MOTIF ES Owner‘s Manual English...
SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the speciﬁcations without notice or obligation to update existing units. Model...
If instructions for enclosed installations any optional ﬁxtures (where applicable) are well secured BEFORE are not provided, it must be assumed that unobstructed ventilation is using. Benches supplied by Yamaha are designed for seating only. No required. other uses are recommended.
Yamaha service personnel. CAUTION Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property.
If you experience any hearing loss or ringing in the ears, consult a physician. Yamaha cannot be held responsible for damage caused by improper use or modiﬁcations to the instrument, or data that is lost or destroyed. Always turn the power off when the instrument is not in use.
We strove to put virtually all our synthesizer technology and music making know-how into one instrument — and we succeeded. The new MOTIF ES not only gives you the latest and greatest sounds and rhythms (as well as the ability to create and sample your own), it gives you powerful, easy-to-use tools for playing, combining and controlling these dynamic sounds/rhythms —...
Master Effect (8 types), and a digital equalizer (3-band Plug-in voices have already been programmed and Part EQ and 5-band Master EQ). stored to the MOTIF ES, ready to be played as soon as you install the proper board. Comprehensive real-time control with four knobs Page 50 and four sliders —...
Likewise, press the REMOTE [ON/OFF] button to exit from the Remote Control mode, then execute the instructions as in the above example when the MOTIF ES is in the Remote Control mode.
• Splitting the keyboard – Setting upper and lower ranges for the Voices........Pages 70 (Performance mode), 141 (Master mode) • Layering two Voices (or Parts) together..................Pages 70 (Performance mode), 141 (Master mode) Selecting programs and making settings on the MOTIF ES • Selecting a Voice ..........................Pages 60 (Voice mode), 102 (Song/Pattern mode) Using the Category Search function ..................................Page 62...
Application Index • Determining how the sound responds to a Breath Controller [UTILITY] [F1] GENERAL [SF1] TG BCCurve ............................Page 260 • Keeping the effect of a controller (Modulation Wheel, etc.) the same, even when changing Voices [UTILITY] [F1] GENERAL [SF4] OTHER CtrlReset = hold ........................
Application Index Creating Data • Creating a Voice Creating a Normal Voice in the Voice Edit mode ..............................Page 79 Creating a Drum Voice in the Voice Edit mode ..............................Page 82 Creating a Plug-in Voice in the Voice Edit mode ..............................Page 84 Creating a Normal Voice/Drum Voice by using the Sampling function ......................Page 94 Creating a Sample Voice by using the Sampling function ..........................Page 107 Creating a Normal/Drum Voice by importing a WAV or AIFF ﬁle........................Page 100...
Application Index Naming your created data ............................Page 53 Recovering lost data • Voice Comparing the Voice before editing with the just-edited one (Compare function)..................Page 80 Recalling an edited, but not-stored Voice (when another Voice has been selected) — Recall function............Page 82 •...
[UTILITY] [F5] MIDI [SF4] OTHER MIDI IN/OUT .............................Page 265 • Using the sounds of the MOTIF ES for song playback from a MIDI sequencer ....................Page 36 • Setting whether or not Bulk Dump data can be received [UTILITY] [F5] MIDI [SF2] SWITCH RevBulk = on/protect ........................Page 264...
Edit Recall Function ............52 Controlling the instrument from a computer ..143 Confirmation Message ..........52 Using a sequencer to play multiple Voices on the MOTIF ES ..143 Information Display ............. 53 Using the Multi Part Editor to create/edit Mixing settings ..144 Using the Voice Editor to create/edit a Voice ....145...
MIDI Messages Transmitted/Recognized by this synthesizer ...181 Installing the Plug-in Board..........283 Internal Memory and File Management....185 Quick Guide — Optional AIEB2 or mLAN16E Installation ......285 Playing the MOTIF ES Maintaining data ...............185 DIMM Installation ..............289 Glossary ..............290 Reference ..........188 Specifications ............
Front Panel The Controls & Connectors Front Panel MOTIF ES6 ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 PAN/SEND REMOTE ARPEGGIO REVERB CHORUS TEMPO R-AUDIO CUTOFF RESONANCE ATTACK RELEASE ASSIGN ON / OFF ON / OFF G-MIDI SWING GATE TIME VELOCITY UNITMULTIPLY TONE...
Front Panel ¡ º § ∞ Integrated Sampling Sequencer / Modular Synthesis Plug-in System / Real-time External Control Surface MUSIC PRODUCTION SYNTHESIZER PRE 1 PRE 2 PRE 3 PRE 4 SLOT SLOT SLOT CATEGORY ª SEARCH DRUM KITS PRE 5 PRE 6 USER 1 USER 2...
Front Panel MOTIF ES8 ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2 REMOTE ARPEGGIO PAN/SEND REVERB CHORUS TEMPO R-AUDIO CUTOFF RESONANCE ATTACK RELEASE ASSIGN ON / OFF G-MIDI ON / OFF SWING GATE TIME VELOCITY UNITMULTIPLY TONE KNOB CONTROL FUNCTION EFFECT MODE ARP FX...
Front Panel § ¡ º ∞ Integrated Sampling Sequencer / Modular Synthesis Plug-in System / Real-time External Control Surface MUSIC PRODUCTION SYNTHESIZER PRE 1 PRE 2 PRE 3 PRE 4 SLOT SLOT SLOT CATEGORY ª DRUM KITS PRE 5 PRE 6 USER 1 USER 2 PLG 1...
Front Panel @ SEQ TRANSPORT buttons * [INFORMATION] button Page 56 Page 53 These buttons control recording and playback of the For calling up a special “help” feature that shows Song/Pattern sequence data. information about the currently selected mode. You can go back to the previous display by pressing this button again ](Top) button or pressing any other button.
Front Panel ∞ SLOT 1-3 lamps ª [CATEGORY SEARCH] button Page 284 Page 62 These three lamps show the installation status of the Plug- When this button is turned on in the Performance mode, in Boards. the lower row of [BANK] buttons (labeled A.PIANO - If the Plug-in Board has been correctly installed, the REED/PIPE below the buttons) and the [GROUP] buttons corresponding SLOT lamp will light.
Rear Panel Rear Panel MOTIF ES6 MIDI POWER AC INLET mLAN I/O EXPANSION TO DEVICE TO HOST THRU BREATH ASSIG MOTIF ES7 POWER AC INLET mLAN I/O EXPANSION MOTIF ES8 POWER AC INLET mLAN I/O EXPANSION Owner’s Manual...
Rear Panel GREEN 3.3V CARD YELLOW Plug-in SLOT ORANGE FOOT FOOT SWITCH CONTROLLER ASSIGNABLE OUTPUT OUTPUT A / D INPUT GAIN ASSIGNABLE SUSTAIN L /MONO PHONES GREEN 3.3V CARD YELLOW Plug-in SLOT ORANGE FOOT FOOT SWITCH CONTROLLER MIDI ASSIGNABLE OUTPUT OUTPUT A / D INPUT GAIN...
With the mLAN16E board, you can 9 ASSIGNABLE OUT L and R jacks Page 31 conveniently and easily hook up your MOTIF ES to other mLAN compatible instruments or devices. Line level audio signals are output from this instrument via The AIEB2 board gives you additional digital I/O options, these phone jacks (1/4"...
Rear Panel # GAIN knob Page 73 When the optional AIEB2 has been For adjusting the input gain of the audio at the A/D INPUT installed: jacks (above). Depending on the connected device (microphone, CD player, etc.), you may need to adjust this for optimum level.
WARNING Make sure your MOTIF ES is rated for the AC voltage supplied in the area in which it is to be used (as listed on the rear panel). Connecting the unit to the wrong AC supply can cause serious damage to the internal circuitry and may even pose a shock hazard! WARNING Use only the AC power cord supplied with the MOTIF ES.
CAUTION Data of up to 128 MB can be saved to a SmartMedia card inserted to the CARD slot on the rear panel. Yamaha recommends the use of a large-capacity USB storage device, since you may want to save data more 128 MB — especially if you’ve installied optional DIMMs (page 289) and are using the Sampling feature.
Doing so can damage the data on the instrument/Memory Card Data Backup and possibly the Memory Card itself. For maximum data security Yamaha recommends that you keep two copies of important data on separate Memory Formatting Memory Cards Cards. This gives you a backup if one Memory Card is lost or damaged.
USB TO DEVICE connector. Though the MOTIF ES supports the USB 1.1 standard, you can connect and use a USB 2.0 storage device with the MOTIF ES. However, note that the transfer speed complies to USB 1.1.
Data and ﬁles contained on the hard disk of a computer • Backing up MOTIF ES data to a computer can be loaded to the MOTIF ES by copying them ﬁrst to Once you’ve saved data to a SmartMedia card or USB...
Connecting to External Audio Equipment Since the MOTIF ES has no built-in speakers, you’ll need an external audio system or a set of stereo headphones to properly monitor it. The following illustrations show various connection examples; use the one most similar to your intended setup.
Mixer Ampliﬁer AIEB2 MUSIC PRODUCTION SYNTHESIZER Speaker Speaker (Right) (Left) MOTIF ES Connection example when the optional mLAN16E board has been installed (analog and digital output) Headphones OUTPUT L OUTPUT L/MONO OUTPUT R OUTPUT R ASSIGNABLE OUTPUT L ASSIGNABLE OUTPUT R...
AIEB2 INPUT INPUT MUSIC PRODUCTION SYNTHESIZER DAT or CD recorder MOTIF ES The digital output resolution of the optionally installed AIEB2 board can be set in the UTILITY mode with the following operation. [UTILITY] [F2] I/O [SF2] OUTPUT Page 261...
With a standard MIDI cable (available separately), you can connect an external MIDI device, and control it from the MOTIF ES. Likewise, you can use an external MIDI device (such as a keyboard or sequencer) to control the MOTIF ES sounds. Below are several different MIDI connection examples;...
This connection lets you sound an external MIDI tone generator (synthesizer, tone generator module, etc.) by playing the MOTIF ES or playing back the Song/Pattern of the MOTIF ES. Use this connection when you wish to sound the other instrument as well as the MOTIF ES.
MOTIF ES In this case, make sure that the MOTIF ES is set to the Song mode or Pattern mode. If the instrument is set to the Voice mode or to the Performance mode in which multi-channel MIDI messages are not recognized, the external sequence data (containing multi-channel data) will not play back properly on the MOTIF ES.
• Synchronizing the MOTIF ES to the MTC signal from an external MTR After receiving the MTC signal transmitted from the MTR by starting the MTR playback, the Song of the MOTIF ES will start at the moment the MTC Start Offset time elapses (set from the display [UTILITY]...
Connecting this instrument to a computer via MIDI opens up a whole world of musical possibilities — such as using sequencer software to record and play back compositions with the MOTIF ES sounds or using the included Voice Editor software to create and edit your own custom Voices.
