Martin MAC III Profile User Manual page 49

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Basic
16-bit
16-bit
Extended
Mode
Mode
DMX Value
19 - 57
14
15
58 - 83
84 - 109
110 - 135
136 - 255
11 - 15
16 - 20
21 - 25
15
16
26 - 110
111 - 195
196 - 255
0 - 255
16
17
3 - 126
127 - 129
130 - 253
254 - 255
20 - 39
17
18
40 - 59
60 - 79
80 - 255
0 - 255
18
19
3 - 126
127 - 129
130 - 253
254 - 255
0 - 199
200 - 215
19
20
216 - 229
230 - 243
244 - 249
250 - 255
20
21
0 - 255
-
22
0 - 255
21
23
0 - 255
-
24
0 - 255
Percent
Function
Color shake / random CMY
0 - 18
0 - 6
No effect (Note: this value is used for setting calibration values on ch. 27/30)
Color wheel: fast narrow shake fast → slow wide shake, around currently
7 - 22
selected color
Random CMY: set min./ max. CMY range limits on channels 3 - 5 (16-bit) or 4
- 6 (16-bit ext.)
23 - 32
Fast
33 - 42
Medium
43 - 52
Slow
53 - 100
Reserved for future use
Gobo animation wheel: position and function
0 - 5
0 - 2
Open
6 - 10
2 - 4
Horizontal indexed position: set indexing on ch. 16 (16-bit) or 17 (16-bit ext.)
4 - 6
Vertical indexed position: set indexing on ch. 16 (16-bit) or 17 (16-bit ext.)
6 - 8
Horizontal position, continuous rotation: set direction & speed on ch. 16
(16-bit) or 17 (16-bit ext.)
8 - 10
Vertical position, continuous rotation: set direction & speed on ch. 16 (16-bit)
or 17 (16-bit ext.)
Angled position, vertical → horizontal, continuous rotation: set direction &
10 - 43
speed on ch. 16 (16-bit) or 17 (16-bit ext.)
Angled position, horizontal → vertical: set indexing on ch. 16 (16-bit) or 17
44 - 76
(16-bit ext.)
Angled position, vertical → open: set indexing on ch. 16 (16-bit) or 17 (16-bit
77 - 100
ext.)
Gobo animation wheel: indexed angled position, rotation direction and
speed
If indexed angled position is selected on channel 15 (16-bit) or 16 (16-bit ext.):
0 - 100
Indexed angle, 0°→ 395°
If continuous rotation is selected on channel 15 (16-bit) or 16 (16-bit ext.):
0 - 2
0
No rotation
CW, fast → slow
1 - 50
51
No rotation
CCW, slow → fast
52 - 99
100
No rotation
Beam effect (prism)
0 -19
0 - 7
Beam effect off
7 - 16
Beam effect 1 indexing: set angle on ch. 18 (16-bit) or 19 (16-bit ext.)
17 - 24
Beam effect 1 rotating: set direction and speed on ch. 18 (16-bit) or 19 (16-bit
ext.)
25 - 29
Beam effect off
30 - 100
Reserved for future use
Beam effect (prism) indexing, direction, speed
If beam effect indexing is selected on channel 17 (16-bit) or 18 (16-bit ext.):
0 - 100
Indexed angle 0° - 395°
If beam effect rotation is selected on channel 17 (16-bit) or 18 (16-bit ext.):
0 - 2
0
No rotation
CW, fast → slow
1 - 50
51
No rotation
CCW, slow → fast
52 - 99
100
No rotation
Iris
Open → closed
0 - 77
78 - 84
Closed
Opening pulse, fast → slow
85 - 89
Closing pulse, fast → slow
90 - 94
Random opening pulse, fast → slow
95 - 97
Random closing pulse, fast → slow
98 - 100
Focus (MSB)
Infinity → near
0 - 100
0 - 100
Focus, fine (LSB)
Zoom (MSB)
Flood → spot
0 - 100
0 - 100
Zoom, fine (LSB)
MAC III Profile DMX protocol
49

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