Uiobject.visible - MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference

Components language reference
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The first usage example uses a dispatcher/listener event model. A component instance
(
) dispatches an event (in this case,
) and the event is handled by
componentInstance
unload
a function, also called a handler, on a listener object (
) that you create. You
listenerObject
define a method with the same name as the event on the listener object; the method is called
when the event is triggered. When the event is triggered, it automatically passes an event
object (
) to the listener object method. Each event object has properties that
eventObject
contain information about the event. You can use these properties to write code that handles
the event. Finally, you call the
method on the
EventDispatcher.addEventListener()
component instance that broadcasts the event to register the listener with the instance. When
the instance dispatches the event, the listener is called.
For more information, see
"EventDispatcher class" on page
499.
The second usage example uses an
handler and must be attached directly to a
on()
component instance.
Example
The following example deletes
when the
event is triggered:
sym1
unload
function doUnload():Void {
form.destroyObject(sym1);
}
form.addEventListener("unload", doUnload);

UIObject.visible

Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX 2004.
Usage
componentInstance.visible
Description
Property; a Boolean value indicating whether the object is visible (
) or not (
).
true
false
Example
The following example makes the
loader instance visible:
myLoader
myLoader.visible = true;
1386
UIObject class

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