MIDI ports can be used to divide playback among multiple synthesizers, as well as expand the MIDI channel capacity beyond sixteen. In the example below, a separate synthesizer connected to the MOTIF ES is played by MIDI data via port 5, as set in the ThruPort parameter with the following operation.
MIDI cable MIDI IN MIDI OUT MIDI IN MIDI OUT MUSIC PRODUCTION SYNTHESIZER Computer with MIDI interface MOTIF ES • Using an external MIDI interface MIDI cable MIDI interface Serial port (modem or printer port) or USB port MIDI IN...
[SF2] SWITCH LocalCtrl = on Although not indicated in the illustration above, the MOTIF ES actually receives and responds to MIDI data from the computer application (sequencer), regardless of the Local Control setting on the MOTIF ES. * MIDI “Echo” is a function on sequencers that takes any data received via the MIDI IN and “echoes” it (or sends it as is) through the MIDI OUT.
Connections Connecting Various Controllers The MOTIF ES features several controller jacks on the rear panel — letting you independently control various aspects of the sound and a variety of functions with optional controllers. FOOT FOOT SWITCH CONTROLLER BREATH ASSIGNABLE SUSTAIN GREEN 3.3V...
The explanations here apply when audio equipment (ampliﬁer and speaker) is connected to the MOTIF ES. Make sure that the external audio equipment is connected to the MOTIF ES properly. Also be sure to set the volume of the MOTIF ES and the external audio equipment to 0.
Resetting the User Memory to the Initial Factory Settings Resetting the User Memory to the Initial Factory Settings The original factory setting of this synthesizer’s User Memory (page 186) can be restored as follows. CAUTION When the factory settings are restored, all the Voice, Performance, Song, Pattern, and system setting in the Utility mode you created will be erased. Be sure to save all important data to SmartMedia or USB storage device before executing this procedure (pages 85, 91 and 131).
Basic Operation In this section, we’ll take a look at the fundamental operating conventions of the MOTIF ES. Here, you’ll learn the basics – how to select modes, call up the various functions, change settings, and edit parameter values. Take time to familiarize yourself with these nuts-and-bolts operations, and you’ll be on your way to mastering the instrument.
Modes Mode table The functions of each mode and how to enter each mode are as follows: Mode Function How to enter the mode Voice mode Voice Play mode Playing a Voice [VOICE] Voice Edit mode Editing/Creating a Voice [VOICE] [EDIT] Voice Job mode Initializing a Voice, etc.
Selecting a Program In order to play the MOTIF ES you’ll need to call up one of its programs, i.e., a Voice, Performance, Song, Pattern, or Master. These programs can be selected in each Play mode via the same procedure.
Selecting a Program Using the [GROUP], [NUMBER] buttons As shown below, you can select a program number by pressing any of the GROUP [A] - [H] buttons and pressing any of the NUMBER  -  buttons. The explanations here apply when these four button indicators are off. SLOT SLOT SLOT...
Moving the Cursor and Setting Parameters Moving the Cursor and Setting Parameters Changing (editing) parameter values Rotating the data dial to the right (clockwise) increases the value, while rotating it to the left (counter-clockwise) decreases it. Moving the cursor For parameters with large value ranges, you can increase DEC/NO INC / YES Use these four buttons to navigate the display, moving the...
Knob (KN) and Control Slider (CS) Knob (KN) and Control Slider (CS) Knob (KN) You can change the brightness and tone characteristics of the current Voice or Performance in realtime by turning the knobs while you play. Rotating it to the right (clockwise) increases the program number, while rotating it to the left (counter-clockwise) decreases it.
About the editing functions Control Slider (CS) You can adjust the volume of the Voice/Performance you play on the keyboard, or the volume of the speciﬁed part (track) of the Song/Pattern by using the Control Sliders (CS). In the Master mode, various functions as well as the volume can be assigned to the Control Sliders (CS) when the Zone Switch is set to on (page 135).
Confirmation Message Compare Function This convenient function lets you switch between the edited sound and its original, unedited condition – allowing you to listen to the difference between the two and better hear how your edits affect the sound. For example, when editing a Voice in the Voice Edit mode, the “E” Edit indicator is shown. Pressing the [COMPARE] button in this condition reverts to the original unedited sound (the button lamp ﬂashes and the “C”...
Information Display Information Display This convenient function lets you call up relevant details about the selected mode – simply by pressing the [INFORMATION] button. For example, when the Voice mode is active, you can quickly check information about which voice bank is selected, what Play mode (poly or mono) is being used, which effects are applied, and so on.
Naming Basic naming operation As shown below, you can set the name by repeating the two operations – moving the cursor to the desired location by using the Cursor button and selecting a character by using the data dial, [INC/YES] button, and [DEC/NO] button. Moving the cursor to the desired location on the name Selecting a character at the cursor location DEC/NO...
Playing the Demo Songs/Patterns Here’s the best place to start your explorations of the MOTIF ES. The Song and Pattern Demos have been specially programmed so you can hear just how amazing the sounds are, and ﬁnd out just how powerful the instrument really is — for music creation, performance and production.
Playing the Demo Songs/Patterns Next, let’s play a Demo Pattern. Press the [ENTER] button to load the Demo data. Press the [PATTERN] button to enter the Pattern After the data is loaded, the Song Play display is mode. automatically called up. MODE VOICE PERFORM...
Playing the Demo Songs/Patterns Press the [ ] (Stop) button to stop Pattern playback. Unlike Song playback, Pattern playback continues in a loop until the [ ] (Stop) button is pressed. You can stop the Pattern anytime during playback by pressing the [ ] (Stop) button. This pauses the Pattern at the current position.
Playing the Demo Songs/Patterns Using Mute/Solo with the Song and TRACK SELECT Pattern tracks ELEMENT/PERF. PART/ZONE NUMBER Try this with the Demo Songs to hear how the tracks sound MUTE both in isolation and in various combinations. SOLO To mute a track Press the [MUTE] button (the lamp lights).
Playing the Demo Songs/Patterns Song Chain In addition, the following parameters can be set in the Song Chain. This function allows Songs to be “chained” together for Skips past (ignores) the selected chain number and skip automatic sequential playback. In this section, try using the continues playback from the next chain number.
Playing the Keyboard (in the Voice Play mode) Playing the Keyboard (in the Voice Play mode) The Voice Play mode is where you select and play the instrument sounds (voices) of this synthesizer. Selecting a Voice Selecting a Normal Voice Internally, there are two Voice Types: Normal Voices and Drum Voices.
Playing the Keyboard (in the Voice Play mode) Selecting a Drum Voice Select a Normal Voice Bank. Internally, there are two Voice Types: Normal Voices and Drum Voices. Normal Voices are mainly pitched musical instrument- Select one of the Banks from Preset 1~6, User 1~2, and GM. type sounds that can be played over the range of the keyboard.
Playing the Keyboard (in the Voice Play mode) Using the Category Search function All Categories are divided into two or three Sub Categories for further ease in selection. The Sub Category names are displayed at the bottom of the Category Search display. Press This synthesizer features a powerful Category Search function the [F1] - [F3] buttons to select the ﬁrst Vsoice in the that gives you quick access to the sounds you want,...
Playing the Keyboard (in the Voice Play mode) Favorite Category Pressing the [CATEGORY SEARCH] button to exit from Use this convenient function to store all your favorite, often- the Category Search display will store the Favorite used Voices in a single, easy-to-access location – and call Category settings to internal Flash ROM automatically.
Playing the Keyboard (in the Voice Play mode) Using Controllers Press the [F1] GENERAL button, then the [SF2] KBD button. Pitch Bend Wheel Use the Pitch Bend wheel to bend notes up (roll the wheel away from you) or down (roll the wheel toward you) while playing the keyboard.
Playing the Keyboard (in the Voice Play mode) Ribbon Controller Edit Indicator The Ribbon Controller is touch sensitive, and is controlled by Tweaking the knobs in the Voice mode directly changes running your ﬁnger laterally across the surface. Various the parameters of the Voice. When any of the Voice function are assigned to each preset Voice.
Playing the Keyboard (in the Voice Play mode) Using the Arpeggio feature This function lets you trigger rhythm patterns, riffs and phrases using the current Voice by simply playing notes on the keyboard. Since the preset Voices already have their own Arpeggio types pre-assigned, all you need to do is select the desired Voice and turn on the Arpeggio function.
Playing the Keyboard (in the Performance Play mode) Playing the Keyboard (in the Performance Play mode) As in the Voice Play mode, the Performance Play mode is where you select and play the instrument sounds of this synthesizer. In a Performance, you can mix several different Voices together in a layer, or split them across the keyboard, or even set up a combination layer/split.
Playing the Keyboard (in the Performance Play mode) Using the Category Search function Play the keyboard. As in the Voice Play mode, you can use the Category Search and Favorite Category functions in the Performance Play mode. For details on how to use the function, see page 62. Keyboard octave setting (MOTIF ES6/MOTIF ES7) Using the [INC/YES], [DEC/NO] buttons and data dial...
Playing the Keyboard (in the Performance Play mode) Using Controllers Pitch Bend Wheel Edit Indicator This is basically the same as in the Voice Play mode (page Tweaking the knobs in the Performance mode directly 64). changes the parameters of the Performance. When any of the Performance parameters are changed, the [E] The Pitch Bend Range setting depends on the setting (made in the (Edit) Indicator appears in the top left of the display.
Playing the Keyboard (in the Performance Play mode) Using the Arpeggio feature As in the Voice mode, you can use the Arpeggio feature in the Performance mode. In the Performance mode, you can make independent Arpeggio playback settings for each Part of the Performance — including the on/off setting, as well as the Arpeggio type and related parameters.
Playing the Keyboard (in the Performance Play mode) When an internal Voice is assigned to a Part, the following Press the [F2] VOICE button in the Performance Voice Banks are available. Play mode. PRE1 (Preset1) ~ Preset Banks 1 - 6 of the Normal Voice. These This calls up a list indicating which Voice is assigned to each PRE6 (Preset 6) correspond to the [PRE1] - [PRE6] buttons in the Voice...
The explanation below applies in particular to low-level equipment, such as microphones, guitars and basses. SEQUENCER PATTERN FILE SONG Make sure to turn the power of the MOTIF ES off and set the GAIN knob on the rear panel to the DEMO INTEGRATED MIXING UTILITY SAMPLING minimum.
CD players, synthesizers, and other keyboards. Make sure to turn off the power of both the MOTIF ES and the relevant audio equipment. Set the audio input related parameters as Plug the audio equipment cable to the A/D INPUT necessary from the AUDIO IN display jack on the rear panel.
The boards that are available for and can be installed to this synthesizer are described below. Up to three Plug-in boards can be installed to the MOTIF ES. These boards are not simply a source of more Voices; they are also full-featured, editable tone generators in their own right and extend the system-level speciﬁcations such as maximum polyphony.
