MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 490

Components language reference
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Method summary for the DepthManager class
The following table lists the methods of the DepthManager class.
Method
DepthManager.createChildAtDepth()
DepthManager.createClassChildAtDepth()
DepthManager.createClassObjectAtDepth()
DepthManager.createObjectAtDepth()
DepthManager.setDepthAbove()
DepthManager.setDepthBelow()
DepthManager.setDepthTo()
Property summary for the DepthManager class
The following table lists the properties of the DepthManager class. The constant values shown
are the default values that the DepthManager algorithm uses to arrange depth. If you trace the
following properties, you will see those constant values in the Output panel.
However, after you implement a DepthManager method, such as
DepthManager.setDepthTo()
component or movie clip depth, you see that DepthManager sets the depths in increments of
20. The algorithm increments depths in case Flash needs to insert something else in the
middle, based on other scripts, components, and so on.
Property
DepthManager.kBottom
DepthManager.kCursor
DepthManager.kNotopmost
DepthManager.kTooltip
488
DepthManager class
Description
Creates a child of the specified symbol at the
specified depth.
Creates an object of the specified class at the
specified depth.
Creates an instance of the specified class at a
specified depth in the special highest-depth clip.
Creates an object at a specified depth in the
highest-depth clip.
Sets the depth above the specified instance.
Sets the depth below the specified instance.
Sets the depth to the specified instance in the
highest-depth clip.
, using one of the following properties, and then trace the
Description
A static property with the constant value 202.
A static property with the constant value 101. This
is the cursor depth.
A static property with the constant value 204.
A static property with the constant value 102.
This is the tooltip depth.

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