MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 1358

Components language reference
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Description
Event; broadcast to all registered listeners when a component is loaded into Flash Player.
When the event is triggered, it automatically passes an event object (
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event.
UIEventDispatcher.mouseDown
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
listenerObject = new Object();
listenerObject.mouseDown = function(eventObject){
// Insert your code here.
}
componentInstance.addEventListener("mouseDown", listenerObject)
Description
Event; broadcast to all registered listeners when a Flash application has focus and the mouse
is pressed.
When the event is triggered, it automatically passes an event object (
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event.
UIEventDispatcher.mouseOut
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
1354
UIEventDispatcher class
) to the
eventObject
) to the
eventObject

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