Using the Battery
CK3 Mobile Computer User's Manual
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128 MB DRAM, 64 MB Flash
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512 MB embedded SD Mass Storage Card
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Alphanumeric or numeric keypad
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Imaging options:
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EV12 linear imager
EA20X extended range area imager
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EX25 near-far range area imager
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Intermec Client Pack (Optional):
Intermec Terminal Emulator, including 3270, 5250, and
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VT/ANSI, and support for third-party TE applications
Intermec Browser
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Use this manual to understand how to use the features and options
available on the CK3. For information about Windows Mobile 6.1
applications installed on the CK3, refer to the online help.
The CK3 uses an AB17 standard or AB18 extended battery as its main
power source. The standard battery has an 7.4 Watt hour capacity, and
the extended battery has a 18.8 Watt hour capacity. Several factors
determine the life of your battery, such as extreme temperatures,
input devices, and your usage.
You must fully charge the battery before you can use the CK3. When
you change the battery, an internal super capacitor maintains your
status, memory, and real-time clock for approximately 10 minutes.
The battery used in this device may present a fire or chemical
burn hazard if it is mistreated. Do not disassemble it, heat it
above 100°C (212°F) or incinerate it. Dispose of used batteries
promptly. Keep away from children.
If you fail to replace the low battery immediately, you may lose
important data or applications.
Chapter 1 — Using the Computer
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