILITY SAMPLING minimum.
  • Page 73 CD players, synthesizers, and other keyboards. Make sure to turn off the power of both the MOTIF ES and the relevant audio equipment. Set the audio input related parameters as Plug the audio equipment cable to the A/D INPUT necessary from the AUDIO IN display jack on the rear panel.
  • Page 74: Using The Plug-In Board

    The boards that are available for and can be installed to this synthesizer are described below. Up to three Plug-in boards can be installed to the MOTIF ES. These boards are not simply a source of more Voices; they are also full-featured, editable tone generators in their own right and extend the system-level specifications such as maximum polyphony.
  • Page 75: Using A Single Part Plug-In Board

    Install any of the Single Part Plug-in Boards such as PLG150-AN, PLG150-PF, PLG150-DX, PLG150-VL, PLG150-DR, and PLG150-PC to the MOTIF ES and play the Plug-in Voice in the Voice Play mode. After turning the power off, install a Single Part Set the MIDI port of the installed Plug-in Board to Plug-in Board to the instrument.
  • Page 76 Voices. Plug-in Voices, on the other hand, are edited Board Voices – Voices that have been specially programmed and processed for optimum use with the host synthesizer. Since the MOTIF ES includes preset Plug-in Voices for all the Plug-in Boards, you can call up and play appropriate Voices for each board immediately after installing it.
  • Page 77: Using A Multi Part Plug-In Board

    30. See page 283 for details. Set the [FILE] [F3] LOAD TYPE parameter to “Song.” Switch the MOTIF ES power on. File/folder list Check the status of the installed Plug-in Boards in the [UTILITY] [F6] PLUG [SF1] STATUS display.
  • Page 78: Using An Effect Plug-In Board

    GAIN necessary. A / D INPUT GAIN A standard dynamic microphone is recommended. (The MOTIF ES does not support phantom-powered condenser microphones.) Turn the MOTIF ES power on. If desired, store the settings for the microphone sound and PLG100-VH as a Performance in the Press the [PERFORM] button to enter the Performance Store mode (page 91).
  • Page 79: Quick Guide - Advanced Course

    Editing a Voice Quick Guide — Advanced Course Editing a Voice The Voice Edit mode ([VOICE] [EDIT]) gives you comprehensive tools for creating your own original Voices, either from scratch by changing the basic sounds, or by tweaking the various Voice parameters. Create your custom sounds by calling up a preset Voice and editing as desired.
  • Page 80 Editing a Voice Select the menu you wish to edit by pressing the Store the edited Voice to internal User memory [F1] - [F6] and [SF1] - [SF5] buttons, then edit the (page 186). parameters. The edited Voice can be stored in the Voice Store mode. See The following briefly describes the main Voice parameters.
  • Page 81 Editing a Voice Editing a Voice by using the Knobs The four knobs at the top left of the instrument are not only for tweaking the sound while you perform — you can also use them to edit a Voice, either in the Voice Play mode or the Voice Edit mode. When the [PAN/SEND] indicator is turned on: Determines the stereo pan position of the Voice.
  • Page 82: Drum Voice Edit

    Editing a Voice To solo an Element for editing Edit Recall This feature is useful for isolating the sound of single If you are editing a Voice and select a different Voice Element, for ease in editing. without storing the one you were editing, all the edits you’ve made will be erased.
  • Page 83 Editing a Voice Select the desired menu for editing by pressing Store the edited Voice to internal User memory the [F1] - [F6] and [SF1] - [SF5] buttons, then edit (page 186). the parameters. The edited Voice can be stored in the Voice Store mode. See The main parameters available are basically the same as in the page 85 for details.
  • Page 84 Editing a Voice Setting the drum key for independent open and closed hi-hat sounds [VOICE] Drum Voice selection [EDIT] Key selection [F1] OSC [SF5] OTHER AltnateGroup In a real drum kit, some drum sounds cannot physically be played simultaneously, such as open and closed hi-hats. You can prevent drum instruments from playing back simultaneously by assigning them to the same Alternate Group.
  • Page 85: Plug-In Voice Edit

    Editing a Voice Plug-in Voice Edit The Plug-in Voices (available when installing optional Plug-in Boards to the instrument) can be edited in basically the same way as in Normal Voice Edit (page 79). Unlike with Normal voices, the Plug-in voices only have one Element for editing. In addition, some of the other parameters may not be available.
  • Page 86 (due file name. For detailed instructions on naming, refer to page to corruption of data in the Flash ROM). This may also result in the MOTIF ES 53 in the Basic Operation section.
  • Page 87: Editing A Performance

    Type to “Voice” in step #3, execute the operations in the • Never unplug or disconnect any of the devices. following box, then go to step #5. • Never turn off the power of the MOTIF ES or the relevant devices. Editing a Performance The Performance Edit mode ([PERFORM] [EDIT]) lets you create your own original Performances —...
  • Page 88 Editing a Performance Call up the Common Edit display or Part Edit display. Use the Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts. While in the Voice Edit mode, you can switch between the Common Edit display amd the Part Edit display as shown below.
  • Page 89 Editing a Performance Effect related parameters ....Pages 177 and 215 Repeat steps #3 - 4 as desired. [COMMON] [F6] EFFECT [COMMON] [F2] OUT/MEF [SF3] MEF (Master Effect) Name the edited Performance. The Effects use DSP (Digital Signal Processing) to alter and enhance the sound of a Performance.
  • Page 90 Editing a Performance Editing a Performance by using the Knobs The four knobs at the top left of the instrument are not only for tweaking the sound while you perform — you can also use them to edit a Performance, either in the Performance Play mode or the Performance Edit mode. When the [PAN/SEND] indicator is turned on: Determines the stereo pan position of the Performance.
  • Page 91: Storing/Saving The Created Performance

    Editing a Performance Editing a Performance by using the Con- Edit Recall trol Sliders (CS) If you are editing a Performance and select a different Performance without storing the one you were editing, all the edits [PERFORM] Performance selection [EDIT] you’ve made will be erased.
  • Page 92 (due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
  • Page 93 The file saved in operation explained on the previous page contains all the Performances. If you wish to load all the Performances, set Type to “All.” In this case, all data that can be created on the MOTIF ES will be loaded in step #5 below.
  • Page 94: Creating A Voice By Using The Sampling Function

    Creating a Voice by using the Sampling function Creating a Voice by using the Sampling function Sampling is a powerful function that lets you bring your own recorded sounds – your voice, an instrument, rhythms, special sound effects, etc. – into the system of this synthesizer, and play those sounds just like any other voices. These sounds, the audio data you capture with the Sampling function, are referred to as “Samples.”...
  • Page 95 Creating a Voice by using the Sampling function Press the [F6] REC button to call up the Press the [F6] REC button again to enable Sampling Record display (Sampling Standby Sampling Trigger Waiting. status), then set the parameters as required. Doing this puts sample recording on standby, waiting for an input signal that exceeds the Trigger level.
  • Page 96 Creating a Voice by using the Sampling function When you play the sample from the keyboard, the more Press the [EDIT] button to enter the Sampling distant the played samples are from the original key, the less Edit mode, then press the [F4] RANGE button to natural the samples sound.
  • Page 97 • Never remove or eject the media from the device (SmartMedia or USB storage). • Never unplug or disconnect any of the devices. • Never turn off the power of the MOTIF ES or the relevant devices. Saving as a User Voice Set the TYPE parameter to “Wav”...
  • Page 98: Sampling The Sound Of An Audio Device To Create A Drum Voice

    Creating a Voice by using the Sampling function Sampling the sound of an audio device to create a Drum Voice In the previous section on page 94, you learned how to record a Sample using a microphone. Here, you’ll learn how to record Samples from an audio device, such as a CD player or MD player, and use the Samples to create a Drum Voice.
  • Page 99 “AIEB2.” directly to the Sampling Standby display. Resampling the MOTIF ES You can also resample anything you play on the MOTIF ES Repeat steps #5 - 8 above to assign additional itself — riffs, rhythms, melodies, thick multi-layered chord Samples to the notes as desired to create your pads, etc.
  • Page 100 Any audio data created and edited on a computer and saved in the WAV or AIFF format can also be used as material for Samples on the MOTIF ES. Set up the media containing the desired WAV/AIFF audio files (e.g., insert a SmartMedia card to the CARD slot or connect a USB storage device), then follow the instructions below.
  • Page 101 Creating a Voice by using the Sampling function Depending on whether you’re creating a Normal When creating a Drum Voice in steps #4 - 5 Voice or a Drum Voice, follow the appropriate By repeating steps #5 - 8 above, you can create a Drum instructions below.
  • Page 102: Creating A Song On The Motif Es

