Korg pa 900 User Manual page 220

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Sound mode
216
Pitch: Pitch EG
Attack Time
Specifies the time over which the pitch will change from note-on
until it reaches the pitch specified as the attack level.
0...99
Parameter value.
Decay Time
Specifies the time over which the pitch will change after reaching
the attack level until it reaches the normal pitch.
0...99
Parameter value.
Release Time
Specifies the time over which the pitch will change from note-off
until it reaches the pitch specified as the release level.
0...99
Parameter value.
Level Modulation
Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity= positive (+) value
Note-on
Note-on
Note-off
A note played softly with
A note played strongly with
Start Level Swing set at 0,
Start Level Swing set to 0,
Attack Level Swing set to +,
Attack Level Swing set to +,
the Joystick pulled on
the Joystick pulled on
AMS1/2 (Alternate Modulation Source 1/2)
These parameters select the source that will control the pitch EG
"Level" parameters ("AMS (Alternate Modulation Source) list"
on page 229).
Intensity (AMS1/2 Intensity)
These parameters specify the depth and direction of the effect
applied by "AMS1". With a setting of 0, the levels specified by
"Level" will be used.
For example, if "AMS1" is Joystick Y+, moving the Joystick in the
upper direction to turn it on will change the "Level" parameters
of the Pitch EG. As the absolute value of "Intensity" is increased,
the pitch EG levels will change more when the Joystick is
released. The direction of the change is specified by "St (Start
Level Swing)" and "At (Attack Level Swing)". When the Joystick
is released, the pitch EG levels will return to their own settings.
If "AMS1" is set to Velocity, increasing the absolute value of
"Intensity" will produce increasingly wider change in pitch EG
levels for strongly-played notes. The direction of the change is
specified by "St (Start Level Swing)" and "At (Attack Level
Swing)". As you play more softly, the pitch change will draw
closer to the pitch EG levels.
-99...+99
Parameter value.
St (Start Level Swing)
This parameter specifies the direction of change in "Start Level"
caused by "AMS1/2". If "Intensity" is a positive (+) value, a set-
ting of + will raise the EG level, and a setting of – will decrease it.
With a setting of 0 there will be no change.
Note-on
Note-off
Note-off
A note played strongly with
Start Level Swing set to 0,
Attack Level Swing set to –,
the Joystick pulled on
At (Attack Level Swing)
This parameter specifies the direction of change in "Attack
Level" caused by "AMS1/2". If "Intensity" is a positive (+) value, a
setting of + will raise the EG level, and a setting of – will decrease
it. With a setting of 0 there will be no change.
Time Modulation
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
Note-on
Note-off
A note played softly with
A note played strongly with
Attack Time Swing set to +
Attack Time Swing set to + and
and Decay Time Swing set to
Decay Time Swing set to +
AMS (Alternate Modulation Source)
This parameter selects the source that will control the "Time"
parameters of the pitch EG (see "AMS (Alternate Modulation
Source) list" on page 229).
Intensity (AMS Intensity)
This parameter specifies the depth and direction of the effect
that "AMS" will have on the "Time" parameters. With a setting of
0, the pitch EG times will be just as specified by the "Time" set-
tings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG time
that comes next.
For example, the decay time will be determined by the alternate
modulation value at the moment that the attack level is reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or 99,
the specified EG times will speed up as much as 2, 4, 8, 16, 32, or
64 times respectively (or slowed down to 1/2, 1/4, 1/8, 1/16, 1/32,
or 1/64 of the original time).
For example if "AMS" is set to Velocity, increasing the absolute
value of "Intensity" will allow strongly-played notes to increase
the changes in pitch EG "Time" values. The direction of the
change is specified by "At (Attack Time Swing)" and "Dc (Decay
Time Swing)". As you play more softly, the pitch EG times will
more closely approach the actual settings of the pitch EG.
-99...+99
Parameter value.
At (Attack Time Swing)
This parameter specifies the direction in which "AMS" will affect
the "Attack Time" parameter. With positive (+) values of "Inten-
sity", a setting of + will cause the time to be lengthened, and a
setting of – will cause the time to be shortened. With a setting of
0 there will be no change.
Dc (Decay Time Swing)
Specify the direction in which "AMS" will affect the "Decay
Time". With positive (+) values of "Intensity", a setting of + will
cause the time to be lengthened, and a setting of – will cause the
time to be shortened. With a setting of 0 there will be no change.
Note-on
Note-off
Note-off
A note played strongly with
Attack Time Swing set to – and
Decay Time Swing set to –

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