MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 1357

Components language reference
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UIEventDispatcher.keyUp
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
listenerObject = new Object();
listenerObject.keyUp = function(eventObject){
// Insert your code here.
}
componentInstance.addEventListener("keyUp", listenerObject)
Description
Event; broadcast to all registered listeners when a key that was pressed is released and the Flash
application has focus.
When the event is triggered, it automatically passes an event object (
handler. Each event object has properties that contain information about the event. You can
use these properties to write code that handles the event.
UIEventDispatcher.load
Availability
Flash Player 6 (6.0.79.0).
Edition
Flash MX Professional 2004.
Usage
listenerObject = new Object();
listenerObject.load = function(eventObject){
// Insert your code here.
}
componentInstance.addEventListener("load", listenerObject)
) to the
eventObject
UIEventDispatcher.load
1353

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