MACROMEDIA FLASH 8-COMPONENTS LANGUAGE Reference page 1258

Components language reference
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Description
A transition effect: Reveals the movie clip object by using randomly appearing or disappearing
rectangles in a checkerboard pattern.
This class is used by specifying
parameter for the TransitionManager class.
Example
The following code creates an instance of TransitionManager that applies the PixelDissolve
transition with ten
xSections
movie clip img1_mc. The TransitionManager instance applies a direction of
mx.transitions.Transition.IN
import mx.transitions.*;
import mx.transitions.easing.*;
TransitionManager.start(img1_mc, {type:PixelDissolve,
direction:Transition.IN, duration:2, easing:None.easeNone, xSections:10,
ySections:10});
Rotate transition
ActionScript Class Name
Parameters
A Boolean value:
ccw
An integer that indicates the number of degrees the object is to be rotated. The
degrees
recommended range is 1 to 9999. For example, a
object completely three times.
Description
A transition effect: Rotates the movie clip object.
This class is used by specifying
for the TransitionManager class.
1254
TransitionManager class
mx.transitions.PixelDissolve
and ten
ySections
over a duration of 2 seconds with no easing.
mx.transitions.Rotate
for clockwise rotation;
false
mx.transitions.Rotate
as a
. The content target of the transition is the
for counter-clockwise rotation.
true
setting of 1080 would rotate the
degrees
as a
transObject.type
transObject.type
parameter

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