String Display & Input - Omron NS Manual

Ns-series designer
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Appendices
NS-Designer Operation Manual
Item
PLC
Displaying a broken-
word
line graph
status
display
Displaying text string
data
Displaying a data log
graph
Changing the color of
a lamp based on PLC
word status
Displaying detailed
information and coun-
termeasures by press-
ing an alarm/event
summary history ob-
ject
Displaying recipe data 1. Create a data block table object (Functional Object – Data
Writing
Turning ON/OFF a
data to
PLC from the PT
the PLC
Create a broken-line graph object (Functional Object - Bro-
ken-line Graph).
Create a String Display and Input object (Functional Object -
String Display & Input). To prevent input, turn ON Display
Expansion Tab on the Control Flag Tab Page of the Property
Setting Dialog Box and disable input.
Create a data log graph object (Functional Object - Data Log
Graph).
Create a word lamp object (Functional Object - Word Lamp).
The lamp can be switched among 10 colors.
1. Turn ON the Write Alarm ID to the Specified Address setting
on the General Tab Page of the Property Setting Dialog Box
for an alarm/event summary history object (Functional Ob-
jects - Alarm/Event Summary History) and set a write ad-
dress for the PLC word.
2. Create text objects (Functional Object - Text).
3. Select indirect specification of the text string on the Text Tab
Page and set the same PLC word as set in step 1.
When an alarm or event occurs, an ID number will be written
to the specified address and the text will be changed accord-
ing to the value of the number.
NS
Display
2.
Text string file
Label
Alarm/Event
Summary & History
Block Table).
2. Set the data block to be displayed on the General Tab Page
of the Property Settings Dialog Box.
Create a button that will turn ON/OFF the specified bit using an
ON/OFF button object (Functional Object - ON/OFF Button).
PT
PLC
Screen
ON/OFF
Bit address
A-4
Appendix 1 Quick Reference
Procedure
PLC
ID
write
1.
ID
reference
2.
3
Reference
Programming
Manual Sec-
tion 2-15
Programming
Manual Sec-
tion 2-11
Programming
Manual Sec-
tion 2-14
Programming
Manual Sec-
tion 2-10
Programming
Manual Sec-
tion 2-13
Programming
Manual Sec-
tion 2-16
Programming
Manual Sec-
tion 2-9

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