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1st PRINTING JAN 99 U/R VERSION OWNER’S MANUAL OWNER’S MANUAL OWNER’S MANUAL OWNER’S MANUAL OWNER’S MANUAL SEGA ENTERPRISES, INC. USA MANUAL NO. 4201-6424-03...
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Warranty Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workman- ship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating condi- tions.
TABLE OF CONTENTS INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS 1. NAME OF PARTS 2. ACCESSORIES 3. ASSEMBLY AND INSTALLATION 8~15 4. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE 5. CONTENTS OF GAME 17~19 6. EXPLANATION OF TEST AND DATA DISPLAY 20~33 6-1 SWITCH UNIT AND COIN METER 6-2 TEST MODE...
29” COLOR MONITOR INTRODUCTION OF THE OWNERS MANUAL SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the STAR WARS TRILOGY U/R, a new SEGA product.
General Precautions Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product.
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Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition. Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other prod- ucts (including amplifiers) that produce heat.
4. NAME OF PARTS WEIGHT GAME SPECIFICATIONS WIDTH HEIGHT DEPTH all measurements are rounded up to the nearest 0.5” CABINET U/R ~383 LBS. WHEN ASSEMBLED 30” 79” 37”...
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APPLIES TO ‘MODEL 3’ AND ‘NAOMI’ BOARDS CONTAINED IN THE FOLLOWING GAMES: LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2 HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, THE OCEAN HUNTER, STAR WARS TRILOGY, HOUSE OF THE DEAD 2...
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3. ASSEMBLING PRECAUTIONS Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
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INSTALLING THE BILLBOARD PLATE Installing the Billboard by one person is difficult. Be sure to use plural persons to perform the work safely and accurately. To perform work safely and securely, be sure to prepare a step which is in a stable and secure condition. Performing work without using a step can cause a viloent falling down accident.
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SECURING IN PLACE (ADJUSTER ADJUSTMENT) Be sure to have all the Adjusters make contact with the floor surface. Unless the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident. This machine has 4 each of casters and adjuster (See Below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm.
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POWER SUPPLY Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
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ASSEMBLING CHECK In the TEST MODE, ensure that the assembly has been made correctly and IC BD is satisfactory (refer to Section 6). In the test mode, perform the following test: Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically.
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In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connections are tested, to be displayed. be sure to check if the sound is satisfactorily emitted from each of speaker and the sound volume is appropriate. In the TEST mode menu, selecting C.R.T.
4. PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or elec- tric shock.
5. CONTENTS OF GAME The following explanations apply to the case the product is functioning satisfactoriliy. Should there be any moves different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation.
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If the LIFE GAUGE on the lower right side of the screen is depleted, on-screen movements stop and CONTINUE YES or NO is questioned. to continue, insert the necessary number of coins, select YES by moving the LEVER left/ right, and then press the EVENT/START button. In case the count becomes 0 (zero), or if NO is selected and EVENT /START button is pressed, continue play is not possible.
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EVENT BUTTON In a specific scene, the on-screen message may insruct you to press the EVENT button. Press either the left/right EVENT buttons as these have the same function. Even when no particular insruction is given, if a mark is indicated on the lower left side of the screen, or when the Cabinet’s EVENT buton is lit, some sort of effects can be obtained (for example, a covering fighter appears) by pressing the button.
6. EXPLANATION OF TEST AND DATA DISPLAY By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
6 - 1 SWITCH UNIT AND COIN METER Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit. Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
6 - 2 TEST MODE In case settings are changed in GAME ASSIGNMENTS, COIN ASSIGNMENT the setting changes are not effective unless the test mode is exited and the game mode returns to the screen. The setting changes are ineffective if the power is turned off in the test mode.
6 -3 MEMORY TEST The MEMORY TEST mode is for checking the on-BD memory IC functioning. “GOOD” is displayed for normal ICs and “BAD” is displayed for abnormal ICs When the test is completed, if the display is as shown left, it is satisfactory.
FLIP LEVER Used to intentionially reverse the move- ments of SIGHT up/down as against LEVER up/down. SETUP CALIBRATION Refer to the following screen and explana- tions. Move the arrow (>) to SETUP CALIBRA- TION and then press the TEST BUTTON to display the following message: “To set the Center position for the controller, leave the controller centered and press the...
6 - 6 INPUT TEST When INPUT TEST is selected, the MONITOR will show the following, allowing you to watch the status of each switch. On the screen, periodically check the status of each switch. By pressing each switch, if the display on the righthand side of the name of each switch changes to ON from OFF, the SW and the wiring connections are...
