You first add an instance of the Tree component to the Stage and name it
add the following code to Frame 1.
/**
Requires:
- Tree component on Stage (instance name: my_tr)
*/
var my_tr:mx.controls.Tree;
my_tr.setSize(200, 100);
var trDP_xml:XML = new XML("<node label='1st Local Folders'><node
label='Inbox' data='0' /><node label='Outbox' data='1' /></node><node
label='2nd Local Folders'><node label='Inbox' data='2' /><node
label='Outbox' data='3' /></node>");
my_tr.dataProvider = trDP_xml;
var treeListener:Object = new Object();
treeListener.change = function (evt_obj:Object) {
my_tr.removeTreeNodeAt(my_tr.selectedIndex);
}
my_tr.addEventListener("change", treeListener);
Tree.selectedNode
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
treeInstance.selectedNode
Description
Property; specifies the selected node in a tree instance.
Example
The following example adds two nodes to a Tree instance and sets the second node to the
selected state.
1304
Tree component (Flash Professional only)
then
my_tr and