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High End Systems AXON manual available for free PDF download: User Manual
High End Systems AXON User Manual (288 pages)
High End Systems Media Server with Collage Software User Manual
Brand:
High End Systems
| Category:
Server
| Size: 8.86 MB
Table of Contents
Media Server
1
Contacting High End Systems
2
Patents
2
Declaration of Conformity
3
Product Modification Warning
4
FCC Information
4
Important Safety Information
4
Symbols
5
Packaged Media Notice
5
Warranty Information
5
What You Should Know about Copyright
6
Table of Contents
9
Chapter 1: Product Overview
21
Features
21
System
21
Graphics Engine
22
Content Management Application
22
Related Products and Optional Accessories
23
Chapter 2: Setup and Configuration
25
Application (CMA) and Setting Configuration Options
25
Hardware Setup
25
Unpacking the Axon Media Server
25
Replacing a Power Cord Cap
26
Installing a Line Cord Cap - U.K. Only
26
Vatic Fitter Heads Information - Danmark
26
Hardware Connections
27
Mounting the Server
27
Linking Axon
28
Setting up a Standard DMX Link
28
Using an Ethernet Link
28
Linking Configurations
29
Powering on the Axon Server
30
Software Setup
31
The Axon Desktop
31
Launching the Content Management Application (CMA)
32
Verifying and Uploading Software
32
Configuring Axon
33
Shutting down the Server
34
Chapter 3: Live Video Input and Control
35
Live Video Sources
35
Hardware Set-Up
35
S-Video
36
Sdi
36
Accessing Live Video Feed in the Graphics Engine
36
Chapter 4: DMX Programming Basics and Quick Start
37
DMX Programming Overview
37
DMX512 Links
37
8-Bit Vs. 16-Bit DMX Parameters
37
Determining a DMX Start Channel
38
Protocol Levels
39
DL.3 and DL.2 Protocol Levels
39
Axon Protocol Levels
40
Lighting Console Tips
41
Fixture Libraries
41
Patching Digital Light Fixtures and Axon Media Servers
41
DMX Output Displays
41
Wholehog III Programming Notes
42
Play Speed
42
Mask Strobe
42
Play Modes (Opacity)
42
Cmy
42
Control Channel Functions
42
Quick Start with a Wholehog Console
43
Chapter 5: Tutorials
45
Fixture Set-Up (DL.3 and DL.2 Media Servers)
45
Lesson 1: Cross Fading between Graphic Objects
46
Define Graphic Object 1
46
Add the DL.2 Logo as Graphic Object 2
46
Define Graphic Object 3
46
Create Crossfade Cues
46
Lesson 2 - Working with Multiple Graphic Objects
47
Apply Transparency Effects
47
Lesson 3 - Girt, the Fire Breathing Lizard
48
Define Graphic Object 1
48
Define Graphic Object 2
48
Define Graphic Object 3
49
Lesson 4: 3-D Objects, Rotation, Wobbulation, and Glow
50
Define Graphic Object 1
50
Define Graphic Object 2
50
Adjust this Effect with the Modifier Parameters
51
Lesson 5: Viewpoint
52
Define Graphic Object 1
52
Define Graphic Object 2
52
Define Graphic Object 3
52
Apply a Global Solarize Effect
53
Adjust Global Viewpoint Mode
53
Chapter 6: Graphics Engine Overview
55
Protocol Options
55
Image Optimizing Controls
55
Graphics Control Hierarchy
56
Graphics Engine Function Flow
57
Graphics Engine Functions
58
Object Graphic Functions
58
Global Functions
58
Making Graphics Effect Choices
58
Chapter 7: Graphic Functions: Defining Content
59
Each Graphic Object's Content Is Composed of a 3-D Object Overlaid with a
59
Selecting Content
59
How Content Is Organized
59
Content Selection Parameters
60
Object
60
Media Folder
61
Media Folder Descriptions
61
Media File
62
Defining a Media File Segment
63
In Frame and out Frame Parameters
63
Segment Selection Examples
63
Defining Playback
64
Playback Mode
64
Playback Speed
65
Chapter 8: Graphic Functions: Rotation, Position, Scale
67
You Can Independently Control each Graphic Object's Rotation Direction and
67
Rotating a 3-D Object
67
Rotation Parameters
69
Rotation
69
Y Rotation
70
Z Rotation
71
Scaling the Object
72
Scale
72
Y Scale
73
Z Scale
74
Changing Object Position
75
Position
75
Y Position
76
Z Position
77
