MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 957

Components language reference
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Property summary for the MenuBar class
The following table lists properties of the MenuBar class.
Property
MenuBar.dataProvider
MenuBar.labelField
MenuBar.labelFunction
Properties inherited from the UIObject class
The following table lists the properties the MenuBar class inherits from the UIObject class.
When calling these properties from the MenuBar object, use the form
MenuBar.propertyName
Property
UIObject.bottom
UIObject.height
UIObject.left
UIObject.right
UIObject.scaleX
UIObject.scaleY
UIObject.top
UIObject.visible
UIObject.width
UIObject.x
UIObject.y
Description
The data model for a menu bar.
A string that determines which attribute of each XMLNode to
use as the label text of the menu.
A function that determines what to display in each menu's
label.
.
Description
The position of the bottom edge of the object, relative to the
bottom edge of its parent. Read-only.
The height of the object, in pixels. Read-only.
The left edge of the object, in pixels. Read-only.
The position of the right edge of the object, relative to the
right edge of its parent. Read-only.
A number indicating the scaling factor in the x direction of the
object, relative to its parent.
A number indicating the scaling factor in the y direction of the
object, relative to its parent.
The position of the top edge of the object, relative to its
parent. Read-only.
A Boolean value indicating whether the object is visible (
or not (
).
false
The width of the object, in pixels. Read-only.
The left edge of the object, in pixels. Read-only.
The top edge of the object, in pixels. Read-only.
MenuBar class (Flash Professional only)
)
true
953

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