    Creating a Song on the MOTIF ES The MOTIF ES is a full-featured and enormously powerful music production machine, and all of the instrument’s advanced features and functions come together seamlessly in the creation of a Song. Here, you’ll learn how to get the most out of the sequencer-related functions of the MOTIF ES, using primarily the Song and Pattern modes.
  • Page 103 Mixing Template for the current Song. Here is an exceptionally convenient Song/Pattern creation tool. The MOTIF ES has 32 different Mixing Templates for use with a Song or Pattern, each pre-programmed for a variety of music styles and applications. Simply dial up the template that comes closest to the type of Song or Pattern you wish to create, tweak the settings as desired, then start recording.
  • Page 104 Creating a Song on the MOTIF ES If desired, make a backup of the Mixing settings made above. First, store the Voice settings as Song Mixing/Pattern Mixing. Press the [STORE] button to enter the Song Mixing Store mode/ Pattern Mixing Store mode, then press the [ENTER] button to execute the Store operation (page 131).
  • Page 105 Creating a Song on the MOTIF ES Using the Arpeggio Function Press the [MIXING] button (the lamp lights) to enter the Song Mixing mode/Pattern Mixing Just as in the Voice/Performance mode, you can use mode, then select the Part containing the desired Arpeggio playback in the Song/Pattern mode.
  • Page 106: Creating A Pattern

    Creating a Song on the MOTIF ES Store the edited Song Mixing/Pattern Mixing to Name the edited Mixing Voice. internal User memory. Input a name in the [COMMON] [F1] GENERAL [SF1] Press the [EXIT] button several times to return to the Song NAME display.
  • Page 107 Sampling a rhythm loop (audio data) to a Pattern track With this method, you can record drum loops and rhythm patterns from CDs to the MOTIF ES by using the Sampling function, then slice the sample into separate components and assign the slices to different keys. This powerful feature lets you match the sampled rhythm to virtually any tempo without stretching or compressing the audio, since each “hit”...
  • Page 108 Creating a Song on the MOTIF ES Press the [F2] SLICE button to call up the Slice display. Edit the sample data in the [F1] TRIM display. Execute the Slice operation in the [F2] SLICE display. Set the parameters shown below.
  • Page 109 • Never unplug or disconnect any of the devices. • Never turn off the power of the MOTIF ES or the relevant devices. Press the key set in step #4 for Key Bank to confirm the loaded file sound.
  • Page 110 Creating a Song on the MOTIF ES Return to the Pattern Play mode by pressing the Call up the Slice Job display. [PATTERN] button or [EXIT] button. Press the [F1] KEYBANK button, move the cursor to “12: Slice,” then press the [ENTER] button.
  • Page 111 Creating a Song on the MOTIF ES Press the [TRACK SELECT] button (the lamp Press the [F] (Play) button to start recording. lights), then select the desired track from the number buttons [1] - [16]. When a Drum Voice is selected, for example, try recording the rhythm pattern shown below.
  • Page 112 Creating a Song on the MOTIF ES Recording a rhythm pattern created by Arpeggio Go back to the Pattern Play mode, then set the playback to a Pattern track meter, tempo, and length of the current pattern. The Arpeggio function is a virtually endless source of creative inspiration, putting a huge variety of rhythm patterns, riffs and phrases at your fingertips —...
  • Page 113 Creating a Song on the MOTIF ES Press the [F] (Play) button to start recording. During recording, play the note or notes needed to trigger the Arpeggio you found in step #3. Start recording Arpeggio playback SEQ TRANSPORT Recording stops automatically...
  • Page 114: Using The Groove Function

    Creating a Song on the MOTIF ES Select a different track and copy the User Phrase from the another pattern to the selected Pattern’s track. The User Phrases that can be assigned with the Patch function are limited to the ones contained in the currently selected Pattern.
  • Page 115: Creating A Section And Pattern Chain

    Creating a Song on the MOTIF ES Save the created Pattern data to a SmartMedia/USB storage device (page 132) before turning the power off. Using the Groove settings to change the Pattern data Grid Groove is a playback-only feature that processes the recorded data of a Pattern without actually changing it. In other words, the original data (created via the Recording, Sampling, File Loading and Patch functions) remains intact.
  • Page 116 Creating a Song on the MOTIF ES Editing a Pattern Chain Press the [F] (Play) button to start recording The Pattern Chain Edit mode makes it possible to edit the and play the Pattern. order of the Sections in a chain as well as inserting tempo, and scene/mute event data.
  • Page 117: Creating A Song

    Creating a Song on the MOTIF ES Converting a Pattern Chain to Song data Press the [ENTER] button to execute the Convert operation. In the Pattern Play mode, select a Pattern for which Pattern Chain data has already been The Pattern Chain data is converted to Song data and copied created.
  • Page 118 Creating a Song on the MOTIF ES Recording with the keyboard to a Song Set the parameters related to recording in the track (in the Song Record mode) [F1] SETUP display. Recording your keyboard performance to an Set the Type parameter to “replace.”...
  • Page 119 Creating a Song on the MOTIF ES Re-recording a specific part of a Song (Punch In/Out) Save the created Song data to a SmartMedia/USB Use the Punch In/Out recording method to record over only a storage device (page 132) before turning the specific portion of the track.
  • Page 120 Song Recording using a Performance If you have a favorite Performance or one that would fit The MOTIF ES has a convenient Rehearsal mode in the Song to be recorded, you can copy certain settings recording, that lets you easily and temporarily disable...
  • Page 121 Creating a Song on the MOTIF ES Song Recording using Plug-in Voices This section shows you how to use the Voices of an optional Single Part Plug-in Board (such as PLG150-AN, PLG150-PF and PLG150-DX) in recording a Song. 1 ~ 4...
  • Page 122 This parameter determines the note to which the sample is assigned. The MOTIF ES conveniently lets you sample audio material, even while a Song is playing. This allows you to quickly and easily “fly in” samples to your Song as you need them — for...
  • Page 123 Creating a Song on the MOTIF ES Press the [F6] REC button again enable Punch In Stop the audio equipment when the Song Waiting. reaches the Punch Out point (when sampling stops). Doing this puts sample recording on standby, waiting for Operation then returns to the [F1] DEST or [F2] SOURCE song/pattern playback to reach the specified Punch-in...
  • Page 124 Creating a Song on the MOTIF ES Recalling a Song Scene and Arpeggio type during recording ARP1 - ARP5 menus appear also in the [F3] ARP display in the Song Record mode as well as the [F1] PLAY display in the Song Play mode.
  • Page 125 Creating a Song on the MOTIF ES When changing the value, the entire line will flash on the Select a track to be edited. display indicating this is being edited and not fixed yet. Select one of the three available track types by pressing the [F4] TR SEL (Track Select) button.
  • Page 126 Creating a Song on the MOTIF ES [F1] UNDO Undo (Canceling the executed Job)/Redo Press the [F] (Play) button to hear your edited (Restoring the executed Job) functions data. [F2] NOTE Note Data Job Since the Song can be played back from within the Song Edit...
  • Page 127 Creating a Song on the MOTIF ES Using the Undo/Redo functions If you’re not satisfied with the results of a just-executed Job, or you want to hear the difference of the sound before and after using a Job, you can use the convenient Undo and Redo functions. After changing the data with a particular Job, repeat steps #1 -4 as desired.
  • Page 128 Creating a Song on the MOTIF ES Press the [EDIT] button to enter the Song Mixing Edit mode. EDIT STORE COMPARE SCENE STORE SET LOCATE Call up the Common Edit display or Part Edit display. Use Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts.
  • Page 129 Creating a Song on the MOTIF ES Editing a Mixing by using the Knobs (in the Song mode/Pattern mode) The four knobs at the top left of the instrument can be used to tweak the Song/Pattern Mixing settings as they play (in the Song Play/Pattern Play mode).
  • Page 130: Creating An Arpeggio

    Creating a Song on the MOTIF ES Editing a Mixing by using Control Sliders (in the Song mode/Pattern mode) [SONG] Song selection [MIXING] [EDIT] Part selection [F2] OUTPUT [SF1] VOL/PAN Volume In the Song/Pattern mode, the four Control Sliders let you independently adjust the levels of the Parts (Voices), letting you control the overall balance of the Parts.
  • Page 131: Storing/Saving The Created Song/Pattern

    Creating a Song on the MOTIF ES Record the MIDI sequence data to a Song or Pattern track, referring to the previous instructions in this chapter as needed. The examples listed below are used as reference. Creating a rhythm pattern (using a Drum Voice) Track 1 Record a basic rhythm pattern using various drum instruments.
  • Page 132 • Never unplug or disconnect any of the devices. Press the [FILE] button to enter the File mode, • Never turn off the power of the MOTIF ES or the relevant devices. then execute the basic settings. Refer to “Basic settings for using SmartMedia or a USB storage device”...
  • Page 133 Creating a Song on the MOTIF ES Loading a file saved to a SmartMedia/ Press the [ENTER] button to execute the Save USB storage device operation. If you are about to overwrite an existing file, the [FILE] [F3] LOAD display prompts you for confirmation. Press the [INC/ YES] button to execute the Save operation to These instructions describe how to recall the data saved as a file type...
  • Page 134 Creating a Song on the MOTIF ES Select a file ( ) to be loaded. Move the cursor to the file (extension: W7A) which was saved as “All” on previous page. When Type is set to “All,” go to step #5.
  • Page 135 Setting a specific file to load automatically when the power is turned on The MOTIF ES is very easy to use and you can create Voices, Performances, Patterns and Songs very quickly on it. However, there may be times that creating and editing of data may be spread out over several sessions. In such a case, you may find it convenient to have the instrument automatically load the appropriate files for you when you turn it on, so you can easily resume your editing session.
  • Page 136: Using As A Master Keyboard

