E-Mu MORPHEUS Operation Manual page 78

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This chapter explains how preset sounds are constructed in Morpheus.
It also contains important background information on the various
programming aspects of the instrument.
• If you are new to synthesizers and electronic music, you may need
more background information than this manual provides. There are
many books dedicated to synthesizer basics and MIDI available
through your local music dealer. Magazines such as Keyboard and
Electronic Musician, which are available at most newstands, contain
current information on the subject, as well as valuable
programming tips.
Your initial involvement with Morpheus will most likely consist of
using the existing presets and selecting MIDI channels. While the
factory presets are very good, there are probably some things you
would like to change, perhaps the LFO speed, the filter brightness, or
the attack time. You may also want to make your own custom presets
using complex modulation routings. There are 128 user locations
(000 -127 ) available to store your own creations or edited factory
presets.
• Editing Presets
It's easy to create new presets by using the Preset Edit menu to modify
existing presets. This is really the best way of getting aquainted with
Morpheus. If you don't like the results, simply change the preset
momentarily and you'll be back to the original sound. Changes are not
made permanent until you SAVE a preset. Therefore, you can experi-
ment all you want with Presets, Hyperpresets or Midimaps without
worrying about losing a sound.
The Copy menu is another way to edit presets. Elements of a preset
can be quickly copied to another to create a new hybrid preset.
We encourage you to actually try out the different functions as you
read about them. Hearing what a control actually does will remove a
lot of the mystery associated with it. The chapter entitled "Step-By-
Step" walks you through many of the basic programming functions.
Read this chapter first, however, since it contains important informa-
tion that you need to know.
Chapter 7: Preset Programming
PRESET PROGRAMMING
69

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