Dataman S4 Manual page 42

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DATAMAN S4 MANUAL
SHUFF
S
H
>
>
>SHUFFLE 64K
Shuffle is the opposite of split. The top half of
memory becomes the odd bytes, the bottom
half the even bytes. Every byte in memory is
moved, except the first and last - 0000 and
FFFF.
Using the c and d keys you can also elect to
SHUFFLE 128k 256k or 512k bytes.
If PROMS are to be loaded into USER RAM
and the code sent to a remote computer
through the RS232 interface, in a 16 or 32 bit
system it must be combined so that the bytes
are successive.
This can be achieved by
loading the different PROMS to different
blocks of memory and shuffling.
42
SHUFFLE KEY
SHUFFLE KEY

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