6 - 8 SOUND TEST This enables sound used in the game to be checked. Sound related memory and each speaker are checked. EFFECT: Sound Effects during game. VOICE: Voice of annuocment and narration during game. B.G.M.: Background music during game. SPEAKER: SE Speaker check.
6 - 9 C.R.T. TEST Select C.R.T. TEST to cause the MONI- TOR to display the screen shown left, allowing MONITOR adjustment status to be checked. Periodically check the MONITOR adjust- ment status on this screen. The screen (1/2) enables color adjustment check to be performed.
6 - 10 GAME ASSIGNMENTS Selecting the GAME ASSIGNMENTS in the MENU mode causes the present game settings to be displayed and also the game settings changes (game difficulty, etc.) can be made. Each item displays the following content. SETTING CHANGE PROCEDURE Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
6 - 11 COIN ASSIGNMENTS The “COIN ASSIGNMENTS” mode permits you to set the start number of credits, as well as the basic numbers of coins and credits. This mode expresses “how many coins correspond to how many credits.” SETTING CHANGE PROCEDURE Setting changes cannot be stored unless the TEST BUTTON is pressed while the arrow is on EXIT.
6 - 12 BOOKKEEPING Choosing BOOKKEEPING in the MENU mode displays the data of operating status up to the present are shown on 2 pages. Press the TEST BUTTON to proceed to PAGE 2/2. COIN CHUTE#*: Number of coins put in each Coin Chute.
7. CONTROLLER Before starting to work, ensure that the power SW is OFF. Failure to observe this can cause electric shock and short circuit accident. Use care so as not to damage wirings. Damaged wiring can cause electric shock and short circuit hazards. Do not touch undesignated places.
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7 - 2 AMP BD ADJUSTING METHOD Remove the right-hand side plate, and the Amp BD appears on the upper left portion. Adjust the (CONTROL- LER SIDE) ADJUSTMENT KNOB by using a ‘flat-blade’ driver. ADJUSTMENT KNOB 1 (VR1): Adjusts the center position in the UP/DOWN direction. ADJUSTMENT KNOB 2 (VR2): Adjusts the amplifying ration in the UP/DOWN direction.
7 - 3 GREASING Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit accident. Be sure to use the designated grease. Using undesiganted grease can cause parts damage. Do not apply greasing to undesignated places. Failure to observe this can cause malfunctioning or quality deterioration of parts.
7 - 4 REPLACING THE SWITCH The Controller has some small parts. When dissassembling, be very careful so as not to lose parts. When the Trigger SW is pushed, if the INPUT TEST screen does not display “ON”, the switch inside the GRIP may be malfunctioning and in this case, switch replacement is needed.
8. COIN SELECTOR HANDLING THE COIN JAM If the coin is not rejected when the REJECT BUTTON is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
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OPTIONAL DOLLAR BILL ACCEPTOR THE COIN DOOR ASSEMBLY USED ON STAR WARS TRILOGY U/R STAR WARS TRILOGY U/R STAR WARS TRILOGY U/R STAR WARS TRILOGY U/R STAR WARS TRILOGY U/R COMES EQUIPPED TO ACCEPT A DOLLAR BILL ACCEPTOR. ALL NEEDED WIRING CONNECTIONS ARE CONVIENENTLY LOCATED INSIDE THE GAME FOR THIS APPLICATION.
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(plug) before starting work. Proceeding the work without following this instruction can cause electric shock of malfunctioning. Using the monitor by converting it without obtaining a prior permission is not allowed. SEGA shall not be liable for any malfunctioning and accident caused by said conversion.
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For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table.
10. REPLACEMENT OF FLUORESCENT LAMP AND LAMPS When performing the work, be sure to turn power off. Working with power on can cause an electric shock or short circuit accident. The Flourescent Lamp, when it gets hot, can cause burns. Be very careful when replacing the Fluorescent Lamp.
11. PERIODIC INSPECTION TABLE The items listed below require periodic check and maintenance to retain the performance of this machine and ensure safe operation. When handling the controller, the player will be in direct contact with it. In order to always allow the player to enjoy the game, be sure to clean it regularly.
12. TROUBLESHOOTING Should trouble occur, first check connector connections.
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In case fuse replacement other than those stated inthis manual are neccessary, contact where you purchased the product from for inquires regarding this manner. Fuse replacement other than those specified can cause hazards and are strictly forbidden. In order to prevent an electric shock, be sure to turn power off and unplug from the socket outlet before performing work by touching the internal parts of the product.