Install any of the Single Part Plug-in Boards such as PLG150-AN, PLG150-PF, PLG150-DX, PLG150-VL, PLG150-DR, and PLG150-PC to the MOTIF ES and play the Plug-in Voice in the Voice Play mode. After turning the power off, install a Single Part Set the MIDI port of the installed Plug-in Board to Plug-in Board to the instrument.
Voices. Plug-in Voices, on the other hand, are edited Board Voices – Voices that have been specially programmed and processed for optimum use with the host synthesizer. Since the MOTIF ES includes preset Plug-in Voices for all the Plug-in Boards, you can call up and play appropriate Voices for each board immediately after installing it.
30. See page 283 for details. Set the [FILE] [F3] LOAD TYPE parameter to “Song.” Switch the MOTIF ES power on. File/folder list Check the status of the installed Plug-in Boards in the [UTILITY] [F6] PLUG [SF1] STATUS display.
GAIN necessary. A / D INPUT GAIN A standard dynamic microphone is recommended. (The MOTIF ES does not support phantom-powered condenser microphones.) Turn the MOTIF ES power on. If desired, store the settings for the microphone sound and PLG100-VH as a Performance in the Press the [PERFORM] button to enter the Performance Store mode (page 91).
Editing a Voice Quick Guide — Advanced Course Editing a Voice The Voice Edit mode ([VOICE] [EDIT]) gives you comprehensive tools for creating your own original Voices, either from scratch by changing the basic sounds, or by tweaking the various Voice parameters. Create your custom sounds by calling up a preset Voice and editing as desired.
Editing a Voice Select the menu you wish to edit by pressing the Store the edited Voice to internal User memory [F1] - [F6] and [SF1] - [SF5] buttons, then edit the (page 186). parameters. The edited Voice can be stored in the Voice Store mode. See The following brieﬂy describes the main Voice parameters.
Editing a Voice Editing a Voice by using the Knobs The four knobs at the top left of the instrument are not only for tweaking the sound while you perform — you can also use them to edit a Voice, either in the Voice Play mode or the Voice Edit mode. When the [PAN/SEND] indicator is turned on: Determines the stereo pan position of the Voice.
Editing a Voice To solo an Element for editing Edit Recall This feature is useful for isolating the sound of single If you are editing a Voice and select a different Voice Element, for ease in editing. without storing the one you were editing, all the edits you’ve made will be erased.
Editing a Voice Select the desired menu for editing by pressing Store the edited Voice to internal User memory the [F1] - [F6] and [SF1] - [SF5] buttons, then edit (page 186). the parameters. The edited Voice can be stored in the Voice Store mode. See The main parameters available are basically the same as in the page 85 for details.
Editing a Voice Setting the drum key for independent open and closed hi-hat sounds [VOICE] Drum Voice selection [EDIT] Key selection [F1] OSC [SF5] OTHER AltnateGroup In a real drum kit, some drum sounds cannot physically be played simultaneously, such as open and closed hi-hats. You can prevent drum instruments from playing back simultaneously by assigning them to the same Alternate Group.
Editing a Voice Plug-in Voice Edit The Plug-in Voices (available when installing optional Plug-in Boards to the instrument) can be edited in basically the same way as in Normal Voice Edit (page 79). Unlike with Normal voices, the Plug-in voices only have one Element for editing. In addition, some of the other parameters may not be available.
(due ﬁle name. For detailed instructions on naming, refer to page to corruption of data in the Flash ROM). This may also result in the MOTIF ES 53 in the Basic Operation section.
Type to “Voice” in step #3, execute the operations in the • Never unplug or disconnect any of the devices. following box, then go to step #5. • Never turn off the power of the MOTIF ES or the relevant devices. Editing a Performance The Performance Edit mode ([PERFORM] [EDIT]) lets you create your own original Performances —...
Editing a Performance Call up the Common Edit display or Part Edit display. Use the Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts. While in the Voice Edit mode, you can switch between the Common Edit display amd the Part Edit display as shown below.
Editing a Performance Effect related parameters ....Pages 177 and 215 Repeat steps #3 - 4 as desired. [COMMON] [F6] EFFECT [COMMON] [F2] OUT/MEF [SF3] MEF (Master Effect) Name the edited Performance. The Effects use DSP (Digital Signal Processing) to alter and enhance the sound of a Performance.
Editing a Performance Editing a Performance by using the Knobs The four knobs at the top left of the instrument are not only for tweaking the sound while you perform — you can also use them to edit a Performance, either in the Performance Play mode or the Performance Edit mode. When the [PAN/SEND] indicator is turned on: Determines the stereo pan position of the Performance.
Editing a Performance Editing a Performance by using the Con- Edit Recall trol Sliders (CS) If you are editing a Performance and select a different Performance without storing the one you were editing, all the edits [PERFORM] Performance selection [EDIT] you’ve made will be erased.
(due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
The ﬁle saved in operation explained on the previous page contains all the Performances. If you wish to load all the Performances, set Type to “All.” In this case, all data that can be created on the MOTIF ES will be loaded in step #5 below.
Creating a Voice by using the Sampling function Creating a Voice by using the Sampling function Sampling is a powerful function that lets you bring your own recorded sounds – your voice, an instrument, rhythms, special sound effects, etc. – into the system of this synthesizer, and play those sounds just like any other voices. These sounds, the audio data you capture with the Sampling function, are referred to as “Samples.”...
Creating a Voice by using the Sampling function Press the [F6] REC button to call up the Press the [F6] REC button again to enable Sampling Record display (Sampling Standby Sampling Trigger Waiting. status), then set the parameters as required. Doing this puts sample recording on standby, waiting for an input signal that exceeds the Trigger level.
Creating a Voice by using the Sampling function When you play the sample from the keyboard, the more Press the [EDIT] button to enter the Sampling distant the played samples are from the original key, the less Edit mode, then press the [F4] RANGE button to natural the samples sound.
• Never remove or eject the media from the device (SmartMedia or USB storage). • Never unplug or disconnect any of the devices. • Never turn off the power of the MOTIF ES or the relevant devices. Saving as a User Voice Set the TYPE parameter to “Wav”...
Creating a Voice by using the Sampling function Sampling the sound of an audio device to create a Drum Voice In the previous section on page 94, you learned how to record a Sample using a microphone. Here, you’ll learn how to record Samples from an audio device, such as a CD player or MD player, and use the Samples to create a Drum Voice.
“AIEB2.” directly to the Sampling Standby display. Resampling the MOTIF ES You can also resample anything you play on the MOTIF ES Repeat steps #5 - 8 above to assign additional itself — riffs, rhythms, melodies, thick multi-layered chord Samples to the notes as desired to create your pads, etc.
Any audio data created and edited on a computer and saved in the WAV or AIFF format can also be used as material for Samples on the MOTIF ES. Set up the media containing the desired WAV/AIFF audio ﬁles (e.g., insert a SmartMedia card to the CARD slot or connect a USB storage device), then follow the instructions below.
Creating a Voice by using the Sampling function Depending on whether you’re creating a Normal When creating a Drum Voice in steps #4 - 5 Voice or a Drum Voice, follow the appropriate By repeating steps #5 - 8 above, you can create a Drum instructions below.
Creating a Song on the MOTIF ES The MOTIF ES is a full-featured and enormously powerful music production machine, and all of the instrument’s advanced features and functions come together seamlessly in the creation of a Song. Here, you’ll learn how to get the most out of the sequencer-related functions of the MOTIF ES, using primarily the Song and Pattern modes.
Mixing Template for the current Song. Here is an exceptionally convenient Song/Pattern creation tool. The MOTIF ES has 32 different Mixing Templates for use with a Song or Pattern, each pre-programmed for a variety of music styles and applications. Simply dial up the template that comes closest to the type of Song or Pattern you wish to create, tweak the settings as desired, then start recording.
Creating a Song on the MOTIF ES If desired, make a backup of the Mixing settings made above. First, store the Voice settings as Song Mixing/Pattern Mixing. Press the [STORE] button to enter the Song Mixing Store mode/ Pattern Mixing Store mode, then press the [ENTER] button to execute the Store operation (page 131).
Creating a Song on the MOTIF ES Using the Arpeggio Function Press the [MIXING] button (the lamp lights) to enter the Song Mixing mode/Pattern Mixing Just as in the Voice/Performance mode, you can use mode, then select the Part containing the desired Arpeggio playback in the Song/Pattern mode.
Creating a Song on the MOTIF ES Store the edited Song Mixing/Pattern Mixing to Name the edited Mixing Voice. internal User memory. Input a name in the [COMMON] [F1] GENERAL [SF1] Press the [EXIT] button several times to return to the Song NAME display.
Sampling a rhythm loop (audio data) to a Pattern track With this method, you can record drum loops and rhythm patterns from CDs to the MOTIF ES by using the Sampling function, then slice the sample into separate components and assign the slices to different keys. This powerful feature lets you match the sampled rhythm to virtually any tempo without stretching or compressing the audio, since each “hit”...
Creating a Song on the MOTIF ES Press the [F2] SLICE button to call up the Slice display. Edit the sample data in the [F1] TRIM display. Execute the Slice operation in the [F2] SLICE display. Set the parameters shown below.
• Never unplug or disconnect any of the devices. • Never turn off the power of the MOTIF ES or the relevant devices. Press the key set in step #4 for Key Bank to confirm the loaded file sound.
Creating a Song on the MOTIF ES Return to the Pattern Play mode by pressing the Call up the Slice Job display. [PATTERN] button or [EXIT] button. Press the [F1] KEYBANK button, move the cursor to “12: Slice,” then press the [ENTER] button.
Creating a Song on the MOTIF ES Press the [TRACK SELECT] button (the lamp Press the [F] (Play) button to start recording. lights), then select the desired track from the number buttons  - . When a Drum Voice is selected, for example, try recording the rhythm pattern shown below.
Creating a Song on the MOTIF ES Recording a rhythm pattern created by Arpeggio Go back to the Pattern Play mode, then set the playback to a Pattern track meter, tempo, and length of the current pattern. The Arpeggio function is a virtually endless source of creative inspiration, putting a huge variety of rhythm patterns, riffs and phrases at your ﬁngertips —...
Creating a Song on the MOTIF ES Press the [F] (Play) button to start recording. During recording, play the note or notes needed to trigger the Arpeggio you found in step #3. Start recording Arpeggio playback SEQ TRANSPORT Recording stops automatically...
Creating a Song on the MOTIF ES Select a different track and copy the User Phrase from the another pattern to the selected Pattern’s track. The User Phrases that can be assigned with the Patch function are limited to the ones contained in the currently selected Pattern.
Creating a Song on the MOTIF ES Save the created Pattern data to a SmartMedia/USB storage device (page 132) before turning the power off. Using the Groove settings to change the Pattern data Grid Groove is a playback-only feature that processes the recorded data of a Pattern without actually changing it. In other words, the original data (created via the Recording, Sampling, File Loading and Patch functions) remains intact.
