Creating A Splash Screen - Symbol PDT 7500 Series Product Reference Manual

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non-bootable. Refer to
setting the image size appropriately.

Creating a Splash Screen

To generate a custom splash screen, use a bitmap editor, such as Paintbrush. To create the
screen:
1. Create a 16-color bitmap with dimensions of BX x BY where:
" BX is less than or equal to 240 pixels
" BY is less than or equal to 160 pixels
2. Be sure to create the file with 16 colors, where 4 bits are used for each pixel of data
in the file. IPL will not load if the number of bits of data for each pixel (bpp) does
not equal 4.
3. After creating the bitmap, the .bmp file should be run through a utility
"splashbmp2hex.bat", included in the SDK under the Splash folder. Invoke as
follows:
SPLASHBMP2HEX SPLASH 7500
Defining Script Properties
Configuring the Terminal
on page 6-7 for more information on
6-13

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