    Pattern number 061 Song mode Song number 025 Selecting a Master The MOTIF ES features 128 specially programmed Masters, stored to internal User memory (Flash ROM). Try some of these out now. Press the [MASTER] to enter the Master Play mode. MASTER Mode memorized to the current Master.
  • Page 137: Memorize To A Master

    Select a Song number. may cause the system to freeze (due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly When the Mode is set to Pattern Select a Pattern number.
  • Page 138 Using as a Master Keyboard Press the [F2] MEMORY button to call up the Mode setting display. After setting the Mode and Program number which you wish to memorize to the Master, set the Zone Switch to “on”. Set the Zone Switch to “on.” Determine the mode that is called up when the Master number is selected.
  • Page 139 Using as a Master Keyboard Using Zones effectively with external The two examples below show how to use the Zones with both the internal tone generator and a connected external tone generator. These instructions correspond to step #6 on the previous page. Though all four Zones are used in the example below, you can use any number of Zones (two, three, or four).
  • Page 140 Using as a Master Keyboard Assigning Control Change numbers to the Knobs/Sliders for each Zone Here in the KN/CS display of the Master Edit mode, you can set how the Control Knobs and Sliders will affect each Zone. This lets you specify a separate MIDI Control Change number for each Knob and Slider. Set the parameters as shown below, corresponding to step #6 on page 138.
  • Page 141 Using as a Master Keyboard Setting up the Master Zones to Split or Layer This operation lets you easily determine whether the Zones of the selected Master are to be used in a Split or a Layer. The note range settings for each Zone can be determined by setting the NoteLimitH and NoteLimitL parameters from the NOTE display ([MASTER] [EDIT] Zone selection...
  • Page 142: Quick Guide - Computer Applications

    Quick Guide — Computer applications Although the MOTIF ES is a powerful instrument in its own right and can effectively be used by itself for music creation and production, it is also designed for easy and comprehensive interfacing with a computer system. In this section, we’ll show you how set up the instrument with a computer (via USB) and how to use it with the software provided on the included CD-ROM, “Tools for MOTIF ES.”...
  • Page 143: Controlling The Instrument From A Computer

    Recording sequencer song data to Song tracks on the MOTIF ES If you have MIDI sequence data on your computer and want to use it as a Song on the MOTIF ES, you can play back the data on a MIDI sequencer (such as the SQ01) and record it to the MOTIF ES.
  • Page 144: Using The Multi Part Editor To Create/Edit Mixing Settings

    If you want to assign a User Voice to a Part, make sure to transfer the User Voice data on the MOTIF ES to the computer (with the Bulk Dump function) before editing parameters on the Multi Part Editor.
  • Page 145: Using The Voice Editor To Create/Edit A Voice

    Using the Voice Editor to create/edit a Voice The Voice Editor software (included on the CD-ROM) provides an intuitive way to create and edit Voices for the MOTIF ES. Thanks to the easy-to-understand graphical interface, you can edit virtually all of the Voice parameters right from your computer –...
  • Page 146: Using The Twe Wave Editor To Edit Samples

    As described on page 76, the voices of a Plug-in Board installed to the MOTIF ES can be divided into two types: Board voices and Plug-in voices. Plug-in Voices can be edited in the Voice Edit mode on the MOTIF ES or can be edited by using the Voice Editor on the computer.
  • Page 147: Controlling A Computer From The Instrument

    Controlling a computer from the instrument As you’ve seen in previous sections, the MOTIF ES can be controlled from a computer. In this section, we’ll see how it can do the opposite — control the operation of music/audio software on the computer. This powerful feature lets you control two different software programs by using knobs, sliders and buttons on the panel of the MOTIF ES, rather than your computer’s mouse and...
  • Page 148: Setting Up For Remote Control

    (due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
  • Page 149 If you have already set the software to be controlled to The functions of buttons on the Mackie Control are assigned to the buttons of the MOTIF ES, with the exception of UserA and UserB “Logic” in the Utility mode, you need not perform step #2 (FootSw) which are not supported by the MOTIF ES.
  • Page 150: Functions Assigned To The Panel Buttons In The Remote Control Mode

    Controlling a computer from the instrument Functions assigned to the panel buttons in the Remote Control mode To enter the Remote Control mode, press the REMOTE [ON/OFF] button (the lamp flashes). The REMOTE display appears (like those shown below), and the panel controls are enabled for Remote operation of the computer software (their normal functions are disabled).
  • Page 151 The functions assigned to these buttons depends on the selected Mode (A or B) and the particular software being used (as set in step #3 in “Setting up on the MOTIF ES” on Knob, Data dial, and [PRE1] - [PRE4] buttons page 148).
  • Page 152 If you’re unsure as to which software function has been part to controlled by the data dial and [INC/YES]/[DEC/NO] assigned to a particular panel control on the MOTIF ES, buttons. For example, when the cursor is at the upper box in this convenient feature lets you quickly check it from the the display, pressing the Cursor [.] button moves through the...
  • Page 153 MOTIF ES to an mLAN-compatible DAW (digital audio workstation) program on your computer. This lets you transfer the audio data of multi-part Songs on the MOTIF ES to the DAW application for further editing and storage on your computer’s hard disk drive.
  • Page 154: Basic Structure

    Internal Structure (System Overview) Basic Structure This section gives you an easy-to-understand overview of the MOTIF ES — its wide range of sophisticated features, its MIDI control and performance functions, and its convenient file management system for original data you’ve created with the instrument.
  • Page 155 Internal Structure (System Overview) Controller related parameters in each mode The chart below shows the operations for calling up the Controller related parameters in each mode. Parameters for the Footswitch and the Assign Knobs A/B apply to the entire instrument, regardless of the selected program (Voice/Performance/ Song/Pattern).
  • Page 156 Internal Structure (System Overview) Using one source to control several destinations For example, set the Source parameter of Control Set 1 to MW (Modulation Wheel) and the Destination parameter to ELFO-PM (Element LFO Pitch Modulation Depth). Then set the Source parameter of Control Set 2 also to MW, but set the Destination parameter to ELM PAN (Element Pan).
  • Page 157: Tone Generator Block

    AWM2 (Advanced Wave Memory 2) is a synthesis system based on sampled waves (sound material), and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s waveform. Furthermore, a wide variety of parameters — envelope generator, filtert, modulation, and others — can be applied.
  • Page 158 Internal Structure (System Overview) Voice, Performance, and Mixing “Performance.” Each Performance can contain up to four different parts (Voices). Each Performance can be created by editing parameters unique to each part and parameters This instrument features three different types of programs, common to all the parts in the Performance mode (page 212).
  • Page 159 Internal Structure (System Overview) The following illustrations may help in understanding the memory structure of the Voices, Performances, and Mixings. VOICE Voices Normal Voice Drum Voice Preset Voice Preset 1 Preset 4 PRE 1 PRE 4 (128 Voices) (128 Voices) Normal Voices: 768 ..
  • Page 160 Internal Structure (System Overview) Normal Voices & Drum Voices Oscillator Internally, there are two Voice Types: Normal Voices and Drum VOICE] Voice selection [EDIT] Element selection/ Voices. Normal Voices are mainly pitched musical instrument- Drum Key selection [F1] OSC type sounds that can be played over the range of the keyboard.
  • Page 161 Internal Structure (System Overview) Filter Band Pass Filter This passes only those a band of signals around the Cutoff [VOICE] Voice selection [EDIT] Element selection/ frequency. The width of this band can be varied. Drum Key selection [F3] FILTER Range passed This unit modifies the tone of the sound output from Pitch by Level cutting the output of a specific frequency portion of the sound.
  • Page 162 Internal Structure (System Overview) Single Timbre Tone Generator (Voice/ Amplitude Performance mode) and Multi-timbral [VOICE] Voice selection [EDIT] Element selection/ Tone Generator (Song/Pattern mode) Drum Key selection [F4] AMP This unit controls the output level (amplitude) of the sound The internal tone generator block operates in two different output from Filter.
  • Page 163 Internal Structure (System Overview) Part structure of the tone generator block The MIDI receive channel in the Voice mode can be set from the following display in the Utility mode. [UTILITY] [F5] MIDI [SF1] CH BasicRcvCh This synthesizer plays the sounds in the tone generator block in The MIDI port number which this synthesizer can recognize in the response to MIDI messages received from the controller or Voice mode is 1.
  • Page 164 Internal Structure (System Overview) Part structure of the tone generator block in the Song mode/Pattern mode In these modes, multiple parts are provided and different voice and different melodies or phrases can be played back for each part. Because these modes let you set the MIDI channel for each part of the tone generator block, you can use an external MIDI sequencer as well as the sequencer block of the instrument to play the sounds.
  • Page 165: Sequencer Block

