Screen.mouseup; Screen.mouseupsomewhere - MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference

Components language reference
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Screen.mouseUp

Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
on(mouseUp) {
// Your code here.
}
listenerObject = new Object();
listenerObject.mouseUp = function(eventObject){
// Insert your code here.
}
screenObj.addEventListener("mouseUp", listenerObject)
Description
Event; broadcast when the mouse is released over the screen.
When the event is triggered, it automatically passes an event object (
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event. For more information, see
"EventDispatcher class" on page

Screen.mouseUpSomewhere

Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
on(mouseUpSomewhere) {
// Your code here.
}
listenerObject = new Object();
listenerObject.mouseUpSomewhere = function(eventObject){
// Insert your code here.
}
screenObj.addEventListener("mouseUpSomewhere", listenerObject)
1088
Screen class (Flash Professional only)
499.
) to the
eventObj

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