13. GAME BOARD In order to prevent an electrical shock, be sure to turn power off before performing work by touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
14. DESIGN RELATED PARTS ITEM NO. PART NO. DESCRIPTION STW-1509 STICKER SIDE L STW-1510 STICKER SIDE R STW-2501-B STICKER CONTROL PNL SIDE L STW-2501-C STICKER CONTROL PNL SIDE R STW-2501-D STICKER CONTROL PNL TOP STW-2502-B STICKER CONTROL PNL SIDE COVER STW-2504 CONTROL PNL PLATE STW-0001...
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TOP ASSY STAR WARS U/R ITEM NO. PART NO. DESCRIPTION STW-10001 ASSY CABINET U/R 422-0706-01 PLAY INSTR SH STW U/R 422-0714 SUB INSTR SH STW U/R STW-0001 INSTR PLATE 421-7308~ DENOMINATION SHEET 1 GAME DYN-0011 DEMONI PLATE W/O ORIGINAL 421-9486-01 INSTR SH ACCESSORY ENG 008-T00412-0B TMP PRF SCR TH BLK M4X12...
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ASSY SHIELD CASE MAIN (STW-0100) ITEM NO. PART NO. DESCRIPTION 105-5245X SHIELD CASE MODEL3 NVS 105-5242X SHIELD CASE LID MODEL3 839-0951 FILTER BD MODEL3 JPT 833-13586 GAME BD STW TRILOGY 260-0064 FAN MOTOR DC12V 000-P00408-W M SCR PH W/FS M4X8 010-P00308-F S-TITE SCR PH W/F M3X8 010-P00310-F...
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ASSY SPEAKER (OCN-1090) ITEM NO. PART NO. DESCRIPTION HLD-1109 SP BRKT 130-5152 SPKR BOX MINI DOME 12W 000-P00412-W M SCR PH W/FS M4X12...
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ASSYSUB-CABI U/R (STW1-1500) ITEM NO. PART NO. DESCRIPTION NOT AVAILABLE WOODEN CABINET (STW-1501) STW-1530 ASSY FRONT DOOR L JPT-1530 FAN UNIT STW-1102 NUT PLATE FOR CASTER CE ARC-1006 LEG BRACKET 117-5191 PLATE GBN-1074Y MONITOR SUPPORT 117-5235 PLATE 6-30 253-5239-01 AIR VENT BLACK 105-5239-03 AIR VENT STW-1502...
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METER UNIT (STW5-1520) ITEM NO. PART NO. DESCRIPTION STW5-1091 SW BRKT 220-5643-01 MAG CNTR DCV 6P WHMz-674-D04...
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ASSY FRONT DOOR L (STW-1530) ITEM NO. PART NO. DESCRIPTION STW-1531 FRONT DOOR L DP-1148X LKG TNG 117-0062 PLAYTE LOCK RETAINER 220-5575 CAM LOCK MASTER W/O KEY...
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FAN UNIT (JPT-1530) ITEM NO. PART NO. DESCRIPTION 105-5238 FAN BRKT 260-0011-02 AXIAL FLOW FAN AC100V 50-60Hz 601-8543 FAN GUARD 000-P00312-W M SCR PH W/FS M3X12...
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ASSY WOOFER (STW-1540) ITEM NO. PART NO. DESCRIPTION STW-1541 WOOFER BRKT 130-5155 SPEAKER BOX SUB WOOFER 012-P00412 TAP SCR #2 PH 4X12...
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AC UNIT (STW1-1550) ITEM NO. PART NO. DESCRIPTION STW-1561 AC BRACKET U/R 214-0202 AC INLET PANEL TYPE LOCAL PURCHASE 5 A SLO FUSE 280-0417 TERMINAL BINDING POST BLACK 509-5453-91-V-B SW ROCKER J8 V-B 000-F00410 M SCR FH M4X10 010-P00306-F S-TITE SCR PH W/F M3X6...
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ASSY PWR SPLY (STW1-4500) ITEM NO. PART NO. DESCRIPTION STW-4501 WOODEN BASE PWR SUPPLY U/R STW-4350 ASSY SHIELD CASE DS2 838-13578 PWR AMP 2CH & MIXER 838-11651-01 LOWPASS AMP W/LARGE HEAT SINK 560-5405-V XMFR 100V 14V 6.3A LOCAL PURCHASE FUSE 6.25 A SLO 514-5084 FUSE HOLDER 211-5305...
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ASSY MAIN BD U/R (STW-4600) ITEM NO. PART NO. DESCRIPTION STW-4601 WOODEN BASE MAIN U/R STW-0100 ASSY SHIELD CASE MAIN 105-5241 SHIELD CASE BRKT 000-P00408-W M SCR PH W/FS M4X8 000-P00412-W M SCR PH W/FS M4X12 011-F00310 TAP SCR FH 3X10 011-T03512 TAP SCR TH 3.5X12...
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