Creating a Song on the MOTIF ES Editing a Pattern Chain Press the [F] (Play) button to start recording The Pattern Chain Edit mode makes it possible to edit the and play the Pattern. order of the Sections in a chain as well as inserting tempo, and scene/mute event data.
Creating a Song on the MOTIF ES Converting a Pattern Chain to Song data Press the [ENTER] button to execute the Convert operation. In the Pattern Play mode, select a Pattern for which Pattern Chain data has already been The Pattern Chain data is converted to Song data and copied created.
Creating a Song on the MOTIF ES Recording with the keyboard to a Song Set the parameters related to recording in the track (in the Song Record mode) [F1] SETUP display. Recording your keyboard performance to an Set the Type parameter to “replace.”...
Creating a Song on the MOTIF ES Re-recording a speciﬁc part of a Song (Punch In/Out) Save the created Song data to a SmartMedia/USB Use the Punch In/Out recording method to record over only a storage device (page 132) before turning the speciﬁc portion of the track.
Song Recording using a Performance If you have a favorite Performance or one that would ﬁt The MOTIF ES has a convenient Rehearsal mode in the Song to be recorded, you can copy certain settings recording, that lets you easily and temporarily disable...
Creating a Song on the MOTIF ES Song Recording using Plug-in Voices This section shows you how to use the Voices of an optional Single Part Plug-in Board (such as PLG150-AN, PLG150-PF and PLG150-DX) in recording a Song. 1 ~ 4...
This parameter determines the note to which the sample is assigned. The MOTIF ES conveniently lets you sample audio material, even while a Song is playing. This allows you to quickly and easily “ﬂy in” samples to your Song as you need them — for...
Creating a Song on the MOTIF ES Press the [F6] REC button again enable Punch In Stop the audio equipment when the Song Waiting. reaches the Punch Out point (when sampling stops). Doing this puts sample recording on standby, waiting for Operation then returns to the [F1] DEST or [F2] SOURCE song/pattern playback to reach the speciﬁed Punch-in...
Creating a Song on the MOTIF ES Recalling a Song Scene and Arpeggio type during recording ARP1 - ARP5 menus appear also in the [F3] ARP display in the Song Record mode as well as the [F1] PLAY display in the Song Play mode.
Creating a Song on the MOTIF ES When changing the value, the entire line will ﬂash on the Select a track to be edited. display indicating this is being edited and not ﬁxed yet. Select one of the three available track types by pressing the [F4] TR SEL (Track Select) button.
Creating a Song on the MOTIF ES [F1] UNDO Undo (Canceling the executed Job)/Redo Press the [F] (Play) button to hear your edited (Restoring the executed Job) functions data. [F2] NOTE Note Data Job Since the Song can be played back from within the Song Edit...
Creating a Song on the MOTIF ES Using the Undo/Redo functions If you’re not satisﬁed with the results of a just-executed Job, or you want to hear the difference of the sound before and after using a Job, you can use the convenient Undo and Redo functions. After changing the data with a particular Job, repeat steps #1 -4 as desired.
Creating a Song on the MOTIF ES Press the [EDIT] button to enter the Song Mixing Edit mode. EDIT STORE COMPARE SCENE STORE SET LOCATE Call up the Common Edit display or Part Edit display. Use Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts.
Creating a Song on the MOTIF ES Editing a Mixing by using the Knobs (in the Song mode/Pattern mode) The four knobs at the top left of the instrument can be used to tweak the Song/Pattern Mixing settings as they play (in the Song Play/Pattern Play mode).
Creating a Song on the MOTIF ES Editing a Mixing by using Control Sliders (in the Song mode/Pattern mode) [SONG] Song selection [MIXING] [EDIT] Part selection [F2] OUTPUT [SF1] VOL/PAN Volume In the Song/Pattern mode, the four Control Sliders let you independently adjust the levels of the Parts (Voices), letting you control the overall balance of the Parts.
Creating a Song on the MOTIF ES Record the MIDI sequence data to a Song or Pattern track, referring to the previous instructions in this chapter as needed. The examples listed below are used as reference. Creating a rhythm pattern (using a Drum Voice) Track 1 Record a basic rhythm pattern using various drum instruments.
• Never unplug or disconnect any of the devices. Press the [FILE] button to enter the File mode, • Never turn off the power of the MOTIF ES or the relevant devices. then execute the basic settings. Refer to “Basic settings for using SmartMedia or a USB storage device”...
Creating a Song on the MOTIF ES Loading a ﬁle saved to a SmartMedia/ Press the [ENTER] button to execute the Save USB storage device operation. If you are about to overwrite an existing ﬁle, the [FILE] [F3] LOAD display prompts you for conﬁrmation. Press the [INC/ YES] button to execute the Save operation to These instructions describe how to recall the data saved as a ﬁle type...
Creating a Song on the MOTIF ES Select a file ( ) to be loaded. Move the cursor to the ﬁle (extension: W7A) which was saved as “All” on previous page. When Type is set to “All,” go to step #5.
Setting a speciﬁc ﬁle to load automatically when the power is turned on The MOTIF ES is very easy to use and you can create Voices, Performances, Patterns and Songs very quickly on it. However, there may be times that creating and editing of data may be spread out over several sessions. In such a case, you may ﬁnd it convenient to have the instrument automatically load the appropriate ﬁles for you when you turn it on, so you can easily resume your editing session.
Pattern number 061 Song mode Song number 025 Selecting a Master The MOTIF ES features 128 specially programmed Masters, stored to internal User memory (Flash ROM). Try some of these out now. Press the [MASTER] to enter the Master Play mode. MASTER Mode memorized to the current Master.
Select a Song number. may cause the system to freeze (due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly When the Mode is set to Pattern Select a Pattern number.
Using as a Master Keyboard Press the [F2] MEMORY button to call up the Mode setting display. After setting the Mode and Program number which you wish to memorize to the Master, set the Zone Switch to “on”. Set the Zone Switch to “on.” Determine the mode that is called up when the Master number is selected.
Using as a Master Keyboard Using Zones effectively with external The two examples below show how to use the Zones with both the internal tone generator and a connected external tone generator. These instructions correspond to step #6 on the previous page. Though all four Zones are used in the example below, you can use any number of Zones (two, three, or four).
Using as a Master Keyboard Assigning Control Change numbers to the Knobs/Sliders for each Zone Here in the KN/CS display of the Master Edit mode, you can set how the Control Knobs and Sliders will affect each Zone. This lets you specify a separate MIDI Control Change number for each Knob and Slider. Set the parameters as shown below, corresponding to step #6 on page 138.
Using as a Master Keyboard Setting up the Master Zones to Split or Layer This operation lets you easily determine whether the Zones of the selected Master are to be used in a Split or a Layer. The note range settings for each Zone can be determined by setting the NoteLimitH and NoteLimitL parameters from the NOTE display ([MASTER] [EDIT] Zone selection...
Quick Guide — Computer applications Although the MOTIF ES is a powerful instrument in its own right and can effectively be used by itself for music creation and production, it is also designed for easy and comprehensive interfacing with a computer system. In this section, we’ll show you how set up the instrument with a computer (via USB) and how to use it with the software provided on the included CD-ROM, “Tools for MOTIF ES.”...
Recording sequencer song data to Song tracks on the MOTIF ES If you have MIDI sequence data on your computer and want to use it as a Song on the MOTIF ES, you can play back the data on a MIDI sequencer (such as the SQ01) and record it to the MOTIF ES.
If you want to assign a User Voice to a Part, make sure to transfer the User Voice data on the MOTIF ES to the computer (with the Bulk Dump function) before editing parameters on the Multi Part Editor.
Using the Voice Editor to create/edit a Voice The Voice Editor software (included on the CD-ROM) provides an intuitive way to create and edit Voices for the MOTIF ES. Thanks to the easy-to-understand graphical interface, you can edit virtually all of the Voice parameters right from your computer –...
As described on page 76, the voices of a Plug-in Board installed to the MOTIF ES can be divided into two types: Board voices and Plug-in voices. Plug-in Voices can be edited in the Voice Edit mode on the MOTIF ES or can be edited by using the Voice Editor on the computer.
Controlling a computer from the instrument As you’ve seen in previous sections, the MOTIF ES can be controlled from a computer. In this section, we’ll see how it can do the opposite — control the operation of music/audio software on the computer. This powerful feature lets you control two different software programs by using knobs, sliders and buttons on the panel of the MOTIF ES, rather than your computer’s mouse and...
(due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
If you have already set the software to be controlled to The functions of buttons on the Mackie Control are assigned to the buttons of the MOTIF ES, with the exception of UserA and UserB “Logic” in the Utility mode, you need not perform step #2 (FootSw) which are not supported by the MOTIF ES.
Controlling a computer from the instrument Functions assigned to the panel buttons in the Remote Control mode To enter the Remote Control mode, press the REMOTE [ON/OFF] button (the lamp ﬂashes). The REMOTE display appears (like those shown below), and the panel controls are enabled for Remote operation of the computer software (their normal functions are disabled).
The functions assigned to these buttons depends on the selected Mode (A or B) and the particular software being used (as set in step #3 in “Setting up on the MOTIF ES” on Knob, Data dial, and [PRE1] - [PRE4] buttons page 148).
If you’re unsure as to which software function has been part to controlled by the data dial and [INC/YES]/[DEC/NO] assigned to a particular panel control on the MOTIF ES, buttons. For example, when the cursor is at the upper box in this convenient feature lets you quickly check it from the the display, pressing the Cursor [.] button moves through the...
MOTIF ES to an mLAN-compatible DAW (digital audio workstation) program on your computer. This lets you transfer the audio data of multi-part Songs on the MOTIF ES to the DAW application for further editing and storage on your computer’s hard disk drive.
Internal Structure (System Overview) Basic Structure This section gives you an easy-to-understand overview of the MOTIF ES — its wide range of sophisticated features, its MIDI control and performance functions, and its convenient ﬁle management system for original data you’ve created with the instrument.
Internal Structure (System Overview) Controller related parameters in each mode The chart below shows the operations for calling up the Controller related parameters in each mode. Parameters for the Footswitch and the Assign Knobs A/B apply to the entire instrument, regardless of the selected program (Voice/Performance/ Song/Pattern).
Internal Structure (System Overview) Using one source to control several destinations For example, set the Source parameter of Control Set 1 to MW (Modulation Wheel) and the Destination parameter to ELFO-PM (Element LFO Pitch Modulation Depth). Then set the Source parameter of Control Set 2 also to MW, but set the Destination parameter to ELM PAN (Element Pan).
AWM2 (Advanced Wave Memory 2) is a synthesis system based on sampled waves (sound material), and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s waveform. Furthermore, a wide variety of parameters — envelope generator, ﬁltert, modulation, and others — can be applied.
