User Manual
a. Patterned Fills
b. Constant Shaded
c. Gouraud Shaded (partially)
d. Texture Mapping (partially)
Trapezoids
a. Constant Shaded
Lines
a. Auto-Lines (line open/line close)
b. Solid-Lines (line open/line close)
8, 15, 16, 24, and 32 Bits Per Pixel video modes
ILOAD Pseudo- DMA Window Transfers
Programmable, transparent BLTer
Linear packed pixel frame buffer
Supported DirectX 6.1 Features
Alpha Test0
Alpha Blending Functions
a. Normal-Blending
b. Transparency-Blending
c. Additive-Blending
d. Soft-Additive-Blending
e. Multiplicative-Blending
Depth Test (Z-Buffer) 15-bit, 16-bit, 24-bit, and 32-bit
Texel-Width (4-, 8-, 12-, 15-, 16-, and 32-bit
UV Texture Coordinate support
DMA-Vertex Engine
Supported Graphics Modes
The Matrox G400 provides three different display modes: text (VGA or SVGA), VGA
graphics, and SVGA graphics. Table 7-4 list all of the display modes which are available
through BIOS calls.
Mode Number
Type
0x00
VGA
0x01
VGA
0x02
VGA
0x03
VGA
0x04
VGA
0x05
VGA
0x06
VGA
0x07
VGA
0x0D
VGA
0x0E
VGA
0x0F
VGA
0x10
VGA
0x11
VGA
0x12
VGA
0x13
VGA
70
AMD Confidential
Organization
40x25 Text
40x25 Text
80x25 Text
80x25 Text
Packed-pixel 2 bpp
Packed-pixel 2 bpp
Packed-pixel 1 bpp
80x25 Text
Multi-plane 4 bpp
Multi-plane 4 bpp
Multi-plane 1 bpp
Multi-plane 4 bpp
Multi-plane 1 bpp
Multi-plane 4 bpp
Packed-pixel 8 bpp
September 12
Resolution
No. of colors
360x400
360x400
720x400
720x400
320x200
320x200
640x200
720x400
320x200
640x200
640x350
640x350
640x480
640x480
320x200
256
Chapter 7: Device Configuration
h
, 2008
Supported
16
16
16
16
4
4
2
2
16
16
2
16
2
16