Tree.addtreenodeat() - MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference

Components language reference
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/**
Requires:
- Tree component in library
*/
import mx.controls.Tree;
this.createClassObject(Tree, "first_tr", 10);
first_tr.setSize(200, 100);
this.createClassObject(Tree, "second_tr", 20);
second_tr.setSize(200, 100);
second_tr.move(0, 120);
var trDP_xml:XML = new XML("<node label='1st Local Folders'><node
label='Inbox' data='0'/><node label='Outbox' data='1'/></node>");
first_tr.dataProvider = trDP_xml;
var trDP2_xml:XML = new XML("<node label='2nd Local Folders'><node
label='Outbox' data='0'/><node label='Outbox' data='1'/></node>");
second_tr.dataProvider = trDP2_xml;
// Add the node from second_tr to first_tr.
first_tr.addTreeNode(second_tr.getTreeNodeAt(0));
// Add node to first_tr.
first_tr.addTreeNode("Inbox", "data");

Tree.addTreeNodeAt()

Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
Usage 1:
treeInstance.addTreeNodeAt(index, label [, data])
Usage 2:
treeInstance.addTreeNodeAt(index, child)
1286
Tree component (Flash Professional only)

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