Internal Structure (System Overview) Voice, Performance, and Mixing “Performance.” Each Performance can contain up to four different parts (Voices). Each Performance can be created by editing parameters unique to each part and parameters This instrument features three different types of programs, common to all the parts in the Performance mode (page 212).
Internal Structure (System Overview) The following illustrations may help in understanding the memory structure of the Voices, Performances, and Mixings. VOICE Voices Normal Voice Drum Voice Preset Voice Preset 1 Preset 4 PRE 1 PRE 4 (128 Voices) (128 Voices) Normal Voices: 768 ..
Internal Structure (System Overview) Normal Voices & Drum Voices Oscillator Internally, there are two Voice Types: Normal Voices and Drum VOICE] Voice selection [EDIT] Element selection/ Voices. Normal Voices are mainly pitched musical instrument- Drum Key selection [F1] OSC type sounds that can be played over the range of the keyboard.
Internal Structure (System Overview) Filter Band Pass Filter This passes only those a band of signals around the Cutoff [VOICE] Voice selection [EDIT] Element selection/ frequency. The width of this band can be varied. Drum Key selection [F3] FILTER Range passed This unit modiﬁes the tone of the sound output from Pitch by Level cutting the output of a speciﬁc frequency portion of the sound.
Internal Structure (System Overview) Single Timbre Tone Generator (Voice/ Amplitude Performance mode) and Multi-timbral [VOICE] Voice selection [EDIT] Element selection/ Tone Generator (Song/Pattern mode) Drum Key selection [F4] AMP This unit controls the output level (amplitude) of the sound The internal tone generator block operates in two different output from Filter.
Internal Structure (System Overview) Part structure of the tone generator block The MIDI receive channel in the Voice mode can be set from the following display in the Utility mode. [UTILITY] [F5] MIDI [SF1] CH BasicRcvCh This synthesizer plays the sounds in the tone generator block in The MIDI port number which this synthesizer can recognize in the response to MIDI messages received from the controller or Voice mode is 1.
Internal Structure (System Overview) Part structure of the tone generator block in the Song mode/Pattern mode In these modes, multiple parts are provided and different voice and different melodies or phrases can be played back for each part. Because these modes let you set the MIDI channel for each part of the tone generator block, you can use an external MIDI sequencer as well as the sequencer block of the instrument to play the sounds.
In the MOTIF ES, the term “Pattern” refers to a relatively short musical or rhythmic phrase — 1 to 256 measures — which is used for looped playback. Therefore, once Pattern playback starts, it continues until you press the [ ] (Stop) button. This synthesizer features a variety of preset Phrase data that is used as the basic material in making up Patterns.
Internal Structure (System Overview) Song data structure The following illustration shows the track structure of a Song. Songs are created by recording MIDI sequence data to individual tracks and by setting tone generator related parameters (in Song Mixing). Song 64 Song 63 Song 02 Song 01...
Internal Structure (System Overview) Pattern data structure The following illustration shows the track structure of a Pattern. Patterns are created by recording MIDI sequence data to individual tracks, by assigning Phrases (Preset and User) which is material for a Pattern to individual tracks, and by setting tone generator related parameters (in a Pattern Mixing).
Internal Structure (System Overview) Pattern Chain Realtime recording and Step recording Pattern Chain allows you to string several different Sections Realtime recording (within a single Pattern) together to make a single Song. You With realtime recording, the instrument functions in the same can have the synthesizer automatically change Sections by way as a tape recorder, recording the performance data as it creating Pattern Chains in this way beforehand.
Internal Structure (System Overview) Punch In/Out (Song) You can use this method when you want to re-record only over a speciﬁc area of the track. You’ll need to set the start and end points before re-recording. In the eight-measure example below, the third measures through the ﬁfth measure are re-recorded. Recording start Recording stop Before re-recording...
Internal Structure (System Overview) Arpeggio playback types The MOTIF ES features a total of 1787 Arpeggio types divided into 18 categories, each with its own playback type designed for use with particular types of Voices, as described below. Arpeggios for Normal Voices Arpeggio types (belonging to the categories except for the DrPC and Cntr) created for use of Normal Voices have the following two playback types.
Internal Structure (System Overview) Arpeggio related parameters The Arpeggio related parameters can be set from the following displays, depending on the selected mode. Voice mode Arpeggio type parameters called up when selecting a Voice [VOICE] Voice selection [F6] ARP Page 189 [VOICE] Voice selection [EDIT]...
In order to use the Sampling features of the instrument, you’ll need to install DIMM memory modules (sold separately) to the instrument. In addition to being able to record samples directly with the MOTIF ES, you can also import existing audio data (in WAV or AIFF ﬁle format) in the File mode.
Internal Structure (System Overview) Data created by Sampling Note Data When you set the Type to “Sample + note” from the [SONG] or Regardless of the mode, the raw Sampled data is the same, [PATTERN] [INTEGRATED SAMPLING] [F2] SOURCE of course. However, various parameters are different, display and execute Sampling, a Sample Voice is created depending on the particular mode or settings.
Internal Structure (System Overview) Waveform and User Voices/Sample Voices Waveform (User 001 - 1024) Pattern 64 When entering Sampling mode from Voice/Performance mode Pattern 02 Sampling Pattern 01 User Voice 16 sections Pattern When entering Sampling mode from Pattern mode Track 1 Sampling Track 2...
Internal Structure (System Overview) Trigger mode Start recording when the Song/Pattern playback reaches a speciﬁed point [INTEGRATED SAMPLING] [F6] REC TriggerMode [INTEGRATED SAMPLING] [F6] REC TriggerMode = meas The Trigger mode is a convenient feature in Sampling that lets you determine how sample recording is started — manually After pressing the [F6] REC button in the Sampling Setup or automatically, based on the audio level.
Internal Structure (System Overview) Sample playback types Sample Wave Loop Playback [INTEGRATED SAMPLING] [EDIT] [F3] PARAM PlayMode Samples can be set to play back in the following three different ways. One Shot [INTEGRATED SAMPLING] [EDIT] [F3] PARAM Start Point Top Point End Point PlayMode = oneshot When you press a note on the keyboard, the Sample plays...
Internal Structure (System Overview) Effect Block Plug-in Insertion Effects This is a special effect system, only available when an effect- type Plug-in Board is installed. Plug-in Board effects are not This block applies effects to the output of the tone generator available in the Voice mode.
Internal Structure (System Overview) Equalizer (EQ) Part EQ This 3-band EQ is applied to each part of the Performance/ Usually an equalizer is used to correct the sound output from Song/Pattern, The high band and low band are the shelving amps or speakers to match the special character of the room, type.
Internal Structure (System Overview) Effect connection in each mode In the Voice mode The Effect parameters in the Voice mode are set for each Voice and the settings are stored to internal ﬂash ROM as a User Voice. Please note that the Master Effect and Master EQ parameters are set for all the Voices in the Utility mode and stored to internal ﬂash ROM as System settings by pressing the [STORE] button also in the Utility mode.
Internal Structure (System Overview) In the Song mode/Pattern mode The Effect parameters in the Song mode/Pattern mode are set for each Song/Pattern. The Effect settings are stored to internal DRAM in the Song Mixing mode/Pattern Mixing mode and saved to the SmartMedia/USB storage device in the File mode. [SONG] or [PATTERN] Song/Pattern selection [MIXING]...
About MIDI About MIDI MIDI (Musical Instrument Digital Interface) is a standard which allows electronic musical instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages.
About MIDI CHANNEL MESSAGES Data Entry MSB (Control #006) Data Entry LSB (Control #038) Channel messages contain data related to the performance Messages which set the value for the parameter speciﬁed by on the keyboard for the speciﬁc channel. RPN MSB/LSB (page 183) and NRPN MSB/LSB (page 183). Parameter value is determined by combining the MSB and Note On/Note Off (Key On/Key Off) LSB.
About MIDI Release Time (Control #072) RPN (Registered Parameter Number) LSB (Control #100) Messages which adjust the AEG release time set for each RPN (Registered Parameter Number) MSB (Control #101) Part. Messages which offset, or add or subtract values from a The value set here is an offset value which will be added to or Part’s pitch bend sensitivity, tuning, or other parameter subtracted from the voice data.
With a combination of Bank Select, you can select not only approximately 300 msec, the MOTIF ES will perform the same basic voice numbers, but also variation voice bank numbers.
Internal Memory and File Management As you use the MOTIF ES, you’ll create many different kinds of data, including Voices, Performances, Songs, and Patterns. This section describes how to maintain the various types of data and use the memory devices/media for storing them.
Internal Memory and File Management Memory Structure This diagram details the relationship among the functions of the MOTIF ES and the internal memory and SmartMedia/USB storage device. Internal Memory Internal data communication Data communication between this Recall Buffer Preset Data (ROM)
Internal Memory and File Management Internal Memory Below are explanations of the basic terms used in the Memory Structure illustration on the previous page. Flash ROM ROM (Read Only Memory) is memory designed speciﬁcally for reading out of data, and as such data cannot be written to it. Unlike conventional ROM, Flash ROM can be overwritten –...
Voice Play mode Reference Voice mode Creating Voices — basic procedure You can create and edit your original Voices by setting various parameters in both the Voice Play mode and Voice Edit mode, while the Voice Job mode provides some basic parameter-related tools, such as Initialize and Copy. Once you’ve edited a Voice, you can store it to a User Bank in internal memory (Flash ROM) and save all edited Voices to a SmartMedia/USB storage device in the File mode.
Voice Edit mode Normal Voice Edit Common Edit PortaTime (Portamento Time) Determines the pitch transition time. Higher values result in longer transition times. Settings: 0 ~ 127 Determines the Portamento mode. The behavior of the Portamento varies depending on whether Mono/Poly is set to PortaMode (Portamento Mode) “mono”...
Voice Edit mode Normal Voice Edit Common Edit [SF2] PLY MODE (Play mode) From this display you can make various settings for the tone generator of this synthesizer, and assign different Micro Tuning settings. Mono/Poly Determines whether the Voice is played back monophonically (single notes only) or polyphonically multiple simultaneous notes).
Voice Edit mode Normal Voice Edit Common Edit RevSend Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Reverb effect. You can also adjust this parameter using the REVERB knob on the front panel. Settings: 0 ~ 127 ChoSend Determines the Send level of the signal sent from Insertion Effect A/B (or the bypassed signal) to the Chorus effect.
Voice Edit mode Normal Voice Edit Common Edit [SF3] PLAY FX These Play Effect parameters let you control the playback of the Arpeggio in useful and interesting ways. By changing the timing and velocity of the notes, you can change the rhythmic “feel” of the Arpeggio. UnitMultiply (Unit Multi Play) Adjust the Arpeggio playback time.
