Effect Synchronization; Synchronizing A Server To Itself; Synchronizing A Master Server To Another Server - High End Systems Axon HD User Manual

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When using the Sync Mode parameter, keep the following in mind:
• Any Sync Mode value above 45 (46-255) defaults back to 0
• Any settings affected by the synchronize mode you select need to be mirrored on both
objects to Sync correctly.
• Setting a Graphic Object to sync to itself will have no effect
There are three sync mode options available for each of the ten Graphic Object layers:
• Synchronize to Graphic movie time
• Synchronize to Object rotation
• Synchronize to Graphic movie time and Object rotation
See for the DMX values associated with each of these.

Effect Synchronization

Synchronizing Effects happens as soon as the Sync To parameter is set on Global Layer of a
server. No special Sync Mode setting is needed.

Synchronizing a Server to Itself

Movie playback and effects can be synchronized between a Graphic Object on a single fixture (for
example, making sure all Graphic Objects on a single fixture are playing back in sync with one
another). This is programmed the same way as Synchronization between servers, except that
the Sync To parameter is set to its own Fixture ID.

Synchronizing a Master Server to another Server

Even if a server is functioning as a master server, it is still possible to synchronize this server to
another server. This can be useful in cases where multiple collages are playing the same movie.
A single server in each collage can act as that collage's master, and then those masters can be
synchronized together to ensure all collages are in sync. A master server should not be set to
sync to one of its own slave servers, however, as this can cause problems with playback.
Axon HD Media Server User Manual
CHAPTER 12
Synchronizing Content
187

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