    In the MOTIF ES, the term “Pattern” refers to a relatively short musical or rhythmic phrase — 1 to 256 measures — which is used for looped playback. Therefore, once Pattern playback starts, it continues until you press the [ ] (Stop) button. This synthesizer features a variety of preset Phrase data that is used as the basic material in making up Patterns.
  • Page 166 Internal Structure (System Overview) Song data structure The following illustration shows the track structure of a Song. Songs are created by recording MIDI sequence data to individual tracks and by setting tone generator related parameters (in Song Mixing). Song 64 Song 63 Song 02 Song 01...
  • Page 167 Internal Structure (System Overview) Pattern data structure The following illustration shows the track structure of a Pattern. Patterns are created by recording MIDI sequence data to individual tracks, by assigning Phrases (Preset and User) which is material for a Pattern to individual tracks, and by setting tone generator related parameters (in a Pattern Mixing).
  • Page 168 Internal Structure (System Overview) Pattern Chain Realtime recording and Step recording Pattern Chain allows you to string several different Sections Realtime recording (within a single Pattern) together to make a single Song. You With realtime recording, the instrument functions in the same can have the synthesizer automatically change Sections by way as a tape recorder, recording the performance data as it creating Pattern Chains in this way beforehand.
  • Page 169 Internal Structure (System Overview) Punch In/Out (Song) You can use this method when you want to re-record only over a specific area of the track. You’ll need to set the start and end points before re-recording. In the eight-measure example below, the third measures through the fifth measure are re-recorded. Recording start Recording stop Before re-recording...
  • Page 170 Internal Structure (System Overview) Arpeggio playback types The MOTIF ES features a total of 1787 Arpeggio types divided into 18 categories, each with its own playback type designed for use with particular types of Voices, as described below. Arpeggios for Normal Voices Arpeggio types (belonging to the categories except for the DrPC and Cntr) created for use of Normal Voices have the following two playback types.
  • Page 171 Internal Structure (System Overview) Arpeggio related parameters The Arpeggio related parameters can be set from the following displays, depending on the selected mode. Voice mode Arpeggio type parameters called up when selecting a Voice [VOICE] Voice selection [F6] ARP Page 189 [VOICE] Voice selection [EDIT]...
  • Page 172: Sampling Block

    In order to use the Sampling features of the instrument, you’ll need to install DIMM memory modules (sold separately) to the instrument. In addition to being able to record samples directly with the MOTIF ES, you can also import existing audio data (in WAV or AIFF file format) in the File mode.
  • Page 173 Internal Structure (System Overview) Data created by Sampling Note Data When you set the Type to “Sample + note” from the [SONG] or Regardless of the mode, the raw Sampled data is the same, [PATTERN] [INTEGRATED SAMPLING] [F2] SOURCE of course. However, various parameters are different, display and execute Sampling, a Sample Voice is created depending on the particular mode or settings.
  • Page 174 Internal Structure (System Overview) Waveform and User Voices/Sample Voices Waveform (User 001 - 1024) Pattern 64 When entering Sampling mode from Voice/Performance mode Pattern 02 Sampling Pattern 01 User Voice 16 sections Pattern When entering Sampling mode from Pattern mode Track 1 Sampling Track 2...
  • Page 175 Internal Structure (System Overview) Trigger mode Start recording when the Song/Pattern playback reaches a specified point [INTEGRATED SAMPLING] [F6] REC TriggerMode [INTEGRATED SAMPLING] [F6] REC TriggerMode = meas The Trigger mode is a convenient feature in Sampling that lets you determine how sample recording is started — manually After pressing the [F6] REC button in the Sampling Setup or automatically, based on the audio level.
  • Page 176 Internal Structure (System Overview) Sample playback types Sample Wave Loop Playback [INTEGRATED SAMPLING] [EDIT] [F3] PARAM PlayMode Samples can be set to play back in the following three different ways. One Shot [INTEGRATED SAMPLING] [EDIT] [F3] PARAM Start Point Top Point End Point PlayMode = oneshot When you press a note on the keyboard, the Sample plays...
  • Page 177: Effect Block

    Internal Structure (System Overview) Effect Block Plug-in Insertion Effects This is a special effect system, only available when an effect- type Plug-in Board is installed. Plug-in Board effects are not This block applies effects to the output of the tone generator available in the Voice mode.
  • Page 178 Internal Structure (System Overview) Equalizer (EQ) Part EQ This 3-band EQ is applied to each part of the Performance/ Usually an equalizer is used to correct the sound output from Song/Pattern, The high band and low band are the shelving amps or speakers to match the special character of the room, type.
  • Page 179 Internal Structure (System Overview) Effect connection in each mode In the Voice mode The Effect parameters in the Voice mode are set for each Voice and the settings are stored to internal flash ROM as a User Voice. Please note that the Master Effect and Master EQ parameters are set for all the Voices in the Utility mode and stored to internal flash ROM as System settings by pressing the [STORE] button also in the Utility mode.
  • Page 180 Internal Structure (System Overview) In the Song mode/Pattern mode The Effect parameters in the Song mode/Pattern mode are set for each Song/Pattern. The Effect settings are stored to internal DRAM in the Song Mixing mode/Pattern Mixing mode and saved to the SmartMedia/USB storage device in the File mode. [SONG] or [PATTERN] Song/Pattern selection [MIXING]...
  • Page 181: About Midi

    About MIDI About MIDI MIDI (Musical Instrument Digital Interface) is a standard which allows electronic musical instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages.
  • Page 182: Channel Messages

    About MIDI CHANNEL MESSAGES Data Entry MSB (Control #006) Data Entry LSB (Control #038) Channel messages contain data related to the performance Messages which set the value for the parameter specified by on the keyboard for the specific channel. RPN MSB/LSB (page 183) and NRPN MSB/LSB (page 183). Parameter value is determined by combining the MSB and Note On/Note Off (Key On/Key Off) LSB.
  • Page 183 About MIDI Release Time (Control #072) RPN (Registered Parameter Number) LSB (Control #100) Messages which adjust the AEG release time set for each RPN (Registered Parameter Number) MSB (Control #101) Part. Messages which offset, or add or subtract values from a The value set here is an offset value which will be added to or Part’s pitch bend sensitivity, tuning, or other parameter subtracted from the voice data.
  • Page 184: System Messages

    With a combination of Bank Select, you can select not only approximately 300 msec, the MOTIF ES will perform the same basic voice numbers, but also variation voice bank numbers.
  • Page 185: Internal Memory And File Management

    Internal Memory and File Management As you use the MOTIF ES, you’ll create many different kinds of data, including Voices, Performances, Songs, and Patterns. This section describes how to maintain the various types of data and use the memory devices/media for storing them.
  • Page 186: Memory Structure

    Internal Memory and File Management Memory Structure This diagram details the relationship among the functions of the MOTIF ES and the internal memory and SmartMedia/USB storage device. Internal Memory Internal data communication Data communication between this Recall Buffer Preset Data (ROM)
  • Page 187 Internal Memory and File Management Internal Memory Below are explanations of the basic terms used in the Memory Structure illustration on the previous page. Flash ROM ROM (Read Only Memory) is memory designed specifically for reading out of data, and as such data cannot be written to it. Unlike conventional ROM, Flash ROM can be overwritten –...
  • Page 188: Reference

    Voice Play mode Reference Voice mode Creating Voices — basic procedure You can create and edit your original Voices by setting various parameters in both the Voice Play mode and Voice Edit mode, while the Voice Job mode provides some basic parameter-related tools, such as Initialize and Copy. Once you’ve edited a Voice, you can store it to a User Bank in internal memory (Flash ROM) and save all edited Voices to a SmartMedia/USB storage device in the File mode.
  • Page 189: Voice Edit Mode

