Jump and Loop (Lp) Functions
The Jump function allows for a cue list to be played back repetitively in the Crossfader or Masters. It
can also be used to jump ahead in a cue list.
The Lp function sets how many times the Jump will be executed. If no Lp value is set, the jump will
execute an infinite number of times.
For example, to program a cue list containing Cues 1 thru 10 so that it repeats 5 times, follow below.
Procedure:
1. Press [CUE] [CUE].
2. Enter [1] in the Jump data cell of Cue 10.
3. Enter [5] in the Lp data cell of Cue 10.
4. Press [ENTER].
5. Press [EXIT] to close Cue List screen.
During playback in a Crossfader, the Lp value decrements and appears in pink in the Crossfader
Display Area of the Base screen.
End Jump
The [END.JP] key allows for a finite Jump to be ended before the Lp value decrements to 0. To end
the Jump but allow the active Jump to complete its sequence, press [END.JP].
To end the Jump sequence immediately, press [END.JP] [END.JP].
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Notes:
Opens Cue List screen.
Use the arrow keys or mouse to navigate.
8700 Series Quick Start Guide