Getting Started - E-Mu MORPHEUS Operation Manual

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GETTING STARTED

RAM Presets can be
moved, erased or modified as
esired.
ROM Presets cannot be
moved or altered unless they
re first copied to a RAM
ocation.
Hyperpresets are groups
f presets arranged on the
eyboard to form splits or
ayers.
Memory Card - Allows
ou to easily load and save
dditional Presets and
Hyperpresets.
In it's most basic form, Morpheus is organized as shown in the dia-
gram below. Complete acoustic instrument samples and electronically
created sounds are used as raw material to form Presets.
The Preset is a complete set of all program functions and combina-
tions for a complete Morpheus sound. Each preset consists of one or
two Instruments. An Instrument is a complete set of samples or a
digital waveform which covers the entire keyboard range. An instru-
ment can be assigned to each of the Primary and Secondary layers of
the preset.
The primary and secondary layers of the preset are essentially two
instruments with complete modulation controls. The memory is orga-
nized into banks of 128 programmable RAM presets, unalterable ROM
presets and Hyperpresets.
A Hyperpreset is a combination of up to sixteen presets arranged
either side by side on the keyboard (to create a keyboard split) or on
top of each other (to create a denser sound). Each preset in a
hyperpreset is assigned to a keyboard Zone, with an associated key
range, volume, pan, tuning and transpose setting. In addition, each
zone can be assigned to a velocity range so that different presets can
play depending on the key velocity. There are 128 Hyperpreset loca-
tions available to store your own custom keyboard setups.
4
Morpheus Operation Manual

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