Voice Edit mode Normal Voice Edit Common Edit TempoSync Determines whether or not the LFO is synchronized to the tempo of the Arpeggio or sequencer (song or pattern). Settings: off (not synchronized), on (synchronized) This parameter is available only when TempoSync above has been set to “on.” It allows you to make detailed note TempoSpeed value settings that determine how the LFO pulses in sync with the Arpeggio or sequencer.
Voice Edit mode Normal Voice Edit Common Edit [SF3] PHASE Phase Determines the starting phase point for the LFO Wave when it is reset. Settings: 0, 90, 120, 180, 240, 270 Time Phase 0 Offset EL1 - EL4 (Phase Offset Determines the offset values of the Phase parameter (above) for the respective Elements.
Voice Edit mode Normal Voice Edit Element Edit InsB Ctgry Determines the effect type for Insertion B. (Insertion B Category), InsB Type (Insertion B Type) Reverb Type Determines the effect type for Reverb. Chorus Ctg Determines the effect type for Chorus. (Chorus Effect Category), ChoType (Chorus Effect Type) Reverb Send...
Voice Edit mode Normal Voice Edit Element Edit InsEffectOut Determines which Insertion effect (1 or 2) is used to process each individual Element. The “thru” setting lets you (Insertion Effect Output) bypass the Insertion effects for the speciﬁc Element. (This parameter is the same as “EL: OUT” on the [F6] EFFECT [SF1] CONNECT display in Normal Common Edit.
Voice Edit mode Normal Voice Edit Element Edit [SF3] PEG From this display you can make all the time and level settings for the Pitch EG, which determine how the pitch of the (Pitch Envelope Generator) sound changes over time. These can be used to control the change in pitch from the moment a note is pressed on the keyboard to the moment the sound stops.
Voice Edit mode Normal Voice Edit Element Edit Resonance/Width This parameter’s function varies according to the selected Filter Type. If the selected ﬁlter is an LPF, HPF, BPF (excluding the BPFw), or BEF, this parameter is used to set the Resonance. For the BPFw, it is used to adjust the Width of the band. Resonance is used to set the amount of Resonance (harmonic emphasis) applied to the signal at the cutoff frequency.
Voice Edit mode Normal Voice Edit Element Edit FCenterKey This indicates that the central note for Cutoff Sensitivity above is C3. At C3, the tone remains unchanged. For other notes played, the Cutoff Frequency varies according to the particular note and the Cutoff Sensitivity setting. Keep in mind that this is for display purposes only;...
Voice Edit mode Normal Voice Edit Element Edit Level, Determines the velocity sensitivity of the Amplitude EG Level. For positive settings, the more strongly you play the Curve keyboard, the more the volume changes. Negative settings do the opposite; the more softely you play, the more the volume changes.
Voice Edit mode Normal Voice Edit Element Edit [F5] LFO (Low Frequency Oscillator) This display gives you a comprehensive set of controls over the LFO for each individual Element. The LFO can be used to create vibrato, wah, tremolo and other special effects, by applying it to the pitch, ﬁlter and amplitude parameters.
Voice Edit mode Drum Voice Edit Common Edit Drum Voice Edit When a Drum Voice is selected, Voice Edit parameters are divided into Common Edit (parameters common to all keys, up to 73), and Key Edit (parameters of individual keys). Common Edit [VOICE] Drum Voice selection...
Voice Edit mode Drum Voice Edit Key Edit Category Determines the Category of the Wave/Normal Voice. If you switch to another Category, the ﬁrst Wave/Normal Voice in that Category will be selected. For more information about the Categories, refer to the separate Data List booklet. [SF2] OUTPUT From this display you can set certain output parameters for the selected Drum key.
Voice Edit mode Drum Voice Edit Key Edit [SF2] VEL SENS (Velocity Sensitivity) Determines the velocity sensitivity of the Low Pass Filter Cutoff frequency. For positive settings, the more strongly LPFCutoff you play the keyboard, the higher the cutoff frequency becomes. For negative settings, the more strongly you play, the lower the cutoff frequency.
Voice Edit mode Plug-in Voice Edit Common Edit Plug-in Voice Edit These parameters are basically the same as in Normal Voice Edit. Unlike with Normal voices, the Plug-in voices only have one Element for editing. Depending on the particular Plug-in board you are using, some of the parameters described here may not be available. For details, refer to the relevant owner's manual of the Plug-in board.
Voice Edit mode Plug-in Voice Edit Element Edit FMod (Filter Modulation Depth) Determines the depth of control that keyboard aftertouch has over ﬁlter cutoff modulation. The higher the setting, the greater the depth of control. Settings: 0 ~ 127 AMod Determines the depth of control that keyboard aftertouch has over amplitude modulation.
Voice Edit mode [F2] PITCH From this display you can make various time and level settings for the Pitch EG, which determine how the pitch of the Plug-in Voice changes over time. The full names of the available parameters are shown in the chart below, as they appear in the display. Original pitch INIT DCY1...
Voice Job mode Voice Job mode [VOICE] Voice selection [JOB] The Voice Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. [F1] INIT (Initialize) This function lets you reset (initialize) all Voice parameters to their default settings.
Supplementary infomation Supplementary information Micro Tuning List [VOICE] [EDIT] [COMMON] [F1] GENERAL [SF2] PLY MODE M.TuningNo./M.TuningRoot (page 190) M.TuningNo. Type M.TuningRoot Comments Equal Temp (Equal temperament) The “compromise” tuning used for most of the last 200 years of Western music, and found on most electronic keyboards.
Supplementary BEF12 (12dB/oct Band Elimination Filter) Dual BPF (Dual Band Pass Filter) BEF6 (6dB/oct Band Elimination Filter) Two 6dB/oct band-pass ﬁlters connected in Resonance parallel. Level Cutoff range Level Distance Frequency BPF12D (12dB/oct Digital Band Pass Filter) Range passed Range passed Frequency Resonance The lower cutoff frequency is set...
Voice Store mode Setting example of Filter Scaling Setting example of Amplitude Scaling [VOICE] [EDIT] Element selection [F3] FILTER [SF5] SCALE [VOICE] [EDIT] Element selection [F4] AMP [SF5] SCALE (page 199) (page 200) The best way to understand Filter Scaling is by example. For the The best way to understand Amplitude Scaling is by example.
Performance Play mode Performance mode Creating Performances — basic procedure You can create and edit your original Performances by setting various parameters in both the Performance Play mode and Performance Edit mode, while the Performance Job mode provides some basic parameter-related tools, such as Initialize and Copy. Once you’ve edited a Performance, you can store it to a User Bank in internal memory (Flash ROM) in the Performance Store mode and save all the edited Performances to a SmartMedia/USB storage device in the File mode.
Performance Edit mode Common Edit [F5] EG (Envelope Generator) This display contains the basic EG settings, both volume and ﬁlter, for the Performance, as well as the ﬁlter’s cutoff frequency and resonance settings. The settings made here are applied as offsets to the AEG and FEG settings in the Performance Edit mode (page 219, page 218). The parameters are same as in Voice Play mode.
CONTROLLER jack. Keep in mind that the functions of these controllers set here are not changed for the internal tone generator. The controller assignments for the MOTIF ES itself depend on the settings of the Voices assigned to each Part.
Performance Edit mode Common Edit [SF1] OUTPUT Volume Determines the output level of the Audio Input Part. Settings: 0 ~ 127 Determines the stereo pan position of the Audio Input Part. Settings: L63 (Left) ~ C (Center) ~ R63 (Right) RevSend Determines the Send level of the Audio Input Part signal sent to the Reverb effect.
Performance Edit mode Part Edit [SF2] INS SW (Insertion Switch) The Insertion Effects can be applied to up to eight Parts. This display lets you set to which Parts the Insertion Effects are applied. [SF3] PLG-EF (Plug-in Effect) This display lets you set the Plug-in Insertion Effect related parameters when the Effect Plug-in Board PLG100-VH has been installed to this synthesizer.
Performance Edit mode Part Edit [SF5] OTHER PB (Pitch Bend) Upper, These two parameters are available for Parts 1 - 4 to which the internal Normal Voices are assigned. These PB (Pitch Bend) Lower determine the pitch change range (in semitones) of the Pitch Bend wheel for the Part’s Voice. For example, a Lower setting of -12 would result in the pitch being lowered up to a maximum of one octave (12 semitones) when the Pitch Bend wheel is moved downwards.
Performance Edit mode Part Edit [SF3] SELECT (Output Select) From this display you can assign individual Parts to sound from independent output connectors (jacks). OutputSel (Output Select) Determines the speciﬁc output(s) for the individual Part. You can assign each individual Part’s Voice to be output from a speciﬁc hardware output jack on the rear panel.
Performance Job mode [SF4] AEG From this display you can set the AEG (Amplitude Envelope Generator) parameters for each Part. (Amplitude Envelope Generator) Determines each parameter of the AEG for each Part. Please note that Sustain Level is not available for the Plug-in Attack (Attack Time) Part.
Performance Store mode [F3] COPY From this display you can copy Part parameter settings from any Performance including the currently Source Performance/Part edited (but not yet stored) one to a particular Part of the Performance you are editing. This is useful if you are creating a Performance and wish to use some parameter settings from another Performance.
Song Play mode Song mode Creating Songs — basic procedure Songs consist of the following three types of data: • MIDI sequence data (created in the Song Record mode, Song Edit mode, and Song Job mode) • Setup data (created in the Song Play mode) •...
Song Record mode Song Record Standby mode PORT Determines the MIDI transmission port for the corresponding track. Playback data of tracks set to off is output without Port signal via MIDI. When using the internal tone generator block, the Port setting here is available for the tracks assigned to the Plug-in Parts 1-3 (when the single Plug-in Board has been installed) and Multi Plug-in Parts 17-32 (when the PLG100-XG has been installed) are assigned.
Song Record mode Song Record Standby mode Event This parameter is available when the Recording Type is set to “step.” This lets you specify the event type to be entered. Settings: note, p.bend (pitch bend), CC#000~#119 (Control Change) RecTrack Determines the track to be recorded. Pressing the [F6] button lets you switch between Single Track recording and All Track recording.
Song Record mode During Song Recording Step Recording [F6] ALL TR (All Track)/1TR (1 track) Pressing the [F6] button lets you switch between Single Track recording and All Track recording. During Song Recording [SONG] Song selection [I] (Record) [F] (Play) Realtime Recording Refer to page 118 in the Quick Guide section.
Song Edit mode [F5] DELETE Press this to actually delete the note events at the current cursor position. [F6] BAK DEL (Back Delete) Moves the pointer backward by one step and deletes all notes at that location. Mistakenly entered notes can be erased by pressing [F6] immediately after they are entered (before changing the step time value). Song Edit mode [SONG] Song selection...
Song Job mode ControlChange These events control the sound and certain response characteristics of the voice, and are usually generated/ recorded by moving a controller (such as a modulation wheel, knob, slider or foot controller). FCTRL NO (Control Number) Determines the Control Change number. Settings: 000 ~ 127 For details on the speciﬁc functions assigned to each of the numbers, see page 182.
