Chapter 5
Using Logic fun
5.4
Selection Techniques
Whenever you want to carry out a function on one or more
objects, you have to select the object(s) first. This applies to
arrange objects and individual events alike. Selected objects
are either highlighted, or will flash (in the Score editor).
The selection status of an object applies to all windows. An
object selected in one window will also be selected in all other
windows that display that object. Changing the top window
doesn't affect the selection (as long as you don't click on the
background, which deselects everything. Be sure to click on
the window's title bar).
Selecting Individual Objects
Individual objects may be selected by clicking on them, and
deselected by clicking in the background, or by selecting
another object.
Selecting Alphabetically
T
The
key selects the next alphabetical object. In the Arrange
window pressing any letter key selects the first object whose
name begins with this letter, providing there is no Key
command assigned to this key.
Selecting Several Objects
To select several non-contiguous objects, hold down
click them. As you click on subsequent objects, the previous
selections are retained. This also works with horizontal or
rubber band selection.
Horizontal Selection
To select all objects in a track, click on the track name in the
Track list. In the same way, you can select all notes of a certain
pitch in the Matrix editor by clicking the relevant key on the
screen keyboard.
Emagic
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Logic fun
S
as you
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