NumericStepper.change
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX 2004.
Usage
Usage 1:
var listenerObject:Object = new Object();
listenerObject.change = function(eventObject:Object) {
//...
};
numericStepperInstance.addEventListener("change", listenerObject);
Usage 2:
on (change) {
// ...
}
Description
Event; broadcast to all registered listeners when the value of the stepper is changed.
A component instance (
event is handled by a function, also called a handler, on a listener object (
that you create. You define a method with the same name as the event on the listener object;
the method is called when the event is triggered. When the event is triggered, it automatically
passes an event object (
properties that contain information about the event. You can use these properties to write
code that handles the event. Finally, you call the
method on the component instance that broadcasts the event to register the listener with the
instance. When the instance dispatches the event, the listener is called.
For more information, see
Example
The following example creates a listener for a
. When you change the value in the numeric stepper, the listener displays the value
my_nstep
(
property) in the Output panel.
value
980
NumericStepper component
) dispatches an event (in this case,
stepperInstance
) to the listener object method. Each event object has
eventObject
"EventDispatcher class" on page
EventDispatcher.addEventListener()
499.
event on the numeric stepper called
change
) and the
change
)
listenerObject
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