Usage 2:
on (load) {
//...
}
Description
Event; notifies listeners that the subobject for this object is being created.
The first usage example uses a dispatcher/listener event model. A component instance
(
componentInstance
function, also called a handler, on a listener object (
define a method with the same name as the event on the listener object; the method is called
when the event is triggered. When the event is triggered, it automatically passes an event
object (
eventObject
contain information about the event. You can use these properties to write code that handles
the event. Finally, you call the
component instance that broadcasts the event to register the listener with the instance. When
the instance dispatches the event, the listener is called.
For more information, see
The second usage example uses an
component instance.
Example
The following example creates an instance of MySymbol after the
var formListener:Object = new Object();
formListener.load = function(eventObj:Object) {
form.createObject("MySymbol", "sym1", 0);
};
form.addEventListener("load", formListener);
UIObject.move
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX 2004.
) dispatches an event (in this case,
) to the listener object method. Each event object has properties that
EventDispatcher.addEventListener()
"EventDispatcher class" on page
handler and must be attached directly to a
on()
) and the event is handled by a
load
) that you create. You
listenerObject
499.
instance is loaded:
form
method on the
UIObject.move
1373
Need help?
Do you have a question about the FLASH 8-COMPONENTS LANGUAGE and is the answer not in the manual?
Questions and answers