Tree.selectednode - MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference

Components language reference
Table of Contents

Advertisement

You first add an instance of the Tree component to the Stage and name it
add the following code to Frame 1.
/**
Requires:
- Tree component on Stage (instance name: my_tr)
*/
var my_tr:mx.controls.Tree;
my_tr.setSize(200, 100);
var trDP_xml:XML = new XML("<node label='1st Local Folders'><node
label='Inbox' data='0' /><node label='Outbox' data='1' /></node><node
label='2nd Local Folders'><node label='Inbox' data='2' /><node
label='Outbox' data='3' /></node>");
my_tr.dataProvider = trDP_xml;
var treeListener:Object = new Object();
treeListener.change = function (evt_obj:Object) {
my_tr.removeTreeNodeAt(my_tr.selectedIndex);
}
my_tr.addEventListener("change", treeListener);

Tree.selectedNode

Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
treeInstance.selectedNode
Description
Property; specifies the selected node in a tree instance.
Example
The following example adds two nodes to a Tree instance and sets the second node to the
selected state.
1304
Tree component (Flash Professional only)
then
my_tr and

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Flash 8

Table of Contents