MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 1004

Components language reference
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Methods inherited from the UIObject class
The following table lists the methods the ProgressBar class inherits from the UIObject class.
When calling these methods from the ProgressBar object, use the form
ProgressBar.methodName
Method
UIObject.createClassObject()
UIObject.createObject()
UIObject.destroyObject()
UIObject.doLater()
UIObject.getStyle()
UIObject.invalidate()
UIObject.move()
UIObject.redraw()
UIObject.setSize()
UIObject.setSkin()
UIObject.setStyle()
Property summary for the ProgressBar class
The following table lists properties of the ProgressBar class.
Property
ProgressBar.conversion
ProgressBar.direction
ProgressBar.indeterminate
ProgressBar.label
ProgressBar.labelPlacement
ProgressBar.maximum
ProgressBar.minimum
ProgressBar.mode
1000 ProgressBar component
.
Description
Creates an object on the specified class.
Creates a subobject on an object.
Destroys a component instance.
Calls a function when parameters have been set in the
Property and Component inspectors.
Gets the style property from the style declaration or object.
Marks the object so it is redrawn on the next frame interval.
Moves the object to the requested position.
Forces validation of the object so it is drawn in the current
frame.
Resizes the object to the requested size.
Sets a skin in the object.
Sets the style property on the style declaration or object.
Description
A number used to convert the current bytes loaded value and
the total bytes loaded values.
The direction in which the progress bar fills.
Indicates whether the size of the loading source is unknown.
The text that accompanies the progress bar.
The location of the label in relation to the progress bar.
The maximum value of the progress bar in manual mode.
The minimum value of the progress bar in manual mode.
The mode in which the progress bar loads content.

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