Song Job mode Before executing the Note data Job, make sure that you specify the track (01~16, all) and range (measure : beat : clock) to which the Job is applied. 01: Quantize Quantization is the process of adjusting the timing of note events by moving them closer to the nearest exact beat. You can use this feature, for example, to improve the timing of a performance recorded in real time.
Song Job mode Rate Determines the percentage by which the gate time of the target notes will be changed. Settings below 100% shorten the notes, and settings above 100% lengthen the notes proportionately. When the Set All parameter (above) is set to something other than “off,” this parameter appears as “***” and cannot be changed. Settings: 000% ~ 200%, *** Offset Adds a ﬁxed value to the Rate-adjusted gate time values.
Song Job mode TR (Track) Determines the track (01-16, all) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 Type Determines how the chord note data is sorted. Settings: up, down, up&down, down&up up ....
Song Job mode 04: Extract Event This Job moves all instances of speciﬁed event data from a speciﬁed range of a track to the same range in a different track. TR (Track) Determines the track (01 - 16) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 EventType Selects the event type to be extracted.
Song Job mode 08: Beat Stretch This Job performs time-expansion or compression over the selected range. Keep in mind that this operation affects all event timing, note step times, and note gate times. TR (Track) Determines the track (01 - 16, all) and range of measures/beats/clocks over which the Job is applied. 001 : 1 : 000 - 999 : 4 : 479 Rate Determines the amount of time expansion or compression as a percentage.
Song Job mode 02: Exchange Track This Job exchanges or “swaps” the speciﬁed type of Target tracks for the Exchange operation (01-16) data between two speciﬁed tracks in the current Song. Data Type to be exchanged Data Type to be exchanged Determines the type(s) of data to be exchanged.
Song Mixing mode 02: Split Song To Pattern This Job allows you to copy a part of the current Song – Source Song range (in measures) all 16 tracks over a speciﬁc range of measures – to a speciﬁc Pattern, letting you use Song data to create a Pattern.
Song Mixing Edit mode Common Edit [F6] 17-32/PLG1-3/1-16 You can switch between the displays for three types of parts by pressing this button. 1 - 16 are Parts of the internal tone generator, 17 - 32 are Multi Plug-in Parts of the optionally installed PLG100-XG, and PLG1 - 3 are Plug-in Parts of the optionally installed Single Part Plug-in board.
Song Mixing Edit mode Part Edit [F5] AUDIO IN From this display, you can set parameters related to the Audio Input Part in the Song mode. The parameters are the same as in Performance Common Edit. See page 214. [F6] EFFECT For information on the effect connections in the Song mode, see page 180.
Song Mixing Job mode [F3] EQ (Equalizer) From this display you can set parameters related to the Part EQ (page 178). The parameters are the same as in Performance Part Edit. See page 218. [F4] TONE [SF1] TUNE Same as in Performance Part Edit. See page 218. [SF2] FILTER Same as in Performance Part Edit.
Song Mixing Store mode Data type of Destination Song Set the Part of the destination Song. (current selected song) Destination part (Type): Part 1~16, PartP1~P3 (Plug-in Part 1~3), PartA1~A5 (Audio Part 1~5), Arp, Effect (Reverb, Chorus) If you choose Arp (Arpeggio) or Effect, the Arpeggio data or Effect settings for the Voice assigned to the source Part will be copied.
Supplementary information Supplementary information Song Track Loop — setting example Step Recording — examples [SONG] [F3] TRACK [SF3] TR LOOP (Track Loop) page 222 [SONG] or [PATTERN] [I] (Record) [F1] SETUP page 224 Type = step In the example below, a 40-measure song has been recorded and This section explains how to step-record notes, using three speciﬁc Track 1 is set to play back normally over the 40 measures.
Supplementary information • Example 2 (Using the Tie function) Follow the instructions below to enter the next dotted half note. 1 Change this to a quarter note (480). 2 Press and release A. Set the parameters as illustrated below. Since the ﬁrst note is a half note, set the StepTime to the half-note icon (a value of 960), and set the GateTime to 80%, since you don't want the notes to play in legato.
Supplementary information • Example 3 (Using the Rest function) Enter the next 4th note C as shown below. 1 Change this value to 480, since the rest value is a quarter note. Set the parameters as illustrated below. Set the StepTime to a quarter note (480) and the Gate Time to 80%.
Pattern Play mode Pattern mode Creating Patterns — basic procedure Patterns consist of the following three types of data: • MIDI sequence data (created in the Pattern Record mode, Pattern Edit mode, and Pattern Job mode) • Setup data (created in the Pattern Play mode) •...
Pattern Play mode [SF5] COPY The User phrases that can be assigned with When this box is checkmarked, Sample Voices assigned to the source phrase are copied to the Patch function are limited to the ones the destination phrase as Sample Voices, and Source Pattern number, contained in the currently selected Pattern.
Pattern Record mode Pattern Record Standby mode [F2] COPY This display lets you copy all Pattern chain events from Source range a speciﬁed range of measures (source) to a destination location. After specifying the source range in measures, the top measure of the destination location, and NumberOfTimes (number of times the data is copied), press the [ENTER] button to execute the Copy...
Pattern Job mode During Pattern Recording [PATTERN] Pattern selection [I] (Record) [F] (Play) Realtime Recording Refer to page 110 in the Quick Guide section. Step Recording Examples of Step Recording are described on page 238. Parameters in the displays are the same as in the Song Record mode. See page 224. Pattern Edit mode [PATTERN] Pattern selection...
Pattern Job mode 02: Copy Event Same as in the Song Job mode. See page 229. 03: Erase Event Same as in the Song Job mode. See page 229. Unlike in the Song Job mode, “Tempo,” “Scene Memory,” or “Track Mute” cannot be selected as Event Types. 04: Extract Event Same as in the Song Job mode.
Pattern Job mode 06: Get Phrase From Song This Job copies a segment of sequence-track data from Source Song, track, and range of measures Destination phrase to be copied. a Song into the designated destination phrase. After specifying the source Song/track/range of measures to be copied, the destination phrase, and setting the checkbox of Copy Sample, press the [ENTER] button to execute this Job.
Pattern Job mode 04: Normalize Play Effect This Job rewrites the data in the selected track so that it incorporates the current Grid Groove settings. After specifying a track (TR 01-16) to which this Job is applied, press the [ENTER] button to execute this Job. 05: Divide Drum Track Separates the note events in a drum performance assigned to a speciﬁed track, and places the notes corresponding to different drum instruments in separate tracks (tracks 1 through 8).
Pattern Mixing mode Sample When this box is checkmarked, Sample Voices (if included in the source pattern) are copied to the destination Pattern. When the KEEP ORIGINAL PHRASE checkbox is checked, this Job requires twice the number of empty user phrases as the number of tracks containing data in which to store the appended phrase data.
Mixing Voice Edit mode Common Edit Mixing Voice mode Creating Mixing Voices — basic procedure The Mixing Voice mode provides most of the same Normal Voice editing parameters as the Voice mode, with the main exception that these Voices are dedicated for use with the Songs and Patterns, and are stored speciﬁcally as Mixing Voices. The Mixing Voice Job mode lets you use the supplementary functions like Copy and Delete.
Mixing Voice Job mode Mixing Voice Job mode [SONG] or [PATTERN] [MIXING] [F5] VCE ED [JOB] The Mixing Voice Job mode features two basic operations, Copy and Delete. After setting parameters as required from the selected display, press the [ENTER] button to execute the Job. [F2] RECALL If you are editing a Mixing Voice and select a different Mixing Voice, Mixing program, Song or Pattern without storing your edited one, all the edits you’ve made will be erased.
Waveforms which are not assigned to any Song or Voice data should be saved individually as Waveforms. IMPORTANT: The Sampling mode is available only when optional DIMMs (page 289) have been installed to the MOTIF ES. CAUTION The waveforms created in the Sampling mode reside temporarily in the optionally installed DIMMs (page 289). Because data contained in DIMM is lost when the power is turned off, you should always save the waveforms created by recording, editing, and using Jobs to a SmartMedia/USB storage device before turning off the power.
Sampling Record mode When entering the Sampling mode from the Voice mode/Performance mode Source Determines the recording source. Settings: A/D, resample, AIB2, mLAN1~4 A/D ....Analog audio from the A/D INPUT jacks is recognized as the recording source. resample ..The audio signal produced from the instrument when you play the keyboard along with the Audio Input part (in other words all the audio signals output from the OUTPUT jacks) is recognized as a recording source and “resampled.”...
Sampling Record mode When entering the Sampling mode from the Song mode/Pattern mode When entering the Sampling mode from the Song mode/Pattern mode In this case, you can create a Waveform or Sample Voice by recording sounds input from external devices such as a microphone and audio equipment.
Sampling Record mode When entering the Sampling mode from the Song mode/Pattern mode WAITING (Trigger Waiting or When Trigger Mode is set to “level” in the Sampling Standby display, press the [F6] REC button again to enter the Punch-in Waiting) Trigger Waiting condition;...
Sampling Edit mode Measure Determines the number of measures in the sample to be sliced. When the slice operation is executed, sequence data corresponding to the speciﬁed number of measures is created. The sequence data is created from the beginning of the current measure at which sampling is started. Settings: 1~8 Meter Speciﬁes the meter (time signature) of the sample.
Sampling Job mode PlayMode Determines how the selected sample is to be played back. Settings: oneshot, reverse, loop oneshot ....The Sample plays back one time from Start point to End point. reverse .....The Sample plays back one time in reverse from End point to Start point. loop ....Sample playback begins from the Start point, continues to the Loop point, then repeats indeﬁnitely between the Loop point and End point.
Sampling Job mode 04: Move This Job lets you move a sample contained in a Source Waveform and Key Bank speciﬁed Key Bank to another Key Bank. This would be useful for creating a new Waveform from the samples of various other existing Waveforms.
Sampling Job mode Length Determines the length of the fade-in or fade-out. Fade In When a fade-in is selected, this parameter speciﬁes the length of the fade starting at the speciﬁed Start point. When a fade-out is selected, this parameter Length speciﬁes the length of the fade starting at the Start point...
Sampling Job mode 04: Name This Job lets you assign a name to the selected Waveform. For speciﬁc instructions on naming, refer to page 53 in the Basic Operation section. [F3] OTHER 01: Clean Up Memory This Job deletes all the waveforms to which User voices or Sample voices are not assigned. 02: Optimize Memory This Job optimizes the memory (DRAM) for sampling.
Utility mode The Utility mode features a variety of important settings related to overall operation of the MOTIF ES. These settings can also be stored — simply press the [STORE] button from any mode (with the exception of the Utility Job mode), and store the data to internal Flash ROM as system settings (page 186).