    Voice Edit mode Normal Voice Edit Common Edit PortaTime (Portamento Time) Determines the pitch transition time. Higher values result in longer transition times. Settings: 0 ~ 127 Determines the Portamento mode. The behavior of the Portamento varies depending on whether Mono/Poly is set to PortaMode (Portamento Mode) “mono”...
  • Page 190 Voice Edit mode Normal Voice Edit Common Edit [SF2] PLY MODE (Play mode) From this display you can make various settings for the tone generator of this synthesizer, and assign different Micro Tuning settings. Mono/Poly Determines whether the Voice is played back monophonically (single notes only) or polyphonically multiple simultaneous notes).
  • Page 191 Voice Edit mode Normal Voice Edit Common Edit RevSend Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb effect. You can also adjust this parameter using the REVERB knob on the front panel. Settings: 0 ~ 127 ChoSend Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Chorus effect.
  • Page 192 Voice Edit mode Normal Voice Edit Common Edit [SF3] PLAY FX These Play Effect parameters let you control the playback of the Arpeggio in useful and interesting ways. By changing the timing and velocity of the notes, you can change the rhythmic “feel” of the Arpeggio. UnitMultiply (Unit Multi Play) Adjust the Arpeggio playback time.
  • Page 193 Voice Edit mode Normal Voice Edit Common Edit TempoSync Determines whether or not the LFO is synchronized to the tempo of the Arpeggio or sequencer (song or pattern). Settings: off (not synchronized), on (synchronized) This parameter is available only when TempoSync above has been set to “on.” It allows you to make detailed note TempoSpeed value settings that determine how the LFO pulses in sync with the Arpeggio or sequencer.
  • Page 194 Voice Edit mode Normal Voice Edit Common Edit [SF3] PHASE Phase Determines the starting phase point for the LFO Wave when it is reset. Settings: 0, 90, 120, 180, 240, 270 Time Phase 0 Offset EL1 - EL4 (Phase Offset Determines the offset values of the Phase parameter (above) for the respective Elements.
  • Page 195 Voice Edit mode Normal Voice Edit Element Edit InsB Ctgry Determines the effect type for Insertion B. (Insertion B Category), InsB Type (Insertion B Type) Reverb Type Determines the effect type for Reverb. Chorus Ctg Determines the effect type for Chorus. (Chorus Effect Category), ChoType (Chorus Effect Type) Reverb Send...
  • Page 196 Voice Edit mode Normal Voice Edit Element Edit InsEffectOut Determines which Insertion effect (1 or 2) is used to process each individual Element. The “thru” setting lets you (Insertion Effect Output) bypass the Insertion effects for the specific Element. (This parameter is the same as “EL: OUT” on the [F6] EFFECT [SF1] CONNECT display in Normal Common Edit.
  • Page 197 Voice Edit mode Normal Voice Edit Element Edit [SF3] PEG From this display you can make all the time and level settings for the Pitch EG, which determine how the pitch of the (Pitch Envelope Generator) sound changes over time. These can be used to control the change in pitch from the moment a note is pressed on the keyboard to the moment the sound stops.
  • Page 198 Voice Edit mode Normal Voice Edit Element Edit Resonance/Width This parameter’s function varies according to the selected Filter Type. If the selected filter is an LPF, HPF, BPF (excluding the BPFw), or BEF, this parameter is used to set the Resonance. For the BPFw, it is used to adjust the Width of the band. Resonance is used to set the amount of Resonance (harmonic emphasis) applied to the signal at the cutoff frequency.
  • Page 199 Voice Edit mode Normal Voice Edit Element Edit FCenterKey This indicates that the central note for Cutoff Sensitivity above is C3. At C3, the tone remains unchanged. For other notes played, the Cutoff Frequency varies according to the particular note and the Cutoff Sensitivity setting. Keep in mind that this is for display purposes only;...
  • Page 200 Voice Edit mode Normal Voice Edit Element Edit Level, Determines the velocity sensitivity of the Amplitude EG Level. For positive settings, the more strongly you play the Curve keyboard, the more the volume changes. Negative settings do the opposite; the more softely you play, the more the volume changes.
  • Page 201 Voice Edit mode Normal Voice Edit Element Edit [F5] LFO (Low Frequency Oscillator) This display gives you a comprehensive set of controls over the LFO for each individual Element. The LFO can be used to create vibrato, wah, tremolo and other special effects, by applying it to the pitch, filter and amplitude parameters.
  • Page 202 Voice Edit mode Drum Voice Edit Common Edit Drum Voice Edit When a Drum Voice is selected, Voice Edit parameters are divided into Common Edit (parameters common to all keys, up to 73), and Key Edit (parameters of individual keys). Common Edit [VOICE] Drum Voice selection...
  • Page 203 Voice Edit mode Drum Voice Edit Key Edit Category Determines the Category of the Wave/Normal Voice. If you switch to another Category, the first Wave/Normal Voice in that Category will be selected. For more information about the Categories, refer to the separate Data List booklet. [SF2] OUTPUT From this display you can set certain output parameters for the selected Drum key.
  • Page 204 Voice Edit mode Drum Voice Edit Key Edit [SF2] VEL SENS (Velocity Sensitivity) Determines the velocity sensitivity of the Low Pass Filter Cutoff frequency. For positive settings, the more strongly LPFCutoff you play the keyboard, the higher the cutoff frequency becomes. For negative settings, the more strongly you play, the lower the cutoff frequency.
  • Page 205 Voice Edit mode Plug-in Voice Edit Common Edit Plug-in Voice Edit These parameters are basically the same as in Normal Voice Edit. Unlike with Normal voices, the Plug-in voices only have one Element for editing. Depending on the particular Plug-in board you are using, some of the parameters described here may not be available. For details, refer to the relevant owner's manual of the Plug-in board.
  • Page 206 Voice Edit mode Plug-in Voice Edit Element Edit FMod (Filter Modulation Depth) Determines the depth of control that keyboard aftertouch has over filter cutoff modulation. The higher the setting, the greater the depth of control. Settings: 0 ~ 127 AMod Determines the depth of control that keyboard aftertouch has over amplitude modulation.
  • Page 207 Voice Edit mode [F2] PITCH From this display you can make various time and level settings for the Pitch EG, which determine how the pitch of the Plug-in Voice changes over time. The full names of the available parameters are shown in the chart below, as they appear in the display. Original pitch INIT DCY1...
  • Page 208: Voice Store Mode

    Voice Job mode Voice Job mode [VOICE] Voice selection [JOB] The Voice Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. [F1] INIT (Initialize) This function lets you reset (initialize) all Voice parameters to their default settings.
  • Page 209 Supplementary infomation Supplementary information Micro Tuning List [VOICE] [EDIT] [COMMON] [F1] GENERAL [SF2] PLY MODE M.TuningNo./M.TuningRoot (page 190) M.TuningNo. Type M.TuningRoot Comments Equal Temp (Equal temperament) The “compromise” tuning used for most of the last 200 years of Western music, and found on most electronic keyboards.
  • Page 210 Supplementary BEF12 (12dB/oct Band Elimination Filter) Dual BPF (Dual Band Pass Filter) BEF6 (6dB/oct Band Elimination Filter) Two 6dB/oct band-pass filters connected in Resonance parallel. Level Cutoff range Level Distance Frequency BPF12D (12dB/oct Digital Band Pass Filter) Range passed Range passed Frequency Resonance The lower cutoff frequency is set...
  • Page 211 Voice Store mode Setting example of Filter Scaling Setting example of Amplitude Scaling [VOICE] [EDIT] Element selection [F3] FILTER [SF5] SCALE [VOICE] [EDIT] Element selection [F4] AMP [SF5] SCALE (page 199) (page 200) The best way to understand Filter Scaling is by example. For the The best way to understand Amplitude Scaling is by example.
  • Page 212: Performance Mode

    Performance Play mode Performance mode Creating Performances — basic procedure You can create and edit your original Performances by setting various parameters in both the Performance Play mode and Performance Edit mode, while the Performance Job mode provides some basic parameter-related tools, such as Initialize and Copy. Once you’ve edited a Performance, you can store it to a User Bank in internal memory (Flash ROM) in the Performance Store mode and save all the edited Performances to a SmartMedia/USB storage device in the File mode.
  • Page 213: Performance Edit Mode

    Performance Edit mode Common Edit [F5] EG (Envelope Generator) This display contains the basic EG settings, both volume and filter, for the Performance, as well as the filter’s cutoff frequency and resonance settings. The settings made here are applied as offsets to the AEG and FEG settings in the Performance Edit mode (page 219, page 218). The parameters are same as in Voice Play mode.
  • Page 214 CONTROLLER jack. Keep in mind that the functions of these controllers set here are not changed for the internal tone generator. The controller assignments for the MOTIF ES itself depend on the settings of the Voices assigned to each Part.
  • Page 215 Performance Edit mode Common Edit [SF1] OUTPUT Volume Determines the output level of the Audio Input Part. Settings: 0 ~ 127 Determines the stereo pan position of the Audio Input Part. Settings: L63 (Left) ~ C (Center) ~ R63 (Right) RevSend Determines the Send level of the Audio Input Part signal sent to the Reverb effect.
  • Page 216 Performance Edit mode Part Edit [SF2] INS SW (Insertion Switch) The Insertion Effects can be applied to up to eight Parts. This display lets you set to which Parts the Insertion Effects are applied. [SF3] PLG-EF (Plug-in Effect) This display lets you set the Plug-in Insertion Effect related parameters when the Effect Plug-in Board PLG100-VH has been installed to this synthesizer.
  • Page 217 Performance Edit mode Part Edit [SF5] OTHER PB (Pitch Bend) Upper, These two parameters are available for Parts 1 - 4 to which the internal Normal Voices are assigned. These PB (Pitch Bend) Lower determine the pitch change range (in semitones) of the Pitch Bend wheel for the Part’s Voice. For example, a Lower setting of -12 would result in the pitch being lowered up to a maximum of one octave (12 semitones) when the Pitch Bend wheel is moved downwards.
  • Page 218 Performance Edit mode Part Edit [SF3] SELECT (Output Select) From this display you can assign individual Parts to sound from independent output connectors (jacks). OutputSel (Output Select) Determines the specific output(s) for the individual Part. You can assign each individual Part’s Voice to be output from a specific hardware output jack on the rear panel.
  • Page 219: Performance Job Mode