Chapter 9: Graphic Functions: Opacity and Effects
79
Opacity
79
Visual Mode
80
Visual Mode Options
82
Color to B/W
82
Content Optimization
82
Chroma Shift
83
Drop Shadow
84
Exposure Control
85
Faux LED
86
Faux Tile
87
Film Roll
88
Fire Gradient
88
Fuzzifier
89
Gray Maker 1
90
Gray Maker 2
91
Invert Black and White, Keep Color
92
Negative Art
93
Pan and Scan
94
Pixelate
95
Posterizer
96
Push to Red
97
Push to Sepia
98
Shakenbake
99
Texture Mixing
99
Zoom Blur
99
Effect 1 Mode and Effect 2 Mode
100
Chapter 10: Graphic Functions: Synchronizing Content
105
Synchronization Overview
105
Fixture Identification
105
Playback Timing
105
Synchronization Parameters
106
Sync to
106
Sync Mode
106
Chapter 11 : Global Functions
107
Global Intensity
107
Global Effect Mode 1 and Effect Mode 2
108
Global Control
112
Shutdown and Reset Options
112
Four-In-One Control Option
112
On-Screen Frame Statistics
113
Masking Control
114
Mask Shape Select and Strobing
114
Mask Shapes
114
Strobing Mask Shapes
114
Mask Size
115
Mask Edge Fade
116
Image Edge Fade
117
Keystone Correction Parameters
118
Ratio
119
Y Ratio
119
Global Viewpoint Mode
120
Perspective View, Spherical Coordinates
120
Perspective View, Cartesian Coordinates
120
Orthogonal View, Cartesian Coordinates
120
Viewpoint Position X
121
Viewpoint Position y
121
Viewpoint Position Z (Zoom)
121
Chapter 12: Global Functions: Collage Generator™ Effect
123
Using the Collage™ Generator Effect Option Lets You Configure Multiple Media Server Outputs to Display a Single Image in Arrays up to 8 X
123
Panorama Collage™ Configurations
124
Computing Collage Specifications
124
Example
124
Central Panorama Collage Specifications
125
Horizontal Panorama Collage Specifications
126
Vertical Panoramas Collage Specifications
128
Configuring the Collage Generator
131
Adjusting the Collage Array
131
Collage Setup Example
133
Mapping a Collage to a Spherical Surface
134
Spherical Mapping Setup Guide
134
Before You Begin
134
Mapping Two Outputs to a Sphere
134
Spherical Mapping Tips
136
Creating Custom Content for the Collage Generator Effect
137
Collages Using Live S-Video Input
137
Chapter 13: Effect Mode Options Descriptions
139
Effect Mode Color Options
140
All or Nothing
140
Background Color
140
Background Color Cycle
140
Chromakey
141
Chromakey Coarse
141
Chromakey Fine
141
Chromakey Medium
141
Modifier Parameters
141
Chromakey, Inverse
142
Chromakey Coarse, Inverse
142
Chromakey Fine, Inverse
142
Chromakey Medium, Inverse
142
Modifier Parameters
142
Cmy
143
CMY Add All Pixels
143
CMY Add Non-Black Pixels
143
Color Cycle
144
Color Deconverge
144
Colorize Gray Scale
144
Color to Alpha
145
Color to Alpha, Inverted
145
Dotp and Resample
145
Edge Fade Color
145
Glow
146
Glow Color Cycle
146
Intensity Key
146
Mask Color
147
Mask Color and Edge Fade Color
147
RGB Add, All Pixels
147
RGB Add2, All Pixels
148
RGB Add to Non-Black Pixels
148
RGB Invert
148
RGB Invert and Swap to BRG
149
RGB Invert and Swap to GBR
149
RGB Scale
149
RGB Swap to BGR
150
RGB Swap to BRG
150
RGB Swap to GBR
150
RGB Swap to GRB
151
RGB Swap to RBG
151
Scan Line
151
Solarize
152
Solarize 1
152
Solarize 2
152
Solarize 3
152
Solarize 4
152
Solid Color RGB
152
Geometric Effect Options
153
Cartoon Edge
153
Collage Generator
153
Chroma Shift
154
Curved Surface Support
154
Downward Vertical Streaks
156
Drop Shadow
157
Edge Detect Black and White
157
Edge Detect Color
158
Faux LED
158
Faux Tile
159
Film Roll
159
Framing
160
Framing Shutter Emulation
160
Fuzzifier
162
Gaussian Blur
162
Horizontal Mirror
163
Image Scale and Rotate
163
Magnifying Lens
164
Magnifying Lens 2
164
Mattes
165
Pan and Scan
167
Picture in Picture
167
Pixelate
168
Pixel Twist
168
Raindrop
168
Shakenbake
169
Sinewave, Circular
169
Sinewave, Circular W/X-Axis Wobbulation
169
Sinewave, Circular W/Y-Axis Wobbulation
169
Sinewave, Circular W/Z-Axis Wobbulation
169