Utility mode System FReverb When this is set to on and the [SYSTEM] button is turned on, the Reverb effect is bypassed. FChorus When this is set to on and the [SYSTEM] button is turned on, the Chorus effect is bypassed. For details about the Effects, see page 177.
Utility mode [SF1] MEQ (Master EQ) From this display you can apply ﬁve-band equalization to all Voices, raising or lowering the level of each frequency band (LOW, LOWMID, MID, HIGHMID, HIGH). The parameters are the same as in the Performance Common Edit. See page 214. Settings: For details about EQ, see page 178.
Utility mode SongEventChase Event Chase allows you to specify which non-note data types are properly recognized during fast-forward and rewind operations. Normally, if a Song or Pattern is played back from mid-point and/or fast-forward or rewind are used, certain data types (such as Program Change, Pitch Bend, and Control Change) may not play back as expected.
This determines whether or not the tone generator of the instrument responds to your keyboard playing. Normally, this should be set to “on” — since you’ll want to hear the sound of the MOTIF ES as you play it. However, for external sequencer applications, you may need to set this to “off”...
Utility Job mode [SF4] OTHER MIDI IN/OUT Determines which physical output terminal(s) will be used for transmitting/receiving MIDI data: MIDI IN/OUT, USB, or mLAN (when the optional mLAN16E has been installed). Settings: MIDI, USB, mLAN Three types of terminals above cannot be used at the same time. Only one of them can be used to transmit/receive MIDI data. Many computer sequencers are capable of transmitting data over several MIDI ports, effectively breaking the 16- ThruPort (Through Port) channel barrier.
File mode File mode The File mode provides tools for transferring data between the instrument and various storage media and devices, such as SmartMedia cards, hard disk drives and compact ﬂash devices. For details about SmartMedia and USB storage devices, see page 27. For details about the relationship between the data created on this synthesizer and the ﬁles for saving, see page 186.
File mode [F4] RENAME From this display you can rename ﬁles or folders in the selected SmartMedia/USB storage device, Select the desired ﬁle type. Select the ﬁle/folder to be renamed. using up to eight alphabetic and numeric characters. Files are named according to the MS-DOS naming convention. If the ﬁle name contains spaces and other characters unrecognized in MS-DOS, these characters will automatically be replaced by “_”...
• Never unplug or disconnect any of the devices. Formatting a SmartMedia/USB storage device • Never turn off the power of the MOTIF ES or the relevant devices. Before you can use a new SmartMedia/USB storage device with this synthesizer, you will need to format it. Follow the instructions below.
Supplementary information File types that can be handled by the MOTIF ES File types that can be saved from the instrument to the SmartMedia/USB storage device [FILE] [F2] SAVE TYPE File TYPE Description extension* When this is set to “TYPE,” only the directories (folders) are displayed in the File/Folder selection box and the Save operation cannot be executed.
Load procedure. The Voices loaded to the MOTIF ES 6/7/8 may not produce the exact same sound as those on the original MOTIF 6/7/8, since the contents of the preset Waveforms and the Effect structure are different between the two instrument series.
Master Play mode Master mode Creating Masters — basic procedure The Master mode lets you play and edit special program combinations called “Masters.” A Master can contain up to four different Voices or Performances, each assigned to a separate MIDI “Zone.” Alternately, it can contain speciﬁc Songs or Patterns. As such, it lets you set up the instrument just as you need for live performance, switching through the Masters in order as you need them.
Master Edit mode Common Edit Common Edit [MASTER] Master selection [EDIT] [COMMON] These parameters are for making global (or common) edits to all four Zones of the selected Master. [F1] NAME From this display you can create a name for the Master. For instructions on naming, refer to page 53 in the Basic Operation section. [F2] OTHER Knob/Slider From this display you can set which row of Knob/Slider functions will be lit and selected.
Master Job mode Zone Edit MW (Modulation Wheel) Determines whether or not to transmit MIDI messages generated by using the Modulation Wheel to the internal and external tone generator. RB (Ribbon Controller) Determines whether or not to transmit MIDI messages generated by using the Ribbon Controller to the internal and external tone generator.
Master Store mode Zone Edit [F4] BULK (Bulk Dump) This function lets you send all your edited parameter settings for the currently selected Master to a computer or another MIDI device for data archiving. For details, see page 185. In order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] [F5] MIDI [SF1] CH DeviceNo.
Information Displays Appendix Information Displays The convenient Information displays let you see at-a-glance some of the more important settings relevant to each mode. Select the desired mode, then press the [INFORMATION] button to call up the Information display for that mode. To exit from the display, press the button again (or any other panel button).
Indicates the amount of currently available (unused) memory (DRAM) for Pattern Phrase recording. of the SmartMedia inserted to the Card slot or the USB Pattern Mixing mode storage device connected to the MOTIF ES. Same as in the Song Mixing mode. Partition Mixing Voice Edit mode Indicates the mounted partition of the connected USB storage Same as in the Voice mode.
Incompatible USB device A USB device which cannot be used with the MOTIF ES has been connected to the USB TO DEVICE connector. In the Pattern Job mode, the meter (time signature) of the destination Pattern is different from the meter of the source Meter mismatch Pattern.
(due to corruption of data in the Flash ROM). This may also result in the MOTIF ES being unable to properly start up the next time the power is turned on.
• Is the power of the MOTIF ES and any external equipment connected to the MOTIF ES turned on? • Have you made all the appropriate level settings – including the Master Volume on the MOTIF ES and the volume settings on any connected external equipment? •...
Cannot enter the Pattern Job mode even when pressing the [JOB] button in the Pattern mode. • Check whether the MOTIF ES is in the Patter n Chain mode or not. If so, exit from the Pattern Chain mode, then press the [JOB] button ....page 115 Cannot enter the Pattern Mixing mode even when pressing the [MIXING] button in the Pattern mode.
MOTIF ES. • Make sure to set the MOTIF ES to the Song mode or Pattern mode. The Voice mode or Performance mode may not produce the proper sound even when playing back the Song data on the MIDI instrument or the computer connected to the MOTIF ES.............. page 36 MIDI bulk data transmission/reception does not work properly.
If this does happen, be sure to remove the screw(s) from inside the unit before turning the power on. Loose screws inside the instrument can cause improper operation or serious damage. If you are unable to retrieve a dropped screw, consult your Yamaha dealer for advice.
A variety of optional Plug-in boards sold separately let you expand the voice library of your instrument. For details about the Plug-in Board line up which can be used with the MOTIF ES, see page 74. The MOTIF ES provides three slots on the rear panel for Plug-in Boards, allowing you to install up to three boards for simultaneous use.
Also, take care not to pull too properly. strongly on the cable as you connect it to the board. After connecting the AC power cord to the MOTIF ES, turn on the power. A message appears indicating that the installed Plug-in...
MOTIF ES. Installing the AIEB2 MOTIF ES6 / MOTIF ES7 Turn the power of the MOTIF ES off, and disconnect the AC power cord. Also, make sure to disconnect the MOTIF ES from any connected external devices.
Remove the three screws from the rear cover while Remove the AIEB2 from its package. holding it from inside the MOTIF ES with your left hand. The AIEB2 has one ﬂat ribbon cable and two power cables. Since these two power cables are used for the main body and are not needed when installing to the MOTIF ES, you can remove them from the AIEB2.
AIEB2 can be seen from the back (rear) side of MOTIF ES. Supporting the unit with one hand, attach it to the rear of the MOTIF ES with Rear panel the three screws you removed in step 4. If you start replacing the screws from the center screw, it will be easy to replace the remaining screws.
Supporting the unit with one hand, attach it to the rear of Using the same procedure as in steps 1 - 4 of “Installing the MOTIF ES with the two screws you removed in step #4, the AIEB2” above, remove the cover on the underside as shown below.
Installing Optional Hardware Optional DIMM Installation This section explains how to install DIMM memory modules to the MOTIF ES. Compatible DIMMs Location for DIMM installation The MOTIF ES does not necessarily support all commercially available DIMMs. Yamaha cannot guarantee operation of DIMMs that you purchase.
MIDI instruments. together according to type or application. Folders can be nested in On the MOTIF ES, the Utility mode lets you select whether the hierarchical order for organizing data. (Also see “Directory.”) instrument’s internal clock will be used as the Timing Clock, or external Timing Clock messages received via MIDI IN will be used.
 A function in the Song Record mode/Pattern Record mode, which User aligns the timing of notes automatically as you record (page 222). Refers to the data you create via various functions on the MOTIF ES (or computer).  A parameter that determines the timing (such as measure, 1/2...
• Digital Sampling Frequency (when the AIEB2 has been installed) 48kHz, 44.1kHz, 32kHz * Can be input, with converted to the Sampling Frequency of the MOTIF ES. • Sampling Frequency via the mLAN (when the mLAN16E has been installed) 44.1kHz (ﬁxed)
AC Power cord, CD-ROM x 3, Owner’s Manual (this book), Data List, Installation Guide * Speciﬁcations and descriptions in this owner's manual are for information purposes only. Yamaha Corp. reserves the right to change or modify products or speciﬁcations at any time without prior notice. Since speciﬁcations, equipment or options may not be the same in every locale, please check with your Yamaha dealer.
Index Index 1/4 Shift (1/4 shifted) ............209 BREAK POINT ..........199, 200, 211 Cutoff Frequency ..............161 1/4 tone ................209 Breath Controller ............42, 76 CutoffSens (Cutoff Sensitivity) ..........198 1/8 tone ................209 BREATH Controller Jack ............24 1st-on ................193 Brightness ................183 BULK (Bulk Dump) ........208, 220, 237, 274 Bulk Dump ...............185 Burglarproof Lock ..............28...
Index Envelope Generator (EG) ..........158 LPF6 ................. 209 EQ (Equalizer) ......201, 204, 207, 218, 236, 249 LPFCutoff ..............203, 204 Equal Temp (Equal temperament) ........209 LPFReso ................203 IEEE1394 interface ..........34, 39, 153 Equalizer ................. 178 LVL/PAN (Level/Pan) ..........
Start (Start Point) ..............108 Piano Plug-in Board ............74 resample ................252 Start Point .................176 PITCH ............196, 203, 207, 249 Resampling the MOTIF ES ..........99 StartStep ................228 Pitch ............196, 203, 205, 257 RESONANCE ............81, 90, 129 StartVelo ................228 Pitch Bend Wheel ..........18, 64, 69 Resonance ............161, 198, 218...
Index Sub Function ............... 20, 47 SubDivide ................ 255 sustain ................42 Vallot&Yng (Vallotti & Young) .......... 209 Sustain Level ........... 160, 161, 162 Value ................ 194, 224 SWING ..............81, 90, 129 Variation ..............242, 258 SwingRate ............... 227 VCE ED (Mixing Voice Edit) ........
FCC requirements. Modiﬁcations not expressly approved by Yamaha may void your authority, granted by the FCC, to Relocate either this product or the device that is being affected by the use the product.
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