    Performance Job mode [SF4] AEG From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. (Amplitude Envelope Generator) Determines each parameter of the AEG for each Part. Please note that Sustain Level is not available for the Plug-in Attack (Attack Time) Part.
  • Page 220: Creating A Performance

    Performance Store mode [F3] COPY From this display you can copy Part parameter settings from any Performance including the currently Source Performance/Part edited (but not yet stored) one to a particular Part of the Performance you are editing. This is useful if you are creating a Performance and wish to use some parameter settings from another Performance.
  • Page 221: Song Mode

    Song Play mode Song mode Creating Songs — basic procedure Songs consist of the following three types of data: • MIDI sequence data (created in the Song Record mode, Song Edit mode, and Song Job mode) • Setup data (created in the Song Play mode) •...
  • Page 222: Song Record Mode

    Song Record mode Song Record Standby mode PORT Determines the MIDI transmission port for the corresponding track. Playback data of tracks set to off is output without Port signal via MIDI. When using the internal tone generator block, the Port setting here is available for the tracks assigned to the Plug-in Parts 1-3 (when the single Plug-in Board has been installed) and Multi Plug-in Parts 17-32 (when the PLG100-XG has been installed) are assigned.
  • Page 223 Song Record mode Song Record Standby mode Event This parameter is available when the Recording Type is set to “step.” This lets you specify the event type to be entered. Settings: note, p.bend (pitch bend), CC#000~#119 (Control Change) RecTrack Determines the track to be recorded. Pressing the [F6] button lets you switch between Single Track recording and All Track recording.
  • Page 224 Song Record mode During Song Recording Step Recording [F6] ALL TR (All Track)/1TR (1 track) Pressing the [F6] button lets you switch between Single Track recording and All Track recording. During Song Recording [SONG] Song selection [I] (Record) [F] (Play) Realtime Recording Refer to page 118 in the Quick Guide section.
  • Page 225: Song Edit Mode

    Song Edit mode [F5] DELETE Press this to actually delete the note events at the current cursor position. [F6] BAK DEL (Back Delete) Moves the pointer backward by one step and deletes all notes at that location. Mistakenly entered notes can be erased by pressing [F6] immediately after they are entered (before changing the step time value). Song Edit mode [SONG] Song selection...
  • Page 226: Song Job Mode

    Song Job mode ControlChange These events control the sound and certain response characteristics of the voice, and are usually generated/ recorded by moving a controller (such as a modulation wheel, knob, slider or foot controller). FCTRL NO (Control Number) Determines the Control Change number. Settings: 000 ~ 127 For details on the specific functions assigned to each of the numbers, see page 182.
  • Page 227 Song Job mode Before executing the Note data Job, make sure that you specify the track (01~16, all) and range (measure : beat : clock) to which the Job is applied. 01: Quantize Quantization is the process of adjusting the timing of note events by moving them closer to the nearest exact beat. You can use this feature, for example, to improve the timing of a performance recorded in real time.
  • Page 228 Song Job mode Rate Determines the percentage by which the gate time of the target notes will be changed. Settings below 100% shorten the notes, and settings above 100% lengthen the notes proportionately. When the Set All parameter (above) is set to something other than “off,” this parameter appears as “***” and cannot be changed. Settings: 000% ~ 200%, *** Offset Adds a fixed value to the Rate-adjusted gate time values.
  • Page 229 Song Job mode TR (Track) Determines the track (01-16, all) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 Type Determines how the chord note data is sorted. Settings: up, down, up&down, down&up up ....
  • Page 230 Song Job mode 04: Extract Event This Job moves all instances of specified event data from a specified range of a track to the same range in a different track. TR (Track) Determines the track (01 - 16) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 EventType Selects the event type to be extracted.
  • Page 231 Song Job mode 08: Beat Stretch This Job performs time-expansion or compression over the selected range. Keep in mind that this operation affects all event timing, note step times, and note gate times. TR (Track) Determines the track (01 - 16, all) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 Rate Determines the amount of time expansion or compression as a percentage.
  • Page 232 Song Job mode 02: Exchange Track This Job exchanges or “swaps” the specified type of Target tracks for the Exchange operation (01-16) data between two specified tracks in the current Song. Data Type to be exchanged Data Type to be exchanged Determines the type(s) of data to be exchanged.
  • Page 233: Song Mixing Mode

    Song Mixing mode 02: Split Song To Pattern This Job allows you to copy a part of the current Song – Source Song range (in measures) all 16 tracks over a specific range of measures – to a specific Pattern, letting you use Song data to create a Pattern.
  • Page 234: Song Mixing Edit Mode

    Song Mixing Edit mode Common Edit [F6] 17-32/PLG1-3/1-16 You can switch between the displays for three types of parts by pressing this button. 1 - 16 are Parts of the internal tone generator, 17 - 32 are Multi Plug-in Parts of the optionally installed PLG100-XG, and PLG1 - 3 are Plug-in Parts of the optionally installed Single Part Plug-in board.
  • Page 235 Song Mixing Edit mode Part Edit [F5] AUDIO IN From this display, you can set parameters related to the Audio Input Part in the Song mode. The parameters are the same as in Performance Common Edit. See page 214. [F6] EFFECT For information on the effect connections in the Song mode, see page 180.
  • Page 236: Song Mixing Job Mode

    Song Mixing Job mode [F3] EQ (Equalizer) From this display you can set parameters related to the Part EQ (page 178). The parameters are the same as in Performance Part Edit. See page 218. [F4] TONE [SF1] TUNE Same as in Performance Part Edit. See page 218. [SF2] FILTER Same as in Performance Part Edit.
  • Page 237: Song Mixing Store Mode

    Song Mixing Store mode Data type of Destination Song Set the Part of the destination Song. (current selected song) Destination part (Type): Part 1~16, PartP1~P3 (Plug-in Part 1~3), PartA1~A5 (Audio Part 1~5), Arp, Effect (Reverb, Chorus) If you choose Arp (Arpeggio) or Effect, the Arpeggio data or Effect settings for the Voice assigned to the source Part will be copied.
  • Page 238: Type = Step

    Supplementary information Supplementary information Song Track Loop — setting example Step Recording — examples [SONG] [F3] TRACK [SF3] TR LOOP (Track Loop) page 222 [SONG] or [PATTERN] [I] (Record) [F1] SETUP page 224 Type = step In the example below, a 40-measure song has been recorded and This section explains how to step-record notes, using three specific Track 1 is set to play back normally over the 40 measures.
  • Page 239 Supplementary information • Example 2 (Using the Tie function) Follow the instructions below to enter the next dotted half note. 1 Change this to a quarter note (480). 2 Press and release A. Set the parameters as illustrated below. Since the first note is a half note, set the StepTime to the half-note icon (a value of 960), and set the GateTime to 80%, since you don't want the notes to play in legato.
  • Page 240 Supplementary information • Example 3 (Using the Rest function) Enter the next 4th note C as shown below. 1 Change this value to 480, since the rest value is a quarter note. Set the parameters as illustrated below. Set the StepTime to a quarter note (480) and the Gate Time to 80%.
  • Page 241: Pattern Mode

    Pattern Play mode Pattern mode Creating Patterns — basic procedure Patterns consist of the following three types of data: • MIDI sequence data (created in the Pattern Record mode, Pattern Edit mode, and Pattern Job mode) • Setup data (created in the Pattern Play mode) •...
  • Page 242 Pattern Play mode [SF5] COPY The User phrases that can be assigned with When this box is checkmarked, Sample Voices assigned to the source phrase are copied to the Patch function are limited to the ones the destination phrase as Sample Voices, and Source Pattern number, contained in the currently selected Pattern.
  • Page 243: Pattern Record Mode

    Pattern Record mode Pattern Record Standby mode [F2] COPY This display lets you copy all Pattern chain events from Source range a specified range of measures (source) to a destination location. After specifying the source range in measures, the top measure of the destination location, and NumberOfTimes (number of times the data is copied), press the [ENTER] button to execute the Copy...
  • Page 244: Pattern Edit Mode

