Korg PA 80 User Manual page 128

Professional arranger
Hide thumbs Also See for PA 80:
Table of Contents

Advertisement

14-8
Program operating mode
Page 6 - Pitch EG
would raise the pitch one octave, and a "Level" setting of –99
would lower the pitch one octave.
-99...+99
Parameter value.
Start Level
Specifies the amount of pitch change at note-on.
Attack Level
Specifies the amount of pitch change when the attack time
has elapsed.
Release Level
Specifies the amount of pitch change when the release time
has elapsed.
Attack/Decay/Release Time
These parameters specify the time over which the pitch
change will occur.
0...99
Parameter value.
Attack Time
Specifies the time over which the pitch will change from
note-on until it reaches the pitch specified as the attack level.
Decay Time
Specifies the time over which the pitch will change after
reaching the attack level until it reaches the normal pitch.
Release Time
Specifies the time over which the pitch will change from
note-off until it reaches the pitch specified as the release level.
Pitch EG 'Level' modulation
Pitch EG change (level) (AMS=JS-Y/Velocity, Intensity= positive (+) value
Note-on
Note-off
A note played softly with
A note played strongly with
Start Level Swing set at 0,
Start Level Swing set to 0,
Attack Level Swing set to +,
Attack Level Swing set to +,
the Joystick pulled on
the Joystick pulled on
AMS1/2 (L) (Alternate Modulation Source 1/2)
These parameters select the source that will control the pitch
EG "Level" parameters ("AMS (Alternate Modulation
Source) list" on page 14-19).
Intensity (AMS1/2 Intensity)
These parameters specify the depth and direction of the effect
applied by "AMS1". With a setting of 0, the levels specified by
"Start/Attack/Decay/Release Level" will be used.
For example if "AMS1" is After Touch, pressing the keys to
turn it on will change the "Level" parameters of the Pitch EG.
As the absolute value of "Intensity" is increased, the pitch EG
levels will change more greatly when the key pressure is
released. The direction of the change is specified by "Start
Level Swing" and "Attack Level Swing". When the key pres-
sure is released, the pitch EG levels will return to their own
settings.
If "AMS1" is set to Velocity, increasing the absolute value of
"Intensity" will produce increasingly wider change in pitch
EG levels for strongly-played notes. The direction of the
change is specified by "Start Level Swing" and "Attack Level
Swing". As you play more softly, the pitch change will draw
closer to the pitch EG levels.
-99...+99
Parameter value.
Note-on
Note-on
Note-off
Note-off
A note played strongly with
Start Level Swing set to 0,
Attack Level Swing set to –,
the Joystick pulled on
Start Level Swing
This parameter specifies the direction of change in "Start
Level" caused by "AMS1/2". If "Intensity" is a positive (+)
value, a setting of + will raise the EG level, and a setting of –
will decrease it. With a setting of 0 there will be no change.
Attack Level Swing
This parameter specifies the direction of change in "Attack
Level" caused by "AMS1/2". If "Intensity" is a positive (+)
value, a setting of + will raise the EG level, and a setting of –
will decrease it. With a setting of 0 there will be no change.
Pitch EG 'Time' modulation
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
Note-on
Note-off
A note played softly with Attack
A note played strongly with
Time Swing set to + and
Attack Time Swing set to + and
Decay Time Swing set to +
Decay Time Swing set to +
AMS(T) (Alternate Modulation Source)
This parameter selects the source that will control the "Time"
parameters of the pitch EG (see "AMS (Alternate Modulation
Source) list" on page 14-19).
Intensity (AMS(T) Intensity)
This parameter specifies the depth and direction of the effect
that "AMS" will have on the "Time" parameters. With a set-
ting of 0, the pitch EG times will be just as specified by the
"Attack/Decay/Release Time" settings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alter-
nate modulation value at the moment that the attack level is
reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8, 16,
32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8,
1/16, 1/32, or 1/64 of the original time).
For example if "AMS" is set to Velocity, increasing the abso-
lute value of "Intensity" will allow strongly-played notes to
increase the changes in pitch EG "Time" values. The direc-
tion of the change is specified by "Attack Time Swing" and
"Decay Time Swing". As you play more softly, the pitch EG
times will more closely approach the actual settings of the
pitch EG.
-99...+99
Parameter value.
Attack Time Swing
This parameter specifies the direction in which "AMS" will
affect the "Attack Time" parameter. With positive (+) values
of "Intensity", a setting of + will cause the time to be length-
ened, and a setting of – will cause the time to be shortened.
With a setting of 0 there will be no change.
Decay Time Swing
Specify the direction in which "AMS" will affect the "Decay
Time". With positive (+) values of "Intensity", a setting of +
will cause the time to be lengthened, and a setting of – will
cause the time to be shortened. With a setting of 0 there will
be no change.
Note-on
Note-off
Note-off
A note played strongly with
Attack Time Swing set to – and
Decay Time Swing set to –

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents