Explanation Of Test And Data Display - Sega Racing Classic Owner's Manual

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EXPLANATION OF TEST AND DATA DISPLAY

9
Do not touch any parts that are not specified in these directions. Touching unspecified
locations may lead to electric shock or cause short circuits.
When exit the TEST MODE, the steering wheel moves automatically for initializing.
Do not touch the steering wheel until the steering wheel has completely stopped
moving to prevent accidents or injuries. If you touch the steering wheel before
initialization is finished, there could be problems with operability.
● Adjust the sound to the optimum volume, taking into consideration the environmental
requirements of the installation location.
● Removing the Coin Meter circuitry renders the game inoperable.
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.
Shown below are the tests and screens to be used for different problems.
This product uses a RINGWIDE game board and a DVD DRIVE. In the system, a different game can be played by
putting a different DVD ROM in the DVD DRIVE.
For this reason, the product's TEST MODE consists of two modes: a SYSTEM TEST MODE for systems in which
coin settings, for instance, are made for products that use the same system, and a GAME TEST MODE for setting of
difficulty level, etc., and for input/output test of operational units used exclusively with this product.
NOTE: "S/M " in the table denotes RINGWIDE Service Manual, which is provided separately.
ITEMS
Game machine
1. Confirm that the information display screen appears in
installation
normal fashion.
2. Investigate each input device on the input test screen.
3. Investigate each output device on the output test screen. 9-3-4, "S/M" Chapter 4
Periodic maintenance
1. Check settings.
2. Test each input device on the input test screen.
3. Test each output device on the output test screen.
Control problem
1. Investigate each input device on the input test screen.
2. Adjust or replace each input device.
3. If the problem persists, examine the mechanical
components of each input device.
Monitor problem
On the monitor adjustment check screen, check to be sure
the monitor has been adjusted properly.
IC board problem
1. Information Display Screen
2. Speaker test
Data Check
Check data on game play times, histograms, etc.
DESCRIPTION
EXPLANATION OF TEST AND DATA DISPLAY
REFERENCE SECTIONS
"S/M" Chapter 4
9-3-3, "S/M" Chapter 4
9-3, "S/M" Chapter 4
9-3-3, "S/M" Chapter 4
9-3-4, "S/M" Chapter 4
9-3-3, "S/M" Chapter 4
Chapter 9, 11, 12, 13
Chapter 9, 11, 12, 13
"S/M" 4-5
Chapter 10
"S/M" Chapter 4
9-1, "S/M" 4-6
9-3-2
31
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