    Pattern Job mode During Pattern Recording [PATTERN] Pattern selection [I] (Record) [F] (Play) Realtime Recording Refer to page 110 in the Quick Guide section. Step Recording Examples of Step Recording are described on page 238. Parameters in the displays are the same as in the Song Record mode. See page 224. Pattern Edit mode [PATTERN] Pattern selection...
  • Page 245 Pattern Job mode 02: Copy Event Same as in the Song Job mode. See page 229. 03: Erase Event Same as in the Song Job mode. See page 229. Unlike in the Song Job mode, “Tempo,” “Scene Memory,” or “Track Mute” cannot be selected as Event Types. 04: Extract Event Same as in the Song Job mode.
  • Page 246 Pattern Job mode 06: Get Phrase From Song This Job copies a segment of sequence-track data from Source Song, track, and range of measures Destination phrase to be copied. a Song into the designated destination phrase. After specifying the source Song/track/range of measures to be copied, the destination phrase, and setting the checkbox of Copy Sample, press the [ENTER] button to execute this Job.
  • Page 247 Pattern Job mode 04: Normalize Play Effect This Job rewrites the data in the selected track so that it incorporates the current Grid Groove settings. After specifying a track (TR 01-16) to which this Job is applied, press the [ENTER] button to execute this Job. 05: Divide Drum Track Separates the note events in a drum performance assigned to a specified track, and places the notes corresponding to different drum instruments in separate tracks (tracks 1 through 8).
  • Page 248: Pattern Mixing Mode

    Pattern Mixing mode Sample When this box is checkmarked, Sample Voices (if included in the source pattern) are copied to the destination Pattern. When the KEEP ORIGINAL PHRASE checkbox is checked, this Job requires twice the number of empty user phrases as the number of tracks containing data in which to store the appended phrase data.
  • Page 249: Mixing Voice Mode

    Mixing Voice Edit mode Common Edit Mixing Voice mode Creating Mixing Voices — basic procedure The Mixing Voice mode provides most of the same Normal Voice editing parameters as the Voice mode, with the main exception that these Voices are dedicated for use with the Songs and Patterns, and are stored specifically as Mixing Voices. The Mixing Voice Job mode lets you use the supplementary functions like Copy and Delete.
  • Page 250: Mixing Voice Store Mode

    Mixing Voice Job mode Mixing Voice Job mode [SONG] or [PATTERN] [MIXING] [F5] VCE ED [JOB] The Mixing Voice Job mode features two basic operations, Copy and Delete. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. [F2] RECALL If you are editing a Mixing Voice and select a different Mixing Voice, Mixing program, Song or Pattern without storing your edited one, all the edits you’ve made will be erased.
  • Page 251: Sampling Mode

    Waveforms which are not assigned to any Song or Voice data should be saved individually as Waveforms. IMPORTANT: The Sampling mode is available only when optional DIMMs (page 289) have been installed to the MOTIF ES. CAUTION The waveforms created in the Sampling mode reside temporarily in the optionally installed DIMMs (page 289). Because data contained in DIMM is lost when the power is turned off, you should always save the waveforms created by recording, editing, and using Jobs to a SmartMedia/USB storage device before turning off the power.
  • Page 252 Sampling Record mode When entering the Sampling mode from the Voice mode/Performance mode Source Determines the recording source. Settings: A/D, resample, AIB2, mLAN1~4 A/D ....Analog audio from the A/D INPUT jacks is recognized as the recording source. resample ..The audio signal produced from the instrument when you play the keyboard along with the Audio Input part (in other words all the audio signals output from the OUTPUT jacks) is recognized as a recording source and “resampled.”...
  • Page 253 Sampling Record mode When entering the Sampling mode from the Song mode/Pattern mode When entering the Sampling mode from the Song mode/Pattern mode In this case, you can create a Waveform or Sample Voice by recording sounds input from external devices such as a microphone and audio equipment.
  • Page 254 Sampling Record mode When entering the Sampling mode from the Song mode/Pattern mode WAITING (Trigger Waiting or When Trigger Mode is set to “level” in the Sampling Standby display, press the [F6] REC button again to enter the Punch-in Waiting) Trigger Waiting condition;...
  • Page 255: Sampling Edit Mode

    Sampling Edit mode Measure Determines the number of measures in the sample to be sliced. When the slice operation is executed, sequence data corresponding to the specified number of measures is created. The sequence data is created from the beginning of the current measure at which sampling is started. Settings: 1~8 Meter Specifies the meter (time signature) of the sample.
  • Page 256: Sampling Job Mode

    Sampling Job mode PlayMode Determines how the selected sample is to be played back. Settings: oneshot, reverse, loop oneshot ....The Sample plays back one time from Start point to End point. reverse .....The Sample plays back one time in reverse from End point to Start point. loop ....Sample playback begins from the Start point, continues to the Loop point, then repeats indefinitely between the Loop point and End point.
  • Page 257 Sampling Job mode 04: Move This Job lets you move a sample contained in a Source Waveform and Key Bank specified Key Bank to another Key Bank. This would be useful for creating a new Waveform from the samples of various other existing Waveforms.
  • Page 258 Sampling Job mode Length Determines the length of the fade-in or fade-out. Fade In When a fade-in is selected, this parameter specifies the length of the fade starting at the specified Start point. When a fade-out is selected, this parameter Length specifies the length of the fade starting at the Start point...
  • Page 259 Sampling Job mode 04: Name This Job lets you assign a name to the selected Waveform. For specific instructions on naming, refer to page 53 in the Basic Operation section. [F3] OTHER 01: Clean Up Memory This Job deletes all the waveforms to which User voices or Sample voices are not assigned. 02: Optimize Memory This Job optimizes the memory (DRAM) for sampling.
  • Page 260: Utility Mode

    Utility mode The Utility mode features a variety of important settings related to overall operation of the MOTIF ES. These settings can also be stored — simply press the [STORE] button from any mode (with the exception of the Utility Job mode), and store the data to internal Flash ROM as system settings (page 186).
  • Page 261 Utility mode System FReverb When this is set to on and the [SYSTEM] button is turned on, the Reverb effect is bypassed. FChorus When this is set to on and the [SYSTEM] button is turned on, the Chorus effect is bypassed. For details about the Effects, see page 177.
  • Page 262 Utility mode [SF1] MEQ (Master EQ) From this display you can apply five-band equalization to all Voices, raising or lowering the level of each frequency band (LOW, LOWMID, MID, HIGHMID, HIGH). The parameters are the same as in the Performance Common Edit. See page 214. Settings: For details about EQ, see page 178.
  • Page 263 Utility mode SongEventChase Event Chase allows you to specify which non-note data types are properly recognized during fast-forward and rewind operations. Normally, if a Song or Pattern is played back from mid-point and/or fast-forward or rewind are used, certain data types (such as Program Change, Pitch Bend, and Control Change) may not play back as expected.
  • Page 264 This determines whether or not the tone generator of the instrument responds to your keyboard playing. Normally, this should be set to “on” — since you’ll want to hear the sound of the MOTIF ES as you play it. However, for external sequencer applications, you may need to set this to “off”...
  • Page 265: Utility Job Mode

    Utility Job mode [SF4] OTHER MIDI IN/OUT Determines which physical output terminal(s) will be used for transmitting/receiving MIDI data: MIDI IN/OUT, USB, or mLAN (when the optional mLAN16E has been installed). Settings: MIDI, USB, mLAN Three types of terminals above cannot be used at the same time. Only one of them can be used to transmit/receive MIDI data. Many computer sequencers are capable of transmitting data over several MIDI ports, effectively breaking the 16- ThruPort (Through Port) channel barrier.
  • Page 266: File Mode

    File mode File mode The File mode provides tools for transferring data between the instrument and various storage media and devices, such as SmartMedia cards, hard disk drives and compact flash devices. For details about SmartMedia and USB storage devices, see page 27. For details about the relationship between the data created on this synthesizer and the files for saving, see page 186.
  • Page 267 File mode [F4] RENAME From this display you can rename files or folders in the selected SmartMedia/USB storage device, Select the desired file type. Select the file/folder to be renamed. using up to eight alphabetic and numeric characters. Files are named according to the MS-DOS naming convention. If the file name contains spaces and other characters unrecognized in MS-DOS, these characters will automatically be replaced by “_”...
  • Page 268 • Never unplug or disconnect any of the devices. Formatting a SmartMedia/USB storage device • Never turn off the power of the MOTIF ES or the relevant devices. Before you can use a new SmartMedia/USB storage device with this synthesizer, you will need to format it. Follow the instructions below.
  • Page 269 Supplementary information File types that can be handled by the MOTIF ES File types that can be saved from the instrument to the SmartMedia/USB storage device [FILE] [F2] SAVE TYPE File TYPE Description extension* When this is set to “TYPE,” only the directories (folders) are displayed in the File/Folder selection box and the Save operation cannot be executed.
  • Page 270 Load procedure. The Voices loaded to the MOTIF ES 6/7/8 may not produce the exact same sound as those on the original MOTIF 6/7/8, since the contents of the preset Waveforms and the Effect structure are different between the two instrument series.
  • Page 271: Master Mode

