Method summary for the FocusManager class
The following table lists the methods of the FocusManager class.
Method
FocusManager.getFocus()
FocusManager.sendDefaultPushButtonEvent()
FocusManager.setFocus()
Methods inherited from the UIObject class
The following table lists the methods the FocusManager class inherits from the
UIObject class.
Method
UIObject.createClassObject()
UIObject.createObject()
UIObject.destroyObject()
UIObject.doLater()
UIObject.getStyle()
UIObject.invalidate()
UIObject.move()
UIObject.redraw()
UIObject.setSize()
UIObject.setSkin()
UIObject.setStyle()
726
FocusManager class
Description
Returns a reference to the object that has
focus.
Sends a
registered to the default push button.
Sets focus to the specified object.
Description
Creates an object on the specified class.
Creates a subobject on an object.
Destroys a component instance.
Calls a function when parameters have been set in the
Property and Component inspectors.
Gets the style property from the style declaration or object.
Marks the object so it is redrawn on the next frame interval.
Moves the object to the requested position.
Forces validation of the object so it is drawn in the current
frame.
Resizes the object to the requested size.
Sets a skin in the object.
Sets the style property on the style declaration or object.
event to listener objects
click
Need help?
Do you have a question about the FLASH 8-COMPONENTS LANGUAGE and is the answer not in the manual?
Questions and answers