Intensity (Level AMS Intensity)
Specifies the depth and direction of the effect of
"AMS1."
Percussion
Specifies the volume level of the percussion effect for
drawbar 1.
Drawbar 2:
Drawbar 3:
The parameters are structured identically to those of
"1–3a: Drawbar 1."
Level AMS (Level Alternate Modulation Source)
Selects a modulation source ( p.48 of this manual)
that will control the percussion level of each drawbar.
Intensity (Level AMS Intensity)
Specifies the depth and direction of the effect of
"Level AMS" on the percussion level.
Trigger
Use the radio buttons to specify how the percussion
effect will be triggered.
With a setting of Single, the percussion effect will
apply to the first-played note from a condition of no
sound.
With a setting of Multi, the percussion effect will
apply to each note that is played.
Decay
Specifies the decay length of the percussion. As this
value is increased the decay time will become longer.
24
[–99...+99]
[0...99]
[Off...MIDI:CC#83]
[–99...+99]
[Single/Multi]
[0...99]
E. Piano Model
This oscillator simulates an electric piano.
There are four groups of parameters: Hammer (which
specifies how the shape and motion of the hammer
will affect tonal change and attack noise), Tone
Generator (which vibrates in response to being struck
by the hammer), Pickup (which specifies the tonal
change that occurs when the vibration of the tone
generator is converted into an electrical signal), and
Low EQ (which is a shelving-type low EQ to adjust
the low range).
Pickup
Pickup Location
to Low EQ
1–3a
1–3b
1–3c
1–3d
1–3e
1–3a: Hammer
Force
Specifies the "Strength" with which the hammer
strikes the tone generator. Higher settings will
produce a brighter sound.
Force Velocity Curve
Specifies how changes in velocity will affect "Force."
As this value is increased, velocity will have a
greater effect on "Force," allowing more dynamic
tonal change to be produced. With a setting of OFF,
the "Force" will be constant.
Width (Hammer Width)
Simulates the shape of the hammer. As this value is
increased, the width of the hammer will become
narrower, and the sound of the tone generator and
hammer noise will become sharper.
Click Noise Level
Specifies the volume of the hammer noise that occurs
at the attack.
Tone Generator
Hammer
[0...99]
[OFF, 0...99]
[0...99]
[0...99]
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