    Master Play mode Master mode Creating Masters — basic procedure The Master mode lets you play and edit special program combinations called “Masters.” A Master can contain up to four different Voices or Performances, each assigned to a separate MIDI “Zone.” Alternately, it can contain specific Songs or Patterns. As such, it lets you set up the instrument just as you need for live performance, switching through the Masters in order as you need them.
  • Page 272 Master Edit mode Common Edit Common Edit [MASTER] Master selection [EDIT] [COMMON] These parameters are for making global (or common) edits to all four Zones of the selected Master. [F1] NAME From this display you can create a name for the Master. For instructions on naming, refer to page 53 in the Basic Operation section. [F2] OTHER Knob/Slider From this display you can set which row of Knob/Slider functions will be lit and selected.
  • Page 273: Master Job Mode

    Master Job mode Zone Edit MW (Modulation Wheel) Determines whether or not to transmit MIDI messages generated by using the Modulation Wheel to the internal and external tone generator. RB (Ribbon Controller) Determines whether or not to transmit MIDI messages generated by using the Ribbon Controller to the internal and external tone generator.
  • Page 274: Master Store Mode

    Master Store mode Zone Edit [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Master to a computer or another MIDI device for data archiving. For details, see page 185. In order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] [F5] MIDI [SF1] CH DeviceNo.
  • Page 275: Appendix

    Information Displays Appendix Information Displays The convenient Information displays let you see at-a-glance some of the more important settings relevant to each mode. Select the desired mode, then press the [INFORMATION] button to call up the Information display for that mode. To exit from the display, press the button again (or any other panel button).
  • Page 276 Indicates the amount of currently available (unused) memory (DRAM) for Pattern Phrase recording. of the SmartMedia inserted to the Card slot or the USB Pattern Mixing mode storage device connected to the MOTIF ES. Same as in the Song Mixing mode. Partition Mixing Voice Edit mode Indicates the mounted partition of the connected USB storage Same as in the Voice mode.
  • Page 277: Display Messages

    Incompatible USB device A USB device which cannot be used with the MOTIF ES has been connected to the USB TO DEVICE connector. In the Pattern Job mode, the meter (time signature) of the destination Pattern is different from the meter of the source Meter mismatch Pattern.
  • Page 278 (due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
  • Page 279: Troubleshooting

    • Is the power of the MOTIF ES and any external equipment connected to the MOTIF ES turned on? • Have you made all the appropriate level settings – including the Master Volume on the MOTIF ES and the volume settings on any connected external equipment? •...
  • Page 280 Cannot enter the Pattern Job mode even when pressing the [JOB] button in the Pattern mode. • Check whether the MOTIF ES is in the Patter n Chain mode or not. If so, exit from the Pattern Chain mode, then press the [JOB] button ....page 115 Cannot enter the Pattern Mixing mode even when pressing the [MIXING] button in the Pattern mode.
  • Page 281 MOTIF ES. • Make sure to set the MOTIF ES to the Song mode or Pattern mode. The Voice mode or Performance mode may not produce the proper sound even when playing back the Song data on the MIDI instrument or the computer connected to the MOTIF ES.............. page 36 MIDI bulk data transmission/reception does not work properly.
  • Page 282: Installing Optional Hardware

    If this does happen, be sure to remove the screw(s) from inside the unit before turning the power on. Loose screws inside the instrument can cause improper operation or serious damage. If you are unable to retrieve a dropped screw, consult your Yamaha dealer for advice.
  • Page 283: Optional Plug-In Board Installation

    A variety of optional Plug-in boards sold separately let you expand the voice library of your instrument. For details about the Plug-in Board line up which can be used with the MOTIF ES, see page 74. The MOTIF ES provides three slots on the rear panel for Plug-in Boards, allowing you to install up to three boards for simultaneous use.
  • Page 284 Also, take care not to pull too properly. strongly on the cable as you connect it to the board. After connecting the AC power cord to the MOTIF ES, turn on the power. A message appears indicating that the installed Plug-in...
  • Page 285: Optional Aieb2 Or Mlan16E Installation

    MOTIF ES. Installing the AIEB2 MOTIF ES6 / MOTIF ES7 Turn the power of the MOTIF ES off, and disconnect the AC power cord. Also, make sure to disconnect the MOTIF ES from any connected external devices.
  • Page 286 Remove the three screws from the rear cover while Remove the AIEB2 from its package. holding it from inside the MOTIF ES with your left hand. The AIEB2 has one flat ribbon cable and two power cables. Since these two power cables are used for the main body and are not needed when installing to the MOTIF ES, you can remove them from the AIEB2.
  • Page 287 AIEB2 can be seen from the back (rear) side of MOTIF ES. Supporting the unit with one hand, attach it to the rear of the MOTIF ES with Rear panel the three screws you removed in step 4. If you start replacing the screws from the center screw, it will be easy to replace the remaining screws.
  • Page 288 Supporting the unit with one hand, attach it to the rear of Using the same procedure as in steps 1 - 4 of “Installing the MOTIF ES with the two screws you removed in step #4, the AIEB2” above, remove the cover on the underside as shown below.
  • Page 289: Dimm Installation

    Installing Optional Hardware Optional DIMM Installation This section explains how to install DIMM memory modules to the MOTIF ES. Compatible DIMMs Location for DIMM installation The MOTIF ES does not necessarily support all commercially available DIMMs. Yamaha cannot guarantee operation of DIMMs that you purchase.
  • Page 290: Glossary

    MIDI instruments. together according to type or application. Folders can be nested in On the MOTIF ES, the Utility mode lets you select whether the hierarchical order for organizing data. (Also see “Directory.”) instrument’s internal clock will be used as the Timing Clock, or external Timing Clock messages received via MIDI IN will be used.
  • Page 291 [2] A function in the Song Record mode/Pattern Record mode, which User aligns the timing of notes automatically as you record (page 222). Refers to the data you create via various functions on the MOTIF ES (or computer). [3] A parameter that determines the timing (such as measure, 1/2...
  • Page 292: Specifications

    • Digital Sampling Frequency (when the AIEB2 has been installed) 48kHz, 44.1kHz, 32kHz * Can be input, with converted to the Sampling Frequency of the MOTIF ES. • Sampling Frequency via the mLAN (when the mLAN16E has been installed) 44.1kHz (fixed)
  • Page 293 AC Power cord, CD-ROM x 3, Owner’s Manual (this book), Data List, Installation Guide * Specifications and descriptions in this owner's manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or specifications at any time without prior notice. Since specifications, equipment or options may not be the same in every locale, please check with your Yamaha dealer.
  • Page 294: Index

    Index Index 1/4 Shift (1/4 shifted) ............209 BREAK POINT ..........199, 200, 211 Cutoff Frequency ..............161 1/4 tone ................209 Breath Controller ............42, 76 CutoffSens (Cutoff Sensitivity) ..........198 1/8 tone ................209 BREATH Controller Jack ............24 1st-on ................193 Brightness ................183 BULK (Bulk Dump) ........208, 220, 237, 274 Bulk Dump ...............185 Burglarproof Lock ..............28...
  • Page 295 Index Envelope Generator (EG) ..........158 LPF6 ................. 209 EQ (Equalizer) ......201, 204, 207, 218, 236, 249 LPFCutoff ..............203, 204 Equal Temp (Equal temperament) ........209 LPFReso ................203 IEEE1394 interface ..........34, 39, 153 Equalizer ................. 178 LVL/PAN (Level/Pan) ..........
  • Page 296: Octave

    Start (Start Point) ..............108 Piano Plug-in Board ............74 resample ................252 Start Point .................176 PITCH ............196, 203, 207, 249 Resampling the MOTIF ES ..........99 StartStep ................228 Pitch ............196, 203, 205, 257 RESONANCE ............81, 90, 129 StartVelo ................228 Pitch Bend Wheel ..........18, 64, 69 Resonance ............161, 198, 218...
  • Page 297: Transpose

    Index Sub Function ............... 20, 47 SubDivide ................ 255 sustain ................42 Vallot&Yng (Vallotti & Young) .......... 209 Sustain Level ........... 160, 161, 162 Value ................ 194, 224 SWING ..............81, 90, 129 Variation ..............242, 258 SwingRate ............... 227 VCE ED (Mixing Voice Edit) ........
  • Page 298 FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to Relocate either this product or the device that is being affected by the use the product.
  • Page 299 Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. Para detalles sobre productos, contacte su tienda Yamaha más cercana o el distribuidor autorizado que se lista debajo.
  • Page 300 YAMAHA (C4)

This manual is also suitable for:

Motif es6Motif es7Motif es8

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