Sinewave, Horizontal
170
Sinewave, Horizontal W/X-Axis Wobbulation
170
Sinewave, Horizontal W/Y-Axis Wobbulation
170
Sinewave, Horizontal W/Z-Axis Wobbulation
170
Sinewave, Vertical
170
Sinewave, Vertical W/X-Axis Wobbulation
170
Sinewave, Vertical W/Y-Axis Wobbulation
170
Sinewave, Vertical W/Z-Axis Wobbulation
170
Slats
171
Vertical Slats
171
Horizontal Slats
171
Spherical Mapping
172
Spherical Mapping, Outside
172
Spherical Mapping, Inside
172
Modifier Parameter Adjustments
172
Texture Mixing
174
Texture Ripple, Asymmetrical Circular
175
Texture Ripple, Circular
175
Texture Ripple, Horizontal
176
Texture Ripple, Vertical
176
Tiling
177
Transparent Wipes
177
Zoom Blur
178
Chapter 14: Maintenance and Troubleshooting
179
This Chapter Includes Information on Maintaining Filters, and some Basic
179
Troubleshooting Procedures
179
Maintaining the Filtering System
179
Cleaning and Replacing Filters
179
General Troubleshooting
180
LED Functionality
180
Restarting Axon
180
Protocol Viewer on Axon Desktop
181
Chapter 15 : Content Management Application (CMA)
184
Launching the CMA
184
Installing the CMA on Your Computer
184
Launching the CMA on Axon
185
Auto Discovery
185
Fixture Identification
186
The Management Client Window
186
Viewing Server Identification Information
187
Client Window Content Organization
188
Preloaded Stock Content
188
Custom User Content
188
Media Files
189
3D Object Files
189
Viewing Server Configuration Data
190
Viewing Content
190
Viewing Folders
190
Viewing Files
191
Managing User Content
192
Naming and Deleting User Content Files and Folders
192
Assigning DMX Values to User Content
192
Assigning DMX Values Automatically
192
Editing User Content DMX Values
193
Valid DMX Values
193
Moving User Content Files and Folders
194
Downloading Content from a Media Server to Your Local Drive
194
Uploading Content from Your Local Drive to a Media Server
195
Moving Files between Fixtures
195
Archiving User Content
196
Using Local Archives to Prepare Content Offline
196
Creating a Local Archive
196
For CMA Running Windows XP
196
For CMA Running Mac os 10.4
197
Creating Content Backup Archive
197
Deploying a Content Archive
197
Cloning User Content
198
Deleting Content
199
DMX Summary
199
Upgrading Software
200
Verifying Software Versions
200
Upgrading the CMA Software
200
Upgrading Server Software
200
Viewing Server Configuration
202
Viewing Current Configuration of All Servers
202
Viewing Individual Fixture Configuration Values
203
DL.3 and DL.2 Media Server Configuration Options
204
Server Tab
204
DMX Settings
204
Fixture Info
204
Version Info
204
Misc
204
Fixture Tab
205
Projector Settings
205
Fixture Settings
205
Display Settings
205
Projector Diagnostics
206
Lamp Tab
206
Test/Reset Tab
206
Home/Reset
206
Self Tests
206
Axon Media Server Configuration Options
207
Server Tab
207
DMX Settings
207
Fixture Info
207
Version Info
207
Misc
207
Display Settings Tab
208
Graphics Output Display Settings
208
Local CMA Display Settings
208
Self Tests
208
Configuration Example
209
Chapter 16: Restoring the System
211
Hardware Requirements
211
Performing the System Restore
211
Appendix A: DMX Protocol
277
Appendix B: Custom User Content
277
Preparing Custom Content
277
Encoder Selection
277
Creating 3-D Objects
278
Managing Custom Content
278
Appendix C: Axon Media Server Specifications
279
Mechanical
279
Computer
279
Operation
279
Environmental Specifications
280
Cable and Connector Specifications
280
Video Connectors
280
Peripheral/Network Connectors
280
DMX and RS-485 Projector Link
280
Appendix D: Safety Information
283
Appendice E: Importantes Informations Sur la Sécurité
284
Anhang E: Wichtige Hinweise für Ihre Sicherheit
285
Apéndice E: Información Importante de Seguridad
286
Appendice E: Importanti Informazioni DI Sicurezza
287
Vigtig Sikkerhedsinformation
287
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